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-rw-r--r-- | sd/source/ui/unoidl/randomnode.cxx | 573 |
1 files changed, 573 insertions, 0 deletions
diff --git a/sd/source/ui/unoidl/randomnode.cxx b/sd/source/ui/unoidl/randomnode.cxx new file mode 100644 index 000000000..a87ae1783 --- /dev/null +++ b/sd/source/ui/unoidl/randomnode.cxx @@ -0,0 +1,573 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <com/sun/star/animations/XTimeContainer.hpp> +#include <com/sun/star/presentation/ParagraphTarget.hpp> +#include <com/sun/star/animations/AnimationFill.hpp> +#include <com/sun/star/animations/AnimationNodeType.hpp> +#include <com/sun/star/animations/XAnimate.hpp> +#include <com/sun/star/animations/AnimationRestart.hpp> +#include <com/sun/star/animations/ParallelTimeContainer.hpp> +#include <com/sun/star/lang/IllegalArgumentException.hpp> +#include <com/sun/star/lang/XServiceInfo.hpp> +#include <com/sun/star/lang/XInitialization.hpp> +#include <com/sun/star/container/XEnumerationAccess.hpp> +#include <com/sun/star/util/XCloneable.hpp> +#include <comphelper/processfactory.hxx> + +#include <cppuhelper/implbase.hxx> +#include <cppuhelper/supportsservice.hxx> +#include <cppuhelper/weakref.hxx> +#include <osl/mutex.hxx> +#include <CustomAnimationPreset.hxx> +#include <randomnode.hxx> + +using ::osl::Mutex; +using ::osl::Guard; + +using ::com::sun::star::uno::Reference; +using ::com::sun::star::uno::Sequence; +using ::com::sun::star::uno::Any; +using ::com::sun::star::uno::UNO_QUERY; +using ::com::sun::star::uno::XInterface; +using ::com::sun::star::uno::WeakReference; +using ::com::sun::star::beans::NamedValue; +using ::com::sun::star::lang::IllegalArgumentException; +using ::com::sun::star::container::XEnumeration; +using ::com::sun::star::container::XEnumerationAccess; +using ::com::sun::star::util::XCloneable; +using ::com::sun::star::lang::XServiceInfo; +using ::com::sun::star::lang::XInitialization; +using ::com::sun::star::uno::Type; +using ::com::sun::star::uno::XWeak; +using ::com::sun::star::presentation::ParagraphTarget; +using ::com::sun::star::drawing::XShape; + +using namespace ::com::sun::star::animations; + +namespace sd +{ + +typedef ::cppu::WeakImplHelper< XTimeContainer, XEnumerationAccess, XCloneable, XServiceInfo, XInitialization > RandomAnimationNodeBase; + +namespace { + +class RandomAnimationNode : public RandomAnimationNodeBase +{ +public: + RandomAnimationNode( const RandomAnimationNode& rNode ); + explicit RandomAnimationNode( sal_Int16 nPresetClass ); + RandomAnimationNode(); + + void init( sal_Int16 nPresetClass ); + + // XInitialization + void SAL_CALL initialize( const Sequence< Any >& aArguments ) override; + + // XChild + Reference< XInterface > SAL_CALL getParent( ) override; + void SAL_CALL setParent( const Reference< XInterface >& Parent ) override; + + // XCloneable + virtual Reference< XCloneable > SAL_CALL createClone() override; + + // XServiceInfo + OUString SAL_CALL getImplementationName() override; + Sequence< OUString > SAL_CALL getSupportedServiceNames() override; + sal_Bool SAL_CALL supportsService(const OUString& ServiceName) override; + + // XAnimationNode + ::sal_Int16 SAL_CALL getType() override; + Any SAL_CALL getBegin() override; + void SAL_CALL setBegin( const Any& _begin ) override; + Any SAL_CALL getDuration() override; + void SAL_CALL setDuration( const Any& _duration ) override; + Any SAL_CALL getEnd() override; + void SAL_CALL setEnd( const Any& _end ) override; + Any SAL_CALL getEndSync() override; + void SAL_CALL setEndSync( const Any& _endsync ) override; + Any SAL_CALL getRepeatCount() override; + void SAL_CALL setRepeatCount( const Any& _repeatcount ) override; + Any SAL_CALL getRepeatDuration() override; + void SAL_CALL setRepeatDuration( const Any& _repeatduration ) override; + ::sal_Int16 SAL_CALL getFill() override; + void SAL_CALL setFill( ::sal_Int16 _fill ) override; + ::sal_Int16 SAL_CALL getFillDefault() override; + void SAL_CALL setFillDefault( ::sal_Int16 _filldefault ) override; + ::sal_Int16 SAL_CALL getRestart() override; + void SAL_CALL setRestart( ::sal_Int16 _restart ) override; + ::sal_Int16 SAL_CALL getRestartDefault() override; + void SAL_CALL setRestartDefault( ::sal_Int16 _restartdefault ) override; + double SAL_CALL getAcceleration() override; + void SAL_CALL setAcceleration( double _acceleration ) override; + double SAL_CALL getDecelerate() override; + void SAL_CALL setDecelerate( double _decelerate ) override; + sal_Bool SAL_CALL getAutoReverse() override; + void SAL_CALL setAutoReverse( sal_Bool _autoreverse ) override; + Sequence< NamedValue > SAL_CALL getUserData() override; + void SAL_CALL setUserData( const Sequence< NamedValue >& _userdata ) override; + + // XElementAccess + virtual Type SAL_CALL getElementType() override; + virtual sal_Bool SAL_CALL hasElements() override; + + // XEnumerationAccess + virtual Reference< XEnumeration > SAL_CALL createEnumeration() override; + + // XTimeContainer + Reference< XAnimationNode > SAL_CALL insertBefore( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& refChild ) override; + Reference< XAnimationNode > SAL_CALL insertAfter( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& refChild ) override; + Reference< XAnimationNode > SAL_CALL replaceChild( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& oldChild ) override; + Reference< XAnimationNode > SAL_CALL removeChild( const Reference< XAnimationNode >& oldChild ) override; + Reference< XAnimationNode > SAL_CALL appendChild( const Reference< XAnimationNode >& newChild ) override; + +private: + // our first, last and only protection from multi-threads! + Mutex maMutex; + + sal_Int16 mnPresetClass; + WeakReference<XInterface> mxParent; + + Any maBegin, maDuration, maEnd, maEndSync, maRepeatCount, maRepeatDuration, maTarget; + sal_Int16 mnFill, mnFillDefault, mnRestart, mnRestartDefault; + double mfAcceleration, mfDecelerate; + bool mbAutoReverse; + Sequence< NamedValue > maUserData; + + Reference< XAnimate > mxFirstNode; +}; + +} + +Reference< XInterface > RandomAnimationNode_createInstance( sal_Int16 nPresetClass ) +{ + Reference< XInterface > xInt( static_cast<XWeak*>( new RandomAnimationNode( nPresetClass ) ) ); + return xInt; +} + +RandomAnimationNode::RandomAnimationNode( const RandomAnimationNode& rNode ) +: RandomAnimationNodeBase(rNode), + mnPresetClass( rNode.mnPresetClass ), + maBegin( rNode.maBegin ), + maDuration( rNode.maDuration ), + maEnd( rNode.maEnd ), + maEndSync( rNode.maEndSync ), + maRepeatCount( rNode.maRepeatCount ), + maRepeatDuration( rNode.maRepeatDuration ), + maTarget( rNode.maTarget ), + mnFill( rNode.mnFill ), + mnFillDefault( rNode.mnFillDefault ), + mnRestart( rNode.mnRestart ), + mnRestartDefault( rNode.mnRestartDefault ), + mfAcceleration( rNode.mfAcceleration ), + mfDecelerate( rNode.mfDecelerate ), + mbAutoReverse( rNode.mbAutoReverse ), + maUserData( rNode.maUserData ) +{ +} + +RandomAnimationNode::RandomAnimationNode( sal_Int16 nPresetClass ) +{ + init( nPresetClass ); +} + +RandomAnimationNode::RandomAnimationNode() +{ + init( 1 ); +} + +void RandomAnimationNode::init( sal_Int16 nPresetClass ) +{ + mnPresetClass = nPresetClass; + mnFill = AnimationFill::DEFAULT; + mnFillDefault = AnimationFill::INHERIT; + mnRestart = AnimationRestart::DEFAULT; + mnRestartDefault = AnimationRestart::INHERIT; + mfAcceleration = 0.0; + mfDecelerate = 0.0; + mbAutoReverse = false; +} + +// XInitialization +void SAL_CALL RandomAnimationNode::initialize( const Sequence< Any >& aArguments ) +{ + if( aArguments.getLength() != 1 ) + throw IllegalArgumentException(); + + if( aArguments[0].getValueType() == ::cppu::UnoType<sal_Int16>::get() ) + { + aArguments[0] >>= mnPresetClass; + } + else if( aArguments[0].getValueType() != ::cppu::UnoType<ParagraphTarget>::get() ) + { + Reference< XShape > xShape; + aArguments[0] >>= xShape; + if( !xShape.is() ) + throw IllegalArgumentException(); + } + maTarget = aArguments[0]; +} + +// XAnimationNode +sal_Int16 SAL_CALL RandomAnimationNode::getType() +{ + Guard< Mutex > aGuard( maMutex ); + return css::animations::AnimationNodeType::PAR; +} + +// XAnimationNode +Any SAL_CALL RandomAnimationNode::getBegin() +{ + Guard< Mutex > aGuard( maMutex ); + return maBegin; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setBegin( const Any& _begin ) +{ + Guard< Mutex > aGuard( maMutex ); + maBegin = _begin; +} + +// XAnimationNode +Any SAL_CALL RandomAnimationNode::getDuration() +{ + Guard< Mutex > aGuard( maMutex ); + return maDuration; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setDuration( const Any& _duration ) +{ + Guard< Mutex > aGuard( maMutex ); + maDuration = _duration; +} + +// XAnimationNode +Any SAL_CALL RandomAnimationNode::getEnd() +{ + Guard< Mutex > aGuard( maMutex ); + return maEnd; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setEnd( const Any& _end ) +{ + Guard< Mutex > aGuard( maMutex ); + maEnd = _end; +} + +// XAnimationNode +Any SAL_CALL RandomAnimationNode::getEndSync() +{ + Guard< Mutex > aGuard( maMutex ); + return maEndSync; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setEndSync( const Any& _endsync ) +{ + Guard< Mutex > aGuard( maMutex ); + maEndSync = _endsync; +} + +// XAnimationNode +Any SAL_CALL RandomAnimationNode::getRepeatCount() +{ + Guard< Mutex > aGuard( maMutex ); + return maRepeatCount; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setRepeatCount( const Any& _repeatcount ) +{ + Guard< Mutex > aGuard( maMutex ); + maRepeatCount = _repeatcount; +} + +// XAnimationNode +Any SAL_CALL RandomAnimationNode::getRepeatDuration() +{ + Guard< Mutex > aGuard( maMutex ); + return maRepeatDuration; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setRepeatDuration( const Any& _repeatduration ) +{ + Guard< Mutex > aGuard( maMutex ); + maRepeatDuration = _repeatduration; +} + +// XAnimationNode +sal_Int16 SAL_CALL RandomAnimationNode::getFill() +{ + Guard< Mutex > aGuard( maMutex ); + return mnFill; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setFill( sal_Int16 _fill ) +{ + Guard< Mutex > aGuard( maMutex ); + mnFill = _fill; +} + +// XAnimationNode +sal_Int16 SAL_CALL RandomAnimationNode::getFillDefault() +{ + Guard< Mutex > aGuard( maMutex ); + return mnFillDefault; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setFillDefault( sal_Int16 _filldefault ) +{ + Guard< Mutex > aGuard( maMutex ); + mnFillDefault = _filldefault; +} + +// XAnimationNode +sal_Int16 SAL_CALL RandomAnimationNode::getRestart() +{ + Guard< Mutex > aGuard( maMutex ); + return mnRestart; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setRestart( sal_Int16 _restart ) +{ + Guard< Mutex > aGuard( maMutex ); + mnRestart = _restart; +} + +// XAnimationNode +sal_Int16 SAL_CALL RandomAnimationNode::getRestartDefault() +{ + Guard< Mutex > aGuard( maMutex ); + return mnRestartDefault; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setRestartDefault( sal_Int16 _restartdefault ) +{ + Guard< Mutex > aGuard( maMutex ); + mnRestartDefault = _restartdefault; +} + +// XAnimationNode +double SAL_CALL RandomAnimationNode::getAcceleration() +{ + Guard< Mutex > aGuard( maMutex ); + return mfAcceleration; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setAcceleration( double _acceleration ) +{ + Guard< Mutex > aGuard( maMutex ); + mfAcceleration = _acceleration; +} + +// XAnimationNode +double SAL_CALL RandomAnimationNode::getDecelerate() +{ + Guard< Mutex > aGuard( maMutex ); + return mfDecelerate; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setDecelerate( double _decelerate ) +{ + Guard< Mutex > aGuard( maMutex ); + mfDecelerate = _decelerate; +} + +// XAnimationNode +sal_Bool SAL_CALL RandomAnimationNode::getAutoReverse() +{ + Guard< Mutex > aGuard( maMutex ); + return mbAutoReverse; +} + +// XAnimationNode +void SAL_CALL RandomAnimationNode::setAutoReverse( sal_Bool _autoreverse ) +{ + Guard< Mutex > aGuard( maMutex ); + mbAutoReverse = _autoreverse; +} + +Sequence< NamedValue > SAL_CALL RandomAnimationNode::getUserData() +{ + Guard< Mutex > aGuard( maMutex ); + return maUserData; +} + +void SAL_CALL RandomAnimationNode::setUserData( const Sequence< NamedValue >& _userdata ) +{ + Guard< Mutex > aGuard( maMutex ); + maUserData = _userdata; +} + +// XChild +Reference< XInterface > SAL_CALL RandomAnimationNode::getParent() +{ + Guard< Mutex > aGuard( maMutex ); + return mxParent.get(); +} + +// XChild +void SAL_CALL RandomAnimationNode::setParent( const Reference< XInterface >& Parent ) +{ + Guard< Mutex > aGuard( maMutex ); + mxParent = Parent; +} + +// XCloneable +Reference< XCloneable > SAL_CALL RandomAnimationNode::createClone() +{ + Reference< XCloneable > xNewNode( new RandomAnimationNode( *this ) ); + return xNewNode; +} + +// XElementAccess +Type SAL_CALL RandomAnimationNode::getElementType() +{ + return cppu::UnoType<XAnimationNode>::get(); +} + +// XElementAccess +sal_Bool SAL_CALL RandomAnimationNode::hasElements() +{ + return true; +} + +// XEnumerationAccess +Reference< XEnumeration > SAL_CALL RandomAnimationNode::createEnumeration() +{ + Guard< Mutex > aGuard( maMutex ); + + if( !maTarget.hasValue() && mxFirstNode.is() ) + { + Any aTarget( mxFirstNode->getTarget() ); + if( aTarget.hasValue() ) + { + maTarget = aTarget; + mxFirstNode.clear(); + } + } + + Reference< XEnumeration > xEnum; + + Reference< XEnumerationAccess > aEnumAccess( CustomAnimationPresets::getCustomAnimationPresets().getRandomPreset( mnPresetClass ), UNO_QUERY ); + + if( aEnumAccess.is() ) + { + Reference< XEnumeration > xEnumeration = aEnumAccess->createEnumeration(); + if( xEnumeration.is() ) + { + while( xEnumeration->hasMoreElements() ) + { + Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY ); + if( xAnimate.is() ) + xAnimate->setTarget( maTarget ); + } + } + xEnum = aEnumAccess->createEnumeration(); + } + else + { + // no presets? give empty node! + Reference< XParallelTimeContainer > xTimeContainer = ParallelTimeContainer::create( comphelper::getProcessComponentContext() ); + xEnum = xTimeContainer->createEnumeration(); + } + + return xEnum; +} + +// XTimeContainer +Reference< XAnimationNode > SAL_CALL RandomAnimationNode::insertBefore( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& ) +{ + return appendChild( newChild ); +} + +// XTimeContainer +Reference< XAnimationNode > SAL_CALL RandomAnimationNode::insertAfter( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& ) +{ + return appendChild( newChild ); +} + +// XTimeContainer +Reference< XAnimationNode > SAL_CALL RandomAnimationNode::replaceChild( const Reference< XAnimationNode >& newChild, const Reference< XAnimationNode >& ) +{ + return appendChild( newChild ); +} + +// XTimeContainer +Reference< XAnimationNode > SAL_CALL RandomAnimationNode::removeChild( const Reference< XAnimationNode >& oldChild ) +{ + return oldChild; +} + +// XTimeContainer +Reference< XAnimationNode > SAL_CALL RandomAnimationNode::appendChild( const Reference< XAnimationNode >& newChild ) +{ + Reference< XAnimate > xAnimate( newChild, UNO_QUERY ); + if( xAnimate.is() ) + { + Any aTarget( xAnimate->getTarget() ); + if( aTarget.hasValue() ) + maTarget = aTarget; + } + + if( !maTarget.hasValue() && !mxFirstNode.is() ) + mxFirstNode = xAnimate; + + return newChild; +} + +// XServiceInfo +OUString RandomAnimationNode::getImplementationName() +{ + return "sd::RandomAnimationNode" ; +} + +// XServiceInfo +sal_Bool RandomAnimationNode::supportsService(const OUString& ServiceName) +{ + return cppu::supportsService(this, ServiceName); +} + +// XServiceInfo +Sequence< OUString > RandomAnimationNode::getSupportedServiceNames() +{ + return { "com.sun.star.animations.ParallelTimeContainer", "com.sun.star.comp.sd.RandomAnimationNode" }; +} + +} + +extern "C" SAL_DLLPUBLIC_EXPORT css::uno::XInterface* +RandomAnimationNode_get_implementation(css::uno::XComponentContext*, + css::uno::Sequence<css::uno::Any> const &) +{ + return cppu::acquire(new sd::RandomAnimationNode()); +} + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |