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Diffstat (limited to 'include/editeng/numitem.hxx')
-rw-r--r-- | include/editeng/numitem.hxx | 359 |
1 files changed, 359 insertions, 0 deletions
diff --git a/include/editeng/numitem.hxx b/include/editeng/numitem.hxx new file mode 100644 index 000000000..baa6ad320 --- /dev/null +++ b/include/editeng/numitem.hxx @@ -0,0 +1,359 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef INCLUDED_EDITENG_NUMITEM_HXX +#define INCLUDED_EDITENG_NUMITEM_HXX + +#include <rtl/ustring.hxx> +#include <svl/poolitem.hxx> +#include <editeng/svxenum.hxx> +#include <tools/gen.hxx> +#include <editeng/numdef.hxx> +#include <tools/color.hxx> +#include <com/sun/star/style/NumberingType.hpp> +#include <unotools/fontcvt.hxx> +#include <editeng/editengdllapi.h> +#include <o3tl/typed_flags_set.hxx> +#include <vcl/vclenum.hxx> +#include <vcl/font.hxx> +#include <memory> +#include <optional> +#include <algorithm> + +class SvxBrushItem; +class Graphic; +class SvxNodeNum; +namespace com::sun::star::text { class XNumberingFormatter; } + +namespace com::sun::star::lang { struct Locale; } + + +#define SVX_NO_NUM 200 // Marker for no numbering +#define SVX_NO_NUMLEVEL 0x20 +#define SVX_NUM_REL_SIZE_MIN 25 // Lower limit for numbering relative size + + +#define LINK_TOKEN 0x80 //indicate linked bitmaps - for use in dialog only + +typedef struct _xmlTextWriter* xmlTextWriterPtr; + +class EDITENG_DLLPUBLIC SvxNumberType +{ + static sal_Int32 nRefCount; + static css::uno::Reference<css::text::XNumberingFormatter> xFormatter; + + SvxNumType nNumType; + bool bShowSymbol; // Also show Symbol ? + +public: + explicit SvxNumberType(SvxNumType nType = SVX_NUM_ARABIC); + SvxNumberType(const SvxNumberType& rType); + ~SvxNumberType(); + SvxNumberType & operator =(SvxNumberType const &) = default; + + OUString GetNumStr( sal_Int32 nNo ) const; + OUString GetNumStr( sal_Int32 nNo, const css::lang::Locale& rLocale ) const; + + void SetNumberingType(SvxNumType nSet) {nNumType = nSet;} + SvxNumType GetNumberingType() const {return nNumType;} + + void SetShowSymbol(bool bSet) {bShowSymbol = bSet;} + bool IsShowSymbol()const{return bShowSymbol;} + + bool IsTextFormat() const + { + return css::style::NumberingType::NUMBER_NONE != nNumType && + css::style::NumberingType::CHAR_SPECIAL != nNumType && + css::style::NumberingType::BITMAP != nNumType; + } + + void dumpAsXml(xmlTextWriterPtr w) const; +}; + +class EDITENG_DLLPUBLIC SvxNumberFormat : public SvxNumberType +{ +public: + enum SvxNumPositionAndSpaceMode + { + LABEL_WIDTH_AND_POSITION, + LABEL_ALIGNMENT + }; + enum LabelFollowedBy + { + LISTTAB, + SPACE, + NOTHING, + NEWLINE + }; + +private: + OUString sPrefix; + OUString sSuffix; + std::optional<OUString> sListFormat; // Format string ">%1.%2<" can be used instead of prefix/suffix + // Right now it is optional value to distinguish empty list format + // and not set list format when we need to fallback to prefix/suffix. + + SvxAdjust eNumAdjust; + + sal_uInt8 nInclUpperLevels; // Take over numbers from the previous level. + sal_uInt16 nStart; // Start of counting + + sal_UCS4 cBullet; // Symbol + sal_uInt16 nBulletRelSize; // percentage size of bullets + Color nBulletColor; // Bullet color + + // mode indicating, if the position and spacing of the list label is + // determined by the former attributes (nFirstLineOffset, nAbsLSpace + // and nCharTextDistance) called position and spacing via label + // width and position (LABEL_WIDTH_AND_POSITION) or by the new attributes + // (meLabelFollowedBy, mnListtabPos, mnFirstLineIndent and mnIndentAt) + // called position and spacing via label alignment. + // Note 1: Attribute <eNumAdjust> is relevant for both modes. + // Note 2: The values of the former attributes are treated as 0, if mode + // LABEL_ALIGNMENT is active. + SvxNumPositionAndSpaceMode mePositionAndSpaceMode; + + sal_Int32 nFirstLineOffset; // First line indent + sal_Int32 nAbsLSpace; // Distance Border<->Number + short nCharTextDistance; // Distance Number<->Text + + // specifies what follows the list label before the text of the first line + // of the list item starts + LabelFollowedBy meLabelFollowedBy; + // specifies an additional list tab stop position for meLabelFollowedBy = LISTTAB + tools::Long mnListtabPos; + // specifies the first line indent + tools::Long mnFirstLineIndent; + // specifies the indent before the text, e.g. in L2R-layout the left margin + tools::Long mnIndentAt; + + std::unique_ptr<SvxBrushItem> + pGraphicBrush; + sal_Int16 eVertOrient; // vertical alignment of a bitmap + + Size aGraphicSize; // Always! in 1/100 mm + std::optional<vcl::Font> + pBulletFont; // Pointer to the bullet font + + OUString sCharStyleName; // Character Style + +public: + explicit SvxNumberFormat( SvxNumType nNumberingType ); + SvxNumberFormat(const SvxNumberFormat& rFormat); + SvxNumberFormat( SvStream & rStream ); + + virtual ~SvxNumberFormat(); + + void Store(SvStream &rStream, FontToSubsFontConverter pConverter); + + SvxNumberFormat& operator=( const SvxNumberFormat& ); + bool operator==( const SvxNumberFormat& ) const; + bool operator!=( const SvxNumberFormat& rFmt) const {return !(*this == rFmt);} + + void SetNumAdjust(SvxAdjust eSet) {eNumAdjust = eSet;} + SvxAdjust GetNumAdjust() const {return eNumAdjust;} + void SetPrefix(const OUString& rSet) { sPrefix = rSet;} + const OUString& GetPrefix() const { return sPrefix;} + void SetSuffix(const OUString& rSet) { sSuffix = rSet;} + const OUString& GetSuffix() const { return sSuffix;} + // Based on prefix and suffix initialize them (for backward compatibility) and generate listformat string + void SetListFormat(const OUString& rPrefix, const OUString& rSuffix, int nLevel); + void SetListFormat(std::optional<OUString> oSet = std::nullopt); + bool HasListFormat() const { return sListFormat.has_value(); } + OUString GetListFormat(bool bIncludePrefixSuffix = true) const; + + void SetCharFormatName(const OUString& rSet){ sCharStyleName = rSet; } + virtual OUString GetCharFormatName()const; + + void SetBulletFont(const vcl::Font* pFont); + const std::optional<vcl::Font>& GetBulletFont() const { return pBulletFont; } + void SetBulletChar(sal_UCS4 cSet){cBullet = cSet;} + sal_UCS4 GetBulletChar()const {return cBullet;} + void SetBulletRelSize(sal_uInt16 nSet) {nBulletRelSize = std::max(nSet,sal_uInt16(SVX_NUM_REL_SIZE_MIN));} + sal_uInt16 GetBulletRelSize() const { return nBulletRelSize;} + void SetBulletColor(Color nSet){nBulletColor = nSet;} + const Color& GetBulletColor()const {return nBulletColor;} + + void SetIncludeUpperLevels( sal_uInt8 nSet ) { nInclUpperLevels = nSet;} + sal_uInt8 GetIncludeUpperLevels()const { return nInclUpperLevels;} + void SetStart(sal_uInt16 nSet) {nStart = nSet;} + sal_uInt16 GetStart() const {return nStart;} + + virtual void SetGraphicBrush( const SvxBrushItem* pBrushItem, const Size* pSize = nullptr, const sal_Int16* pOrient = nullptr); + const SvxBrushItem* GetBrush() const {return pGraphicBrush.get();} + void SetGraphic( const OUString& rName ); + sal_Int16 GetVertOrient() const; + void SetGraphicSize(const Size& rSet) {aGraphicSize = rSet;} + const Size& GetGraphicSize() const {return aGraphicSize;} + + SvxNumPositionAndSpaceMode GetPositionAndSpaceMode() const { return mePositionAndSpaceMode;} + void SetPositionAndSpaceMode( SvxNumPositionAndSpaceMode ePositionAndSpaceMode ); + + void SetAbsLSpace(sal_Int32 nSet) {nAbsLSpace = nSet;} + sal_Int32 GetAbsLSpace() const; + void SetFirstLineOffset(sal_Int32 nSet) { nFirstLineOffset = nSet;} + sal_Int32 GetFirstLineOffset() const; + void SetCharTextDistance(short nSet) { nCharTextDistance = nSet; } + short GetCharTextDistance() const; + + void SetLabelFollowedBy( const LabelFollowedBy eLabelFollowedBy ); + LabelFollowedBy GetLabelFollowedBy() const { return meLabelFollowedBy;} + OUString GetLabelFollowedByAsString() const; + void SetListtabPos( const tools::Long nListtabPos ); + tools::Long GetListtabPos() const { return mnListtabPos;} + void SetFirstLineIndent( const tools::Long nFirstLineIndent ); + tools::Long GetFirstLineIndent() const { return mnFirstLineIndent;} + void SetIndentAt( const tools::Long nIndentAt ); + tools::Long GetIndentAt() const { return mnIndentAt;} + + static Size GetGraphicSizeMM100(const Graphic* pGraphic); + static OUString CreateRomanString( sal_Int32 nNo, bool bUpper ); +}; + +//Feature-Flags (only sal_uInt16!) +enum class SvxNumRuleFlags : sal_uInt16 +{ + NONE = 0x0000, + CONTINUOUS = 0x0001, // consecutive numbers possible? + CHAR_STYLE = 0x0004, // Character styles? + BULLET_REL_SIZE = 0x0008, // relative bullet size? + BULLET_COLOR = 0x0010, // Bullet color + NO_NUMBERS = 0x0080, // Numbering are not allowed + ENABLE_LINKED_BMP = 0x0100, // linked bitmaps are available + ENABLE_EMBEDDED_BMP = 0x0200 // embedded bitmaps are available +}; +namespace o3tl +{ + template<> struct typed_flags<SvxNumRuleFlags> : is_typed_flags<SvxNumRuleFlags, 0x039d> {}; +} + +enum class SvxNumRuleType : sal_uInt8 +{ + NUMBERING, + OUTLINE_NUMBERING, + PRESENTATION_NUMBERING +}; + +class EDITENG_DLLPUBLIC SvxNumRule final +{ + std::unique_ptr<SvxNumberFormat> aFmts[SVX_MAX_NUM]; + sal_uInt16 nLevelCount; // Number of supported levels + SvxNumRuleFlags nFeatureFlags; // What is supported? + SvxNumRuleType eNumberingType; // Type of numbering + bool bContinuousNumbering; // sequential numbering + bool aFmtsSet[SVX_MAX_NUM]; // Flags indicating valid levels + + static sal_Int32 nRefCount; +public: + SvxNumRule( SvxNumRuleFlags nFeatures, + sal_uInt16 nLevels, + bool bCont, + SvxNumRuleType eType = SvxNumRuleType::NUMBERING, + SvxNumberFormat::SvxNumPositionAndSpaceMode + eDefaultNumberFormatPositionAndSpaceMode + = SvxNumberFormat::LABEL_WIDTH_AND_POSITION ); + SvxNumRule(const SvxNumRule& rCopy); + SvxNumRule(SvxNumRule&&) noexcept; + SvxNumRule(SvStream &rStream); + ~SvxNumRule(); + + bool operator==( const SvxNumRule& ) const; + bool operator!=( const SvxNumRule& rRule ) const {return !(*this == rRule);} + + SvxNumRule& operator=( const SvxNumRule& ); + SvxNumRule& operator=( SvxNumRule&& ) noexcept; + + void Store(SvStream &rStream); + void dumpAsXml(xmlTextWriterPtr pWriter) const; + const SvxNumberFormat* Get(sal_uInt16 nLevel)const; + const SvxNumberFormat& GetLevel(sal_uInt16 nLevel)const; + void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat& rFmt, bool bIsValid = true); + void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat* pFmt); + + bool IsContinuousNumbering()const + {return bContinuousNumbering;} + void SetContinuousNumbering(bool bSet) + {bContinuousNumbering = bSet;} + + sal_uInt16 GetLevelCount() const {return nLevelCount;} + bool IsFeatureSupported(SvxNumRuleFlags nFeature) const + { return bool(nFeatureFlags & nFeature); } + SvxNumRuleFlags GetFeatureFlags() const {return nFeatureFlags;} + void SetFeatureFlag( SvxNumRuleFlags nFlag, bool bSet = true ) { if(bSet) nFeatureFlags |= nFlag; else nFeatureFlags &= ~nFlag; } + + OUString MakeNumString( const SvxNodeNum& ) const; + + SvxNumRuleType GetNumRuleType() const { return eNumberingType; } + + void UnLinkGraphics(); +}; + +class EDITENG_DLLPUBLIC SvxNumBulletItem final : public SfxPoolItem +{ + SvxNumRule maNumRule; +public: + explicit SvxNumBulletItem(SvxNumRule const & rRule); + explicit SvxNumBulletItem(SvxNumRule && rRule); + SvxNumBulletItem(SvxNumRule const & rRule, sal_uInt16 nWhich ); + SvxNumBulletItem(SvxNumRule && rRule, sal_uInt16 nWhich ); + SvxNumBulletItem(const SvxNumBulletItem& rCopy); + virtual ~SvxNumBulletItem() override; + + virtual SvxNumBulletItem* Clone( SfxItemPool *pPool = nullptr ) const override; + virtual bool operator==( const SfxPoolItem& ) const override; + + const SvxNumRule& GetNumRule() const { return maNumRule; } + SvxNumRule& GetNumRule() { return maNumRule; } + + virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override; + virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override; + virtual void dumpAsXml(xmlTextWriterPtr pWriter) const override; +}; + +class SvxNodeNum +{ + sal_uInt16 nLevelVal[ SVX_MAX_NUM ] = {}; // Numbers of all levels + sal_uInt8 nMyLevel = 0; // Current Level + +public: + explicit inline SvxNodeNum() = default; + inline SvxNodeNum& operator=( const SvxNodeNum& rCpy ); + + sal_uInt8 GetLevel() const { return nMyLevel; } + void SetLevel( sal_uInt8 nVal ) { nMyLevel = nVal; } + + const sal_uInt16* GetLevelVal() const { return nLevelVal; } + sal_uInt16* GetLevelVal() { return nLevelVal; } +}; + +inline SvxNodeNum& SvxNodeNum::operator=( const SvxNodeNum& rCpy ) +{ + if ( &rCpy != this) + { + nMyLevel = rCpy.nMyLevel; + + memcpy( nLevelVal, rCpy.nLevelVal, sizeof( nLevelVal ) ); + } + return *this; +} + +SvxNumRule SvxConvertNumRule( const SvxNumRule& rRule, sal_uInt16 nLevel, SvxNumRuleType eType ); + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |