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-rw-r--r--basegfx/source/matrix/b3dhommatrixtools.cxx71
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diff --git a/basegfx/source/matrix/b3dhommatrixtools.cxx b/basegfx/source/matrix/b3dhommatrixtools.cxx
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+++ b/basegfx/source/matrix/b3dhommatrixtools.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <basegfx/matrix/b3dhommatrixtools.hxx>
+#include <com/sun/star/drawing/HomogenMatrix.hpp>
+
+namespace basegfx::utils
+{
+B3DHomMatrix UnoHomogenMatrixToB3DHomMatrix(const com::sun::star::drawing::HomogenMatrix& rMatrixIn)
+{
+ B3DHomMatrix aRetval;
+
+ aRetval.set(0, 0, rMatrixIn.Line1.Column1);
+ aRetval.set(0, 1, rMatrixIn.Line1.Column2);
+ aRetval.set(0, 2, rMatrixIn.Line1.Column3);
+ aRetval.set(0, 3, rMatrixIn.Line1.Column4);
+ aRetval.set(1, 0, rMatrixIn.Line2.Column1);
+ aRetval.set(1, 1, rMatrixIn.Line2.Column2);
+ aRetval.set(1, 2, rMatrixIn.Line2.Column3);
+ aRetval.set(1, 3, rMatrixIn.Line2.Column4);
+ aRetval.set(2, 0, rMatrixIn.Line3.Column1);
+ aRetval.set(2, 1, rMatrixIn.Line3.Column2);
+ aRetval.set(2, 2, rMatrixIn.Line3.Column3);
+ aRetval.set(2, 3, rMatrixIn.Line3.Column4);
+ aRetval.set(3, 0, rMatrixIn.Line4.Column1);
+ aRetval.set(3, 1, rMatrixIn.Line4.Column2);
+ aRetval.set(3, 2, rMatrixIn.Line4.Column3);
+ aRetval.set(3, 3, rMatrixIn.Line4.Column4);
+
+ return aRetval;
+}
+
+void B3DHomMatrixToUnoHomogenMatrix(const B3DHomMatrix& rMatrixIn,
+ com::sun::star::drawing::HomogenMatrix& rMatrixOut)
+{
+ rMatrixOut.Line1.Column1 = rMatrixIn.get(0, 0);
+ rMatrixOut.Line1.Column2 = rMatrixIn.get(0, 1);
+ rMatrixOut.Line1.Column3 = rMatrixIn.get(0, 2);
+ rMatrixOut.Line1.Column4 = rMatrixIn.get(0, 3);
+ rMatrixOut.Line2.Column1 = rMatrixIn.get(1, 0);
+ rMatrixOut.Line2.Column2 = rMatrixIn.get(1, 1);
+ rMatrixOut.Line2.Column3 = rMatrixIn.get(1, 2);
+ rMatrixOut.Line2.Column4 = rMatrixIn.get(1, 3);
+ rMatrixOut.Line3.Column1 = rMatrixIn.get(2, 0);
+ rMatrixOut.Line3.Column2 = rMatrixIn.get(2, 1);
+ rMatrixOut.Line3.Column3 = rMatrixIn.get(2, 2);
+ rMatrixOut.Line3.Column4 = rMatrixIn.get(2, 3);
+ rMatrixOut.Line4.Column1 = rMatrixIn.get(3, 0);
+ rMatrixOut.Line4.Column2 = rMatrixIn.get(3, 1);
+ rMatrixOut.Line4.Column3 = rMatrixIn.get(3, 2);
+ rMatrixOut.Line4.Column4 = rMatrixIn.get(3, 3);
+}
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */