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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_SOURCE_INC_FRMSELIMPL_HXX
+#define INCLUDED_SVX_SOURCE_INC_FRMSELIMPL_HXX
+
+#include <vcl/virdev.hxx>
+#include <vcl/image.hxx>
+#include <svx/frmsel.hxx>
+#include <svx/framelink.hxx>
+#include <svx/framelinkarray.hxx>
+#include <editeng/borderline.hxx>
+
+namespace svx {
+
+namespace a11y {
+ class AccFrameSelector;
+ class AccFrameSelectorChild;
+}
+
+class FrameBorder
+{
+public:
+ explicit FrameBorder(FrameBorderType eType);
+ static double GetDefaultPatternScale() { return 0.05; }
+
+ FrameBorderType GetType() const
+ {
+ return meType;
+ }
+
+ bool IsEnabled() const
+ {
+ return mbEnabled;
+ }
+ void Enable(FrameSelFlags nFlags);
+
+ FrameBorderState GetState() const
+ {
+ return meState;
+ }
+ void SetState(FrameBorderState eState);
+
+ bool IsSelected() const { return mbSelected; }
+ void Select( bool bSelect ) { mbSelected = bSelect; }
+
+ const editeng::SvxBorderLine& GetCoreStyle() const { return maCoreStyle; }
+ void SetCoreStyle( const editeng::SvxBorderLine* pStyle );
+
+ void SetUIColorPrim( const Color& rColor ) {maUIStyle.SetColorPrim( rColor ); }
+ void SetUIColorSecn( const Color& rColor ) {maUIStyle.SetColorSecn( rColor ); }
+ const frame::Style& GetUIStyle() const { return maUIStyle; }
+
+ void ClearFocusArea() { maFocusArea.Clear(); }
+ void AddFocusPolygon( const tools::Polygon& rFocus );
+ void MergeFocusToPolyPolygon( tools::PolyPolygon& rPPoly ) const;
+
+ void ClearClickArea() { maClickArea.Clear(); }
+ void AddClickRect( const tools::Rectangle& rRect );
+ bool ContainsClickPoint( const Point& rPos ) const;
+ tools::Rectangle GetClickBoundRect() const;
+
+ void SetKeyboardNeighbors(FrameBorderType eLeft, FrameBorderType eRight,
+ FrameBorderType eTop, FrameBorderType eBottom);
+ FrameBorderType GetKeyboardNeighbor( sal_uInt16 nKeyCode ) const;
+
+private:
+ const FrameBorderType meType; /// Frame border type (position in control).
+ FrameBorderState meState; /// Frame border state (on/off/don't care).
+ editeng::SvxBorderLine maCoreStyle; /// Core style from application.
+ frame::Style maUIStyle; /// Internal style to draw lines.
+ FrameBorderType meKeyLeft; /// Left neighbor for keyboard control.
+ FrameBorderType meKeyRight; /// Right neighbor for keyboard control.
+ FrameBorderType meKeyTop; /// Upper neighbor for keyboard control.
+ FrameBorderType meKeyBottom; /// Lower neighbor for keyboard control.
+ tools::PolyPolygon maFocusArea; /// Focus drawing areas.
+ tools::PolyPolygon maClickArea; /// Mouse click areas.
+ bool mbEnabled : 1; /// true = Border enabled in control.
+ bool mbSelected : 1; /// true = Border selected in control.
+};
+
+
+typedef std::vector< FrameBorder* > FrameBorderPtrVec;
+
+struct FrameSelectorImpl
+{
+ FrameSelector& mrFrameSel; /// The control itself.
+ ScopedVclPtr<VirtualDevice> mpVirDev; /// For all buffered drawing operations.
+ std::vector<Image> maArrows; /// Arrows in current system colors.
+ Color maBackCol; /// Background color.
+ Color maArrowCol; /// Selection arrow color.
+ Color maMarkCol; /// Selection marker color.
+ Color maHCLineCol; /// High contrast line color.
+ Point maVirDevPos; /// Position of virtual device in the control.
+
+ FrameBorder maLeft; /// All data of left frame border.
+ FrameBorder maRight; /// All data of right frame border.
+ FrameBorder maTop; /// All data of top frame border.
+ FrameBorder maBottom; /// All data of bottom frame border.
+ FrameBorder maHor; /// All data of inner horizontal frame border.
+ FrameBorder maVer; /// All data of inner vertical frame border.
+ FrameBorder maTLBR; /// All data of top-left to bottom-right frame border.
+ FrameBorder maBLTR; /// All data of bottom-left to top-right frame border.
+ editeng::SvxBorderLine maCurrStyle; /// Current style and color for new borders.
+ frame::Array maArray; /// Frame link array to draw an array of frame borders.
+
+ FrameSelFlags mnFlags; /// Flags for enabled frame borders.
+ FrameBorderPtrVec maAllBorders; /// Pointers to all frame borders.
+ FrameBorderPtrVec maEnabBorders; /// Pointers to enables frame borders.
+ Link<LinkParamNone*,void> maSelectHdl; /// Selection handler.
+
+ tools::Long mnCtrlSize; /// Size of the control (always square).
+ tools::Long mnArrowSize; /// Size of an arrow image.
+ tools::Long mnLine1; /// Middle of left/top frame borders.
+ tools::Long mnLine2; /// Middle of inner frame borders.
+ tools::Long mnLine3; /// Middle of right/bottom frame borders.
+ tools::Long mnFocusOffs; /// Offset from frame border middle to draw focus.
+
+ bool mbHor; /// true = Inner horizontal frame border enabled.
+ bool mbVer; /// true = Inner vertical frame border enabled.
+ bool mbTLBR; /// true = Top-left to bottom-right frame border enabled.
+ bool mbBLTR; /// true = Bottom-left to top-right frame border enabled.
+ bool mbFullRepaint; /// Used for repainting (false = only copy virtual device).
+ bool mbAutoSelect; /// true = Auto select a frame border, if focus reaches control.
+ bool mbHCMode; /// true = High contrast mode.
+
+ std::vector<rtl::Reference<a11y::AccFrameSelectorChild>>
+ maChildVec; /// Pointers to accessibility objects for frame borders.
+ explicit FrameSelectorImpl( FrameSelector& rFrameSel );
+ ~FrameSelectorImpl();
+
+ // initialization
+ /** Initializes the control, enables/disables frame borders according to flags. */
+ void Initialize( FrameSelFlags nFlags );
+
+ /** Fills all color members from current style settings. */
+ void InitColors();
+ /** Creates the image list with selection arrows regarding current style settings. */
+ void InitArrowImageList();
+ /** Initializes global coordinates. */
+ void InitGlobalGeometry();
+ /** Initializes coordinates of all frame borders. */
+ void InitBorderGeometry();
+ /** Draws the entire control into the internal virtual device. */
+ void InitVirtualDevice();
+ /** call this to recalculate based on parent size */
+ void sizeChanged();
+
+ // frame border access
+ /** Returns the object representing the specified frame border. */
+ const FrameBorder& GetBorder( FrameBorderType eBorder ) const;
+ /** Returns the object representing the specified frame border (write access). */
+ FrameBorder& GetBorderAccess( FrameBorderType eBorder );
+
+ // drawing
+ /** Draws the background of the entire control (the gray areas between borders). */
+ void DrawBackground();
+
+ /** Draws selection arrows for the specified frame border. */
+ void DrawArrows( const FrameBorder& rBorder );
+
+ /** Returns the color that has to be used to draw a frame border. */
+ Color GetDrawLineColor( const Color& rColor ) const;
+ /** Draws all frame borders. */
+ void DrawAllFrameBorders();
+
+ /** Draws all contents of the control. */
+ void DrawVirtualDevice();
+ /** Copies contents of the virtual device to the control. */
+ void CopyVirDevToControl(vcl::RenderContext& rRenderContext);
+
+ /** Draws tracking rectangles for all selected frame borders. */
+ void DrawAllTrackingRects(vcl::RenderContext& rRenderContext);
+
+ /** Converts a mouse position to the virtual device position. */
+ Point GetDevPosFromMousePos( const Point& rMousePos ) const;
+
+ /** Invalidates the control.
+ @param bFullRepaint true = Full repaint; false = update selection only. */
+ void DoInvalidate( bool bFullRepaint );
+
+ // frame border state and style
+ /** Sets the state of the specified frame border. */
+ void SetBorderState( FrameBorder& rBorder, FrameBorderState eState );
+ /** Sets the core style of the specified frame border, or hides the frame border, if pStyle is 0. */
+ void SetBorderCoreStyle( FrameBorder& rBorder, const editeng::SvxBorderLine* pStyle );
+
+ /** Changes the state of a frame border after a control event (mouse/keyboard). */
+ void ToggleBorderState( FrameBorder& rBorder );
+
+ // frame border selection
+ /** Selects a frame border and schedules redraw. */
+ void SelectBorder( FrameBorder& rBorder, bool bSelect );
+ /** Grabs focus without auto-selection of a frame border, if no border selected. */
+ void SilentGrabFocus();
+
+ /** Returns true, if all selected frame borders are equal (or if nothing is selected). */
+ bool SelectedBordersEqual() const;
+};
+
+
+/** Dummy predicate for frame border iterators to use all borders in a container. */
+struct FrameBorderDummy_Pred
+{
+ bool operator()( const FrameBorder* ) const { return true; }
+};
+
+/** Predicate for frame border iterators to use only visible borders in a container. */
+struct FrameBorderVisible_Pred
+{
+ bool operator()( const FrameBorder* pBorder ) const { return pBorder->GetState() == FrameBorderState::Show; }
+};
+
+/** Predicate for frame border iterators to use only selected borders in a container. */
+struct FrameBorderSelected_Pred
+{
+ bool operator()( const FrameBorder* pBorder ) const { return pBorder->IsSelected(); }
+};
+
+/** Template class for all types of frame border iterators. */
+template< typename Cont, typename Iter, typename Pred >
+class FrameBorderIterBase
+{
+public:
+ typedef Cont container_type;
+ typedef Iter iterator_type;
+ typedef typename Cont::value_type value_type;
+ typedef FrameBorderIterBase<Cont, Iter, Pred> this_type;
+
+ explicit FrameBorderIterBase( container_type& rCont );
+ bool Is() const { return maIt != maEnd; }
+ this_type& operator++();
+ value_type operator*() const { return *maIt; }
+
+private:
+ iterator_type maIt;
+ iterator_type maEnd;
+ Pred maPred;
+};
+
+/** Iterator for constant svx::FrameBorder containers, iterates over all borders. */
+typedef FrameBorderIterBase< const FrameBorderPtrVec, FrameBorderPtrVec::const_iterator, FrameBorderDummy_Pred >
+ FrameBorderCIter;
+
+/** Iterator for mutable svx::FrameBorder containers, iterates over all borders. */
+typedef FrameBorderIterBase< FrameBorderPtrVec, FrameBorderPtrVec::iterator, FrameBorderDummy_Pred >
+ FrameBorderIter;
+
+/** Iterator for constant svx::FrameBorder containers, iterates over visible borders. */
+typedef FrameBorderIterBase< const FrameBorderPtrVec, FrameBorderPtrVec::const_iterator, FrameBorderVisible_Pred >
+ VisFrameBorderCIter;
+
+/** Iterator for mutable svx::FrameBorder containers, iterates over visible borders. */
+typedef FrameBorderIterBase< FrameBorderPtrVec, FrameBorderPtrVec::iterator, FrameBorderVisible_Pred >
+ VisFrameBorderIter;
+
+/** Iterator for constant svx::FrameBorder containers, iterates over selected borders. */
+typedef FrameBorderIterBase< const FrameBorderPtrVec, FrameBorderPtrVec::const_iterator, FrameBorderSelected_Pred >
+ SelFrameBorderCIter;
+
+/** Iterator for mutable svx::FrameBorder containers, iterates over selected borders. */
+typedef FrameBorderIterBase< FrameBorderPtrVec, FrameBorderPtrVec::iterator, FrameBorderSelected_Pred >
+ SelFrameBorderIter;
+
+}
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */