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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /sd/source/ui/unoidl/randomnode.cxx
parentInitial commit. (diff)
downloadlibreoffice-upstream/4%7.4.7.tar.xz
libreoffice-upstream/4%7.4.7.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sd/source/ui/unoidl/randomnode.cxx')
-rw-r--r--sd/source/ui/unoidl/randomnode.cxx573
1 files changed, 573 insertions, 0 deletions
diff --git a/sd/source/ui/unoidl/randomnode.cxx b/sd/source/ui/unoidl/randomnode.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <com/sun/star/animations/XTimeContainer.hpp>
+#include <com/sun/star/presentation/ParagraphTarget.hpp>
+#include <com/sun/star/animations/AnimationFill.hpp>
+#include <com/sun/star/animations/AnimationNodeType.hpp>
+#include <com/sun/star/animations/XAnimate.hpp>
+#include <com/sun/star/animations/AnimationRestart.hpp>
+#include <com/sun/star/animations/ParallelTimeContainer.hpp>
+#include <com/sun/star/lang/IllegalArgumentException.hpp>
+#include <com/sun/star/lang/XServiceInfo.hpp>
+#include <com/sun/star/lang/XInitialization.hpp>
+#include <com/sun/star/container/XEnumerationAccess.hpp>
+#include <com/sun/star/util/XCloneable.hpp>
+#include <comphelper/processfactory.hxx>
+
+#include <cppuhelper/implbase.hxx>
+#include <cppuhelper/supportsservice.hxx>
+#include <cppuhelper/weakref.hxx>
+#include <osl/mutex.hxx>
+#include <CustomAnimationPreset.hxx>
+#include <randomnode.hxx>
+
+using ::osl::Mutex;
+using ::osl::Guard;
+
+using ::com::sun::star::uno::Reference;
+using ::com::sun::star::uno::Sequence;
+using ::com::sun::star::uno::Any;
+using ::com::sun::star::uno::UNO_QUERY;
+using ::com::sun::star::uno::XInterface;
+using ::com::sun::star::uno::WeakReference;
+using ::com::sun::star::beans::NamedValue;
+using ::com::sun::star::lang::IllegalArgumentException;
+using ::com::sun::star::container::XEnumeration;
+using ::com::sun::star::container::XEnumerationAccess;
+using ::com::sun::star::util::XCloneable;
+using ::com::sun::star::lang::XServiceInfo;
+using ::com::sun::star::lang::XInitialization;
+using ::com::sun::star::uno::Type;
+using ::com::sun::star::uno::XWeak;
+using ::com::sun::star::presentation::ParagraphTarget;
+using ::com::sun::star::drawing::XShape;
+
+using namespace ::com::sun::star::animations;
+
+namespace sd
+{
+
+typedef ::cppu::WeakImplHelper< XTimeContainer, XEnumerationAccess, XCloneable, XServiceInfo, XInitialization > RandomAnimationNodeBase;
+
+namespace {
+
+class RandomAnimationNode : public RandomAnimationNodeBase
+{
+public:
+ RandomAnimationNode( const RandomAnimationNode& rNode );
+ explicit RandomAnimationNode( sal_Int16 nPresetClass );
+ RandomAnimationNode();
+
+ void init( sal_Int16 nPresetClass );
+
+ // XInitialization
+ void SAL_CALL initialize( const Sequence< Any >& aArguments ) override;
+
+ // XChild
+ Reference< XInterface > SAL_CALL getParent( ) override;
+ void SAL_CALL setParent( const Reference< XInterface >& Parent ) override;
+
+ // XCloneable
+ virtual Reference< XCloneable > SAL_CALL createClone() override;
+
+ // XServiceInfo
+ OUString SAL_CALL getImplementationName() override;
+ Sequence< OUString > SAL_CALL getSupportedServiceNames() override;
+ sal_Bool SAL_CALL supportsService(const OUString& ServiceName) override;
+
+ // XAnimationNode
+ ::sal_Int16 SAL_CALL getType() override;
+ Any SAL_CALL getBegin() override;
+ void SAL_CALL setBegin( const Any& _begin ) override;
+ Any SAL_CALL getDuration() override;
+ void SAL_CALL setDuration( const Any& _duration ) override;
+ Any SAL_CALL getEnd() override;
+ void SAL_CALL setEnd( const Any& _end ) override;
+ Any SAL_CALL getEndSync() override;
+ void SAL_CALL setEndSync( const Any& _endsync ) override;
+ Any SAL_CALL getRepeatCount() override;
+ void SAL_CALL setRepeatCount( const Any& _repeatcount ) override;
+ Any SAL_CALL getRepeatDuration() override;
+ void SAL_CALL setRepeatDuration( const Any& _repeatduration ) override;
+ ::sal_Int16 SAL_CALL getFill() override;
+ void SAL_CALL setFill( ::sal_Int16 _fill ) override;
+ ::sal_Int16 SAL_CALL getFillDefault() override;
+ void SAL_CALL setFillDefault( ::sal_Int16 _filldefault ) override;
+ ::sal_Int16 SAL_CALL getRestart() override;
+ void SAL_CALL setRestart( ::sal_Int16 _restart ) override;
+ ::sal_Int16 SAL_CALL getRestartDefault() override;
+ void SAL_CALL setRestartDefault( ::sal_Int16 _restartdefault ) override;
+ double SAL_CALL getAcceleration() override;
+ void SAL_CALL setAcceleration( double _acceleration ) override;
+ double SAL_CALL getDecelerate() override;
+ void SAL_CALL setDecelerate( double _decelerate ) override;
+ sal_Bool SAL_CALL getAutoReverse() override;
+ void SAL_CALL setAutoReverse( sal_Bool _autoreverse ) override;
+ Sequence< NamedValue > SAL_CALL getUserData() override;
+ void SAL_CALL setUserData( const Sequence< NamedValue >& _userdata ) override;
+
+ // XElementAccess
+ virtual Type SAL_CALL getElementType() override;
+ virtual sal_Bool SAL_CALL hasElements() override;
+
+ // XEnumerationAccess
+ virtual Reference< XEnumeration > SAL_CALL createEnumeration() override;
+
+ // XTimeContainer
+ Reference< XAnimationNode > SAL_CALL insertBefore( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& refChild ) override;
+ Reference< XAnimationNode > SAL_CALL insertAfter( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& refChild ) override;
+ Reference< XAnimationNode > SAL_CALL replaceChild( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& oldChild ) override;
+ Reference< XAnimationNode > SAL_CALL removeChild( const Reference< XAnimationNode >& oldChild ) override;
+ Reference< XAnimationNode > SAL_CALL appendChild( const Reference< XAnimationNode >& newChild ) override;
+
+private:
+ // our first, last and only protection from multi-threads!
+ Mutex maMutex;
+
+ sal_Int16 mnPresetClass;
+ WeakReference<XInterface> mxParent;
+
+ Any maBegin, maDuration, maEnd, maEndSync, maRepeatCount, maRepeatDuration, maTarget;
+ sal_Int16 mnFill, mnFillDefault, mnRestart, mnRestartDefault;
+ double mfAcceleration, mfDecelerate;
+ bool mbAutoReverse;
+ Sequence< NamedValue > maUserData;
+
+ Reference< XAnimate > mxFirstNode;
+};
+
+}
+
+Reference< XInterface > RandomAnimationNode_createInstance( sal_Int16 nPresetClass )
+{
+ Reference< XInterface > xInt( static_cast<XWeak*>( new RandomAnimationNode( nPresetClass ) ) );
+ return xInt;
+}
+
+RandomAnimationNode::RandomAnimationNode( const RandomAnimationNode& rNode )
+: RandomAnimationNodeBase(rNode),
+ mnPresetClass( rNode.mnPresetClass ),
+ maBegin( rNode.maBegin ),
+ maDuration( rNode.maDuration ),
+ maEnd( rNode.maEnd ),
+ maEndSync( rNode.maEndSync ),
+ maRepeatCount( rNode.maRepeatCount ),
+ maRepeatDuration( rNode.maRepeatDuration ),
+ maTarget( rNode.maTarget ),
+ mnFill( rNode.mnFill ),
+ mnFillDefault( rNode.mnFillDefault ),
+ mnRestart( rNode.mnRestart ),
+ mnRestartDefault( rNode.mnRestartDefault ),
+ mfAcceleration( rNode.mfAcceleration ),
+ mfDecelerate( rNode.mfDecelerate ),
+ mbAutoReverse( rNode.mbAutoReverse ),
+ maUserData( rNode.maUserData )
+{
+}
+
+RandomAnimationNode::RandomAnimationNode( sal_Int16 nPresetClass )
+{
+ init( nPresetClass );
+}
+
+RandomAnimationNode::RandomAnimationNode()
+{
+ init( 1 );
+}
+
+void RandomAnimationNode::init( sal_Int16 nPresetClass )
+{
+ mnPresetClass = nPresetClass;
+ mnFill = AnimationFill::DEFAULT;
+ mnFillDefault = AnimationFill::INHERIT;
+ mnRestart = AnimationRestart::DEFAULT;
+ mnRestartDefault = AnimationRestart::INHERIT;
+ mfAcceleration = 0.0;
+ mfDecelerate = 0.0;
+ mbAutoReverse = false;
+}
+
+// XInitialization
+void SAL_CALL RandomAnimationNode::initialize( const Sequence< Any >& aArguments )
+{
+ if( aArguments.getLength() != 1 )
+ throw IllegalArgumentException();
+
+ if( aArguments[0].getValueType() == ::cppu::UnoType<sal_Int16>::get() )
+ {
+ aArguments[0] >>= mnPresetClass;
+ }
+ else if( aArguments[0].getValueType() != ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ Reference< XShape > xShape;
+ aArguments[0] >>= xShape;
+ if( !xShape.is() )
+ throw IllegalArgumentException();
+ }
+ maTarget = aArguments[0];
+}
+
+// XAnimationNode
+sal_Int16 SAL_CALL RandomAnimationNode::getType()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return css::animations::AnimationNodeType::PAR;
+}
+
+// XAnimationNode
+Any SAL_CALL RandomAnimationNode::getBegin()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maBegin;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setBegin( const Any& _begin )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maBegin = _begin;
+}
+
+// XAnimationNode
+Any SAL_CALL RandomAnimationNode::getDuration()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maDuration;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setDuration( const Any& _duration )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maDuration = _duration;
+}
+
+// XAnimationNode
+Any SAL_CALL RandomAnimationNode::getEnd()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maEnd;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setEnd( const Any& _end )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maEnd = _end;
+}
+
+// XAnimationNode
+Any SAL_CALL RandomAnimationNode::getEndSync()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maEndSync;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setEndSync( const Any& _endsync )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maEndSync = _endsync;
+}
+
+// XAnimationNode
+Any SAL_CALL RandomAnimationNode::getRepeatCount()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maRepeatCount;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setRepeatCount( const Any& _repeatcount )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maRepeatCount = _repeatcount;
+}
+
+// XAnimationNode
+Any SAL_CALL RandomAnimationNode::getRepeatDuration()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maRepeatDuration;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setRepeatDuration( const Any& _repeatduration )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maRepeatDuration = _repeatduration;
+}
+
+// XAnimationNode
+sal_Int16 SAL_CALL RandomAnimationNode::getFill()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mnFill;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setFill( sal_Int16 _fill )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mnFill = _fill;
+}
+
+// XAnimationNode
+sal_Int16 SAL_CALL RandomAnimationNode::getFillDefault()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mnFillDefault;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setFillDefault( sal_Int16 _filldefault )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mnFillDefault = _filldefault;
+}
+
+// XAnimationNode
+sal_Int16 SAL_CALL RandomAnimationNode::getRestart()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mnRestart;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setRestart( sal_Int16 _restart )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mnRestart = _restart;
+}
+
+// XAnimationNode
+sal_Int16 SAL_CALL RandomAnimationNode::getRestartDefault()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mnRestartDefault;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setRestartDefault( sal_Int16 _restartdefault )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mnRestartDefault = _restartdefault;
+}
+
+// XAnimationNode
+double SAL_CALL RandomAnimationNode::getAcceleration()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mfAcceleration;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setAcceleration( double _acceleration )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mfAcceleration = _acceleration;
+}
+
+// XAnimationNode
+double SAL_CALL RandomAnimationNode::getDecelerate()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mfDecelerate;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setDecelerate( double _decelerate )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mfDecelerate = _decelerate;
+}
+
+// XAnimationNode
+sal_Bool SAL_CALL RandomAnimationNode::getAutoReverse()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mbAutoReverse;
+}
+
+// XAnimationNode
+void SAL_CALL RandomAnimationNode::setAutoReverse( sal_Bool _autoreverse )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mbAutoReverse = _autoreverse;
+}
+
+Sequence< NamedValue > SAL_CALL RandomAnimationNode::getUserData()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return maUserData;
+}
+
+void SAL_CALL RandomAnimationNode::setUserData( const Sequence< NamedValue >& _userdata )
+{
+ Guard< Mutex > aGuard( maMutex );
+ maUserData = _userdata;
+}
+
+// XChild
+Reference< XInterface > SAL_CALL RandomAnimationNode::getParent()
+{
+ Guard< Mutex > aGuard( maMutex );
+ return mxParent.get();
+}
+
+// XChild
+void SAL_CALL RandomAnimationNode::setParent( const Reference< XInterface >& Parent )
+{
+ Guard< Mutex > aGuard( maMutex );
+ mxParent = Parent;
+}
+
+// XCloneable
+Reference< XCloneable > SAL_CALL RandomAnimationNode::createClone()
+{
+ Reference< XCloneable > xNewNode( new RandomAnimationNode( *this ) );
+ return xNewNode;
+}
+
+// XElementAccess
+Type SAL_CALL RandomAnimationNode::getElementType()
+{
+ return cppu::UnoType<XAnimationNode>::get();
+}
+
+// XElementAccess
+sal_Bool SAL_CALL RandomAnimationNode::hasElements()
+{
+ return true;
+}
+
+// XEnumerationAccess
+Reference< XEnumeration > SAL_CALL RandomAnimationNode::createEnumeration()
+{
+ Guard< Mutex > aGuard( maMutex );
+
+ if( !maTarget.hasValue() && mxFirstNode.is() )
+ {
+ Any aTarget( mxFirstNode->getTarget() );
+ if( aTarget.hasValue() )
+ {
+ maTarget = aTarget;
+ mxFirstNode.clear();
+ }
+ }
+
+ Reference< XEnumeration > xEnum;
+
+ Reference< XEnumerationAccess > aEnumAccess( CustomAnimationPresets::getCustomAnimationPresets().getRandomPreset( mnPresetClass ), UNO_QUERY );
+
+ if( aEnumAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = aEnumAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY );
+ if( xAnimate.is() )
+ xAnimate->setTarget( maTarget );
+ }
+ }
+ xEnum = aEnumAccess->createEnumeration();
+ }
+ else
+ {
+ // no presets? give empty node!
+ Reference< XParallelTimeContainer > xTimeContainer = ParallelTimeContainer::create( comphelper::getProcessComponentContext() );
+ xEnum = xTimeContainer->createEnumeration();
+ }
+
+ return xEnum;
+}
+
+// XTimeContainer
+Reference< XAnimationNode > SAL_CALL RandomAnimationNode::insertBefore( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& )
+{
+ return appendChild( newChild );
+}
+
+// XTimeContainer
+Reference< XAnimationNode > SAL_CALL RandomAnimationNode::insertAfter( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& )
+{
+ return appendChild( newChild );
+}
+
+// XTimeContainer
+Reference< XAnimationNode > SAL_CALL RandomAnimationNode::replaceChild( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& )
+{
+ return appendChild( newChild );
+}
+
+// XTimeContainer
+Reference< XAnimationNode > SAL_CALL RandomAnimationNode::removeChild( const Reference< XAnimationNode >& oldChild )
+{
+ return oldChild;
+}
+
+// XTimeContainer
+Reference< XAnimationNode > SAL_CALL RandomAnimationNode::appendChild( const Reference< XAnimationNode >& newChild )
+{
+ Reference< XAnimate > xAnimate( newChild, UNO_QUERY );
+ if( xAnimate.is() )
+ {
+ Any aTarget( xAnimate->getTarget() );
+ if( aTarget.hasValue() )
+ maTarget = aTarget;
+ }
+
+ if( !maTarget.hasValue() && !mxFirstNode.is() )
+ mxFirstNode = xAnimate;
+
+ return newChild;
+}
+
+// XServiceInfo
+OUString RandomAnimationNode::getImplementationName()
+{
+ return "sd::RandomAnimationNode" ;
+}
+
+// XServiceInfo
+sal_Bool RandomAnimationNode::supportsService(const OUString& ServiceName)
+{
+ return cppu::supportsService(this, ServiceName);
+}
+
+// XServiceInfo
+Sequence< OUString > RandomAnimationNode::getSupportedServiceNames()
+{
+ return { "com.sun.star.animations.ParallelTimeContainer", "com.sun.star.comp.sd.RandomAnimationNode" };
+}
+
+}
+
+extern "C" SAL_DLLPUBLIC_EXPORT css::uno::XInterface*
+RandomAnimationNode_get_implementation(css::uno::XComponentContext*,
+ css::uno::Sequence<css::uno::Any> const &)
+{
+ return cppu::acquire(new sd::RandomAnimationNode());
+}
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */