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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX
+#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX
+
+#include <svx/sdr/overlay/overlayobject.hxx>
+#include <vcl/bitmapex.hxx>
+
+
+namespace sdr::overlay
+ {
+ class SVXCORE_DLLPUBLIC OverlayAnimatedBitmapEx final : public OverlayObjectWithBasePosition
+ {
+ // the Bitmaps
+ BitmapEx maBitmapEx1;
+ BitmapEx maBitmapEx2;
+
+ // position of the basePosition inside the Bitmaps, in pixels
+ sal_uInt16 mnCenterX1;
+ sal_uInt16 mnCenterY1;
+ sal_uInt16 mnCenterX2;
+ sal_uInt16 mnCenterY2;
+
+ // #i53216# added CursorBlinkTime (in ms)
+ sal_uInt32 mnBlinkTime;
+
+ // optional shear and rotation
+ double mfShearX;
+ double mfRotation;
+
+ // Flag to remember which state to draw. Inited with false (0)
+ bool mbOverlayState : 1;
+
+ // geometry creation for OverlayObject
+ virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override;
+
+ public:
+ OverlayAnimatedBitmapEx(
+ const basegfx::B2DPoint& rBasePos,
+ const BitmapEx& rBitmapEx1,
+ const BitmapEx& rBitmapEx2,
+ sal_uInt64 nBlinkTime,
+ sal_uInt16 nCenX1 = 0,
+ sal_uInt16 nCenY1 = 0,
+ sal_uInt16 nCenX2 = 0,
+ sal_uInt16 nCenY2 = 0,
+ double fShearX = 0.0,
+ double fRotation = 0.0);
+ virtual ~OverlayAnimatedBitmapEx() override;
+
+ // execute event from base class sdr::animation::Event. Default
+ // implementation does nothing and does not create a new event.
+ virtual void Trigger(sal_uInt32 nTime) override;
+
+ // get shearX and rotation
+ double getShearX() const { return mfShearX; }
+ double getRotation() const { return mfRotation; }
+ };
+} // end of namespace sdr::overlay
+
+
+#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */