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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <vcl/gdimtf.hxx>
+#include <vcl/gdimetafiletools.hxx>
+
+
+// MetafilePrimitive2D class
+
+namespace drawinglayer::primitive2d
+{
+ /** MetafilePrimitive2D class
+
+ This is the MetaFile representing primitive. It's geometry is defined
+ by MetaFileTransform. The content (defined by MetaFile) will be scaled
+ to the geometric definition by using PrefMapMode and PrefSize of the
+ Metafile.
+
+ It has shown that this not always guarantees that all Metafile content
+ is inside the geometric definition, but this primitive defines that this
+ is the case to allow a getB2DRange implementation. If it cannot be
+ guaranteed that the Metafile is inside the geometric definition, it should
+ be embedded to a MaskPrimitive2D.
+
+ This primitive has no decomposition yet, so when not supported by a renderer,
+ it will not be visualized.
+
+ In the future, a decomposition implementation would be appreciated and would
+ have many advantages; Metafile would no longer have to be rendered by
+ sub-systems and a standard way for converting Metafiles would exist.
+ */
+ class DRAWINGLAYER_DLLPUBLIC MetafilePrimitive2D final : public BufferedDecompositionPrimitive2D, public MetafileAccessor
+ {
+ private:
+ /// the geometry definition
+ basegfx::B2DHomMatrix maMetaFileTransform;
+
+ /// the content definition
+ GDIMetaFile maMetaFile;
+
+ /// local decomposition.
+ virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
+ public:
+ /// constructor
+ MetafilePrimitive2D(
+ const basegfx::B2DHomMatrix& rMetaFileTransform,
+ const GDIMetaFile& rMetaFile);
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getTransform() const { return maMetaFileTransform; }
+ const GDIMetaFile& getMetaFile() const { return maMetaFile; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
+
+ /// from MetafileAccessor
+ virtual void accessMetafile(GDIMetaFile& rTargetMetafile) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+} // end of namespace drawinglayer::primitive2d
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */