summaryrefslogtreecommitdiffstats
path: root/drawinglayer/source/primitive3d/textureprimitive3d.cxx
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--drawinglayer/source/primitive3d/textureprimitive3d.cxx183
1 files changed, 183 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive3d/textureprimitive3d.cxx b/drawinglayer/source/primitive3d/textureprimitive3d.cxx
new file mode 100644
index 000000000..7c9226bf4
--- /dev/null
+++ b/drawinglayer/source/primitive3d/textureprimitive3d.cxx
@@ -0,0 +1,183 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <primitive3d/textureprimitive3d.hxx>
+#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
+#include <basegfx/color/bcolor.hxx>
+
+
+using namespace com::sun::star;
+
+
+namespace drawinglayer::primitive3d
+{
+ TexturePrimitive3D::TexturePrimitive3D(
+ const Primitive3DContainer& rChildren,
+ const basegfx::B2DVector& rTextureSize,
+ bool bModulate, bool bFilter)
+ : GroupPrimitive3D(rChildren),
+ maTextureSize(rTextureSize),
+ mbModulate(bModulate),
+ mbFilter(bFilter)
+ {
+ }
+
+ bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ if(GroupPrimitive3D::operator==(rPrimitive))
+ {
+ const TexturePrimitive3D& rCompare = static_cast<const TexturePrimitive3D&>(rPrimitive);
+
+ return (getModulate() == rCompare.getModulate()
+ && getFilter() == rCompare.getFilter());
+ }
+
+ return false;
+ }
+
+
+
+ UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
+ double fTransparence,
+ const Primitive3DContainer& rChildren)
+ : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
+ mfTransparence(fTransparence)
+ {
+ }
+
+ bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ if(TexturePrimitive3D::operator==(rPrimitive))
+ {
+ const UnifiedTransparenceTexturePrimitive3D& rCompare = static_cast<const UnifiedTransparenceTexturePrimitive3D&>(rPrimitive);
+
+ return (getTransparence() == rCompare.getTransparence());
+ }
+
+ return false;
+ }
+
+ basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
+ {
+ // do not use the fallback to decomposition here since for a correct BoundRect we also
+ // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
+ return getChildren().getB3DRange(rViewInformation);
+ }
+
+ Primitive3DContainer UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ if(0.0 == getTransparence())
+ {
+ // no transparence used, so just use content
+ return getChildren();
+ }
+ else if(getTransparence() > 0.0 && getTransparence() < 1.0)
+ {
+ // create TransparenceTexturePrimitive3D with fixed transparence as replacement
+ const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
+ const attribute::FillGradientAttribute aFillGradient(attribute::GradientStyle::Linear, 0.0, 0.0, 0.0, 0.0, aGray, aGray);
+ const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
+ return { xRef };
+ }
+ else
+ {
+ // completely transparent or invalid definition, add nothing
+ return Primitive3DContainer();
+ }
+ }
+
+ // provide unique ID
+ ImplPrimitive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D)
+
+
+
+ GradientTexturePrimitive3D::GradientTexturePrimitive3D(
+ const attribute::FillGradientAttribute& rGradient,
+ const Primitive3DContainer& rChildren,
+ const basegfx::B2DVector& rTextureSize,
+ bool bModulate,
+ bool bFilter)
+ : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
+ maGradient(rGradient)
+ {
+ }
+
+ bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ if(TexturePrimitive3D::operator==(rPrimitive))
+ {
+ const GradientTexturePrimitive3D& rCompare = static_cast<const GradientTexturePrimitive3D&>(rPrimitive);
+
+ return (getGradient() == rCompare.getGradient());
+ }
+
+ return false;
+ }
+
+ // provide unique ID
+ ImplPrimitive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D)
+
+
+
+ BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
+ const attribute::FillGraphicAttribute& rFillGraphicAttribute,
+ const Primitive3DContainer& rChildren,
+ const basegfx::B2DVector& rTextureSize,
+ bool bModulate, bool bFilter)
+ : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
+ maFillGraphicAttribute(rFillGraphicAttribute)
+ {
+ }
+
+ bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ if(TexturePrimitive3D::operator==(rPrimitive))
+ {
+ const BitmapTexturePrimitive3D& rCompare = static_cast<const BitmapTexturePrimitive3D&>(rPrimitive);
+
+ return (getFillGraphicAttribute() == rCompare.getFillGraphicAttribute());
+ }
+
+ return false;
+ }
+
+ // provide unique ID
+ ImplPrimitive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D)
+
+
+
+ TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
+ const attribute::FillGradientAttribute& rGradient,
+ const Primitive3DContainer& rChildren,
+ const basegfx::B2DVector& rTextureSize)
+ : GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false)
+ {
+ }
+
+ bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ return GradientTexturePrimitive3D::operator==(rPrimitive);
+ }
+
+ // provide unique ID
+ ImplPrimitive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D)
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */