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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /vcl/unx/generic/print/text_gfx.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | vcl/unx/generic/print/text_gfx.cxx | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/vcl/unx/generic/print/text_gfx.cxx b/vcl/unx/generic/print/text_gfx.cxx new file mode 100644 index 000000000..d847004ed --- /dev/null +++ b/vcl/unx/generic/print/text_gfx.cxx @@ -0,0 +1,158 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include "psputil.hxx" +#include "glyphset.hxx" + +#include <unx/printergfx.hxx> +#include <unx/fontmanager.hxx> + +using namespace psp ; + +/* + * implement text handling printer routines, + */ + +void PrinterGfx::SetFont( + sal_Int32 nFontID, + sal_Int32 nHeight, + sal_Int32 nWidth, + Degree10 nAngle, + bool bVertical, + bool bArtItalic, + bool bArtBold + ) +{ + // font and encoding will be set by drawText again immediately + // before PSShowText + mnFontID = nFontID; + maVirtualStatus.maFont.clear(); + maVirtualStatus.maEncoding = RTL_TEXTENCODING_DONTKNOW; + maVirtualStatus.mnTextHeight = nHeight; + maVirtualStatus.mnTextWidth = nWidth; + maVirtualStatus.mbArtItalic = bArtItalic; + maVirtualStatus.mbArtBold = bArtBold; + mnTextAngle = nAngle; + mbTextVertical = bVertical; +} + +void PrinterGfx::drawGlyph(const Point& rPoint, + sal_GlyphId aGlyphId) +{ + + // draw the string + // search for a glyph set matching the set font + bool bGlyphFound = false; + for (auto & elem : maPS3Font) + if ( (elem.GetFontID() == mnFontID) + && (elem.IsVertical() == mbTextVertical)) + { + elem.DrawGlyph (*this, rPoint, aGlyphId); + bGlyphFound = true; + break; + } + + // not found ? create a new one + if (!bGlyphFound) + { + maPS3Font.emplace_back(mnFontID, mbTextVertical); + maPS3Font.back().DrawGlyph (*this, rPoint, aGlyphId); + } +} + +void PrinterGfx::DrawGlyph(const Point& rPoint, + const GlyphItem& rGlyph) +{ + // move and rotate the user coordinate system + // avoid the gsave/grestore for the simple cases since it allows + // reuse of the current font if it hasn't changed + Degree10 nCurrentTextAngle = mnTextAngle; + Point aPoint( rPoint ); + + if (nCurrentTextAngle) + { + PSGSave (); + PSTranslate (rPoint); + PSRotate (nCurrentTextAngle); + mnTextAngle = 0_deg10; + aPoint = Point( 0, 0 ); + } + + if (mbTextVertical && rGlyph.IsVertical()) + { + sal_Int32 nTextHeight = maVirtualStatus.mnTextHeight; + sal_Int32 nTextWidth = maVirtualStatus.mnTextWidth ? maVirtualStatus.mnTextWidth : maVirtualStatus.mnTextHeight; + sal_Int32 nAscend = mrFontMgr.getFontAscend( mnFontID ); + sal_Int32 nDescend = mrFontMgr.getFontDescend( mnFontID ); + + nDescend = nDescend * nTextHeight / 1000; + nAscend = nAscend * nTextHeight / 1000; + + Point aRotPoint( -nDescend*nTextWidth/nTextHeight, nAscend*nTextWidth/nTextHeight ); + + // transform matrix to new individual direction + PSGSave (); + GraphicsStatus aSaveStatus = maVirtualStatus; + // switch font aspect + maVirtualStatus.mnTextWidth = nTextHeight; + maVirtualStatus.mnTextHeight = nTextWidth; + if( aPoint.X() || aPoint.Y() ) + PSTranslate( aPoint ); + PSRotate (900_deg10); + // draw the rotated glyph + drawGlyph(aRotPoint, rGlyph.glyphId()); + + // restore previous state + maVirtualStatus = aSaveStatus; + PSGRestore(); + } + else + drawGlyph(aPoint, rGlyph.glyphId()); + + // restore the user coordinate system + if (nCurrentTextAngle) + { + PSGRestore (); + mnTextAngle = nCurrentTextAngle; + } +} + +/* + * spool the converted truetype fonts to the page header after the page body is + * complete + * for Type1 fonts spool additional reencoding vectors that are necessary to access the + * whole font + */ + +void +PrinterGfx::OnEndJob () +{ + maPS3Font.clear(); +} + +void +PrinterGfx::writeResources( osl::File* pFile, std::vector< OString >& rSuppliedFonts ) +{ + // write glyphsets and reencodings + for (auto & PS3Font : maPS3Font) + { + PS3Font.PSUploadFont (*pFile, *this, mbUploadPS42Fonts, rSuppliedFonts ); + } +} +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |