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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /vcl/source/gdi/CommonSalLayout.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/gdi/CommonSalLayout.cxx')
-rw-r--r-- | vcl/source/gdi/CommonSalLayout.cxx | 861 |
1 files changed, 861 insertions, 0 deletions
diff --git a/vcl/source/gdi/CommonSalLayout.cxx b/vcl/source/gdi/CommonSalLayout.cxx new file mode 100644 index 000000000..7e2bcd629 --- /dev/null +++ b/vcl/source/gdi/CommonSalLayout.cxx @@ -0,0 +1,861 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <sal/log.hxx> +#include <unotools/configmgr.hxx> +#include <o3tl/temporary.hxx> + +#include <vcl/unohelp.hxx> +#include <vcl/font/Feature.hxx> +#include <vcl/font/FeatureParser.hxx> + +#include <ImplLayoutArgs.hxx> +#include <TextLayoutCache.hxx> +#include <font/FontSelectPattern.hxx> +#include <salgdi.hxx> +#include <sallayout.hxx> + +#include <com/sun/star/i18n/CharacterIteratorMode.hpp> + +#include <unicode/uchar.h> +#include <hb-ot.h> +#include <hb-graphite2.h> + +#include <memory> + +#if !HB_VERSION_ATLEAST(1, 1, 0) +// Disabled Unicode compatibility decomposition, see fdo#66715 +static unsigned int unicodeDecomposeCompatibility(hb_unicode_funcs_t* /*ufuncs*/, + hb_codepoint_t /*u*/, + hb_codepoint_t* /*decomposed*/, + void* /*user_data*/) +{ + return 0; +} + +static hb_unicode_funcs_t* getUnicodeFuncs() +{ + static hb_unicode_funcs_t* ufuncs = hb_unicode_funcs_create(hb_icu_get_unicode_funcs()); + hb_unicode_funcs_set_decompose_compatibility_func(ufuncs, unicodeDecomposeCompatibility, nullptr, nullptr); + return ufuncs; +} +#endif + +GenericSalLayout::GenericSalLayout(LogicalFontInstance &rFont) + : m_GlyphItems(rFont) + , mpVertGlyphs(nullptr) + , mbFuzzing(utl::ConfigManager::IsFuzzing()) +{ +} + +GenericSalLayout::~GenericSalLayout() +{ +} + +void GenericSalLayout::ParseFeatures(std::u16string_view aName) +{ + vcl::font::FeatureParser aParser(aName); + const OUString& sLanguage = aParser.getLanguage(); + if (!sLanguage.isEmpty()) + msLanguage = OUStringToOString(sLanguage, RTL_TEXTENCODING_ASCII_US); + + for (auto const &rFeat : aParser.getFeatures()) + { + hb_feature_t aFeature { rFeat.m_nTag, rFeat.m_nValue, rFeat.m_nStart, rFeat.m_nEnd }; + maFeatures.push_back(aFeature); + } +} + +namespace { + +struct SubRun +{ + int32_t mnMin; + int32_t mnEnd; + hb_script_t maScript; + hb_direction_t maDirection; +}; + +} + +namespace { +#if U_ICU_VERSION_MAJOR_NUM >= 63 + enum class VerticalOrientation { + Upright = U_VO_UPRIGHT, + Rotated = U_VO_ROTATED, + TransformedUpright = U_VO_TRANSFORMED_UPRIGHT, + TransformedRotated = U_VO_TRANSFORMED_ROTATED + }; +#else + #include "VerticalOrientationData.cxx" + + // These must match the values in the file included above. + enum class VerticalOrientation { + Upright = 0, + Rotated = 1, + TransformedUpright = 2, + TransformedRotated = 3 + }; +#endif + + VerticalOrientation GetVerticalOrientation(sal_UCS4 cCh, const LanguageTag& rTag) + { + // Override orientation of fullwidth colon , semi-colon, + // and Bopomofo tonal marks. + if ((cCh == 0xff1a || cCh == 0xff1b + || cCh == 0x2ca || cCh == 0x2cb || cCh == 0x2c7 || cCh == 0x2d9) + && rTag.getLanguage() == "zh") + return VerticalOrientation::TransformedUpright; + +#if U_ICU_VERSION_MAJOR_NUM >= 63 + int32_t nRet = u_getIntPropertyValue(cCh, UCHAR_VERTICAL_ORIENTATION); +#else + uint8_t nRet = 1; + + if (cCh < 0x10000) + { + nRet = sVerticalOrientationValues[sVerticalOrientationPages[0][cCh >> kVerticalOrientationCharBits]] + [cCh & ((1 << kVerticalOrientationCharBits) - 1)]; + } + else if (cCh < (kVerticalOrientationMaxPlane + 1) * 0x10000) + { + nRet = sVerticalOrientationValues[sVerticalOrientationPages[sVerticalOrientationPlanes[(cCh >> 16) - 1]] + [(cCh & 0xffff) >> kVerticalOrientationCharBits]] + [cCh & ((1 << kVerticalOrientationCharBits) - 1)]; + } + else + { + // Default value for unassigned + SAL_WARN("vcl.gdi", "Getting VerticalOrientation for codepoint outside Unicode range"); + } +#endif + + return VerticalOrientation(nRet); + } + +} // namespace + +SalLayoutGlyphs GenericSalLayout::GetGlyphs() const +{ + SalLayoutGlyphs glyphs; + glyphs.AppendImpl(m_GlyphItems.clone()); + return glyphs; +} + +void GenericSalLayout::SetNeedFallback(vcl::text::ImplLayoutArgs& rArgs, sal_Int32 nCharPos, bool bRightToLeft) +{ + if (nCharPos < 0 || mbFuzzing) + return; + + using namespace ::com::sun::star; + + if (!mxBreak.is()) + mxBreak = vcl::unohelper::CreateBreakIterator(); + + lang::Locale aLocale(rArgs.maLanguageTag.getLocale()); + + //if position nCharPos is missing in the font, grab the entire grapheme and + //mark all glyphs as missing so the whole thing is rendered with the same + //font + sal_Int32 nDone; + int nGraphemeEndPos = + mxBreak->nextCharacters(rArgs.mrStr, nCharPos, aLocale, + i18n::CharacterIteratorMode::SKIPCELL, 1, nDone); + // Safely advance nCharPos in case it is a non-BMP character. + rArgs.mrStr.iterateCodePoints(&nCharPos); + int nGraphemeStartPos = + mxBreak->previousCharacters(rArgs.mrStr, nCharPos, aLocale, + i18n::CharacterIteratorMode::SKIPCELL, 1, nDone); + + //stay inside the Layout range (e.g. with tdf124116-1.odt) + nGraphemeStartPos = std::max(rArgs.mnMinCharPos, nGraphemeStartPos); + nGraphemeEndPos = std::min(rArgs.mnEndCharPos, nGraphemeEndPos); + + rArgs.AddFallbackRun(nGraphemeStartPos, nGraphemeEndPos, bRightToLeft); +} + +void GenericSalLayout::AdjustLayout(vcl::text::ImplLayoutArgs& rArgs) +{ + SalLayout::AdjustLayout(rArgs); + + if (rArgs.mpAltNaturalDXArray) // Used when "TextRenderModeForResolutionIndependentLayout" is set + ApplyDXArray(rArgs.mpAltNaturalDXArray, rArgs.mnFlags); + else if (rArgs.mpDXArray) // Normal case + ApplyDXArray(rArgs.mpDXArray, rArgs.mnFlags); + else if (rArgs.mnLayoutWidth) + Justify(rArgs.mnLayoutWidth); + // apply asian kerning if the glyphs are not already formatted + else if ((rArgs.mnFlags & SalLayoutFlags::KerningAsian) + && !(rArgs.mnFlags & SalLayoutFlags::Vertical)) + ApplyAsianKerning(rArgs.mrStr); +} + +void GenericSalLayout::DrawText(SalGraphics& rSalGraphics) const +{ + //call platform dependent DrawText functions + rSalGraphics.DrawTextLayout( *this ); +} + +// Find if the nominal glyph of the character is an input to “vert” feature. +// We don’t check for a specific script or language as it shouldn’t matter +// here; if the glyph would be the result from applying “vert” for any +// script/language then we want to always treat it as upright glyph. +bool GenericSalLayout::HasVerticalAlternate(sal_UCS4 aChar, sal_UCS4 aVariationSelector) +{ + hb_codepoint_t nGlyphIndex = 0; + hb_font_t *pHbFont = GetFont().GetHbFont(); + if (!hb_font_get_glyph(pHbFont, aChar, aVariationSelector, &nGlyphIndex)) + return false; + + if (!mpVertGlyphs) + { + hb_face_t* pHbFace = hb_font_get_face(pHbFont); + mpVertGlyphs = hb_set_create(); + + // Find all GSUB lookups for “vert” feature. + hb_set_t* pLookups = hb_set_create(); + hb_tag_t const pFeatures[] = { HB_TAG('v','e','r','t'), HB_TAG_NONE }; + hb_ot_layout_collect_lookups(pHbFace, HB_OT_TAG_GSUB, nullptr, nullptr, pFeatures, pLookups); + if (!hb_set_is_empty(pLookups)) + { + // Find the output glyphs in each lookup (i.e. the glyphs that + // would result from applying this lookup). + hb_codepoint_t nIdx = HB_SET_VALUE_INVALID; + while (hb_set_next(pLookups, &nIdx)) + { + hb_set_t* pGlyphs = hb_set_create(); + hb_ot_layout_lookup_collect_glyphs(pHbFace, HB_OT_TAG_GSUB, nIdx, + nullptr, // glyphs before + pGlyphs, // glyphs input + nullptr, // glyphs after + nullptr); // glyphs out + hb_set_union(mpVertGlyphs, pGlyphs); + } + } + } + + return hb_set_has(mpVertGlyphs, nGlyphIndex) != 0; +} + +bool GenericSalLayout::LayoutText(vcl::text::ImplLayoutArgs& rArgs, const SalLayoutGlyphsImpl* pGlyphs) +{ + // No need to touch m_GlyphItems at all for an empty string. + if (rArgs.mnEndCharPos - rArgs.mnMinCharPos <= 0) + return true; + + if (pGlyphs) + { + // Work with pre-computed glyph items. + m_GlyphItems = *pGlyphs; + for(const GlyphItem& item : m_GlyphItems) + if(!item.glyphId()) + SetNeedFallback(rArgs, item.charPos(), item.IsRTLGlyph()); + // Some flags are set as a side effect of text layout, restore them here. + rArgs.mnFlags |= pGlyphs->GetFlags(); + return true; + } + + hb_font_t *pHbFont = GetFont().GetHbFont(); + bool isGraphite = GetFont().IsGraphiteFont(); + + int nGlyphCapacity = 2 * (rArgs.mnEndCharPos - rArgs.mnMinCharPos); + m_GlyphItems.reserve(nGlyphCapacity); + + const int nLength = rArgs.mrStr.getLength(); + const sal_Unicode *pStr = rArgs.mrStr.getStr(); + + std::optional<vcl::text::TextLayoutCache> oNewScriptRun; + vcl::text::TextLayoutCache const* pTextLayout; + if (rArgs.m_pTextLayoutCache) + { + pTextLayout = rArgs.m_pTextLayoutCache; // use cache! + } + else + { + oNewScriptRun.emplace(pStr, rArgs.mnEndCharPos); + pTextLayout = &*oNewScriptRun; + } + + // nBaseOffset is used to align vertical text to the center of rotated + // horizontal text. That is the offset from original baseline to + // the center of EM box. Maybe we can use OpenType base table to improve this + // in the future. + DeviceCoordinate nBaseOffset = 0; + if (rArgs.mnFlags & SalLayoutFlags::Vertical) + { + hb_font_extents_t extents; + if (hb_font_get_h_extents(pHbFont, &extents)) + nBaseOffset = ( extents.ascender + extents.descender ) / 2; + } + + hb_buffer_t* pHbBuffer = hb_buffer_create(); + hb_buffer_pre_allocate(pHbBuffer, nGlyphCapacity); +#if !HB_VERSION_ATLEAST(1, 1, 0) + static hb_unicode_funcs_t* pHbUnicodeFuncs = getUnicodeFuncs(); + hb_buffer_set_unicode_funcs(pHbBuffer, pHbUnicodeFuncs); +#endif + + const vcl::font::FontSelectPattern& rFontSelData = GetFont().GetFontSelectPattern(); + if (rArgs.mnFlags & SalLayoutFlags::DisableKerning) + { + SAL_INFO("vcl.harfbuzz", "Disabling kerning for font: " << rFontSelData.maTargetName); + maFeatures.push_back({ HB_TAG('k','e','r','n'), 0, 0, static_cast<unsigned int>(-1) }); + } + + if (rFontSelData.GetPitch() == PITCH_FIXED) + { + SAL_INFO("vcl.harfbuzz", "Disabling ligatures for font: " << rFontSelData.maTargetName); + maFeatures.push_back({ HB_TAG('l','i','g','a'), 0, 0, static_cast<unsigned int>(-1) }); + } + + ParseFeatures(rFontSelData.maTargetName); + + double nXScale = 0; + double nYScale = 0; + GetFont().GetScale(&nXScale, &nYScale); + + DevicePoint aCurrPos(0, 0); + while (true) + { + int nBidiMinRunPos, nBidiEndRunPos; + bool bRightToLeft; + if (!rArgs.GetNextRun(&nBidiMinRunPos, &nBidiEndRunPos, &bRightToLeft)) + break; + + // Find script subruns. + std::vector<SubRun> aSubRuns; + int nCurrentPos = nBidiMinRunPos; + size_t k = 0; + for (; k < pTextLayout->runs.size(); ++k) + { + vcl::text::Run const& rRun(pTextLayout->runs[k]); + if (rRun.nStart <= nCurrentPos && nCurrentPos < rRun.nEnd) + { + break; + } + } + + if (isGraphite) + { + hb_script_t aScript = hb_icu_script_to_script(pTextLayout->runs[k].nCode); + aSubRuns.push_back({ nBidiMinRunPos, nBidiEndRunPos, aScript, bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR }); + } + else + { + while (nCurrentPos < nBidiEndRunPos && k < pTextLayout->runs.size()) + { + int32_t nMinRunPos = nCurrentPos; + int32_t nEndRunPos = std::min(pTextLayout->runs[k].nEnd, nBidiEndRunPos); + hb_direction_t aDirection = bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR; + hb_script_t aScript = hb_icu_script_to_script(pTextLayout->runs[k].nCode); + // For vertical text, further divide the runs based on character + // orientation. + if (rArgs.mnFlags & SalLayoutFlags::Vertical) + { + sal_Int32 nIdx = nMinRunPos; + while (nIdx < nEndRunPos) + { + sal_Int32 nPrevIdx = nIdx; + sal_UCS4 aChar = rArgs.mrStr.iterateCodePoints(&nIdx); + VerticalOrientation aVo = GetVerticalOrientation(aChar, rArgs.maLanguageTag); + + sal_UCS4 aVariationSelector = 0; + if (nIdx < nEndRunPos) + { + sal_Int32 nNextIdx = nIdx; + sal_UCS4 aNextChar = rArgs.mrStr.iterateCodePoints(&nNextIdx); + if (u_hasBinaryProperty(aNextChar, UCHAR_VARIATION_SELECTOR)) + { + nIdx = nNextIdx; + aVariationSelector = aNextChar; + } + } + + // Characters with U and Tu vertical orientation should + // be shaped in vertical direction. But characters + // with Tr should be shaped in vertical direction + // only if they have vertical alternates, otherwise + // they should be shaped in horizontal direction + // and then rotated. + // See http://unicode.org/reports/tr50/#vo + if (aVo == VerticalOrientation::Upright || + aVo == VerticalOrientation::TransformedUpright || + (aVo == VerticalOrientation::TransformedRotated && + HasVerticalAlternate(aChar, aVariationSelector))) + { + aDirection = HB_DIRECTION_TTB; + } + else + { + aDirection = bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR; + } + + if (aSubRuns.empty() || aSubRuns.back().maDirection != aDirection) + aSubRuns.push_back({ nPrevIdx, nIdx, aScript, aDirection }); + else + aSubRuns.back().mnEnd = nIdx; + } + } + else + { + aSubRuns.push_back({ nMinRunPos, nEndRunPos, aScript, aDirection }); + } + + nCurrentPos = nEndRunPos; + ++k; + } + } + + // RTL subruns should be reversed to ensure that final glyph order is + // correct. + if (bRightToLeft) + std::reverse(aSubRuns.begin(), aSubRuns.end()); + + for (const auto& aSubRun : aSubRuns) + { + hb_buffer_clear_contents(pHbBuffer); + + const int nMinRunPos = aSubRun.mnMin; + const int nEndRunPos = aSubRun.mnEnd; + const int nRunLen = nEndRunPos - nMinRunPos; + + int nHbFlags = HB_BUFFER_FLAGS_DEFAULT; + if (nMinRunPos == 0) + nHbFlags |= HB_BUFFER_FLAG_BOT; /* Beginning-of-text */ + if (nEndRunPos == nLength) + nHbFlags |= HB_BUFFER_FLAG_EOT; /* End-of-text */ + + hb_buffer_set_direction(pHbBuffer, aSubRun.maDirection); + hb_buffer_set_script(pHbBuffer, aSubRun.maScript); + if (!msLanguage.isEmpty()) + { + hb_buffer_set_language(pHbBuffer, hb_language_from_string(msLanguage.getStr(), msLanguage.getLength())); + } + else + { + OString sLanguage = OUStringToOString(rArgs.maLanguageTag.getBcp47(), RTL_TEXTENCODING_ASCII_US); + hb_buffer_set_language(pHbBuffer, hb_language_from_string(sLanguage.getStr(), sLanguage.getLength())); + } + hb_buffer_set_flags(pHbBuffer, static_cast<hb_buffer_flags_t>(nHbFlags)); + hb_buffer_add_utf16( + pHbBuffer, reinterpret_cast<uint16_t const *>(pStr), nLength, + nMinRunPos, nRunLen); + hb_buffer_set_cluster_level(pHbBuffer, HB_BUFFER_CLUSTER_LEVEL_MONOTONE_CHARACTERS); + + // The shapers that we want HarfBuzz to use, in the order of + // preference. The coretext_aat shaper is available only on macOS, + // but there is no harm in always including it, HarfBuzz will + // ignore unavailable shapers. + const char*const pHbShapers[] = { "graphite2", "coretext_aat", "ot", "fallback", nullptr }; + bool ok = hb_shape_full(pHbFont, pHbBuffer, maFeatures.data(), maFeatures.size(), pHbShapers); + assert(ok); + (void) ok; + + int nRunGlyphCount = hb_buffer_get_length(pHbBuffer); + hb_glyph_info_t *pHbGlyphInfos = hb_buffer_get_glyph_infos(pHbBuffer, nullptr); + hb_glyph_position_t *pHbPositions = hb_buffer_get_glyph_positions(pHbBuffer, nullptr); + + for (int i = 0; i < nRunGlyphCount; ++i) { + int32_t nGlyphIndex = pHbGlyphInfos[i].codepoint; + int32_t nCharPos = pHbGlyphInfos[i].cluster; + int32_t nCharCount = 0; + bool bInCluster = false; + bool bClusterStart = false; + + // Find the number of characters that make up this glyph. + if (!bRightToLeft) + { + // If the cluster is the same as previous glyph, then this + // already consumed, skip. + if (i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster) + { + nCharCount = 0; + bInCluster = true; + } + else + { + // Find the next glyph with a different cluster, or the + // end of text. + int j = i; + int32_t nNextCharPos = nCharPos; + while (nNextCharPos == nCharPos && j < nRunGlyphCount) + nNextCharPos = pHbGlyphInfos[j++].cluster; + + if (nNextCharPos == nCharPos) + nNextCharPos = nEndRunPos; + nCharCount = nNextCharPos - nCharPos; + if ((i == 0 || pHbGlyphInfos[i].cluster != pHbGlyphInfos[i - 1].cluster) && + (i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster)) + bClusterStart = true; + } + } + else + { + // If the cluster is the same as previous glyph, then this + // will be consumed later, skip. + if (i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster) + { + nCharCount = 0; + bInCluster = true; + } + else + { + // Find the previous glyph with a different cluster, or + // the end of text. + int j = i; + int32_t nNextCharPos = nCharPos; + while (nNextCharPos == nCharPos && j >= 0) + nNextCharPos = pHbGlyphInfos[j--].cluster; + + if (nNextCharPos == nCharPos) + nNextCharPos = nEndRunPos; + nCharCount = nNextCharPos - nCharPos; + if ((i == nRunGlyphCount - 1 || pHbGlyphInfos[i].cluster != pHbGlyphInfos[i + 1].cluster) && + (i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster)) + bClusterStart = true; + } + } + + // if needed request glyph fallback by updating LayoutArgs + if (!nGlyphIndex) + { + SetNeedFallback(rArgs, nCharPos, bRightToLeft); + if (SalLayoutFlags::ForFallback & rArgs.mnFlags) + continue; + } + + GlyphItemFlags nGlyphFlags = GlyphItemFlags::NONE; + if (bRightToLeft) + nGlyphFlags |= GlyphItemFlags::IS_RTL_GLYPH; + + if (bClusterStart) + nGlyphFlags |= GlyphItemFlags::IS_CLUSTER_START; + + if (bInCluster) + nGlyphFlags |= GlyphItemFlags::IS_IN_CLUSTER; + + sal_UCS4 aChar + = rArgs.mrStr.iterateCodePoints(&o3tl::temporary(sal_Int32(nCharPos)), 0); + + if (u_getIntPropertyValue(aChar, UCHAR_GENERAL_CATEGORY) == U_NON_SPACING_MARK) + nGlyphFlags |= GlyphItemFlags::IS_DIACRITIC; + + if (u_isUWhiteSpace(aChar)) + nGlyphFlags |= GlyphItemFlags::IS_SPACING; + + if (aSubRun.maScript == HB_SCRIPT_ARABIC && + HB_DIRECTION_IS_BACKWARD(aSubRun.maDirection) && + !(nGlyphFlags & GlyphItemFlags::IS_SPACING)) + { + nGlyphFlags |= GlyphItemFlags::ALLOW_KASHIDA; + rArgs.mnFlags |= SalLayoutFlags::KashidaJustification; + } + +#if HB_VERSION_ATLEAST(1, 5, 0) + if (hb_glyph_info_get_glyph_flags(&pHbGlyphInfos[i]) & HB_GLYPH_FLAG_UNSAFE_TO_BREAK) + nGlyphFlags |= GlyphItemFlags::IS_UNSAFE_TO_BREAK; +#else + // If support is not present, then always prevent breaking. + nGlyphFlags |= GlyphItemFlags::IS_UNSAFE_TO_BREAK; +#endif + + DeviceCoordinate nAdvance, nXOffset, nYOffset; + if (aSubRun.maDirection == HB_DIRECTION_TTB) + { + nGlyphFlags |= GlyphItemFlags::IS_VERTICAL; + + nAdvance = -pHbPositions[i].y_advance; + nXOffset = -pHbPositions[i].y_offset; + nYOffset = -pHbPositions[i].x_offset - nBaseOffset; + + if (GetFont().NeedOffsetCorrection(pHbPositions[i].y_offset)) + { + // We need glyph's advance, top bearing, and height to + // correct y offset. + tools::Rectangle aRect; + // Get cached bound rect value for the font, + GetFont().GetGlyphBoundRect(nGlyphIndex, aRect, true); + + nXOffset = -(aRect.Top() / nXScale + ( pHbPositions[i].y_advance + + ( aRect.GetHeight() / nXScale ) ) / 2 ); + } + + } + else + { + nAdvance = pHbPositions[i].x_advance; + nXOffset = pHbPositions[i].x_offset; + nYOffset = -pHbPositions[i].y_offset; + } + + nAdvance = std::lround(nAdvance * nXScale); + nXOffset = std::lround(nXOffset * nXScale); + nYOffset = std::lround(nYOffset * nYScale); + + DevicePoint aNewPos(aCurrPos.getX() + nXOffset, aCurrPos.getY() + nYOffset); + const GlyphItem aGI(nCharPos, nCharCount, nGlyphIndex, aNewPos, nGlyphFlags, + nAdvance, nXOffset, nYOffset); + m_GlyphItems.push_back(aGI); + + aCurrPos.adjustX(nAdvance); + } + } + } + + hb_buffer_destroy(pHbBuffer); + + // Some flags are set as a side effect of text layout, save them here. + if (rArgs.mnFlags & SalLayoutFlags::GlyphItemsOnly) + m_GlyphItems.SetFlags(rArgs.mnFlags); + + return true; +} + +void GenericSalLayout::GetCharWidths(std::vector<DeviceCoordinate>& rCharWidths) const +{ + const int nCharCount = mnEndCharPos - mnMinCharPos; + + rCharWidths.clear(); + rCharWidths.resize(nCharCount, 0); + + for (auto const& aGlyphItem : m_GlyphItems) + { + const int nIndex = aGlyphItem.charPos() - mnMinCharPos; + if (nIndex >= nCharCount) + continue; + rCharWidths[nIndex] += aGlyphItem.newWidth(); + } +} + +// A note on how Kashida justification is implemented (because it took me 5 +// years to figure it out): +// The decision to insert Kashidas, where and how much is taken by Writer. +// This decision is communicated to us in a very indirect way; by increasing +// the width of the character after which Kashidas should be inserted by the +// desired amount. +// +// Writer eventually calls IsKashidaPosValid() to check whether it can insert a +// Kashida between two characters or not. +// +// Here we do: +// - In LayoutText() set KashidaJustification flag based on text script. +// - In ApplyDXArray(): +// * Check the above flag to decide whether to insert Kashidas or not. +// * For any RTL glyph that has DX adjustment, insert enough Kashidas to +// fill in the added space. +template<typename DC> +void GenericSalLayout::ApplyDXArray(const DC* pDXArray, SalLayoutFlags nLayoutFlags) +{ + int nCharCount = mnEndCharPos - mnMinCharPos; + std::vector<DeviceCoordinate> aOldCharWidths; + std::unique_ptr<DC[]> const pNewCharWidths(new DC[nCharCount]); + + // Get the natural character widths (i.e. before applying DX adjustments). + GetCharWidths(aOldCharWidths); + + // Calculate the character widths after DX adjustments. + for (int i = 0; i < nCharCount; ++i) + { + if (i == 0) + pNewCharWidths[i] = pDXArray[i]; + else + pNewCharWidths[i] = pDXArray[i] - pDXArray[i - 1]; + } + + bool bKashidaJustify = false; + DeviceCoordinate nKashidaWidth = 0; + hb_codepoint_t nKashidaIndex = 0; + if (nLayoutFlags & SalLayoutFlags::KashidaJustification) + { + hb_font_t *pHbFont = GetFont().GetHbFont(); + // Find Kashida glyph width and index. + if (hb_font_get_glyph(pHbFont, 0x0640, 0, &nKashidaIndex)) + nKashidaWidth = GetFont().GetKashidaWidth(); + bKashidaJustify = nKashidaWidth != 0; + } + + // Map of Kashida insertion points (in the glyph items vector) and the + // requested width. + std::map<size_t, DeviceCoordinate> pKashidas; + + // The accumulated difference in X position. + DC nDelta = 0; + + // Apply the DX adjustments to glyph positions and widths. + size_t i = 0; + while (i < m_GlyphItems.size()) + { + // Accumulate the width difference for all characters corresponding to + // this glyph. + int nCharPos = m_GlyphItems[i].charPos() - mnMinCharPos; + DC nDiff = 0; + for (int j = 0; j < m_GlyphItems[i].charCount(); j++) + nDiff += pNewCharWidths[nCharPos + j] - aOldCharWidths[nCharPos + j]; + + if (!m_GlyphItems[i].IsRTLGlyph()) + { + // Adjust the width and position of the first (leftmost) glyph in + // the cluster. + m_GlyphItems[i].addNewWidth(nDiff); + m_GlyphItems[i].adjustLinearPosX(nDelta); + + // Adjust the position of the rest of the glyphs in the cluster. + while (++i < m_GlyphItems.size()) + { + if (!m_GlyphItems[i].IsInCluster()) + break; + m_GlyphItems[i].adjustLinearPosX(nDelta); + } + } + else if (m_GlyphItems[i].IsInCluster()) + { + // RTL glyph in the middle of the cluster, will be handled in the + // loop below. + i++; + } + else + { + // Adjust the width and position of the first (rightmost) glyph in + // the cluster. + // For RTL, we put all the adjustment to the left of the glyph. + m_GlyphItems[i].addNewWidth(nDiff); + m_GlyphItems[i].adjustLinearPosX(nDelta + nDiff); + + // Adjust the X position of all glyphs in the cluster. + size_t j = i; + while (j > 0) + { + --j; + if (!m_GlyphItems[j].IsInCluster()) + break; + m_GlyphItems[j].adjustLinearPosX(nDelta + nDiff); + } + + // If this glyph is Kashida-justifiable, then mark this as a + // Kashida position. Since this must be a RTL glyph, we mark the + // last glyph in the cluster not the first as this would be the + // base glyph. + if (bKashidaJustify && m_GlyphItems[i].AllowKashida() && + nDiff > m_GlyphItems[i].charCount()) // Rounding errors, 1 pixel per character! + { + pKashidas[i] = nDiff; + // Move any non-spacing marks attached to this cluster as well. + // Looping backward because this is RTL glyph. + while (j > 0) + { + if (!m_GlyphItems[j].IsDiacritic()) + break; + m_GlyphItems[j--].adjustLinearPosX(nDiff); + } + } + i++; + } + + // Increment the delta, the loop above makes sure we do so only once + // for every character (cluster) not for every glyph (otherwise we + // would apply it multiple times for each glyphs belonging to the same + // character which is wrong since DX adjustments are character based). + nDelta += nDiff; + } + + // Insert Kashida glyphs. + if (!bKashidaJustify || pKashidas.empty()) + return; + + size_t nInserted = 0; + for (auto const& pKashida : pKashidas) + { + auto pGlyphIter = m_GlyphItems.begin() + nInserted + pKashida.first; + + // The total Kashida width. + DeviceCoordinate nTotalWidth = pKashida.second; + + // Number of times to repeat each Kashida. + int nCopies = 1; + if (nTotalWidth > nKashidaWidth) + nCopies = nTotalWidth / nKashidaWidth; + + // See if we can improve the fit by adding an extra Kashidas and + // squeezing them together a bit. + DeviceCoordinate nOverlap = 0; + DeviceCoordinate nShortfall = nTotalWidth - nKashidaWidth * nCopies; + if (nShortfall > 0) + { + ++nCopies; + DeviceCoordinate nExcess = nCopies * nKashidaWidth - nTotalWidth; + if (nExcess > 0) + nOverlap = nExcess / (nCopies - 1); + } + + DevicePoint aPos(pGlyphIter->linearPos().getX() - nTotalWidth, 0); + int nCharPos = pGlyphIter->charPos(); + GlyphItemFlags const nFlags = GlyphItemFlags::IS_IN_CLUSTER | GlyphItemFlags::IS_RTL_GLYPH; + while (nCopies--) + { + GlyphItem aKashida(nCharPos, 0, nKashidaIndex, aPos, nFlags, nKashidaWidth, 0, 0); + pGlyphIter = m_GlyphItems.insert(pGlyphIter, aKashida); + aPos.adjustX(nKashidaWidth - nOverlap); + ++pGlyphIter; + ++nInserted; + } + } +} + +bool GenericSalLayout::IsKashidaPosValid(int nCharPos) const +{ + for (auto pIter = m_GlyphItems.begin(); pIter != m_GlyphItems.end(); ++pIter) + { + if (pIter->charPos() == nCharPos) + { + // The position is the first glyph, this would happen if we + // changed the text styling in the middle of a word. Since we don’t + // do ligatures across layout engine instances, this can’t be a + // ligature so it should be fine. + if (pIter == m_GlyphItems.begin()) + return true; + + // If the character is not supported by this layout, return false + // so that fallback layouts would be checked for it. + if (pIter->glyphId() == 0) + break; + + // Search backwards for previous glyph belonging to a different + // character. We are looking backwards because we are dealing with + // RTL glyphs, which will be in visual order. + for (auto pPrev = pIter - 1; pPrev != m_GlyphItems.begin(); --pPrev) + { + if (pPrev->charPos() != nCharPos) + { + // Check if the found glyph belongs to the next character, + // otherwise the current glyph will be a ligature which is + // invalid kashida position. + if (pPrev->charPos() == (nCharPos + 1)) + return true; + break; + } + } + } + } + + return false; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |