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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <fucon3d.hxx>
+
+#include <svx/svxids.hrc>
+#include <sfx2/dispatch.hxx>
+#include <sfx2/viewfrm.hxx>
+#include <tools/poly.hxx>
+
+#include <svx/xlineit0.hxx>
+#include <svx/scene3d.hxx>
+#include <svx/sphere3d.hxx>
+#include <svx/cube3d.hxx>
+#include <svx/lathe3d.hxx>
+#include <svx/camera3d.hxx>
+
+#include <vcl/weld.hxx>
+
+#include <app.hrc>
+
+#include <View.hxx>
+#include <Window.hxx>
+#include <ViewShell.hxx>
+#include <drawdoc.hxx>
+#include <ViewShellBase.hxx>
+#include <ToolBarManager.hxx>
+#include <svx/svx3ditems.hxx>
+
+#include <basegfx/polygon/b2dpolygontools.hxx>
+
+using namespace com::sun::star;
+
+namespace sd {
+
+
+FuConstruct3dObject::FuConstruct3dObject (
+ ViewShell* pViewSh,
+ ::sd::Window* pWin,
+ ::sd::View* pView,
+ SdDrawDocument* pDoc,
+ SfxRequest& rReq)
+ : FuConstruct(pViewSh, pWin, pView, pDoc, rReq)
+{
+}
+
+rtl::Reference<FuPoor> FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
+{
+ FuConstruct3dObject* pFunc;
+ rtl::Reference<FuPoor> xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) );
+ xFunc->DoExecute(rReq);
+ pFunc->SetPermanent(bPermanent);
+ return xFunc;
+}
+
+void FuConstruct3dObject::DoExecute( SfxRequest& rReq )
+{
+ FuConstruct::DoExecute( rReq );
+ mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar(
+ ToolBarManager::ToolBarGroup::Function,
+ ToolBarManager::msDrawingObjectToolBar);
+}
+
+E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape()
+{
+ E3dCompoundObject* p3DObj = nullptr;
+
+ switch (nSlotId)
+ {
+ default:
+ case SID_3D_CUBE:
+ {
+ p3DObj = new E3dCubeObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B3DPoint(-2500, -2500, -2500),
+ ::basegfx::B3DVector(5000, 5000, 5000));
+ break;
+ }
+
+ case SID_3D_SPHERE:
+ {
+ p3DObj = new E3dSphereObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B3DPoint(0, 0, 0),
+ ::basegfx::B3DVector(5000, 5000, 5000));
+ break;
+ }
+
+ case SID_3D_SHELL:
+ {
+ XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false);
+ aXPoly.Scale(5.0, 5.0);
+
+ ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
+ if(aB2DPolygon.areControlPointsUsed())
+ {
+ aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
+ }
+ p3DObj = new E3dLatheObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B2DPolyPolygon(aB2DPolygon));
+
+ /* this is an open object, therefore it has to be handled double-
+ sided by default */
+ p3DObj->SetMergedItem(makeSvx3DDoubleSidedItem(true));
+ break;
+ }
+
+ case SID_3D_HALF_SPHERE:
+ {
+ XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false);
+ aXPoly.Scale(5.0, 5.0);
+
+ aXPoly.Insert(0, Point (2400*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (2000*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (1500*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (1000*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (500*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (250*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (50*5, 1250*5), PolyFlags::Normal);
+ aXPoly.Insert(0, Point (0, 1250*5), PolyFlags::Normal);
+
+ ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
+ if(aB2DPolygon.areControlPointsUsed())
+ {
+ aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
+ }
+ p3DObj = new E3dLatheObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B2DPolyPolygon(aB2DPolygon));
+ break;
+ }
+
+ case SID_3D_TORUS:
+ {
+ ::basegfx::B2DPolygon aB2DPolygon(::basegfx::utils::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0));
+ if(aB2DPolygon.areControlPointsUsed())
+ {
+ aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
+ }
+ p3DObj = new E3dLatheObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B2DPolyPolygon(aB2DPolygon));
+ break;
+ }
+
+ case SID_3D_CYLINDER:
+ {
+ ::basegfx::B2DPolygon aInnerPoly;
+
+ aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
+ aInnerPoly.setClosed(true);
+
+ p3DObj = new E3dLatheObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B2DPolyPolygon(aInnerPoly));
+ break;
+ }
+
+ case SID_3D_CONE:
+ {
+ ::basegfx::B2DPolygon aInnerPoly;
+
+ aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
+ aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
+ aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
+ aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
+ aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
+ aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
+ aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
+ aInnerPoly.setClosed(true);
+
+ p3DObj = new E3dLatheObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B2DPolyPolygon(aInnerPoly));
+ break;
+ }
+
+ case SID_3D_PYRAMID:
+ {
+ ::basegfx::B2DPolygon aInnerPoly;
+
+ aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
+ aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
+ aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
+ aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
+ aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
+ aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
+ aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
+ aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
+ aInnerPoly.setClosed(true);
+
+ p3DObj = new E3dLatheObj(
+ mpView->getSdrModelFromSdrView(),
+ mpView->Get3DDefaultAttributes(),
+ ::basegfx::B2DPolyPolygon(aInnerPoly));
+ p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4));
+ break;
+ }
+ }
+
+ return p3DObj;
+}
+
+void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject const * p3DObj, E3dScene *pScene)
+{
+ Camera3D aCamera = pScene->GetCamera ();
+
+ // get transformed BoundVolume of the new object
+ basegfx::B3DRange aBoundVol;
+ basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
+ aObjVol.transform(p3DObj->GetTransform());
+ aBoundVol.expand(aObjVol);
+ double fDeepth(aBoundVol.getDepth());
+
+ aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0));
+ aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2));
+ aCamera.SetFocalLength(mpView->GetDefaultCamFocal());
+ pScene->SetCamera(aCamera);
+ basegfx::B3DHomMatrix aTransformation;
+
+ switch (nSlotId)
+ {
+ case SID_3D_CUBE:
+ {
+ aTransformation.rotate(basegfx::deg2rad(20), 0.0, 0.0);
+ }
+ break;
+
+ case SID_3D_SPHERE:
+ {
+ }
+ break;
+
+ case SID_3D_SHELL:
+ case SID_3D_HALF_SPHERE:
+ {
+ aTransformation.rotate(basegfx::deg2rad(200), 0.0, 0.0);
+ }
+ break;
+
+ case SID_3D_CYLINDER:
+ case SID_3D_CONE:
+ case SID_3D_PYRAMID:
+ {
+ }
+ break;
+
+ case SID_3D_TORUS:
+ {
+ aTransformation.rotate(basegfx::deg2rad(90), 0.0, 0.0);
+ }
+ break;
+
+ default:
+ {
+ }
+ break;
+ }
+
+ pScene->SetTransform(aTransformation * pScene->GetTransform());
+
+ SfxItemSet aAttr (mpViewShell->GetPool());
+ pScene->SetMergedItemSetAndBroadcast(aAttr);
+}
+
+bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
+{
+ bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
+
+ if ( rMEvt.IsLeft() && !mpView->IsAction() )
+ {
+ Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
+
+ mpWindow->CaptureMouse();
+ sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() );
+
+ weld::WaitObject aWait(mpViewShell->GetFrameWeld());
+
+ E3dCompoundObject* p3DObj = ImpCreateBasic3DShape();
+ E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj);
+
+ ImpPrepareBasic3DShape(p3DObj, pScene);
+ bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene);
+
+ SdrObject* pObj = mpView->GetCreateObj();
+
+ if (pObj)
+ {
+ SfxItemSet aAttr(mpDoc->GetPool());
+ SetStyleSheet(aAttr, pObj);
+
+ // extract LineStyle
+ aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
+
+ pObj->SetMergedItemSet(aAttr);
+ }
+ }
+
+ return bReturn;
+}
+
+bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
+{
+ bool bReturn = false;
+
+ if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
+ {
+ if( mpView->EndCreateObj( SdrCreateCmd::ForceEnd ) )
+ {
+ bReturn = true;
+ }
+ else
+ {
+ //Drag was too small to create object, so insert default object at click pos
+ Point aClickPos(mpWindow->PixelToLogic(rMEvt.GetPosPixel()));
+ sal_uInt32 nDefaultObjectSize(1000);
+ sal_Int32 nCenterOffset(-sal_Int32(nDefaultObjectSize / 2));
+ aClickPos.AdjustX(nCenterOffset);
+ aClickPos.AdjustY(nCenterOffset);
+
+ SdrPageView *pPV = mpView->GetSdrPageView();
+
+ if(mpView->IsSnapEnabled())
+ aClickPos = mpView->GetSnapPos(aClickPos, pPV);
+
+ ::tools::Rectangle aNewObjectRectangle(aClickPos, Size(nDefaultObjectSize, nDefaultObjectSize));
+ SdrObjectUniquePtr pObjDefault = CreateDefaultObject(nSlotId, aNewObjectRectangle);
+
+ bReturn = mpView->InsertObjectAtView(pObjDefault.release(), *pPV);
+ }
+ }
+ bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
+
+ if (!bPermanent)
+ mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SfxCallMode::ASYNCHRON);
+
+ return bReturn;
+}
+
+void FuConstruct3dObject::Activate()
+{
+ mpView->SetCurrentObj(SdrObjKind::NONE);
+
+ FuConstruct::Activate();
+}
+
+SdrObjectUniquePtr FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const ::tools::Rectangle& rRectangle)
+{
+
+ E3dCompoundObject* p3DObj = ImpCreateBasic3DShape();
+
+ // E3dView::SetCurrent3DObj part
+ // get transformed BoundVolume of the object
+ basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
+ aObjVol.transform(p3DObj->GetTransform());
+ basegfx::B3DRange aVolume(aObjVol);
+ double fW(aVolume.getWidth());
+ double fH(aVolume.getHeight());
+ ::tools::Rectangle a3DRect(0, 0, static_cast<::tools::Long>(fW), static_cast<::tools::Long>(fH));
+ std::unique_ptr< E3dScene, SdrObjectFreeOp > pScene(new E3dScene(*mpDoc));
+
+ // copied code from E3dView::InitScene
+ double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0));
+ Camera3D aCam(pScene->GetCamera());
+ aCam.SetAutoAdjustProjection(false);
+ aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
+ ::basegfx::B3DPoint aLookAt;
+ double fDefaultCamPosZ = mpView->GetDefaultCamPosZ();
+ ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ);
+ aCam.SetPosAndLookAt(aCamPos, aLookAt);
+ aCam.SetFocalLength(mpView->GetDefaultCamFocal());
+ pScene->SetCamera(aCam);
+ pScene->InsertObject(p3DObj);
+ pScene->NbcSetSnapRect(a3DRect);
+ ImpPrepareBasic3DShape(p3DObj, pScene.get());
+ SfxItemSet aAttr(mpDoc->GetPool());
+ SetStyleSheet(aAttr, p3DObj);
+ aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
+ p3DObj->SetMergedItemSet(aAttr);
+
+ // make object interactive at once
+ pScene->SetBoundAndSnapRectsDirty();
+
+ // Take care of restrictions for the rectangle
+ ::tools::Rectangle aRect(rRectangle);
+
+ switch(nID)
+ {
+ case SID_3D_CUBE:
+ case SID_3D_SPHERE:
+ case SID_3D_TORUS:
+ {
+ // force quadratic
+ ImpForceQuadratic(aRect);
+ break;
+ }
+
+ case SID_3D_SHELL:
+ case SID_3D_HALF_SPHERE:
+ {
+ // force horizontal layout
+ break;
+ }
+
+ case SID_3D_CYLINDER:
+ case SID_3D_CONE:
+ case SID_3D_PYRAMID:
+ {
+ // force vertical layout
+ break;
+ }
+ }
+
+ // use changed rectangle, not original one
+ pScene->SetLogicRect(aRect);
+
+ return SdrObjectUniquePtr(pScene.release());
+}
+
+} // end of namespace sd
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */