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-rw-r--r-- | include/drawinglayer/primitive2d/gridprimitive2d.hxx | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive2d/gridprimitive2d.hxx b/include/drawinglayer/primitive2d/gridprimitive2d.hxx new file mode 100644 index 000000000..3c2bf595a --- /dev/null +++ b/include/drawinglayer/primitive2d/gridprimitive2d.hxx @@ -0,0 +1,111 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/color/bcolor.hxx> +#include <vcl/bitmapex.hxx> + + +// GridPrimitive2D class + +namespace drawinglayer::primitive2d +{ + /** GridPrimitive2D class + + This primitive is specialized to Grid visualisation. The graphic definition + (Transform) contains the whole grid area, but will of course be combined + with the visible area (Viewport) when decomposed. Also a resolution-dependent + point reduction is used to not create too much grid visualisation data. This + makes this primitive highly view-dependent and it dynamically buffers + the last decomposition dependent from the Viewport used. + */ + class DRAWINGLAYER_DLLPUBLIC GridPrimitive2D final : public BufferedDecompositionPrimitive2D + { + private: + /// The geometry definition for the grid area + basegfx::B2DHomMatrix maTransform; + + /// grid layout definitions + double mfWidth; + double mfHeight; + double mfSmallestViewDistance; + double mfSmallestSubdivisionViewDistance; + sal_uInt32 mnSubdivisionsX; + sal_uInt32 mnSubdivisionsY; + + /// Grid color for single-pixel grid points + basegfx::BColor maBColor; + + /// The Bitmap (with transparence) for grid cross points + BitmapEx maCrossMarker; + + /** the last used object to view transformtion and the last Viewport, + used from getDecomposition for decide buffering + */ + basegfx::B2DHomMatrix maLastObjectToViewTransformation; + basegfx::B2DRange maLastViewport; + + /// create local decomposition + virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; + + public: + /// constructor + GridPrimitive2D( + const basegfx::B2DHomMatrix& rTransform, + double fWidth, + double fHeight, + double fSmallestViewDistance, + double fSmallestSubdivisionViewDistance, + sal_uInt32 nSubdivisionsX, + sal_uInt32 nSubdivisionsY, + const basegfx::BColor& rBColor, + const BitmapEx& rCrossMarker); + + /// data read access + const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } + double getWidth() const { return mfWidth; } + double getHeight() const { return mfHeight; } + double getSmallestViewDistance() const { return mfSmallestViewDistance; } + double getSmallestSubdivisionViewDistance() const { return mfSmallestSubdivisionViewDistance; } + sal_uInt32 getSubdivisionsX() const { return mnSubdivisionsX; } + sal_uInt32 getSubdivisionsY() const { return mnSubdivisionsY; } + const basegfx::BColor& getBColor() const { return maBColor; } + const BitmapEx& getCrossMarker() const { return maCrossMarker; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get 2d range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; + + /// Override standard getDecomposition to be view-dependent here + virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override; + }; +} // end of namespace drawinglayer::primitive2d + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |