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diff --git a/include/drawinglayer/primitive2d/svggradientprimitive2d.hxx b/include/drawinglayer/primitive2d/svggradientprimitive2d.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <drawinglayer/drawinglayerdllapi.h>
+#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <vector>
+
+
+// SvgGradientEntry class
+
+namespace drawinglayer::primitive2d
+{
+ /// a single GradientStop defining a color and opacity at a distance
+ class SvgGradientEntry
+ {
+ private:
+ double mfOffset;
+ basegfx::BColor maColor;
+ double mfOpacity;
+
+ public:
+ SvgGradientEntry(double fOffset, const basegfx::BColor& rColor, double fOpacity)
+ : mfOffset(fOffset),
+ maColor(rColor),
+ mfOpacity(fOpacity)
+ {
+ }
+
+ double getOffset() const { return mfOffset; }
+ const basegfx::BColor& getColor() const { return maColor; }
+ double getOpacity() const { return mfOpacity; }
+
+ bool operator==(const SvgGradientEntry& rCompare) const
+ {
+ return (getOffset() == rCompare.getOffset()
+ && getColor() == rCompare.getColor()
+ && getOpacity() == rCompare.getOpacity());
+ }
+
+ bool operator<(const SvgGradientEntry& rCompare) const
+ {
+ return getOffset() < rCompare.getOffset();
+ }
+ };
+
+ typedef ::std::vector< SvgGradientEntry > SvgGradientEntryVector;
+
+ // SvgGradientHelper class
+
+ enum class SpreadMethod
+ {
+ Pad,
+ Reflect,
+ Repeat
+ };
+
+ /* helper for linear and radial gradient, both get derived from this
+ to share common definitions and functionality
+ **/
+ class SvgGradientHelper
+ {
+ private:
+ /// the extra gradient transform
+ basegfx::B2DHomMatrix maGradientTransform;
+
+ /// geometric definition, the geometry to be filled
+ basegfx::B2DPolyPolygon maPolyPolygon;
+
+ /// the gradient definition
+ SvgGradientEntryVector maGradientEntries;
+
+ // internal helper for case SpreadMethod::Reflect
+ SvgGradientEntryVector maMirroredGradientEntries;
+
+ /// start and/or center point
+ basegfx::B2DPoint maStart;
+
+ /// how to spread
+ SpreadMethod maSpreadMethod;
+
+ bool mbPreconditionsChecked : 1;
+ bool mbCreatesContent : 1;
+ bool mbSingleEntry : 1;
+ bool mbFullyOpaque : 1;
+
+ // true = interpret in unit coordinate system -> object aspect ratio will scale result
+ // false = interpret in object coordinate system -> object aspect ratio will not scale result
+ // (related to SVG's gradientUnits (userSpaceOnUse|objectBoundingBox)
+ bool mbUseUnitCoordinates : 1;
+
+ /// local helpers
+ const SvgGradientEntryVector& getMirroredGradientEntries() const;
+ void createMirroredGradientEntries();
+ const SvgGradientEntry& FindEntryLessOrEqual(sal_Int32& rInt, const double fFrac) const;
+ const SvgGradientEntry& FindEntryMore(sal_Int32& rInt,const double fFrac) const;
+
+ protected:
+ /// local helpers
+ void createSingleGradientEntryFill(Primitive2DContainer& rContainer) const;
+ virtual void createAtom(
+ Primitive2DContainer& rTargetColor,
+ Primitive2DContainer& rTargetOpacity,
+ const SvgGradientEntry& rFrom,
+ const SvgGradientEntry& rTo,
+ sal_Int32 nOffsetFrom,
+ sal_Int32 nOffsetTo) const = 0;
+ void createRun(
+ Primitive2DContainer& rTargetColor,
+ Primitive2DContainer& rTargetOpacity,
+ double fStart,
+ double fEnd) const;
+ virtual void checkPreconditions();
+ void createResult(
+ Primitive2DContainer& rContainer,
+ Primitive2DContainer aTargetColor,
+ Primitive2DContainer aTargetOpacity,
+ const basegfx::B2DHomMatrix& rUnitGradientToObject,
+ bool bInvert = false) const;
+ bool getCreatesContent() const { return mbCreatesContent; }
+ bool getSingleEntry() const { return mbSingleEntry; }
+ void setSingleEntry() { mbSingleEntry = true; }
+ bool getPreconditionsChecked() const { return mbPreconditionsChecked; }
+ bool getFullyOpaque() const { return mbFullyOpaque; }
+
+ public:
+ /// constructor
+ SvgGradientHelper(
+ const basegfx::B2DHomMatrix& rGradientTransform,
+ const basegfx::B2DPolyPolygon& rPolyPolygon,
+ SvgGradientEntryVector&& rGradientEntries,
+ const basegfx::B2DPoint& rStart,
+ bool bUseUnitCoordinates,
+ SpreadMethod aSpreadMethod);
+ virtual ~SvgGradientHelper();
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getGradientTransform() const { return maGradientTransform; }
+ const basegfx::B2DPolyPolygon& getPolyPolygon() const { return maPolyPolygon; }
+ const SvgGradientEntryVector& getGradientEntries() const { return maGradientEntries; }
+ const basegfx::B2DPoint& getStart() const { return maStart; }
+ bool getUseUnitCoordinates() const { return mbUseUnitCoordinates; }
+ SpreadMethod getSpreadMethod() const { return maSpreadMethod; }
+
+ /// compare operator
+ bool operator==(const SvgGradientHelper& rSvgGradientHelper) const;
+ };
+
+ /// the basic linear gradient primitive
+ class DRAWINGLAYER_DLLPUBLIC SvgLinearGradientPrimitive2D final : public BufferedDecompositionPrimitive2D, public SvgGradientHelper
+ {
+ private:
+ /// the end point for linear gradient
+ basegfx::B2DPoint maEnd;
+
+ /// local helpers
+ virtual void createAtom(
+ Primitive2DContainer& rTargetColor,
+ Primitive2DContainer& rTargetOpacity,
+ const SvgGradientEntry& rFrom,
+ const SvgGradientEntry& rTo,
+ sal_Int32 nOffsetFrom,
+ sal_Int32 nOffsetTo) const override;
+ virtual void checkPreconditions() override;
+
+ /// local decomposition.
+ virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ SvgLinearGradientPrimitive2D(
+ const basegfx::B2DHomMatrix& rGradientTransform,
+ const basegfx::B2DPolyPolygon& rPolyPolygon,
+ SvgGradientEntryVector&& rGradientEntries,
+ const basegfx::B2DPoint& rStart,
+ const basegfx::B2DPoint& rEnd,
+ bool bUseUnitCoordinates,
+ SpreadMethod aSpreadMethod);
+ virtual ~SvgLinearGradientPrimitive2D() override;
+
+ /// data read access
+ const basegfx::B2DPoint& getEnd() const { return maEnd; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ /// the basic radial gradient primitive
+ class DRAWINGLAYER_DLLPUBLIC SvgRadialGradientPrimitive2D final : public BufferedDecompositionPrimitive2D, public SvgGradientHelper
+ {
+ private:
+ /// the geometric definition
+ double mfRadius;
+
+ /// Focal only used when focal is set at all, see constructors
+ basegfx::B2DPoint maFocal;
+ basegfx::B2DVector maFocalVector;
+ double maFocalLength;
+
+ bool mbFocalSet : 1;
+
+ /// local helpers
+ virtual void createAtom(
+ Primitive2DContainer& rTargetColor,
+ Primitive2DContainer& rTargetOpacity,
+ const SvgGradientEntry& rFrom,
+ const SvgGradientEntry& rTo,
+ sal_Int32 nOffsetFrom,
+ sal_Int32 nOffsetTo) const override;
+ virtual void checkPreconditions() override;
+
+ /// local decomposition.
+ virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ SvgRadialGradientPrimitive2D(
+ const basegfx::B2DHomMatrix& rGradientTransform,
+ const basegfx::B2DPolyPolygon& rPolyPolygon,
+ SvgGradientEntryVector&& rGradientEntries,
+ const basegfx::B2DPoint& rStart,
+ double fRadius,
+ bool bUseUnitCoordinates,
+ SpreadMethod aSpreadMethod,
+ const basegfx::B2DPoint* pFocal);
+ virtual ~SvgRadialGradientPrimitive2D() override;
+
+ /// data read access
+ double getRadius() const { return mfRadius; }
+ const basegfx::B2DPoint& getFocal() const { return maFocal; }
+ bool isFocalSet() const { return mbFocalSet; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ // SvgLinearAtomPrimitive2D class
+
+ /* basic primitive for a single linear GradientRun in unit coordinates.
+ It's derived from DiscreteMetricDependentPrimitive2D to allow view-dependent
+ decompositions allowing reduced color steps
+ **/
+ class SvgLinearAtomPrimitive2D final : public DiscreteMetricDependentPrimitive2D
+ {
+ private:
+ /// the geometric definition in unit coordinates
+ basegfx::BColor maColorA;
+ basegfx::BColor maColorB;
+ double mfOffsetA;
+ double mfOffsetB;
+
+ /// local decomposition.
+ virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ SvgLinearAtomPrimitive2D(
+ const basegfx::BColor& aColorA, double fOffsetA,
+ const basegfx::BColor& aColorB, double fOffsetB);
+
+ /// data read access
+ const basegfx::BColor& getColorA() const { return maColorA; }
+ const basegfx::BColor& getColorB() const { return maColorB; }
+ double getOffsetA() const { return mfOffsetA; }
+ double getOffsetB() const { return mfOffsetB; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ // SvgRadialAtomPrimitive2D class
+
+ /* basic primitive for a single radial GradientRun in unit coordinates.
+ It's derived from DiscreteMetricDependentPrimitive2D to allow view-dependent
+ decompositions allowing reduced color steps
+ **/
+ class SvgRadialAtomPrimitive2D final : public DiscreteMetricDependentPrimitive2D
+ {
+ private:
+ /// the geometric definition in unit coordinates
+ basegfx::BColor maColorA;
+ basegfx::BColor maColorB;
+ double mfScaleA;
+ double mfScaleB;
+
+ // helper to hold translation vectors when given (for focal)
+ struct VectorPair
+ {
+ basegfx::B2DVector maTranslateA;
+ basegfx::B2DVector maTranslateB;
+
+ VectorPair(const basegfx::B2DVector& rTranslateA, const basegfx::B2DVector& rTranslateB)
+ : maTranslateA(rTranslateA),
+ maTranslateB(rTranslateB)
+ {
+ }
+ };
+
+ /// Only used when focal is set
+ std::unique_ptr<VectorPair> mpTranslate;
+
+ /// local decomposition.
+ virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ SvgRadialAtomPrimitive2D(
+ const basegfx::BColor& aColorA, double fScaleA, const basegfx::B2DVector& rTranslateA,
+ const basegfx::BColor& aColorB, double fScaleB, const basegfx::B2DVector& rTranslateB);
+ SvgRadialAtomPrimitive2D(
+ const basegfx::BColor& aColorA, double fScaleA,
+ const basegfx::BColor& aColorB, double fScaleB);
+ virtual ~SvgRadialAtomPrimitive2D() override;
+
+ /// data read access
+ const basegfx::BColor& getColorA() const { return maColorA; }
+ const basegfx::BColor& getColorB() const { return maColorB; }
+ double getScaleA() const { return mfScaleA; }
+ double getScaleB() const { return mfScaleB; }
+ bool isTranslateSet() const { return (nullptr != mpTranslate); }
+ basegfx::B2DVector getTranslateA() const { if(mpTranslate) return mpTranslate->maTranslateA; return basegfx::B2DVector(); }
+ basegfx::B2DVector getTranslateB() const { if(mpTranslate) return mpTranslate->maTranslateB; return basegfx::B2DVector(); }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+} // end of namespace drawinglayer::primitive2d
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */