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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include "BubbleChart.hxx"
+#include <PlottingPositionHelper.hxx>
+#include <ShapeFactory.hxx>
+#include <ObjectIdentifier.hxx>
+#include <LabelPositionHelper.hxx>
+#include <ChartType.hxx>
+
+#include <com/sun/star/chart/DataLabelPlacement.hpp>
+#include <sal/log.hxx>
+#include <osl/diagnose.h>
+
+#include <limits>
+
+namespace chart
+{
+using namespace ::com::sun::star;
+using namespace ::com::sun::star::chart2;
+
+BubbleChart::BubbleChart( const rtl::Reference<ChartType>& xChartTypeModel
+ , sal_Int32 nDimensionCount )
+ : VSeriesPlotter( xChartTypeModel, nDimensionCount, false )
+ , m_fMaxLogicBubbleSize( 0.0 )
+ , m_fBubbleSizeFactorToScreen( 1.0 )
+{
+ // We only support 2 dimensional bubble charts
+ assert(nDimensionCount == 2);
+
+ if( !m_pMainPosHelper )
+ m_pMainPosHelper = new PlottingPositionHelper();
+ PlotterBase::m_pPosHelper = m_pMainPosHelper;
+}
+
+BubbleChart::~BubbleChart()
+{
+ delete m_pMainPosHelper;
+}
+
+void BubbleChart::calculateMaximumLogicBubbleSize()
+{
+ double fMaxSize = 0.0;
+
+ sal_Int32 nEndIndex = VSeriesPlotter::getPointCount();
+ for( sal_Int32 nIndex = 0; nIndex < nEndIndex; nIndex++ )
+ {
+ for( auto const& rZSlot : m_aZSlots )
+ {
+ for( auto const& rXSlot : rZSlot )
+ {
+ for( std::unique_ptr<VDataSeries> const & pSeries : rXSlot.m_aSeriesVector )
+ {
+ if(!pSeries)
+ continue;
+
+ double fSize = pSeries->getBubble_Size( nIndex );
+ if( fSize > fMaxSize )
+ fMaxSize = fSize;
+ }
+ }
+ }
+ }
+
+ m_fMaxLogicBubbleSize = fMaxSize;
+}
+
+void BubbleChart::calculateBubbleSizeScalingFactor()
+{
+ double fLogicZ=1.0;
+ drawing::Position3D aSceneMinPos( m_pMainPosHelper->transformLogicToScene( m_pMainPosHelper->getLogicMinX(),m_pMainPosHelper->getLogicMinY(),fLogicZ, false ) );
+ drawing::Position3D aSceneMaxPos( m_pMainPosHelper->transformLogicToScene( m_pMainPosHelper->getLogicMaxX(),m_pMainPosHelper->getLogicMaxY(),fLogicZ, false ) );
+
+ awt::Point aScreenMinPos( LabelPositionHelper(m_nDimension,m_xLogicTarget).transformSceneToScreenPosition( aSceneMinPos ) );
+ awt::Point aScreenMaxPos( LabelPositionHelper(m_nDimension,m_xLogicTarget).transformSceneToScreenPosition( aSceneMaxPos ) );
+
+ sal_Int32 nWidth = abs( aScreenMaxPos.X - aScreenMinPos.X );
+ sal_Int32 nHeight = abs( aScreenMaxPos.Y - aScreenMinPos.Y );
+
+ sal_Int32 nMinExtend = std::min( nWidth, nHeight );
+ m_fBubbleSizeFactorToScreen = nMinExtend * 0.25;//max bubble size is 25 percent of diagram size
+}
+
+drawing::Direction3D BubbleChart::transformToScreenBubbleSize( double fLogicSize )
+{
+ drawing::Direction3D aRet(0,0,0);
+
+ if( std::isnan(fLogicSize) || std::isinf(fLogicSize) )
+ return aRet;
+
+ double fMaxSize = m_fMaxLogicBubbleSize;
+
+ double fMaxRadius = sqrt( fMaxSize / M_PI );
+ double fRadius = sqrt( fLogicSize / M_PI );
+
+ aRet.DirectionX = m_fBubbleSizeFactorToScreen * fRadius / fMaxRadius;
+ aRet.DirectionY = aRet.DirectionX;
+
+ return aRet;
+}
+
+bool BubbleChart::isExpandIfValuesCloseToBorder( sal_Int32 /*nDimensionIndex*/ )
+{
+ return true;
+}
+
+bool BubbleChart::isSeparateStackingForDifferentSigns( sal_Int32 /*nDimensionIndex*/ )
+{
+ return false;
+}
+
+LegendSymbolStyle BubbleChart::getLegendSymbolStyle()
+{
+ return LegendSymbolStyle::Circle;
+}
+
+drawing::Direction3D BubbleChart::getPreferredDiagramAspectRatio() const
+{
+ return drawing::Direction3D(-1,-1,-1);
+}
+
+namespace {
+
+//better performance for big data
+struct FormerPoint
+{
+ FormerPoint( double fX, double fY, double fZ )
+ : m_fX(fX), m_fY(fY), m_fZ(fZ)
+ {}
+ FormerPoint()
+ : m_fX(std::numeric_limits<double>::quiet_NaN())
+ , m_fY(std::numeric_limits<double>::quiet_NaN())
+ , m_fZ(std::numeric_limits<double>::quiet_NaN())
+ {
+ }
+
+ double m_fX;
+ double m_fY;
+ double m_fZ;
+};
+
+}
+
+void BubbleChart::createShapes()
+{
+ if( m_aZSlots.empty() ) //no series
+ return;
+
+ OSL_ENSURE(m_xLogicTarget.is()&&m_xFinalTarget.is(),"BubbleChart is not proper initialized");
+ if(!(m_xLogicTarget.is()&&m_xFinalTarget.is()))
+ return;
+
+ //therefore create an own group for the texts and the error bars to move them to front
+ //(because the text group is created after the series group the texts are displayed on top)
+ rtl::Reference<SvxShapeGroupAnyD> xSeriesTarget = createGroupShape( m_xLogicTarget );
+ rtl::Reference< SvxShapeGroup > xTextTarget = ShapeFactory::createGroup2D( m_xFinalTarget );
+
+ //update/create information for current group
+ double fLogicZ = 1.0;//as defined
+
+ sal_Int32 const nStartIndex = 0; // inclusive ;..todo get somehow from x scale
+ sal_Int32 nEndIndex = VSeriesPlotter::getPointCount();
+ if(nEndIndex<=0)
+ nEndIndex=1;
+
+ //better performance for big data
+ std::map< VDataSeries*, FormerPoint > aSeriesFormerPointMap;
+ m_bPointsWereSkipped = false;
+ sal_Int32 nSkippedPoints = 0;
+ sal_Int32 nCreatedPoints = 0;
+
+ calculateMaximumLogicBubbleSize();
+ calculateBubbleSizeScalingFactor();
+ if( m_fMaxLogicBubbleSize <= 0 || m_fBubbleSizeFactorToScreen <= 0 )
+ return;
+
+ //iterate through all x values per indices
+ for( sal_Int32 nIndex = nStartIndex; nIndex < nEndIndex; nIndex++ )
+ {
+ for( auto const& rZSlot : m_aZSlots )
+ {
+ for( auto const& rXSlot : rZSlot )
+ {
+ //iterate through all series
+ for( std::unique_ptr<VDataSeries> const & pSeries : rXSlot.m_aSeriesVector )
+ {
+ if(!pSeries)
+ continue;
+
+ bool bHasFillColorMapping = pSeries->hasPropertyMapping("FillColor");
+ bool bHasBorderColorMapping = pSeries->hasPropertyMapping("LineColor");
+
+ rtl::Reference<SvxShapeGroupAnyD> xSeriesGroupShape_Shapes = getSeriesGroupShape(pSeries.get(), xSeriesTarget);
+
+ sal_Int32 nAttachedAxisIndex = pSeries->getAttachedAxisIndex();
+ PlottingPositionHelper& rPosHelper
+ = getPlottingPositionHelper(nAttachedAxisIndex);
+ m_pPosHelper = &rPosHelper;
+
+ //collect data point information (logic coordinates, style ):
+ double fLogicX = pSeries->getXValue(nIndex);
+ double fLogicY = pSeries->getYValue(nIndex);
+ double fBubbleSize = pSeries->getBubble_Size( nIndex );
+
+ if( fBubbleSize<0.0 )
+ continue;
+
+ if( fBubbleSize == 0.0 || std::isnan(fBubbleSize) )
+ continue;
+
+ if( std::isnan(fLogicX) || std::isinf(fLogicX)
+ || std::isnan(fLogicY) || std::isinf(fLogicY) )
+ continue;
+
+ bool bIsVisible = rPosHelper.isLogicVisible(fLogicX, fLogicY, fLogicZ);
+
+ drawing::Position3D aUnscaledLogicPosition( fLogicX, fLogicY, fLogicZ );
+ drawing::Position3D aScaledLogicPosition(aUnscaledLogicPosition);
+ rPosHelper.doLogicScaling(aScaledLogicPosition);
+
+ //transformation 3) -> 4)
+ drawing::Position3D aScenePosition(
+ rPosHelper.transformLogicToScene(fLogicX, fLogicY, fLogicZ, false));
+
+ //better performance for big data
+ FormerPoint aFormerPoint( aSeriesFormerPointMap[pSeries.get()] );
+ rPosHelper.setCoordinateSystemResolution(m_aCoordinateSystemResolution);
+ if (!pSeries->isAttributedDataPoint(nIndex)
+ && rPosHelper.isSameForGivenResolution(
+ aFormerPoint.m_fX, aFormerPoint.m_fY, aFormerPoint.m_fZ,
+ aScaledLogicPosition.PositionX, aScaledLogicPosition.PositionY,
+ aScaledLogicPosition.PositionZ))
+ {
+ nSkippedPoints++;
+ m_bPointsWereSkipped = true;
+ continue;
+ }
+ aSeriesFormerPointMap[pSeries.get()] = FormerPoint(aScaledLogicPosition.PositionX, aScaledLogicPosition.PositionY, aScaledLogicPosition.PositionZ);
+
+ //create a single datapoint if point is visible
+ if( !bIsVisible )
+ continue;
+
+ //create a group shape for this point and add to the series shape:
+ OUString aPointCID = ObjectIdentifier::createPointCID(
+ pSeries->getPointCID_Stub(), nIndex );
+ rtl::Reference<SvxShapeGroupAnyD> xPointGroupShape_Shapes(
+ createGroupShape(xSeriesGroupShape_Shapes,aPointCID) );
+
+ {
+ nCreatedPoints++;
+
+ //create data point
+ drawing::Direction3D aSymbolSize = transformToScreenBubbleSize( fBubbleSize );
+ rtl::Reference<SvxShapeCircle> xShape = ShapeFactory::createCircle2D( xPointGroupShape_Shapes
+ , aScenePosition, aSymbolSize );
+
+ PropertyMapper::setMappedProperties( *xShape
+ , pSeries->getPropertiesOfPoint( nIndex )
+ , PropertyMapper::getPropertyNameMapForFilledSeriesProperties() );
+
+ if(bHasFillColorMapping)
+ {
+ double nPropVal = pSeries->getValueByProperty(nIndex, "FillColor");
+ if(!std::isnan(nPropVal))
+ {
+ xShape->SvxShape::setPropertyValue("FillColor", uno::Any(static_cast<sal_Int32>(nPropVal)));
+ }
+ }
+ if(bHasBorderColorMapping)
+ {
+ double nPropVal = pSeries->getValueByProperty(nIndex, "LineColor");
+ if(!std::isnan(nPropVal))
+ {
+ xShape->SvxShape::setPropertyValue("LineColor", uno::Any(static_cast<sal_Int32>(nPropVal)));
+ }
+ }
+
+ ::chart::ShapeFactory::setShapeName( xShape, "MarkHandles" );
+
+ //create data point label
+ if( pSeries->getDataPointLabelIfLabel(nIndex) )
+ {
+ LabelAlignment eAlignment = LABEL_ALIGN_TOP;
+ drawing::Position3D aScenePosition3D( aScenePosition.PositionX
+ , aScenePosition.PositionY
+ , aScenePosition.PositionZ+getTransformedDepth() );
+
+ sal_Int32 nLabelPlacement = pSeries->getLabelPlacement(
+ nIndex, m_xChartTypeModel, rPosHelper.isSwapXAndY());
+
+ switch(nLabelPlacement)
+ {
+ case css::chart::DataLabelPlacement::TOP:
+ aScenePosition3D.PositionY -= (aSymbolSize.DirectionY/2+1);
+ eAlignment = LABEL_ALIGN_TOP;
+ break;
+ case css::chart::DataLabelPlacement::BOTTOM:
+ aScenePosition3D.PositionY += (aSymbolSize.DirectionY/2+1);
+ eAlignment = LABEL_ALIGN_BOTTOM;
+ break;
+ case css::chart::DataLabelPlacement::LEFT:
+ aScenePosition3D.PositionX -= (aSymbolSize.DirectionX/2+1);
+ eAlignment = LABEL_ALIGN_LEFT;
+ break;
+ case css::chart::DataLabelPlacement::RIGHT:
+ aScenePosition3D.PositionX += (aSymbolSize.DirectionX/2+1);
+ eAlignment = LABEL_ALIGN_RIGHT;
+ break;
+ case css::chart::DataLabelPlacement::CENTER:
+ eAlignment = LABEL_ALIGN_CENTER;
+ break;
+ default:
+ OSL_FAIL("this label alignment is not implemented yet");
+ aScenePosition3D.PositionY -= (aSymbolSize.DirectionY/2+1);
+ eAlignment = LABEL_ALIGN_TOP;
+ break;
+ }
+
+ awt::Point aScreenPosition2D( LabelPositionHelper(m_nDimension,m_xLogicTarget)
+ .transformSceneToScreenPosition( aScenePosition3D ) );
+ sal_Int32 nOffset = 0;
+ if(eAlignment!=LABEL_ALIGN_CENTER)
+ nOffset = 100;//add some spacing //@todo maybe get more intelligent values
+ createDataLabel( xTextTarget, *pSeries, nIndex
+ , fBubbleSize, fBubbleSize, aScreenPosition2D, eAlignment, nOffset );
+ }
+ }
+
+ //remove PointGroupShape if empty
+ if(!xPointGroupShape_Shapes->getCount())
+ xSeriesGroupShape_Shapes->remove(xPointGroupShape_Shapes);
+
+ }//next series in x slot (next y slot)
+ }//next x slot
+ }//next z slot
+ }//next category
+ SAL_INFO(
+ "chart2",
+ "skipped points: " << nSkippedPoints << " created points: "
+ << nCreatedPoints);
+}
+
+} //namespace chart
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */