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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <basegfx/polygon/b3dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <vector>
+
+
+// predefines
+
+namespace drawinglayer::geometry {
+ class ViewInformation3D;
+}
+
+
+namespace drawinglayer::primitive3d
+ {
+ /** SliceType3D definition */
+ enum SliceType3D
+ {
+ SLICETYPE3D_REGULAR, // normal geometry Slice3D
+ SLICETYPE3D_FRONTCAP, // front cap
+ SLICETYPE3D_BACKCAP // back cap
+ };
+
+ /// class to hold one Slice3D
+ class DRAWINGLAYER_DLLPUBLIC Slice3D final
+ {
+ basegfx::B3DPolyPolygon maPolyPolygon;
+ SliceType3D maSliceType;
+
+ public:
+ Slice3D(
+ const basegfx::B2DPolyPolygon& rPolyPolygon,
+ const basegfx::B3DHomMatrix& aTransform,
+ SliceType3D aSliceType = SLICETYPE3D_REGULAR)
+ : maPolyPolygon(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(rPolyPolygon)),
+ maSliceType(aSliceType)
+ {
+ maPolyPolygon.transform(aTransform);
+ }
+
+ // data access
+ const basegfx::B3DPolyPolygon& getB3DPolyPolygon() const { return maPolyPolygon; }
+ SliceType3D getSliceType() const { return maSliceType; }
+ };
+
+ /// typedef for a group of Slice3Ds
+ typedef ::std::vector< Slice3D > Slice3DVector;
+
+ /// helpers for creation
+ void DRAWINGLAYER_DLLPUBLIC createLatheSlices(
+ Slice3DVector& rSliceVector,
+ const basegfx::B2DPolyPolygon& rSource,
+ double fBackScale,
+ double fDiagonal,
+ double fRotation,
+ sal_uInt32 nSteps,
+ bool bCharacterMode,
+ bool bCloseFront,
+ bool bCloseBack);
+
+ void DRAWINGLAYER_DLLPUBLIC createExtrudeSlices(
+ Slice3DVector& rSliceVector,
+ const basegfx::B2DPolyPolygon& rSource,
+ double fBackScale,
+ double fDiagonal,
+ double fDepth,
+ bool bCharacterMode,
+ bool bCloseFront,
+ bool bCloseBack);
+
+ /// helpers for geometry extraction
+ basegfx::B3DPolyPolygon DRAWINGLAYER_DLLPUBLIC extractHorizontalLinesFromSlice(const Slice3DVector& rSliceVector, bool bCloseHorLines);
+ basegfx::B3DPolyPolygon DRAWINGLAYER_DLLPUBLIC extractVerticalLinesFromSlice(const Slice3DVector& rSliceVector);
+
+ void DRAWINGLAYER_DLLPUBLIC extractPlanesFromSlice(
+ ::std::vector< basegfx::B3DPolyPolygon >& rFill,
+ const Slice3DVector& rSliceVector,
+ bool bCreateNormals,
+ bool bSmoothNormals,
+ bool bSmoothLids,
+ bool bClosed,
+ double fSmoothNormalsMix,
+ double fSmoothLidsMix,
+ bool bCreateTextureCoordinates,
+ const basegfx::B2DHomMatrix& rTexTransform);
+
+ void DRAWINGLAYER_DLLPUBLIC createReducedOutlines(
+ const geometry::ViewInformation3D& rViewInformation,
+ const basegfx::B3DHomMatrix& rObjectTransform,
+ const basegfx::B3DPolygon& rLoopA,
+ const basegfx::B3DPolygon& rLoopB,
+ basegfx::B3DPolyPolygon& rTarget);
+
+} // end of namespace drawinglayer::overlay
+
+
+#endif //_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */