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Diffstat (limited to '')
-rw-r--r-- | sd/source/ui/func/fucon3d.cxx | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/sd/source/ui/func/fucon3d.cxx b/sd/source/ui/func/fucon3d.cxx new file mode 100644 index 000000000..fb844548f --- /dev/null +++ b/sd/source/ui/func/fucon3d.cxx @@ -0,0 +1,474 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <fucon3d.hxx> + +#include <svx/svxids.hrc> +#include <sfx2/dispatch.hxx> +#include <sfx2/viewfrm.hxx> +#include <tools/poly.hxx> + +#include <svx/xlineit0.hxx> +#include <svx/scene3d.hxx> +#include <svx/sphere3d.hxx> +#include <svx/cube3d.hxx> +#include <svx/lathe3d.hxx> +#include <svx/camera3d.hxx> + +#include <vcl/weld.hxx> + +#include <app.hrc> + +#include <View.hxx> +#include <Window.hxx> +#include <ViewShell.hxx> +#include <drawdoc.hxx> +#include <ViewShellBase.hxx> +#include <ToolBarManager.hxx> +#include <svx/svx3ditems.hxx> + +#include <basegfx/polygon/b2dpolygontools.hxx> + +using namespace com::sun::star; + +namespace sd { + + +FuConstruct3dObject::FuConstruct3dObject ( + ViewShell* pViewSh, + ::sd::Window* pWin, + ::sd::View* pView, + SdDrawDocument* pDoc, + SfxRequest& rReq) + : FuConstruct(pViewSh, pWin, pView, pDoc, rReq) +{ +} + +rtl::Reference<FuPoor> FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent ) +{ + FuConstruct3dObject* pFunc; + rtl::Reference<FuPoor> xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) ); + xFunc->DoExecute(rReq); + pFunc->SetPermanent(bPermanent); + return xFunc; +} + +void FuConstruct3dObject::DoExecute( SfxRequest& rReq ) +{ + FuConstruct::DoExecute( rReq ); + mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar( + ToolBarManager::ToolBarGroup::Function, + ToolBarManager::msDrawingObjectToolBar); +} + +E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape() +{ + E3dCompoundObject* p3DObj = nullptr; + + switch (nSlotId) + { + default: + case SID_3D_CUBE: + { + p3DObj = new E3dCubeObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B3DPoint(-2500, -2500, -2500), + ::basegfx::B3DVector(5000, 5000, 5000)); + break; + } + + case SID_3D_SPHERE: + { + p3DObj = new E3dSphereObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B3DPoint(0, 0, 0), + ::basegfx::B3DVector(5000, 5000, 5000)); + break; + } + + case SID_3D_SHELL: + { + XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false); + aXPoly.Scale(5.0, 5.0); + + ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon()); + if(aB2DPolygon.areControlPointsUsed()) + { + aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon); + } + p3DObj = new E3dLatheObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B2DPolyPolygon(aB2DPolygon)); + + /* this is an open object, therefore it has to be handled double- + sided by default */ + p3DObj->SetMergedItem(makeSvx3DDoubleSidedItem(true)); + break; + } + + case SID_3D_HALF_SPHERE: + { + XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false); + aXPoly.Scale(5.0, 5.0); + + aXPoly.Insert(0, Point (2400*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (2000*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (1500*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (1000*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (500*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (250*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (50*5, 1250*5), PolyFlags::Normal); + aXPoly.Insert(0, Point (0, 1250*5), PolyFlags::Normal); + + ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon()); + if(aB2DPolygon.areControlPointsUsed()) + { + aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon); + } + p3DObj = new E3dLatheObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B2DPolyPolygon(aB2DPolygon)); + break; + } + + case SID_3D_TORUS: + { + ::basegfx::B2DPolygon aB2DPolygon(::basegfx::utils::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0)); + if(aB2DPolygon.areControlPointsUsed()) + { + aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon); + } + p3DObj = new E3dLatheObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B2DPolyPolygon(aB2DPolygon)); + break; + } + + case SID_3D_CYLINDER: + { + ::basegfx::B2DPolygon aInnerPoly; + + aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); + aInnerPoly.setClosed(true); + + p3DObj = new E3dLatheObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B2DPolyPolygon(aInnerPoly)); + break; + } + + case SID_3D_CONE: + { + ::basegfx::B2DPolygon aInnerPoly; + + aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); + aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); + aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); + aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); + aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); + aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); + aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); + aInnerPoly.setClosed(true); + + p3DObj = new E3dLatheObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B2DPolyPolygon(aInnerPoly)); + break; + } + + case SID_3D_PYRAMID: + { + ::basegfx::B2DPolygon aInnerPoly; + + aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); + aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); + aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); + aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); + aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); + aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); + aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); + aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); + aInnerPoly.setClosed(true); + + p3DObj = new E3dLatheObj( + mpView->getSdrModelFromSdrView(), + mpView->Get3DDefaultAttributes(), + ::basegfx::B2DPolyPolygon(aInnerPoly)); + p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4)); + break; + } + } + + return p3DObj; +} + +void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject const * p3DObj, E3dScene *pScene) +{ + Camera3D aCamera = pScene->GetCamera (); + + // get transformed BoundVolume of the new object + basegfx::B3DRange aBoundVol; + basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume()); + aObjVol.transform(p3DObj->GetTransform()); + aBoundVol.expand(aObjVol); + double fDeepth(aBoundVol.getDepth()); + + aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0)); + aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2)); + aCamera.SetFocalLength(mpView->GetDefaultCamFocal()); + pScene->SetCamera(aCamera); + basegfx::B3DHomMatrix aTransformation; + + switch (nSlotId) + { + case SID_3D_CUBE: + { + aTransformation.rotate(basegfx::deg2rad(20), 0.0, 0.0); + } + break; + + case SID_3D_SPHERE: + { + } + break; + + case SID_3D_SHELL: + case SID_3D_HALF_SPHERE: + { + aTransformation.rotate(basegfx::deg2rad(200), 0.0, 0.0); + } + break; + + case SID_3D_CYLINDER: + case SID_3D_CONE: + case SID_3D_PYRAMID: + { + } + break; + + case SID_3D_TORUS: + { + aTransformation.rotate(basegfx::deg2rad(90), 0.0, 0.0); + } + break; + + default: + { + } + break; + } + + pScene->SetTransform(aTransformation * pScene->GetTransform()); + + SfxItemSet aAttr (mpViewShell->GetPool()); + pScene->SetMergedItemSetAndBroadcast(aAttr); +} + +bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt) +{ + bool bReturn = FuConstruct::MouseButtonDown(rMEvt); + + if ( rMEvt.IsLeft() && !mpView->IsAction() ) + { + Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); + + mpWindow->CaptureMouse(); + sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() ); + + weld::WaitObject aWait(mpViewShell->GetFrameWeld()); + + E3dCompoundObject* p3DObj = ImpCreateBasic3DShape(); + E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj); + + ImpPrepareBasic3DShape(p3DObj, pScene); + bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene); + + SdrObject* pObj = mpView->GetCreateObj(); + + if (pObj) + { + SfxItemSet aAttr(mpDoc->GetPool()); + SetStyleSheet(aAttr, pObj); + + // extract LineStyle + aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE)); + + pObj->SetMergedItemSet(aAttr); + } + } + + return bReturn; +} + +bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt) +{ + bool bReturn = false; + + if ( mpView->IsCreateObj() && rMEvt.IsLeft() ) + { + if( mpView->EndCreateObj( SdrCreateCmd::ForceEnd ) ) + { + bReturn = true; + } + else + { + //Drag was too small to create object, so insert default object at click pos + Point aClickPos(mpWindow->PixelToLogic(rMEvt.GetPosPixel())); + sal_uInt32 nDefaultObjectSize(1000); + sal_Int32 nCenterOffset(-sal_Int32(nDefaultObjectSize / 2)); + aClickPos.AdjustX(nCenterOffset); + aClickPos.AdjustY(nCenterOffset); + + SdrPageView *pPV = mpView->GetSdrPageView(); + + if(mpView->IsSnapEnabled()) + aClickPos = mpView->GetSnapPos(aClickPos, pPV); + + ::tools::Rectangle aNewObjectRectangle(aClickPos, Size(nDefaultObjectSize, nDefaultObjectSize)); + SdrObjectUniquePtr pObjDefault = CreateDefaultObject(nSlotId, aNewObjectRectangle); + + bReturn = mpView->InsertObjectAtView(pObjDefault.release(), *pPV); + } + } + bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn; + + if (!bPermanent) + mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SfxCallMode::ASYNCHRON); + + return bReturn; +} + +void FuConstruct3dObject::Activate() +{ + mpView->SetCurrentObj(SdrObjKind::NONE); + + FuConstruct::Activate(); +} + +SdrObjectUniquePtr FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const ::tools::Rectangle& rRectangle) +{ + + E3dCompoundObject* p3DObj = ImpCreateBasic3DShape(); + + // E3dView::SetCurrent3DObj part + // get transformed BoundVolume of the object + basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume()); + aObjVol.transform(p3DObj->GetTransform()); + basegfx::B3DRange aVolume(aObjVol); + double fW(aVolume.getWidth()); + double fH(aVolume.getHeight()); + ::tools::Rectangle a3DRect(0, 0, static_cast<::tools::Long>(fW), static_cast<::tools::Long>(fH)); + std::unique_ptr< E3dScene, SdrObjectFreeOp > pScene(new E3dScene(*mpDoc)); + + // copied code from E3dView::InitScene + double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0)); + Camera3D aCam(pScene->GetCamera()); + aCam.SetAutoAdjustProjection(false); + aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH); + ::basegfx::B3DPoint aLookAt; + double fDefaultCamPosZ = mpView->GetDefaultCamPosZ(); + ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); + aCam.SetPosAndLookAt(aCamPos, aLookAt); + aCam.SetFocalLength(mpView->GetDefaultCamFocal()); + pScene->SetCamera(aCam); + pScene->InsertObject(p3DObj); + pScene->NbcSetSnapRect(a3DRect); + ImpPrepareBasic3DShape(p3DObj, pScene.get()); + SfxItemSet aAttr(mpDoc->GetPool()); + SetStyleSheet(aAttr, p3DObj); + aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE)); + p3DObj->SetMergedItemSet(aAttr); + + // make object interactive at once + pScene->SetBoundAndSnapRectsDirty(); + + // Take care of restrictions for the rectangle + ::tools::Rectangle aRect(rRectangle); + + switch(nID) + { + case SID_3D_CUBE: + case SID_3D_SPHERE: + case SID_3D_TORUS: + { + // force quadratic + ImpForceQuadratic(aRect); + break; + } + + case SID_3D_SHELL: + case SID_3D_HALF_SPHERE: + { + // force horizontal layout + break; + } + + case SID_3D_CYLINDER: + case SID_3D_CONE: + case SID_3D_PYRAMID: + { + // force vertical layout + break; + } + } + + // use changed rectangle, not original one + pScene->SetLogicRect(aRect); + + return SdrObjectUniquePtr(pScene.release()); +} + +} // end of namespace sd + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |