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-rw-r--r--drawinglayer/source/processor2d/helperwrongspellrenderer.cxx76
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diff --git a/drawinglayer/source/processor2d/helperwrongspellrenderer.cxx b/drawinglayer/source/processor2d/helperwrongspellrenderer.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include "helperwrongspellrenderer.hxx"
+#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
+#include <tools/gen.hxx>
+#include <vcl/outdev.hxx>
+#include <basegfx/color/bcolormodifier.hxx>
+#include <vcl/outdev/ScopedStates.hxx>
+
+using namespace css;
+
+namespace drawinglayer
+{
+namespace
+{
+constexpr sal_uInt32 constMinimumFontHeight = 5; // #define WRONG_SHOW_MIN 5
+}
+
+bool renderWrongSpellPrimitive2D(const primitive2d::WrongSpellPrimitive2D& rWrongSpellCandidate,
+ OutputDevice& rOutputDevice,
+ const basegfx::B2DHomMatrix& rObjectToViewTransformation,
+ const basegfx::BColorModifierStack& rBColorModifierStack)
+{
+ const basegfx::B2DHomMatrix aLocalTransform(rObjectToViewTransformation
+ * rWrongSpellCandidate.getTransformation());
+ const basegfx::B2DVector aFontVectorPixel(aLocalTransform * basegfx::B2DVector(0.0, 1.0));
+ const sal_uInt32 nFontPixelHeight(basegfx::fround(aFontVectorPixel.getLength()));
+
+ if (nFontPixelHeight <= constMinimumFontHeight)
+ return true;
+
+ const basegfx::B2DPoint aStart(aLocalTransform
+ * basegfx::B2DPoint(rWrongSpellCandidate.getStart(), 0.0));
+ const basegfx::B2DPoint aStop(aLocalTransform
+ * basegfx::B2DPoint(rWrongSpellCandidate.getStop(), 0.0));
+ const Point aVclStart(basegfx::fround(aStart.getX()), basegfx::fround(aStart.getY()));
+ const Point aVclStop(basegfx::fround(aStop.getX()), basegfx::fround(aStop.getY()));
+
+ // #i101075# draw it. Do not forget to use the evtl. offsetted origin of the target device,
+ // e.g. when used with mask/transparence buffer device
+ const Point aOrigin(rOutputDevice.GetMapMode().GetOrigin());
+
+ const basegfx::BColor aProcessedColor(
+ rBColorModifierStack.getModifiedColor(rWrongSpellCandidate.getColor()));
+ const bool bMapModeEnabledState(rOutputDevice.IsMapModeEnabled());
+
+ vcl::ScopedAntialiasing a(rOutputDevice, true);
+ rOutputDevice.EnableMapMode(false);
+ rOutputDevice.SetLineColor(Color(aProcessedColor));
+ rOutputDevice.SetFillColor();
+ rOutputDevice.DrawWaveLine(aOrigin + aVclStart, aOrigin + aVclStop);
+ rOutputDevice.EnableMapMode(bMapModeEnabledState);
+
+ // cannot really go wrong
+ return true;
+}
+} // end of namespace drawinglayer
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */