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-rw-r--r-- | include/basegfx/polygon/b3dpolypolygontools.hxx | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/include/basegfx/polygon/b3dpolypolygontools.hxx b/include/basegfx/polygon/b3dpolypolygontools.hxx new file mode 100644 index 000000000..d201696dc --- /dev/null +++ b/include/basegfx/polygon/b3dpolypolygontools.hxx @@ -0,0 +1,132 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <basegfx/point/b3dpoint.hxx> +#include <basegfx/basegfxdllapi.h> + +namespace com::sun::star::drawing { struct PolyPolygonShape3D; } + +namespace basegfx +{ + class B3DPolyPolygon; + class B3DRange; +} + +namespace basegfx::utils +{ + // B3DPolyPolygon tools + + // get size of PolyPolygon. Control vectors are included in that ranges. + BASEGFX_DLLPUBLIC B3DRange getRange(const B3DPolyPolygon& rCandidate); + + /** Create a unit 3D line polyPolygon which defines a cube. + */ + B3DPolyPolygon const & createUnitCubePolyPolygon(); + + /** Create a unit 3D fill polyPolygon which defines a cube. + */ + B3DPolyPolygon const & createUnitCubeFillPolyPolygon(); + + /** Create a 3D line polyPolygon from a B3DRange which defines a cube. + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange); + + /** Create a 3D fill polyPolygon from a B3DRange which defines a cube. + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange); + + /** Create a unit 3D line polyPolygon which defines a sphere with the given count of hor and ver segments. + Result will be centered at (0.0, 0.0, 0.0) and sized [-1.0 .. 1.0] in all dimensions. + If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees. + With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only. + */ + B3DPolyPolygon createUnitSpherePolyPolygon( + sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, + double fVerStart = M_PI_2, double fVerStop = -M_PI_2, + double fHorStart = 0.0, double fHorStop = 2 * M_PI); + + /** Create a 3D line polyPolygon from a B3DRange which defines a sphere with the given count of hor and ver segments. + If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees. + With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only. + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon createSpherePolyPolygonFromB3DRange( + const B3DRange& rRange, + sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, + double fVerStart = M_PI_2, double fVerStop = -M_PI_2, + double fHorStart = 0.0, double fHorStop = 2 * M_PI); + + /** same as createUnitSpherePolyPolygon, but creates filled polygons (closed and oriented) + There is one extra, the bool bNormals defines if normals will be set, default is false + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon createUnitSphereFillPolyPolygon( + sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, + bool bNormals = false, + double fVerStart = M_PI_2, double fVerStop = -M_PI_2, + double fHorStart = 0.0, double fHorStop = 2 * M_PI); + + /** same as createSpherePolyPolygonFromB3DRange, but creates filled polygons (closed and oriented) + There is one extra, the bool bNormals defines if normals will be set, default is false + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( + const B3DRange& rRange, + sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, + bool bNormals = false, + double fVerStart = M_PI_2, double fVerStop = -M_PI_2, + double fHorStart = 0.0, double fHorStop = 2 * M_PI); + + /** Create/replace normals for given 3d geometry with default normals from given center to outside. + rCandidate: the 3d geometry to change + rCenter: the center of the 3d geometry + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter); + + /** invert normals for given 3d geometry. + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate); + + /** Create/replace texture coordinates for given 3d geometry with parallel projected one + rRange: the full range of the 3d geometry + If bChangeX, x texture coordinate will be recalculated. + If bChangeY, y texture coordinate will be recalculated. + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true); + + /** Create/replace texture coordinates for given 3d geometry with spherical one + rCenter: the centre of the used 3d geometry + If bChangeX, x texture coordinate will be recalculated. + If bChangeY, y texture coordinate will be recalculated. + */ + BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true); + + // isInside test for B3DPoint. On border is not inside. + // It is assumed that the orientations of the given polygon are correct. + BASEGFX_DLLPUBLIC bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint); + + /// converters for css::drawing::PolyPolygonShape3D + BASEGFX_DLLPUBLIC B3DPolyPolygon UnoPolyPolygonShape3DToB3DPolyPolygon( + const css::drawing::PolyPolygonShape3D& rPolyPolygonShape3DSource); + BASEGFX_DLLPUBLIC void B3DPolyPolygonToUnoPolyPolygonShape3D( + const B3DPolyPolygon& rPolyPolygonSource, + css::drawing::PolyPolygonShape3D& rPolyPolygonShape3DRetval); + +} // end of namespace basegfx::utils + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |