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diff --git a/canvas/source/directx/dx_spritedevicehelper.cxx b/canvas/source/directx/dx_spritedevicehelper.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <memory>
+
+#include <sal/log.hxx>
+
+#include <basegfx/utils/canvastools.hxx>
+#include <canvas/canvastools.hxx>
+#include <com/sun/star/lang/NoSupportException.hpp>
+#include <toolkit/helper/vclunohelper.hxx>
+#include <tools/diagnose_ex.h>
+#include <vcl/sysdata.hxx>
+#include <vcl/window.hxx>
+
+#include "dx_canvasbitmap.hxx"
+#include "dx_linepolypolygon.hxx"
+#include "dx_spritecanvas.hxx"
+#include "dx_spritedevicehelper.hxx"
+#include "dx_winstuff.hxx"
+
+
+using namespace ::com::sun::star;
+
+namespace dxcanvas
+{
+ SpriteDeviceHelper::SpriteDeviceHelper() :
+ DeviceHelper(),
+ mpSpriteCanvas( nullptr ),
+ mpBackBuffer(),
+ mpSurfaceProxyManager(),
+ mpRenderModule()
+ {
+ }
+
+ void SpriteDeviceHelper::init( vcl::Window& rWindow,
+ SpriteCanvas& rSpriteCanvas,
+ const awt::Rectangle& rRect,
+ bool /*bFullscreen*/ )
+ {
+ // #i60490# ensure backbuffer has sensible minimal size
+ const sal_Int32 w( std::max(sal_Int32(1),sal_Int32(rRect.Width)));
+ const sal_Int32 h( std::max(sal_Int32(1),sal_Int32(rRect.Height)));
+
+ rSpriteCanvas.setWindow(
+ uno::Reference<awt::XWindow2>(
+ VCLUnoHelper::GetInterface(&rWindow),
+ uno::UNO_QUERY_THROW) );
+
+ const SystemEnvData *pData = rWindow.GetSystemData();
+ const HWND hWnd = reinterpret_cast<HWND>(pData->hWnd);
+ if( !IsWindow( hWnd ) )
+ throw lang::NoSupportException( "Passed window has invalid system window, or canvas out-of-process!" );
+
+ mpSpriteCanvas = &rSpriteCanvas;
+
+ try
+ {
+ // setup directx rendermodule
+ mpRenderModule = createRenderModule( rWindow );
+ }
+ catch (...) {
+
+ throw lang::NoSupportException( "Could not create DirectX device!",
+ static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) );
+ }
+
+ // create the surfaceproxy manager
+ mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule );
+
+ // #i60490# ensure backbuffer has sensible minimal size
+ mpBackBuffer = std::make_shared<DXSurfaceBitmap>(
+ ::basegfx::B2ISize(w,h),
+ mpSurfaceProxyManager,
+ mpRenderModule,
+ false);
+
+ // Assumes: SystemChildWindow() has CS_OWNDC
+ DeviceHelper::init(GetDC(mpRenderModule->getHWND()),rWindow.GetOutDev(), rSpriteCanvas);
+ }
+
+ void SpriteDeviceHelper::disposing()
+ {
+ // release all references
+ mpBackBuffer.reset();
+ mpSurfaceProxyManager.reset();
+ mpRenderModule.reset();
+ mpSpriteCanvas = nullptr;
+
+ DeviceHelper::disposing();
+ }
+
+ uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& size )
+ {
+ if( !getDevice() )
+ return uno::Reference< rendering::XBitmap >(); // we're disposed
+
+ DXSurfaceBitmapSharedPtr pBitmap = std::make_shared<DXSurfaceBitmap>(
+ ::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
+ mpSurfaceProxyManager,
+ mpRenderModule,
+ false);
+
+ // create a 24bit RGB system memory surface
+ return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
+ }
+
+ uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& /*size*/ )
+ {
+ return uno::Reference< rendering::XVolatileBitmap >();
+ }
+
+ uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& size )
+ {
+ if( !getDevice() )
+ return uno::Reference< rendering::XBitmap >(); // we're disposed
+
+ DXSurfaceBitmapSharedPtr pBitmap = std::make_shared<DXSurfaceBitmap>(
+ ::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
+ mpSurfaceProxyManager,
+ mpRenderModule,
+ true);
+
+ // create a 32bit ARGB system memory surface
+ return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
+ }
+
+ uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& /*size*/ )
+ {
+ return uno::Reference< rendering::XVolatileBitmap >();
+ }
+
+ void SpriteDeviceHelper::destroyBuffers()
+ {
+ // TODO(F3): implement XBufferStrategy interface. For now, we
+ // _always_ will have exactly one backbuffer
+ }
+
+ bool SpriteDeviceHelper::showBuffer( bool, bool )
+ {
+ SAL_WARN("canvas.directx", "Not supposed to be called, handled by SpriteCanvas");
+ return false;
+ }
+
+ bool SpriteDeviceHelper::switchBuffer( bool, bool )
+ {
+ SAL_WARN("canvas.directx", "Not supposed to be called, handled by SpriteCanvas");
+ return false;
+ }
+
+ uno::Any SpriteDeviceHelper::isAccelerated() const
+ {
+ return css::uno::Any(true);
+ }
+
+ void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds )
+ {
+ // #i60490# ensure backbuffer has sensible minimal size
+ const sal_Int32 x(rBounds.X);
+ const sal_Int32 y(rBounds.Y);
+ const sal_Int32 w(std::max(sal_Int32(1),sal_Int32(rBounds.Width)));
+ const sal_Int32 h(std::max(sal_Int32(1),sal_Int32(rBounds.Height)));
+
+ if( mpRenderModule )
+ mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h));
+
+ resizeBackBuffer(::basegfx::B2ISize(w,h));
+ }
+
+ void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize )
+ {
+ // disposed?
+ if(!mpBackBuffer)
+ return;
+
+ mpBackBuffer->resize(rNewSize);
+ mpBackBuffer->clear();
+ }
+
+ HWND SpriteDeviceHelper::getHwnd() const
+ {
+ if( mpRenderModule )
+ return mpRenderModule->getHWND();
+ else
+ return nullptr;
+ }
+
+ void SpriteDeviceHelper::dumpScreenContent() const
+ {
+ if( mpRenderModule )
+ mpRenderModule->screenShot();
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */