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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+#include <sal/log.hxx>
+
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolygontriangulator.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <utility>
+
+#include "surfaceproxy.hxx"
+
+namespace canvas
+{
+ SurfaceProxy::SurfaceProxy( std::shared_ptr<canvas::IColorBuffer> xBuffer,
+ PageManagerSharedPtr xPageManager ) :
+ mpPageManager(std::move( xPageManager )),
+ mpBuffer(std::move( xBuffer ))
+ {
+ const ::basegfx::B2ISize aImageSize(mpBuffer->getWidth(),mpBuffer->getHeight());
+ const ::basegfx::B2ISize aPageSize(mpPageManager->getPageSize());
+ const sal_Int32 aPageSizeX(aPageSize.getX());
+ const sal_Int32 aPageSizeY(aPageSize.getY());
+ const sal_Int32 aImageSizeX(aImageSize.getX());
+ const sal_Int32 aImageSizeY(aImageSize.getY());
+
+ // see if the size of the colorbuffer is larger than the size
+ // of a single page. if this is the case we divide the
+ // colorbuffer into as many surfaces as we need to get the
+ // whole area distributed. otherwise (the colorbuffer is
+ // smaller than the size of a single page) we search for free
+ // pages or create a new one.
+ // the incoming image is too large to fit into a single
+ // page. strategy: we split the image into rectangular
+ // areas that are as large as the maximum page size
+ // dictates and follow the strategy for fitting images.
+ size_t dwNumSurfaces(0);
+ for(sal_Int32 y=0; y<aImageSizeY; y+=aPageSizeY)
+ for(sal_Int32 x=0; x<aImageSizeX; x+=aPageSizeX)
+ ++dwNumSurfaces;
+ maSurfaceList.reserve(dwNumSurfaces);
+
+ for(sal_Int32 y=0; y<aImageSizeY; y+=aPageSizeY)
+ {
+ for(sal_Int32 x=0; x<aImageSizeX; x+=aPageSizeX)
+ {
+ // the current surface is located at the position [x,y]
+ // and has the size [min(restx,pagesizex),min(resty,pagesizey)
+ ::basegfx::B2IPoint aOffset(x,y);
+ ::basegfx::B2ISize aSize( std::min( aImageSize.getX()-x,
+ aPageSize.getX() ),
+ std::min( aImageSize.getY()-y,
+ aPageSize.getY() ) );
+
+ maSurfaceList.push_back(
+ std::make_shared<Surface>(
+ mpPageManager,
+ mpBuffer,
+ aOffset,
+ aSize));
+ }
+ }
+ }
+
+ void SurfaceProxy::setColorBufferDirty()
+ {
+ for( const auto& rSurfacePtr : maSurfaceList )
+ rSurfacePtr->setColorBufferDirty();
+ }
+
+ bool SurfaceProxy::draw( double fAlpha,
+ const ::basegfx::B2DPoint& rPos,
+ const ::basegfx::B2DHomMatrix& rTransform )
+ {
+ for( const auto& rSurfacePtr : maSurfaceList )
+ rSurfacePtr->draw( fAlpha, rPos, rTransform );
+
+ return true;
+ }
+
+ bool SurfaceProxy::draw( double fAlpha,
+ const ::basegfx::B2DPoint& rPos,
+ const ::basegfx::B2DRange& rArea,
+ const ::basegfx::B2DHomMatrix& rTransform )
+ {
+ for( const auto& rSurfacePtr : maSurfaceList )
+ rSurfacePtr->drawRectangularArea( fAlpha, rPos, rArea, rTransform );
+
+ return true;
+ }
+
+ bool SurfaceProxy::draw( double fAlpha,
+ const ::basegfx::B2DPoint& rPos,
+ const ::basegfx::B2DPolyPolygon& rClipPoly,
+ const ::basegfx::B2DHomMatrix& rTransform )
+ {
+ const ::basegfx::triangulator::B2DTriangleVector& rTriangulatedVector(
+ ::basegfx::triangulator::triangulate(rClipPoly));
+
+ // we have now an explicit ::B2DTriangle and ::B2DTriangleVector,
+ // but I do not know enough about 'drawWithClip' or 'clipTriangleListOnRange'
+ // to adapt to that. Convert back to old three-point-in-polygon convention
+ ::basegfx::B2DPolygon aTriangulatedPolygon;
+ aTriangulatedPolygon.reserve(rTriangulatedVector.size() * 3);
+
+ for(const auto& rCandidate : rTriangulatedVector)
+ {
+ aTriangulatedPolygon.append(rCandidate.getA());
+ aTriangulatedPolygon.append(rCandidate.getB());
+ aTriangulatedPolygon.append(rCandidate.getC());
+ }
+
+ // dump polygons
+ SAL_INFO("canvas", "Original clip polygon: " << basegfx::utils::exportToSvgD( rClipPoly, true, true, false ));
+ SAL_INFO("canvas", "Triangulated polygon: " << basegfx::utils::exportToSvgD(basegfx::B2DPolyPolygon(aTriangulatedPolygon), true, true, false ));
+
+ for( const auto& rSurfacePtr : maSurfaceList )
+ rSurfacePtr->drawWithClip( fAlpha, rPos, aTriangulatedPolygon, rTransform );
+
+ return true;
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */