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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /vcl/qa/cppunit/text.cxx
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/qa/cppunit/text.cxx')
-rw-r--r--vcl/qa/cppunit/text.cxx752
1 files changed, 752 insertions, 0 deletions
diff --git a/vcl/qa/cppunit/text.cxx b/vcl/qa/cppunit/text.cxx
new file mode 100644
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+++ b/vcl/qa/cppunit/text.cxx
@@ -0,0 +1,752 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#include <osl/file.hxx>
+#include <osl/process.h>
+#include <test/bootstrapfixture.hxx>
+#include <sal/log.hxx>
+#include <tools/stream.hxx>
+
+#include <vcl/BitmapReadAccess.hxx>
+#include <vcl/errcode.hxx>
+#include <vcl/graphicfilter.hxx>
+#include <vcl/settings.hxx>
+#include <vcl/svapp.hxx>
+#include <vcl/virdev.hxx>
+
+#include <ImplLayoutArgs.hxx>
+#include <TextLayoutCache.hxx>
+#include <salgdi.hxx>
+
+class VclTextTest : public test::BootstrapFixture
+{
+ // if enabled - check the result images with:
+ // "xdg-open ./workdir/CppunitTest/vcl_text_test.test.core/"
+ static constexpr const bool mbExportBitmap = false;
+
+ void exportDevice(const OUString& filename, const VclPtr<VirtualDevice>& device)
+ {
+ if (mbExportBitmap)
+ {
+ BitmapEx aBitmapEx(device->GetBitmapEx(Point(0, 0), device->GetOutputSizePixel()));
+ OUString cwd;
+ CPPUNIT_ASSERT_EQUAL(osl_Process_E_None, osl_getProcessWorkingDir(&cwd.pData));
+ OUString url;
+ CPPUNIT_ASSERT_EQUAL(osl::FileBase::E_None,
+ osl::FileBase::getAbsoluteFileURL(cwd, filename, url));
+ SvFileStream aStream(url, StreamMode::WRITE | StreamMode::TRUNC);
+ CPPUNIT_ASSERT_EQUAL(
+ ERRCODE_NONE, GraphicFilter::GetGraphicFilter().compressAsPNG(aBitmapEx, aStream));
+ }
+ }
+
+public:
+ VclTextTest()
+ : BootstrapFixture(true, false)
+ {
+ }
+
+ void testSimpleText();
+ void testVerticalText();
+ void testTextLayoutCache();
+ void testImplLayoutRuns_AddPos();
+ void testImplLayoutRuns_AddRuns();
+ void testImplLayoutRuns_PosIsInRun();
+ void testImplLayoutRuns_PosIsInAnyRun();
+ void testImplLayoutArgsBiDiStrong();
+ void testImplLayoutArgsBiDiRtl();
+ void testImplLayoutArgsRightAlign();
+ void testImplLayoutArgs_PrepareFallback_precalculatedglyphs();
+
+ CPPUNIT_TEST_SUITE(VclTextTest);
+ CPPUNIT_TEST(testSimpleText);
+ CPPUNIT_TEST(testVerticalText);
+ CPPUNIT_TEST(testTextLayoutCache);
+ CPPUNIT_TEST(testImplLayoutRuns_AddPos);
+ CPPUNIT_TEST(testImplLayoutRuns_AddRuns);
+ CPPUNIT_TEST(testImplLayoutRuns_PosIsInRun);
+ CPPUNIT_TEST(testImplLayoutRuns_PosIsInAnyRun);
+ CPPUNIT_TEST(testImplLayoutArgsBiDiStrong);
+ CPPUNIT_TEST(testImplLayoutArgsBiDiRtl);
+ CPPUNIT_TEST(testImplLayoutArgsRightAlign);
+ CPPUNIT_TEST(testImplLayoutArgs_PrepareFallback_precalculatedglyphs);
+ CPPUNIT_TEST_SUITE_END();
+};
+
+// Avoid issues when colorized antialiasing generates slightly tinted rather than truly black
+// pixels:
+static bool isBlack(Color col)
+{
+ return col.GetRed() < 25 && col.GetGreen() < 25 && col.GetBlue() < 25;
+}
+
+// Return pixel width of the base of the given character located above
+// the starting position.
+// In other words, go up in y direction until a black pixel is found,
+// then return the horizontal width of the area of those pixels.
+// For 'L' this gives the width of the base of the character.
+static tools::Long getCharacterBaseWidth(VirtualDevice* device, const Point& start)
+{
+ Bitmap bitmap = device->GetBitmap(Point(), device->GetOutputSizePixel());
+ Bitmap::ScopedReadAccess access(bitmap);
+ tools::Long y = start.Y();
+ while (y >= 0 && !isBlack(access->GetColor(y, start.X())))
+ --y;
+ if (y < 0)
+ return -1;
+ tools::Long xmin = start.X();
+ while (xmin >= 0 && access->GetColor(y, xmin) != COL_WHITE)
+ --xmin;
+ tools::Long xmax = start.X();
+ while (xmax < bitmap.GetSizePixel().Width() && access->GetColor(y, xmax) != COL_WHITE)
+ ++xmax;
+ return xmax - xmin + 1;
+}
+
+// Similar to above but this time from the top, for U+30E8 (it's straight at the top, not at the bottom).
+static tools::Long getCharacterTopWidth(VirtualDevice* device, const Point& start)
+{
+ Bitmap bitmap = device->GetBitmap(Point(), device->GetOutputSizePixel());
+ Bitmap::ScopedReadAccess access(bitmap);
+ tools::Long y = start.Y();
+ while (y < bitmap.GetSizePixel().Height() && !isBlack(access->GetColor(y, start.X())))
+ ++y;
+ if (y >= bitmap.GetSizePixel().Height())
+ return -1;
+ tools::Long xmin = start.X();
+ while (xmin >= 0 && access->GetColor(y, xmin) != COL_WHITE)
+ --xmin;
+ tools::Long xmax = start.X();
+ while (xmax < bitmap.GetSizePixel().Width() && access->GetColor(y, xmax) != COL_WHITE)
+ ++xmax;
+ return xmax - xmin + 1;
+}
+
+// Similar to above, but this time return the pixel height of the left-most
+// line of the character, going right from the starting point.
+// For 'L' this gives the height of the left line.
+static tools::Long getCharacterLeftSideHeight(VirtualDevice* device, const Point& start)
+{
+ Bitmap bitmap = device->GetBitmap(Point(), device->GetOutputSizePixel());
+ Bitmap::ScopedReadAccess access(bitmap);
+ tools::Long x = start.X();
+ while (x < bitmap.GetSizePixel().Width() && !isBlack(access->GetColor(start.Y(), x)))
+ ++x;
+ if (x >= bitmap.GetSizePixel().Width())
+ return -1;
+ tools::Long ymin = start.Y();
+ while (ymin >= 0 && access->GetColor(ymin, x) != COL_WHITE)
+ --ymin;
+ tools::Long ymax = start.Y();
+ while (ymax < bitmap.GetSizePixel().Width() && access->GetColor(ymax, x) != COL_WHITE)
+ ++ymax;
+ return ymax - ymin + 1;
+}
+
+// The same, but from the right side, for U+30E8 (it's straight on the right side, not the left one).
+static tools::Long getCharacterRightSideHeight(VirtualDevice* device, const Point& start)
+{
+ Bitmap bitmap = device->GetBitmap(Point(), device->GetOutputSizePixel());
+ Bitmap::ScopedReadAccess access(bitmap);
+ tools::Long x = start.X();
+ while (x >= 0 && !isBlack(access->GetColor(start.Y(), x)))
+ --x;
+ if (x < 0)
+ return -1;
+ tools::Long ymin = start.Y();
+ while (ymin >= 0 && access->GetColor(ymin, x) != COL_WHITE)
+ --ymin;
+ tools::Long ymax = start.Y();
+ while (ymax < bitmap.GetSizePixel().Width() && access->GetColor(ymax, x) != COL_WHITE)
+ ++ymax;
+ return ymax - ymin + 1;
+}
+
+// Test rendering of the 'L' character (chosen because L is a simple shape).
+// Check things like using a double font size doubling the size of the character, correct rotation, etc.
+// IMPORTANT: If you modify this, check also the testVerticalText().
+void VclTextTest::testSimpleText()
+{
+ OUString text("L");
+ ScopedVclPtr<VirtualDevice> device = VclPtr<VirtualDevice>::Create(DeviceFormat::DEFAULT);
+ device->SetOutputSizePixel(Size(100, 100));
+ device->SetBackground(Wallpaper(COL_WHITE));
+ // Disable AA, to make all pixels be black or white.
+ device->SetAntialiasing(AntialiasingFlags::DisableText);
+
+ // Bail out on all backends that do not work (or I didn't test). Opt-out rather than opt-in
+ // to make sure new backends fail initially.
+ if (device->GetGraphics()->getRenderBackendName() == "qt5"
+ || device->GetGraphics()->getRenderBackendName() == "qt5svp"
+ || device->GetGraphics()->getRenderBackendName() == "gtk3svp"
+ || device->GetGraphics()->getRenderBackendName() == "aqua"
+ || device->GetGraphics()->getRenderBackendName() == "gen"
+ || device->GetGraphics()->getRenderBackendName() == "genpsp")
+ return;
+
+ // Use Dejavu fonts, they are shipped with LO, so they should be ~always available.
+ // Use Sans variant for simpler glyph shapes (no serifs).
+ vcl::Font font("DejaVu Sans", "Book", Size(0, 36));
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(10, 10), text);
+ exportDevice("simple-text-36.png", device);
+ // Height of 'L' with font 36 size should be roughly 28 pixels.
+ // Use the 'doubles' variant of the test, since that one allows
+ // a delta, and allow several pixels of delta to account
+ // for different rendering methods and whatnot.
+ tools::Long height36 = getCharacterLeftSideHeight(device, Point(0, 30));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(tools::Long(28), height36, 4);
+ tools::Long width36 = getCharacterBaseWidth(device, Point(20, 99));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(tools::Long(19), width36, 4);
+
+ font.SetOrientation(2700_deg10);
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(90, 10), text);
+ exportDevice("simple-text-36-270deg.png", device);
+ // Width and height here should be swapped, again allowing for some imprecisions.
+ tools::Long height36Rotated = getCharacterLeftSideHeight(device, Point(0, 20));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36, height36Rotated, 2);
+ tools::Long width36Rotated = getCharacterTopWidth(device, Point(70, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36, width36Rotated, 2);
+
+ font = vcl::Font("DejaVu Sans", "Book", Size(0, 72));
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(10, 10), text);
+ exportDevice("simple-text-72.png", device);
+ // Font size is doubled, so pixel sizes should also roughly double.
+ tools::Long height72 = getCharacterLeftSideHeight(device, Point(0, 30));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36 * 2, height72, 4);
+ tools::Long width72 = getCharacterBaseWidth(device, Point(20, 99));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36 * 2, width72, 4);
+
+ font.SetOrientation(2700_deg10);
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(90, 10), text);
+ exportDevice("simple-text-72-270deg.png", device);
+ tools::Long height72Rotated = getCharacterLeftSideHeight(device, Point(0, 35));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width72, height72Rotated, 2);
+ tools::Long width72Rotated = getCharacterTopWidth(device, Point(50, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height72, width72Rotated, 2);
+
+ // Test width scaled to 200%.
+ font = vcl::Font("DejaVu Sans", "Book", Size(72, 36));
+#ifdef _WIN32
+ // TODO: What is the proper way to draw 200%-wide text? This is needed on Windows
+ // but it breaks Linux.
+ font.SetAverageFontWidth(2 * font.GetOrCalculateAverageFontWidth());
+#endif
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(10, 10), text);
+ exportDevice("simple-text-36-200pct.png", device);
+ tools::Long height36pct200 = getCharacterLeftSideHeight(device, Point(0, 30));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36, height36pct200, 2);
+ tools::Long width36pct200 = getCharacterBaseWidth(device, Point(20, 99));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36 * 2, width36pct200, 4);
+
+ // Test width scaled to 50%.
+ font = vcl::Font("DejaVu Sans", "Book", Size(18, 36));
+#ifdef _WIN32
+ font.SetAverageFontWidth(0.5 * font.GetOrCalculateAverageFontWidth());
+#endif
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(10, 10), text);
+ exportDevice("simple-text-36-50pct.png", device);
+ tools::Long height36pct50 = getCharacterLeftSideHeight(device, Point(0, 30));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36, height36pct50, 2);
+ tools::Long width36pct50 = getCharacterBaseWidth(device, Point(15, 99));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36 / 2, width36pct50, 2);
+}
+
+// Like testSimpleText() but for a vertical character, here namely U+30E8 (katakana letter yo),
+// chosen because it's a fairly simple shape (looks like horizontally mirrored E) that should
+// have the right and top lines being straight. Well, and also chosen because I actually
+// do not have much clue about CJK.
+// IMPORTANT: If you modify this, modify also the testSimpleText().
+void VclTextTest::testVerticalText()
+{
+ OUString text(u"\x30e8");
+ ScopedVclPtr<VirtualDevice> device = VclPtr<VirtualDevice>::Create(DeviceFormat::DEFAULT);
+ device->SetOutputSizePixel(Size(100, 100));
+ device->SetBackground(Wallpaper(COL_WHITE));
+ // Disable AA, to make all pixels be black or white.
+ device->SetAntialiasing(AntialiasingFlags::DisableText);
+
+ // Bail out on all backends that do not work (or I didn't test). Opt-out rather than opt-in
+ // to make sure new backends fail initially.
+ if (device->GetGraphics()->getRenderBackendName() == "qt5"
+ || device->GetGraphics()->getRenderBackendName() == "qt5svp"
+ || device->GetGraphics()->getRenderBackendName() == "gtk3svp"
+ || device->GetGraphics()->getRenderBackendName() == "aqua"
+ || device->GetGraphics()->getRenderBackendName() == "gen"
+#ifdef MACOSX // vertical fonts are broken on Mac with or without Skia
+ || device->GetGraphics()->getRenderBackendName() == "skia"
+#endif
+ || device->GetGraphics()->getRenderBackendName() == "genpsp")
+ return;
+
+ // We do not ship any CJK fonts, so try to find a common one that is usable for the test.
+ vcl::Font baseFont;
+ vcl::Font font;
+ bool fontFound = false;
+ for (const char* ptrfontName :
+ { "Droid Sans Japanese", "Baekmuk Gulim", "Microsoft JhengHei", "Microsoft YaHei",
+ "MS PGothic", "Hiragino Sans", "Arial Unicode MS" })
+ {
+ OUString fontName = OUString::fromUtf8(ptrfontName);
+ if (!device->IsFontAvailable(fontName))
+ continue;
+ baseFont = vcl::Font(fontName, "Book", Size(0, 36));
+ baseFont.SetLanguage(LANGUAGE_JAPANESE);
+ baseFont.SetVertical(true);
+ baseFont.SetOrientation(2700_deg10);
+ if (device->HasGlyphs(baseFont, text) == -1) // -1 means no glyph is missing
+ {
+ fontFound = true;
+ break;
+ }
+ }
+ if (!fontFound)
+ {
+ SAL_WARN("vcl", "Could not find a font for VclTextTest::testVerticalText, skipping test.");
+ return;
+ }
+
+ font = baseFont;
+ font.SetFontSize(Size(0, 36));
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(90, 10), text);
+ exportDevice("vertical-text-36.png", device);
+ // Height of U+30E8 with font 36 size should be roughly 28 pixels,
+ // but since we don't know which font will be used, allow even more range.
+ tools::Long height36 = getCharacterRightSideHeight(device, Point(99, 22));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(tools::Long(28), height36, 6);
+ tools::Long width36 = getCharacterTopWidth(device, Point(65, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(tools::Long(25), width36, 6);
+
+ // Horizontal writing of vertical glyphs. For some reason in this case
+ // the font is not set to be vertical.
+ font.SetOrientation(0_deg10);
+ font.SetVertical(false);
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(10, 10), text);
+ exportDevice("vertical-text-36-0deg.png", device);
+ // Here width and height should be the same, since the glyphs actually
+ // not rotated compared to the vertical writing.
+ tools::Long height36Rotated = getCharacterRightSideHeight(device, Point(99, 35));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36, height36Rotated, 1);
+ tools::Long width36Rotated = getCharacterTopWidth(device, Point(25, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36, width36Rotated, 1);
+
+ font = baseFont;
+ font.SetFontSize(Size(0, 72));
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(90, 10), text);
+ exportDevice("vertical-text-72.png", device);
+ // Font size is doubled, so pixel sizes should also roughly double.
+ tools::Long height72 = getCharacterRightSideHeight(device, Point(99, 35));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36 * 2, height72, 4);
+ tools::Long width72 = getCharacterTopWidth(device, Point(40, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36 * 2, width72, 4);
+
+ font.SetOrientation(0_deg10);
+ font.SetVertical(false);
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(10, 10), text);
+ exportDevice("vertical-text-72-0deg.png", device);
+ tools::Long height72Rotated = getCharacterRightSideHeight(device, Point(99, 60));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height72, height72Rotated, 1);
+ tools::Long width72Rotated = getCharacterTopWidth(device, Point(45, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width72, width72Rotated, 1);
+
+ // On Windows scaling of vertical glyphs is broken.
+ if (device->GetGraphics()->getRenderBackendName() == "gdi")
+ return;
+
+ // Test width scaled to 200%.
+ font = baseFont;
+ font.SetFontSize(Size(72, 36));
+#ifdef _WIN32
+ // TODO: What is the proper way to draw 200%-wide text? This is needed on Windows
+ // but it breaks Linux.
+ font.SetAverageFontWidth(2 * font.GetOrCalculateAverageFontWidth());
+#endif
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(90, 10), text);
+ // Double "width" with vertical text makes the height doubled.
+ exportDevice("vertical-text-36-200pct.png", device);
+ tools::Long height36pct200 = getCharacterRightSideHeight(device, Point(99, 35));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36 * 2, height36pct200, 4);
+ tools::Long width36pct200 = getCharacterTopWidth(device, Point(65, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36, width36pct200, 2);
+
+ // Test width scaled to 50%.
+ font = baseFont;
+ font.SetFontSize(Size(18, 36));
+#ifdef _WIN32
+ font.SetAverageFontWidth(0.5 * font.GetOrCalculateAverageFontWidth());
+#endif
+ device->Erase();
+ device->SetFont(font);
+ device->DrawText(Point(90, 10), text);
+ exportDevice("vertical-text-36-50pct.png", device);
+ tools::Long height36pct50 = getCharacterRightSideHeight(device, Point(99, 16));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(height36 / 2, height36pct50, 2);
+ tools::Long width36pct50 = getCharacterTopWidth(device, Point(65, 0));
+ CPPUNIT_ASSERT_DOUBLES_EQUAL(width36, width36pct50, 2);
+}
+
+void VclTextTest::testTextLayoutCache()
+{
+ OUString sTestString = u"The quick brown fox\n jumped over the lazy dogالعاشر";
+ vcl::text::TextLayoutCache cache(sTestString.getStr(), sTestString.getLength());
+
+ vcl::text::Run run1 = cache.runs[0];
+ vcl::text::Run run2 = cache.runs[1];
+
+ bool bCorrectRuns = (cache.runs.size() == 2);
+ CPPUNIT_ASSERT_MESSAGE("Wrong number of runs", bCorrectRuns);
+ CPPUNIT_ASSERT_EQUAL(USCRIPT_LATIN, run1.nCode);
+ CPPUNIT_ASSERT_EQUAL(0, run1.nStart);
+ CPPUNIT_ASSERT_EQUAL(45, run1.nEnd);
+ CPPUNIT_ASSERT_EQUAL(USCRIPT_ARABIC, run2.nCode);
+ CPPUNIT_ASSERT_EQUAL(45, run2.nStart);
+ CPPUNIT_ASSERT_EQUAL(51, run2.nEnd);
+}
+
+void VclTextTest::testImplLayoutRuns_AddPos()
+{
+ ImplLayoutRuns aRuns;
+ aRuns.AddPos(1, false);
+ aRuns.AddPos(2, false);
+ aRuns.AddPos(3, false);
+ aRuns.AddPos(4, true); // add RTL marker glyph
+ aRuns.AddPos(5, false);
+ aRuns.AddPos(6, true); // add RTL marker glyph
+ aRuns.AddPos(7, false);
+
+ int nCharPos(0);
+ bool bRightToLeftMarker(false);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(1, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(2, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(3, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(4, nCharPos);
+ CPPUNIT_ASSERT(bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(5, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(6, nCharPos);
+ CPPUNIT_ASSERT(bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(7, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ // no next position, we are running off the end
+ CPPUNIT_ASSERT(!aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+
+ aRuns.ResetPos();
+
+ int nMinRunPos, nEndRunPos;
+ bool bRightToLeft(false);
+
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(1, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(4, nEndRunPos);
+ CPPUNIT_ASSERT(!bRightToLeft);
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(4, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(5, nEndRunPos);
+ CPPUNIT_ASSERT(bRightToLeft);
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(5, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(6, nEndRunPos);
+ CPPUNIT_ASSERT(!bRightToLeft);
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(6, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(7, nEndRunPos);
+ CPPUNIT_ASSERT(bRightToLeft);
+
+ // test clear
+ aRuns.Clear();
+ CPPUNIT_ASSERT(aRuns.IsEmpty());
+}
+
+void VclTextTest::testImplLayoutRuns_AddRuns()
+{
+ ImplLayoutRuns aRuns;
+ aRuns.AddRun(1, 4, false);
+ aRuns.AddRun(5, 4, true);
+ aRuns.AddRun(5, 6, false);
+ aRuns.AddRun(6, 7, true);
+
+ int nCharPos(0);
+ bool bRightToLeftMarker(false);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(1, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(2, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(3, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(4, nCharPos);
+ CPPUNIT_ASSERT(bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(5, nCharPos);
+ CPPUNIT_ASSERT(!bRightToLeftMarker);
+
+ CPPUNIT_ASSERT(aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+ CPPUNIT_ASSERT_EQUAL(6, nCharPos);
+ CPPUNIT_ASSERT(bRightToLeftMarker);
+
+ // no next position, we are running off the end
+ CPPUNIT_ASSERT(!aRuns.GetNextPos(&nCharPos, &bRightToLeftMarker));
+
+ aRuns.ResetPos();
+
+ int nMinRunPos, nEndRunPos;
+ bool bRightToLeft(false);
+
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(1, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(4, nEndRunPos);
+ CPPUNIT_ASSERT(!bRightToLeft);
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(4, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(5, nEndRunPos);
+ CPPUNIT_ASSERT(bRightToLeft);
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(5, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(6, nEndRunPos);
+ CPPUNIT_ASSERT(!bRightToLeft);
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.GetRun(&nMinRunPos, &nEndRunPos, &bRightToLeft));
+ CPPUNIT_ASSERT_EQUAL(6, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(7, nEndRunPos);
+ CPPUNIT_ASSERT(bRightToLeft);
+}
+
+void VclTextTest::testImplLayoutRuns_PosIsInRun()
+{
+ ImplLayoutRuns aRuns;
+ aRuns.AddRun(1, 4, false);
+ aRuns.AddRun(4, 5, true);
+ aRuns.AddRun(5, 6, false);
+ aRuns.AddRun(6, 7, true);
+
+ CPPUNIT_ASSERT(aRuns.PosIsInRun(1));
+ CPPUNIT_ASSERT(aRuns.PosIsInRun(2));
+ CPPUNIT_ASSERT(aRuns.PosIsInRun(3));
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.PosIsInRun(4));
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.PosIsInRun(5));
+
+ aRuns.NextRun();
+ CPPUNIT_ASSERT(aRuns.PosIsInRun(6));
+
+ CPPUNIT_ASSERT(!aRuns.PosIsInRun(7));
+}
+
+void VclTextTest::testImplLayoutRuns_PosIsInAnyRun()
+{
+ ImplLayoutRuns aRuns;
+ aRuns.AddRun(1, 4, false);
+ aRuns.AddRun(4, 5, true);
+ aRuns.AddRun(5, 6, false);
+ aRuns.AddRun(6, 7, true);
+
+ CPPUNIT_ASSERT(aRuns.PosIsInAnyRun(1));
+ CPPUNIT_ASSERT(!aRuns.PosIsInAnyRun(7));
+}
+
+void VclTextTest::testImplLayoutArgsBiDiStrong()
+{
+ OUString sTestString = u"The quick brown fox\n jumped over the lazy dog"
+ "العاشر";
+ vcl::text::ImplLayoutArgs aArgs(sTestString, 0, sTestString.getLength(),
+ SalLayoutFlags::BiDiStrong, LanguageTag(LANGUAGE_NONE),
+ nullptr);
+
+ int nMinRunPos(0);
+ int nEndRunPos(0);
+ bool bRTL(false);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(0, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(19, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(20, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(51, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(20, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(51, nEndRunPos);
+}
+
+void VclTextTest::testImplLayoutArgsBiDiRtl()
+{
+ OUString sTestString = u"The quick brown fox\n jumped over the lazy dog"
+ "العاشر";
+ vcl::text::ImplLayoutArgs aArgs(sTestString, 0, sTestString.getLength(),
+ SalLayoutFlags::BiDiRtl, LanguageTag(LANGUAGE_NONE), nullptr);
+
+ int nMinRunPos(0);
+ int nEndRunPos(0);
+ bool bRTL(false);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(45, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(51, nEndRunPos);
+ CPPUNIT_ASSERT(&bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(21, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(45, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(20, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(21, nEndRunPos);
+ CPPUNIT_ASSERT(bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(0, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(19, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+}
+
+void VclTextTest::testImplLayoutArgsRightAlign()
+{
+ OUString sTestString = u"The quick brown fox\n jumped over the lazy dog"
+ "العاشر";
+ vcl::text::ImplLayoutArgs aArgs(sTestString, 0, sTestString.getLength(),
+ SalLayoutFlags::RightAlign, LanguageTag(LANGUAGE_NONE),
+ nullptr);
+
+ int nMinRunPos(0);
+ int nEndRunPos(0);
+ bool bRTL(false);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(0, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(19, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(20, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(45, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(45, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(51, nEndRunPos);
+ CPPUNIT_ASSERT(bRTL);
+}
+
+void VclTextTest::testImplLayoutArgs_PrepareFallback_precalculatedglyphs()
+{
+ // this font has no Cyrillic characters and thus needs fallback
+ const vcl::Font aFont("KacstBook", Size(0, 36));
+
+ ScopedVclPtrInstance<VirtualDevice> pVirDev;
+ pVirDev->SetFont(aFont);
+
+ const OString sUTF8String(u8"Тхе яуицк\n ыумпед овер");
+ const OUString sTestString(OUString::fromUtf8(sUTF8String));
+ std::unique_ptr<SalLayout> pLayout
+ = pVirDev->ImplLayout(sTestString, 0, sTestString.getLength(), Point(0, 0), 0, {},
+ SalLayoutFlags::GlyphItemsOnly);
+ SalLayoutGlyphs aGlyphs = pLayout->GetGlyphs();
+ SalLayoutGlyphsImpl* pGlyphsImpl = aGlyphs.Impl(1);
+
+ vcl::text::ImplLayoutArgs aArgs(sTestString, 0, sTestString.getLength(),
+ SalLayoutFlags::BiDiRtl, LanguageTag(LANGUAGE_RUSSIAN),
+ nullptr);
+
+ aArgs.PrepareFallback(pGlyphsImpl);
+
+ int nMinRunPos(0);
+ int nEndRunPos(0);
+ bool bRTL(false);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(0, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(3, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(4, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(9, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(11, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(17, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+
+ aArgs.GetNextRun(&nMinRunPos, &nEndRunPos, &bRTL);
+ CPPUNIT_ASSERT_EQUAL(18, nMinRunPos);
+ CPPUNIT_ASSERT_EQUAL(22, nEndRunPos);
+ CPPUNIT_ASSERT(!bRTL);
+}
+
+CPPUNIT_TEST_SUITE_REGISTRATION(VclTextTest);
+
+CPPUNIT_PLUGIN_IMPLEMENT();
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */