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Diffstat (limited to 'include/sfx2/bindings.hxx')
-rw-r--r-- | include/sfx2/bindings.hxx | 208 |
1 files changed, 208 insertions, 0 deletions
diff --git a/include/sfx2/bindings.hxx b/include/sfx2/bindings.hxx new file mode 100644 index 000000000..d058c939e --- /dev/null +++ b/include/sfx2/bindings.hxx @@ -0,0 +1,208 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef INCLUDED_SFX2_BINDINGS_HXX +#define INCLUDED_SFX2_BINDINGS_HXX + +#include <sal/config.h> + +#include <cstddef> +#include <memory> +#include <optional> + +#include <o3tl/typed_flags_set.hxx> +#include <sfx2/dllapi.h> +#include <sal/types.h> +#include <tools/link.hxx> +#include <com/sun/star/uno/Reference.h> +#include <svl/poolitem.hxx> +#include <svl/SfxBroadcaster.hxx> +#include <sfx2/shell.hxx> + +namespace com::sun::star::frame { class XDispatch; } +namespace com::sun::star::frame { class XDispatchProvider; } +namespace com::sun::star::frame { class XDispatchRecorder; } +namespace com::sun::star::frame { class XFrame; } +namespace com::sun::star::util { struct URL; } + +class SfxSlot; +class SfxSlotServer; +class SfxControllerItem; +class SfxStateCache; +class SfxItemSet; +class SfxDispatcher; +class SfxBindings_Impl; +class Timer; +class SfxWorkWindow; +struct SfxFoundCache_Impl; +class SfxFoundCacheArr_Impl; + +enum class SfxCallMode : sal_uInt16 +{ + SLOT = 0x00, // sync/async from Slot + SYNCHRON = 0x01, // synchronously in the same Stackframe + ASYNCHRON = 0x02, // asynchronously via AppEvent + RECORD = 0x04, // take into account while recording + API = 0x08 // API call (silent) +}; + +namespace o3tl { + +template<> struct typed_flags<SfxCallMode>: is_typed_flags<SfxCallMode, 0x0F> +{}; + +} + +class SFX2_DLLPUBLIC SfxBindings final : public SfxBroadcaster + +/* [Description] + + In each SFx application one instance of the SfxBindings-Class will + exists from <SfxApplication::Init()> until <SfxApplication::Exit()>. + This instance is automatically created and destroyed by SfxApplication. + However these instances will be handled by the Macro <SFX_BINDINGS> + or the associated <SfxViewFrame>. + + The SfxBindings manages all of its Slot-Ids bound by the registered + controllers and keeps a cache of the <Slot-Server> respectively. + (it is what we call the combination of SfxShell instance and SfxSlot). + In the SfxBindings it is stored, if and in this case which controllers + that are dirty and which Slot-Server-Caches are dirty respectively. + It summarizes status queries (calls to the status methods specified + in the IDL) that are served by the same state methods, and handles + the simulation of <Pseudo-Slots>. +*/ + +{ +friend class SfxApplication; +friend class SfxShell; +friend class SfxBindings_Impl; + + std::unique_ptr< SfxBindings_Impl> pImpl; // Data of the Bindings instance + SfxDispatcher* pDispatcher; // Dispatcher, to be used + sal_uInt16 nRegLevel; // Lock-Level while Reconfig + +private: + SAL_DLLPRIVATE const SfxPoolItem* Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi, + SfxCallMode nCall, const SfxPoolItem **pInternalArgs, bool bGlobalOnly=false); + SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* ); + SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // Update SlotServer + SAL_DLLPRIVATE std::optional<SfxItemSet> CreateSet_Impl(SfxStateCache& rCache, const SfxSlot* &pRealSlot, + const SfxSlotServer**, SfxFoundCacheArr_Impl&); + SAL_DLLPRIVATE std::size_t GetSlotPos( sal_uInt16 nId, std::size_t nStartSearchAt = 0 ); + SAL_DLLPRIVATE void Update_Impl(SfxStateCache& rCache); + static SAL_DLLPRIVATE void UpdateControllers_Impl( + const SfxFoundCache_Impl& rFound, + const SfxPoolItem *pItem, + SfxItemState eItemState ); + SAL_DLLPRIVATE SfxStateCache* GetStateCache( sal_uInt16 nId, std::size_t * pPos); + DECL_DLLPRIVATE_LINK( NextJob, Timer *, void ); + SAL_DLLPRIVATE bool NextJob_Impl(Timer const * pTimer); + +public: + SfxBindings(); + virtual ~SfxBindings() override; + + void HidePopups( bool bHide = true ); + + void SetDispatcher(SfxDispatcher *pDisp); + + void Update( sal_uInt16 nId ); // For example, from Menu::Activate + void Update(); + SAL_DLLPRIVATE void StartUpdate_Impl(bool bComplete=false); + void Invalidate( sal_uInt16 nId ); + void Invalidate( const sal_uInt16* pIds ); + void InvalidateShell( const SfxShell &rSh, bool bDeep = false ); + void InvalidateAll( bool bWithMsg ); + void SetState( const SfxItemSet &rSet ); + void SetState( const SfxPoolItem &rItem ); + void Invalidate( sal_uInt16 nId, bool bWithItem, bool bWithMsg=false); + bool IsInUpdate() const; + void SetVisibleState( sal_uInt16 nId, bool bShow ); + + SfxStateCache* GetStateCache( sal_uInt16 nId); + SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId ); + /** + * @param rpState the caller has to delete the pointer + */ + SfxItemState QueryState( sal_uInt16 nSID, std::unique_ptr<SfxPoolItem> &rpState ); + template<class T> + SfxItemState QueryState( TypedWhichId<T> nSID, std::unique_ptr<T> &rpState ) + { + std::unique_ptr<SfxPoolItem> tmp; + auto ret = QueryState(sal_uInt16(nSID), tmp); + rpState.reset(static_cast<T*>(tmp.release())); + return ret; + } + + void QueryControlState ( sal_uInt16 nSID, boost::property_tree::ptree& rState ); + + sal_uInt16 QuerySlotId( const css::util::URL& aURL ); + + const SfxPoolItem* ExecuteSynchron( sal_uInt16 nSlot, + const SfxPoolItem **pArgs = nullptr); + bool Execute( sal_uInt16 nSlot, + const SfxPoolItem **pArgs = nullptr, + SfxCallMode nCall = SfxCallMode::SLOT); + + SAL_DLLPRIVATE void SetDispatchProvider_Impl( const css::uno::Reference< css::frame::XDispatchProvider > & rFrame ); + void SetActiveFrame( const css::uno::Reference< css::frame::XFrame > & rFrame ); + css::uno::Reference< css::frame::XFrame > GetActiveFrame() const; + // Reconfig + sal_uInt16 EnterRegistrations(const char *pFile = nullptr, int nLine = 0); + void LeaveRegistrations( const char *pFile = nullptr, int nLine = 0 ); + void Register( SfxControllerItem& rBinding ); + void Release( SfxControllerItem& rBinding ); + SfxDispatcher* GetDispatcher() const + { return pDispatcher; } + const css::uno::Reference< css::frame::XDispatchRecorder >& GetRecorder() const; + css::uno::Reference < css::frame::XDispatch > + GetDispatch( const SfxSlot*, const css::util::URL& aURL, bool bMasterCommand ); + SAL_DLLPRIVATE void ContextChanged_Impl(); + SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell ); + SAL_DLLPRIVATE void DeleteControllers_Impl(); + SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() { return pDispatcher; } + SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId ); + SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding ); + SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, bool ); + SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const; + SAL_DLLPRIVATE void SetWorkWindow_Impl( std::unique_ptr<SfxWorkWindow> ); + SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl() const; + SAL_DLLPRIVATE void SetRecorder_Impl( css::uno::Reference< css::frame::XDispatchRecorder > const & ); + SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl(); + SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId ); +}; + +#ifdef DBG_UTIL +#define ENTERREGISTRATIONS() EnterRegistrations(__FILE__, __LINE__) +#define LEAVEREGISTRATIONS() LeaveRegistrations(__FILE__, __LINE__) +#define DENTERREGISTRATIONS() \ + EnterRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast<sal_Int64>(this)).append(')').getStr(), __LINE__ ) +#define DLEAVEREGISTRATIONS( ) \ + LeaveRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast<sal_Int64>(this)).append(')').getStr(), __LINE__ ) +#else +#define ENTERREGISTRATIONS() EnterRegistrations() +#define LEAVEREGISTRATIONS() LeaveRegistrations() +#define DENTERREGISTRATIONS() EnterRegistrations() +#define DLEAVEREGISTRATIONS() LeaveRegistrations() +#endif + + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |