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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#pragma once
+
+#include <com/sun/star/drawing/Position3D.hpp>
+#include <com/sun/star/drawing/Direction3D.hpp>
+#include <com/sun/star/uno/Any.h>
+
+namespace chart
+{
+
+/** A Stripe represents a 2 dimensional foursquare plane in a 3 dimensional room.
+
+@todo could: it is not necessary to have 4 point members here; it would be sufficient to have one point and 2 directions
+*/
+
+class Stripe
+{
+public:
+ Stripe( const css::drawing::Position3D& rPoint1
+ , const css::drawing::Direction3D& rDirectionToPoint2
+ , const css::drawing::Direction3D& rDirectionToPoint4 );
+
+ Stripe( const css::drawing::Position3D& rPoint1
+ , const css::drawing::Position3D& rPoint2
+ , double fDepth );
+
+ Stripe( const css::drawing::Position3D& rPoint1
+ , const css::drawing::Position3D& rPoint2
+ , const css::drawing::Position3D& rPoint3
+ , const css::drawing::Position3D& rPoint4 );
+
+ void SetManualNormal( const css::drawing::Direction3D& rNormal );
+ css::drawing::Direction3D getNormal() const;
+
+ void InvertNormal( bool bInvertNormal );
+
+ css::uno::Any getPolyPolygonShape3D() const;
+ css::uno::Any getNormalsPolygon() const;
+ static css::uno::Any getTexturePolygon( short nRotatedTexture ); //0 to 7 are the different possibilities
+
+private:
+ css::drawing::Position3D m_aPoint1;
+ css::drawing::Position3D m_aPoint2;
+ css::drawing::Position3D m_aPoint3;
+ css::drawing::Position3D m_aPoint4;
+
+ bool m_bInvertNormal;
+ bool m_bManualNormalSet;
+ css::drawing::Direction3D m_aManualNormal;
+};
+
+} //namespace chart
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */