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Diffstat (limited to '')
-rw-r--r-- | canvas/inc/base/spritecanvasbase.hxx | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/canvas/inc/base/spritecanvasbase.hxx b/canvas/inc/base/spritecanvasbase.hxx new file mode 100644 index 000000000..0a0d952a2 --- /dev/null +++ b/canvas/inc/base/spritecanvasbase.hxx @@ -0,0 +1,190 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <rtl/ref.hxx> +#include <com/sun/star/rendering/InterpolationMode.hpp> +#include <base/integerbitmapbase.hxx> +#include <base/bitmapcanvasbase.hxx> +#include <spriteredrawmanager.hxx> + +namespace com::sun::star::rendering { class XAnimation; } +namespace com::sun::star::rendering { class XAnimatedSprite; } +namespace com::sun::star::rendering { class XCustomSprite; } +namespace com::sun::star::rendering { class XSprite; } + + +namespace canvas +{ + /** Helper template to handle XIntegerBitmap method forwarding to + BitmapCanvasHelper + + Use this helper to handle the XIntegerBitmap part of your + implementation. + + @tpl Base + Base class to use, most probably one of the + WeakComponentImplHelperN templates with the appropriate + interfaces. At least XSpriteCanvas and SpriteSurface should be + among them (why else would you use this template, then?). Base + class must have a Base( const Mutex& ) constructor (like the + WeakComponentImplHelperN templates have). + + @tpl CanvasHelper + Canvas helper implementation for the backend in question + + @tpl Mutex + Lock strategy to use. Defaults to using the + BaseMutex-provided lock. Every time one of the methods is + entered, an object of type Mutex is created with m_aMutex as + the sole parameter, and destroyed again when the method scope + is left. + + @tpl UnambiguousBase + Optional unambiguous base class for XInterface of Base. It's + sometimes necessary to specify this parameter, e.g. if Base + derives from multiple UNO interface (were each provides its + own version of XInterface, making the conversion ambiguous) + + @see CanvasBase for further contractual requirements towards + the CanvasHelper type, and some examples. + */ + template< class Base, + class CanvasHelper, + class Mutex=::osl::MutexGuard, + class UnambiguousBase = css::uno::XInterface > class SpriteCanvasBase : + public IntegerBitmapBase< BitmapCanvasBase<Base, CanvasHelper, Mutex, UnambiguousBase> > + { + public: + typedef IntegerBitmapBase< BitmapCanvasBase<Base, CanvasHelper, Mutex, UnambiguousBase> > BaseType; + typedef ::rtl::Reference< SpriteCanvasBase > Reference; + + SpriteCanvasBase() : + maRedrawManager() + { + } + + virtual void disposeThis() override + { + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + maRedrawManager.disposing(); + + // pass on to base class + BaseType::disposeThis(); + } + + // XSpriteCanvas + virtual css::uno::Reference< css::rendering::XAnimatedSprite > SAL_CALL createSpriteFromAnimation( const css::uno::Reference< css::rendering::XAnimation >& animation ) override + { + tools::verifyArgs(animation, + __func__, + static_cast< typename BaseType::UnambiguousBaseType* >(this)); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + return BaseType::maCanvasHelper.createSpriteFromAnimation(animation); + } + + virtual css::uno::Reference< css::rendering::XAnimatedSprite > SAL_CALL createSpriteFromBitmaps( const css::uno::Sequence< css::uno::Reference< css::rendering::XBitmap > >& animationBitmaps, + sal_Int8 interpolationMode ) override + { + tools::verifyArgs(animationBitmaps, + __func__, + static_cast< typename BaseType::UnambiguousBaseType* >(this)); + tools::verifyRange( interpolationMode, + css::rendering::InterpolationMode::NEAREST_NEIGHBOR, + css::rendering::InterpolationMode::BEZIERSPLINE4 ); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + return BaseType::maCanvasHelper.createSpriteFromBitmaps(animationBitmaps, interpolationMode); + } + + virtual css::uno::Reference< css::rendering::XCustomSprite > SAL_CALL createCustomSprite( const css::geometry::RealSize2D& spriteSize ) override + { + tools::verifySpriteSize(spriteSize, + __func__, + static_cast< typename BaseType::UnambiguousBaseType* >(this)); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + return BaseType::maCanvasHelper.createCustomSprite(spriteSize); + } + + virtual css::uno::Reference< css::rendering::XSprite > SAL_CALL createClonedSprite( const css::uno::Reference< css::rendering::XSprite >& original ) override + { + tools::verifyArgs(original, + __func__, + static_cast< typename BaseType::UnambiguousBaseType* >(this)); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + return BaseType::maCanvasHelper.createClonedSprite(original); + } + + // SpriteSurface + virtual void showSprite( const Sprite::Reference& rSprite ) override + { + OSL_ASSERT( rSprite.is() ); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + maRedrawManager.showSprite( rSprite ); + } + + virtual void hideSprite( const Sprite::Reference& rSprite ) override + { + OSL_ASSERT( rSprite.is() ); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + maRedrawManager.hideSprite( rSprite ); + } + + virtual void moveSprite( const Sprite::Reference& rSprite, + const ::basegfx::B2DPoint& rOldPos, + const ::basegfx::B2DPoint& rNewPos, + const ::basegfx::B2DVector& rSpriteSize ) override + { + OSL_ASSERT( rSprite.is() ); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + maRedrawManager.moveSprite( rSprite, rOldPos, rNewPos, rSpriteSize ); + } + + virtual void updateSprite( const Sprite::Reference& rSprite, + const ::basegfx::B2DPoint& rPos, + const ::basegfx::B2DRange& rUpdateArea ) override + { + OSL_ASSERT( rSprite.is() ); + + typename BaseType::MutexType aGuard( BaseType::m_aMutex ); + + maRedrawManager.updateSprite( rSprite, rPos, rUpdateArea ); + } + + protected: + SpriteRedrawManager maRedrawManager; + }; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |