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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrrectobj.cxx88
1 files changed, 88 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
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+++ b/svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sdr/contact/viewcontactofsdrrectobj.hxx>
+#include <svx/svdorect.hxx>
+#include <sdr/primitive2d/sdrattributecreator.hxx>
+#include <sdr/primitive2d/sdrrectangleprimitive2d.hxx>
+#include <svl/itemset.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <svx/svdmodel.hxx>
+#include <vcl/canvastools.hxx>
+#include <svx/sdmetitm.hxx>
+
+namespace sdr::contact {
+
+ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj)
+: ViewContactOfTextObj(rRectObj)
+{
+}
+
+ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj()
+{
+}
+
+void ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
+{
+ const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet();
+ const drawinglayer::attribute::SdrLineFillEffectsTextAttribute aAttribute(
+ drawinglayer::primitive2d::createNewSdrLineFillEffectsTextAttribute(
+ rItemSet,
+ GetRectObj().getText(0),
+ false));
+
+ // take unrotated snap rect (direct model data) for position and size
+ const tools::Rectangle aRectangle(GetRectObj().GetGeoRect());
+ const ::basegfx::B2DRange aObjectRange = vcl::unotools::b2DRectangleFromRectangle(aRectangle);
+
+ const GeoStat& rGeoStat(GetRectObj().GetGeoStat());
+
+ // fill object matrix
+ basegfx::B2DHomMatrix aObjectMatrix(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
+ aObjectRange.getWidth(), aObjectRange.getHeight(),
+ -rGeoStat.mfTanShearAngle,
+ rGeoStat.nRotationAngle ? toRadians(36000_deg100 - rGeoStat.nRotationAngle) : 0.0,
+ aObjectRange.getMinX(), aObjectRange.getMinY()));
+
+ // calculate corner radius
+ sal_uInt32 nCornerRadius(rItemSet.Get(SDRATTR_CORNER_RADIUS).GetValue());
+ double fCornerRadiusX;
+ double fCornerRadiusY;
+ drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY);
+
+ // #i105856# use knowledge about pickthrough from the model
+ const bool bPickThroughTransparentTextFrames(GetRectObj().getSdrModelFromSdrObject().IsPickThroughTransparentTextFrames());
+
+ // create primitive. Always create primitives to allow the decomposition of
+ // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
+ aObjectMatrix,
+ aAttribute,
+ fCornerRadiusX,
+ fCornerRadiusY,
+ // #i105856# use fill for HitTest when TextFrame and not PickThrough
+ GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames));
+
+ rVisitor.visit(xReference);
+}
+
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */