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Diffstat (limited to 'include/vcl/opengl/OpenGLHelper.hxx')
-rw-r--r-- | include/vcl/opengl/OpenGLHelper.hxx | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/include/vcl/opengl/OpenGLHelper.hxx b/include/vcl/opengl/OpenGLHelper.hxx new file mode 100644 index 000000000..45383bd6f --- /dev/null +++ b/include/vcl/opengl/OpenGLHelper.hxx @@ -0,0 +1,124 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_OPENGL_OPENGLHELPER_HXX +#define INCLUDED_VCL_OPENGL_OPENGLHELPER_HXX + +#include <epoxy/gl.h> +#include <sal/detail/log.h> +#include <vcl/dllapi.h> +#include <vcl/bitmapex.hxx> + +#include <rtl/ustring.hxx> +#include <sstream> +#include <string_view> + +/// Helper to do a SAL_INFO as well as a GL log. +#define VCL_GL_INFO(stream) \ + do { \ + if (SAL_DETAIL_ENABLE_LOG_INFO) \ + { \ + ::std::ostringstream detail_stream; \ + detail_stream << stream; \ + OpenGLHelper::debugMsgStream(detail_stream); \ + } \ + } while (false) + +/// Helper to do a SAL_WARN as well as a GL log. +#define VCL_GL_WARN(stream) \ + do { \ + if (SAL_DETAIL_ENABLE_LOG_INFO) \ + { \ + ::std::ostringstream detail_stream; \ + detail_stream << stream; \ + OpenGLHelper::debugMsgStreamWarn(detail_stream); \ + } \ + } while (false) + +// All member functions static and VCL_DLLPUBLIC. Basically a glorified namespace. +struct VCL_DLLPUBLIC OpenGLHelper +{ + OpenGLHelper() = delete; // Should not be instantiated + +public: + +#if defined _WIN32 + static OString GetDigest(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, std::string_view preamble ); +#endif + + static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName, std::string_view preamble, std::string_view rDigest ); + static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, std::string_view preamble, std::string_view rDigest ); + static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName); + static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName); + + /** + * The caller is responsible for allocating the memory for the buffer before calling + * this method. The buffer size is assumed to be 4*width*height and the format + * to be OptimalBufferFormat(). + **/ + static BitmapEx ConvertBufferToBitmapEx(const sal_uInt8* const pBuffer, tools::Long nWidth, tools::Long nHeight); + /** + * Returns the optimal buffer format for OpenGL (GL_BGRA or GL_RGBA). + **/ + static GLenum OptimalBufferFormat(); + static void renderToFile(tools::Long nWidth, tools::Long nHeight, const OUString& rFileName); + + static const char* GLErrorString(GLenum errorCode); + + /** + * The caller is responsible for deleting the buffer objects identified by + * nFramebufferId, nRenderbufferDepthId and nRenderbufferColorId. + * This create a buffer for rendering to texture and should be freed with + * glDeleteTextures. + * + * @param nWidth Width of frame + * @param nHeight Height of frame + * @param nFramebufferId FrameBuffer ID + * @param nRenderbufferDepthId RenderBuffer's depth ID + * @param nRenderbufferColorId RenderBuffer's color ID + */ + static void createFramebuffer(tools::Long nWidth, tools::Long nHeight, GLuint& nFramebufferId, + GLuint& nRenderbufferDepthId, GLuint& nRenderbufferColorId); + + /// Get OpenGL version (needs a context) + static float getGLVersion(); + + static void checkGLError(const char* aFile, size_t nLine); + + /** + * Insert a glDebugMessage into the queue - helpful for debugging + * with apitrace to annotate the output and correlate it with code. + */ +#if defined __GNUC__ + __attribute__ ((format (printf, 2, 3))) +#endif + static void debugMsgPrint(const int nType, const char *pFormat, ...); + static void debugMsgStream(std::ostringstream const &pStream); + static void debugMsgStreamWarn(std::ostringstream const &pStream); + + /** + * checks if the device/driver pair is on our OpenGL denylist + */ + static bool isDeviceDenylisted(); + + /** + * checks if the system supports all features that are necessary for the OpenGL support + */ + static bool supportsOpenGL(); +}; + +#ifdef SAL_LOG_WARN +#define CHECK_GL_ERROR() OpenGLHelper::checkGLError(__FILE__, __LINE__) +#else +#define CHECK_GL_ERROR() do { } while (false) +#endif + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |