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Diffstat (limited to '')
-rw-r--r-- | include/basegfx/polygon/b2dpolygontriangulator.hxx | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/include/basegfx/polygon/b2dpolygontriangulator.hxx b/include/basegfx/polygon/b2dpolygontriangulator.hxx new file mode 100644 index 000000000..1fb2c9d54 --- /dev/null +++ b/include/basegfx/polygon/b2dpolygontriangulator.hxx @@ -0,0 +1,71 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <basegfx/polygon/b2dpolygon.hxx> +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/basegfxdllapi.h> + +#include <vector> + +namespace basegfx { class B2DPolyPolygon; } + +namespace basegfx::triangulator +{ + // Simple B2D-based triangle. Main reason is to + // keep the data types separated (before a B2DPolygon + // was used with the convention that three points in + // a row define a triangle) + class BASEGFX_DLLPUBLIC B2DTriangle + { + // positions + basegfx::B2DPoint maA; + basegfx::B2DPoint maB; + basegfx::B2DPoint maC; + + public: + B2DTriangle( + const basegfx::B2DPoint& rA, + const basegfx::B2DPoint& rB, + const basegfx::B2DPoint& rC) + : maA(rA), + maB(rB), + maC(rC) + { + } + + // get positions + const basegfx::B2DPoint& getA() const { return maA; } + const basegfx::B2DPoint& getB() const { return maB; } + const basegfx::B2DPoint& getC() const { return maC; } + }; + + // typedef for a vector of B2DTriangle + typedef ::std::vector< B2DTriangle > B2DTriangleVector; + + // triangulate given polygon + BASEGFX_DLLPUBLIC B2DTriangleVector triangulate(const ::basegfx::B2DPolygon& rCandidate); + + // triangulate given PolyPolygon + BASEGFX_DLLPUBLIC B2DTriangleVector triangulate(const ::basegfx::B2DPolyPolygon& rCandidate); + +} // end of namespace basegfx::triangulator + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |