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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <svx/camera3d.hxx>
+
+Camera3D::Camera3D(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt,
+ double fFocalLen)
+ : fBankAngle(0)
+ , bAutoAdjustProjection(true)
+{
+ SetPosition(rPos);
+ SetLookAt(rLookAt);
+ SetFocalLength(fFocalLen);
+}
+
+Camera3D::Camera3D()
+ : fFocalLength(35.0)
+ , fBankAngle(0.0)
+ , bAutoAdjustProjection(false)
+{
+}
+
+// Set ViewWindow and adjust PRP
+
+void Camera3D::SetViewWindow(double fX, double fY, double fW, double fH)
+{
+ Viewport3D::SetViewWindow(fX, fY, fW, fH);
+ if (bAutoAdjustProjection)
+ SetFocalLength(fFocalLength);
+}
+
+void Camera3D::SetPosition(const basegfx::B3DPoint& rNewPos)
+{
+ if (rNewPos != aPosition)
+ {
+ aPosition = rNewPos;
+ SetVRP(aPosition);
+ SetVPN(aPosition - aLookAt);
+ SetBankAngle(fBankAngle);
+ }
+}
+
+void Camera3D::SetLookAt(const basegfx::B3DPoint& rNewLookAt)
+{
+ if (rNewLookAt != aLookAt)
+ {
+ aLookAt = rNewLookAt;
+ SetVPN(aPosition - aLookAt);
+ SetBankAngle(fBankAngle);
+ }
+}
+
+void Camera3D::SetPosAndLookAt(const basegfx::B3DPoint& rNewPos,
+ const basegfx::B3DPoint& rNewLookAt)
+{
+ if (rNewPos != aPosition || rNewLookAt != aLookAt)
+ {
+ aPosition = rNewPos;
+ aLookAt = rNewLookAt;
+
+ SetVRP(aPosition);
+ SetVPN(aPosition - aLookAt);
+ SetBankAngle(fBankAngle);
+ }
+}
+
+void Camera3D::SetBankAngle(double fAngle)
+{
+ basegfx::B3DVector aDiff(aPosition - aLookAt);
+ basegfx::B3DVector aPrj(aDiff);
+ fBankAngle = fAngle;
+
+ if (aDiff.getY() == 0)
+ {
+ aPrj.setY(-1.0);
+ }
+ else
+ { // aPrj = Projection from aDiff on the XZ-plane
+ aPrj.setY(0.0);
+
+ if (aDiff.getY() < 0.0)
+ {
+ aPrj = -aPrj;
+ }
+ }
+
+ // Calculate from aDiff to upwards pointing View-Up-Vector
+ // duplicated line is intentional!
+ aPrj = aPrj.getPerpendicular(aDiff);
+ aPrj = aPrj.getPerpendicular(aDiff);
+ aDiff.normalize();
+
+ // Rotate on Z axis, to rotate the BankAngle and back
+ basegfx::B3DHomMatrix aTf;
+ const double fV(sqrt(aDiff.getY() * aDiff.getY() + aDiff.getZ() * aDiff.getZ()));
+
+ if (fV != 0.0)
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(aDiff.getY() / fV);
+ const double fCos(aDiff.getZ() / fV);
+
+ aTemp.set(1, 1, fCos);
+ aTemp.set(2, 2, fCos);
+ aTemp.set(2, 1, fSin);
+ aTemp.set(1, 2, -fSin);
+
+ aTf *= aTemp;
+ }
+
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(-aDiff.getX());
+ const double fCos(fV);
+
+ aTemp.set(0, 0, fCos);
+ aTemp.set(2, 2, fCos);
+ aTemp.set(0, 2, fSin);
+ aTemp.set(2, 0, -fSin);
+
+ aTf *= aTemp;
+ }
+
+ aTf.rotate(0.0, 0.0, fBankAngle);
+
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(aDiff.getX());
+ const double fCos(fV);
+
+ aTemp.set(0, 0, fCos);
+ aTemp.set(2, 2, fCos);
+ aTemp.set(0, 2, fSin);
+ aTemp.set(2, 0, -fSin);
+
+ aTf *= aTemp;
+ }
+
+ if (fV != 0.0)
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(-aDiff.getY() / fV);
+ const double fCos(aDiff.getZ() / fV);
+
+ aTemp.set(1, 1, fCos);
+ aTemp.set(2, 2, fCos);
+ aTemp.set(2, 1, fSin);
+ aTemp.set(1, 2, -fSin);
+
+ aTf *= aTemp;
+ }
+
+ SetVUV(aTf * aPrj);
+}
+
+void Camera3D::SetFocalLength(double fLen)
+{
+ if (fLen < 5)
+ fLen = 5;
+ SetPRP(basegfx::B3DPoint(0.0, 0.0, fLen / 35.0 * aViewWin.W));
+ fFocalLength = fLen;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */