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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /svx/source/sdr/contact/viewcontactofvirtobj.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofvirtobj.cxx | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewcontactofvirtobj.cxx b/svx/source/sdr/contact/viewcontactofvirtobj.cxx new file mode 100644 index 000000000..f4087d036 --- /dev/null +++ b/svx/source/sdr/contact/viewcontactofvirtobj.cxx @@ -0,0 +1,100 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <svx/sdr/contact/viewcontactofvirtobj.hxx> +#include <svx/svdovirt.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <drawinglayer/primitive2d/transformprimitive2d.hxx> +#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx> + +namespace sdr::contact { + +ViewContactOfVirtObj::ViewContactOfVirtObj(SdrVirtObj& rObj) +: ViewContactOfSdrObj(rObj) +{ +} + +ViewContactOfVirtObj::~ViewContactOfVirtObj() +{ +} + +SdrVirtObj& ViewContactOfVirtObj::GetVirtObj() const +{ + return static_cast<SdrVirtObj&>(mrObject); +} + +// Access to possible sub-hierarchy +sal_uInt32 ViewContactOfVirtObj::GetObjectCount() const +{ + // Here, SdrVirtObj's need to return 0L to show that they have no + // sub-hierarchy, even when they are group objects. This is necessary + // to avoid that the same VOCs will be added to the draw hierarchy + // twice which leads to problems. + + // This solution is only a first solution to get things running. Later + // this needs to be replaced with creating real VOCs for the objects + // referenced by virtual objects to avoid the 'trick' of setting the + // offset for painting at the destination OutputDevice. + + // As can be seen, with primitives, the problem will be solved using + // a transformPrimitive, so this solution can stay with primitives. + return 0; +} + +void ViewContactOfVirtObj::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const +{ + // create displacement transformation if we have content + basegfx::B2DHomMatrix aObjectMatrix; + Point aAnchor(GetVirtObj().GetAnchorPos()); + + if(aAnchor.X() || aAnchor.Y()) + { + aObjectMatrix.set(0, 2, aAnchor.X()); + aObjectMatrix.set(1, 2, aAnchor.Y()); + } + + // use method from referenced object to get the Primitive2DContainer + drawinglayer::primitive2d::Primitive2DContainer xSequenceVirtual; + GetVirtObj().GetReferencedObj().GetViewContact().getViewIndependentPrimitive2DContainer(xSequenceVirtual); + + if(!xSequenceVirtual.empty()) + { + // create transform primitive + drawinglayer::primitive2d::Primitive2DReference xReference( + new drawinglayer::primitive2d::TransformPrimitive2D( + aObjectMatrix, + drawinglayer::primitive2d::Primitive2DContainer(xSequenceVirtual))); + + rVisitor.visit(xReference); + } + else + { + // always append an invisible outline for the cases where no visible content exists + const drawinglayer::primitive2d::Primitive2DReference xReference( + drawinglayer::primitive2d::createHiddenGeometryPrimitives2D( + aObjectMatrix)); + + rVisitor.visit(xReference); + } +} + +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ + |