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-rw-r--r-- | basctl/source/inc/scriptdocument.hxx | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/basctl/source/inc/scriptdocument.hxx b/basctl/source/inc/scriptdocument.hxx new file mode 100644 index 000000000..da7f2b50d --- /dev/null +++ b/basctl/source/inc/scriptdocument.hxx @@ -0,0 +1,481 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <com/sun/star/script/XLibraryContainer.hpp> +#include <com/sun/star/frame/XModel.hpp> +#include <com/sun/star/task/XStatusIndicator.hpp> +#include <com/sun/star/io/XInputStreamProvider.hpp> + +#include <memory> +#include <vector> + +class SfxListener; + +class BasicManager; + + +namespace basctl +{ + + enum LibraryContainerType + { + E_SCRIPTS, + E_DIALOGS + }; + + enum LibraryLocation + { + LIBRARY_LOCATION_UNKNOWN, + LIBRARY_LOCATION_USER, + LIBRARY_LOCATION_SHARE, + LIBRARY_LOCATION_DOCUMENT + }; + + enum class LibraryType + { + Module, + Dialog, + All + }; + + class ScriptDocument; + typedef std::vector< ScriptDocument > ScriptDocuments; + + /** encapsulates a document which contains Basic scripts and dialogs + */ + class ScriptDocument + { + private: + class Impl; + std::shared_ptr<Impl> m_pImpl; + + private: + /** creates a ScriptDocument instance which operates on the application-wide + scripts and dialogs + */ + ScriptDocument(); + + public: + enum SpecialDocument { NoDocument }; + /** creates a ScriptDocument instance which does refers to neither the application-wide, + nor a specific real document's scripts. + + This constructor might come handy when you need some kind of uninitialized + ScriptDocument, which you do not want to operate on (yet), but initialize later + by assignment. + + <member>isValid</member> will return <FALSE/> for a ScriptDocument constructed + this way. + */ + explicit ScriptDocument( SpecialDocument _eType ); + + /** creates a ScriptDocument instance which refers to a document given as + XModel + + @param _rxDocument + the document. Must not be <NULL/>. + */ + explicit ScriptDocument( const css::uno::Reference< css::frame::XModel >& _rxDocument ); + + /** returns a reference to a shared ScriptDocument instance which + operates on the application-wide scripts and dialogs + */ + static const ScriptDocument& + getApplicationScriptDocument(); + + /** returns a (newly created) ScriptDocument instance for the document to + which a given BasicManager belongs + + If the basic manager is the application's basic manager, then the (shared) + ScriptDocument instance which is responsible for the application is returned. + + @see getApplicationScriptDocument + */ + static ScriptDocument + getDocumentForBasicManager( const BasicManager* _pManager ); + + /** returns a (newly created) ScriptDocument instance for the document + with a given caption or URL + + If there is no document with the given caption, then the (shared) + ScriptDocument instance which is responsible for the application is returned. + + @see getApplicationScriptDocument + */ + static ScriptDocument + getDocumentWithURLOrCaption( std::u16string_view _rUrlOrCaption ); + + /** operation mode for getAllScriptDocuments + */ + enum ScriptDocumentList + { + /** all ScriptDocuments, including the dedicated one which represents + the application-wide scripts/dialogs. + */ + AllWithApplication, + /** real documents only, sorted lexicographically by their title (using the sys locale's default + collator) + */ + DocumentsSorted + }; + + /** returns the set of ScriptDocument instances, one for each open document which + contains Basic/Dialog containers; plus an additional instance for + the application, if desired + + Documents which are not visible - i.e. do not have a visible frame. + + @param _bIncludingApplication + <TRUE/> if the application-wide scripts/dialogs should also be represented + by a ScriptDocument + */ + static ScriptDocuments + getAllScriptDocuments( ScriptDocumentList _eListType ); + + // comparison + bool operator==( const ScriptDocument& _rhs ) const; + bool operator!=( const ScriptDocument& _rhs ) const { return !( *this == _rhs ); } + + /// retrieves a (pretty simple) hash code for the document + sal_Int32 hashCode() const; + + /** determines whether the document is actually able to contain Basic/Dialog libraries + + Note that validity does not automatically imply the document can be used for active + work. Instead, it is possible the document is closed already (or being closed currently). + In this case, isValid will return <TRUE/>, but isAlive will return <FALSE/>. + + @return + <TRUE/> if the instance refers to a document which contains Basic/Dialog libraries, + or the application as a whole, <FALSE/> otherwise. + + @see isAlive + */ + bool isValid() const; + + /** determines whether the document instance is alive + + If the instance is not valid, <FALSE/> is returned. + + If the instance refers to a real document, which is already closed, or just being closed, + the method returns <FALSE/>. + + If the instance refers to the application, <TRUE/> is returned. + + @see isValid + */ + bool isAlive() const; + + bool isInVBAMode() const; + /// returns the BasicManager associated with this instance + BasicManager* + getBasicManager() const; + + /** returns the UNO component representing the document which the instance operates on + + Must not be used when the instance operates on the application-wide + Basic/Dialog libraries. + */ + css::uno::Reference< css::frame::XModel > + getDocument() const; + + /** returns the UNO component representing the document which the instance operates on + + May be used when the instance operates on the application-wide + Basic/Dialog libraries, in this case it returns <NULL/>. + */ + css::uno::Reference< css::frame::XModel > + getDocumentOrNull() const; + + /** returns the Basic or Dialog library container of the document + + If the document is not valid, <NULL/> is returned. + */ + css::uno::Reference< css::script::XLibraryContainer > + getLibraryContainer( LibraryContainerType _eType ) const; + + /** determines whether there exists a library of the given type, with the given name + */ + bool hasLibrary( LibraryContainerType _eType, const OUString& _rLibName ) const; + + /** returns a script or dialog library given by name + + @param _eType + the type of library to load + @param _rLibName + the name of the script library + @param _bLoadLibrary + <TRUE/> if and only if the library should be loaded. + + @throws NoSuchElementException + if there is no script library with the given name + */ + css::uno::Reference< css::container::XNameContainer > + getLibrary( LibraryContainerType _eType, const OUString& _rLibName, bool _bLoadLibrary ) const; + + /** creates a script or dialog library in the document, or returns an existing one + + If <code>_rLibName</code> denotes an existing library which does not need to be created, + then this library will automatically be loaded, and then returned. + */ + css::uno::Reference< css::container::XNameContainer > + getOrCreateLibrary( LibraryContainerType _eType, const OUString& _rLibName ) const; + + /** returns the names of the modules in a given script or dialog library of the document + */ + css::uno::Sequence< OUString > + getObjectNames( LibraryContainerType _eType, const OUString& _rLibName ) const; + + /** retrieves a name for a newly to be created module or dialog + */ + OUString createObjectName( LibraryContainerType _eType, const OUString& _rLibName ) const; + + /** loads a script or dialog library given by name, if there is such a library + */ + void loadLibraryIfExists( LibraryContainerType _eType, const OUString& _rLibrary ); + + /// retrieves the (combined) names of all script and dialog libraries + css::uno::Sequence< OUString > + getLibraryNames() const; + + /** removes a given script module from the document + + @return + <TRUE/> if and only if the removal was successful. When <FALSE/> is returned, + this will reported as assertion in a non-product build. + */ + bool removeModule( const OUString& _rLibName, const OUString& _rModuleName ) const; + + /** creates a module with the given name in the given library + @param _rLibName + the library name + @param _rModName + the name of the to-be-created module + @param _bCreateMain + determines whether or not a function Main should be created + @param _out_rNewModuleCode + the source code of the newly created module + @return + <TRUE/> if and only if the creation was successful + */ + bool createModule( const OUString& _rLibName, const OUString& _rModName, bool _bCreateMain, OUString& _out_rNewModuleCode ) const; + + /** inserts a given piece as code as module + @param _rLibName + the name of the library to insert the module into. If a library with this name does + not yet exist, it will be created. + @param _rModName + the name of the module to insert the code as. Must denote a name which is not yet + used in the module library. + @param _rModuleCode + the code of the new module + @return + <TRUE/> if and only if the insertion was successful. + */ + bool insertModule( const OUString& _rLibName, const OUString& _rModName, const OUString& _rModuleCode ) const; + + /** updates a given module with new code + @param _rLibName + the name of the library the modules lives in. Must denote an existing module library. + @param _rModName + the name of the module to update. Must denote an existing module in the given library. + @param _rModuleCode + the new module code. + @return + <TRUE/> if and only if the insertion was successful. + */ + bool updateModule( const OUString& _rLibName, const OUString& _rModName, const OUString& _rModuleCode ) const; + + /// determines whether a module with the given name exists in the given library + bool hasModule( const OUString& _rLibName, const OUString& _rModName ) const; + + /** retrieves a module's source + @param _rLibName + the library name where the module is located + @param _rModName + the module name + @param _out_rModuleSource + takes the module's source upon successful return + @return + <TRUE/> if and only if the code could be successfully retrieved, <FALSE/> otherwise + */ + bool getModule( const OUString& _rLibName, const OUString& _rModName, OUString& _rModuleSource ) const; + + /** renames a module + @param _rLibName + the library where the module lives in. Must denote an existing library. + @param _rOldName + the old module name. Must denote an existing module. + @param _rNewName + the new module name + @return + <TRUE/> if and only if renaming was successful. + */ + bool renameModule( const OUString& _rLibName, const OUString& _rOldName, const OUString& _rNewName ) const; + + /** removes a given dialog from the document + + @return + <TRUE/> if and only if the removal was successful. When <FALSE/> is returned, + this will reported as assertion in a non-product build. + */ + bool removeDialog( const OUString& _rLibName, const OUString& _rDialogName ) const; + + /// determines whether a dialog with the given name exists in the given library + bool hasDialog( const OUString& _rLibName, const OUString& _rDialogName ) const; + + /** retrieves a dialog + @param _rLibName + the library name where the module is located + @param _rDialogName + the dialog's name + @param _out_rDialogSource + takes the provider for the dialog's description, upon successful return + @return + <TRUE/> if and only if the dialog could be successfully retrieved, <FALSE/> otherwise + */ + bool getDialog( + const OUString& _rLibName, + const OUString& _rDialogName, + css::uno::Reference< css::io::XInputStreamProvider >& _out_rDialogProvider + ) const; + + /** renames a dialog + @param _rLibName + the library where the dialog lives in. Must denote an existing library. + @param _rOldName + the old dialog name. Must denote an existing dialog. + @param _rNewName + the new dialog name + @param _rxExistingDialogModel + the existing model of the dialog, if already loaded in the IDE + @return + <TRUE/> if and only if renaming was successful. + */ + bool renameDialog( + const OUString& _rLibName, + const OUString& _rOldName, + const OUString& _rNewName, + const css::uno::Reference< css::container::XNameContainer >& _rxExistingDialogModel + ) const; + + /** create a dialog + @param _rLibName + the library name where the module is located + @param _rDialogName + the dialog's name + @param _out_rDialogSource + takes the provider for the dialog's description, upon successful return + @return + <TRUE/> if and only if the dialog could be successfully retrieved, <FALSE/> otherwise + */ + bool createDialog( + const OUString& _rLibName, + const OUString& _rDialogName, + css::uno::Reference< css::io::XInputStreamProvider >& _out_rDialogProvider + ) const; + + /** inserts a given dialog into a given library + + @param _rLibName + the name of the library to insert the dialog into. If a library with this name does + not yet exist, it will be created. + @param _rModName + the name of the dialog to insert. Must denote a name which is not yet + used in the dialog library. + @param _rDialogProvider + the provider of the dialog's description + @return + <TRUE/> if and only if the insertion was successful. + */ + bool insertDialog( + const OUString& _rLibName, + const OUString& _rDialogName, + const css::uno::Reference< css::io::XInputStreamProvider >& _rDialogProvider + ) const; + + /** determines whether the document is read-only + + cannot be called if the document operates on the application-wide scripts + */ + bool isReadOnly() const; + + /** determines whether the ScriptDocument instance operates on the whole application, + as opposed to a real document + */ + bool isApplication() const; + + /** determines whether the ScriptDocument instance operates on a real document, + as opposed to the whole application + */ + bool isDocument() const { return isValid() && !isApplication(); } + + /** marks the document as modified + @precond + the instance operates on a real document, not on the application + @see isDocument + */ + void setDocumentModified() const; + + /** determines whether the document is modified + @precond + the instance operates on a real document, not on the application + @see isDocument + */ + bool isDocumentModified() const; + + /** saves the document, if the instance refers to a real document + @precond + <code>isApplication</code> returns <FALSE/> + */ + void saveDocument( + const css::uno::Reference< css::task::XStatusIndicator >& _rxStatusIndicator + ) const; + + /// returns the location of a library given by name + LibraryLocation + getLibraryLocation( const OUString& _rLibName ) const; + + /// returns the title for the document + OUString getTitle( LibraryLocation _eLocation, LibraryType _eType = LibraryType::All ) const; + + /** returns the title of the document + + to be used for valid documents only + */ + OUString getTitle() const; + + /** determines whether the document is currently the one-and-only application-wide active document + */ + bool isActive() const; + + /** determines whether macro execution for this document is allowed + + only to be called for real documents (->isDocument) + */ + bool allowMacros() const; + }; + + +} // namespace basctl + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |