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diff --git a/svx/source/sdr/contact/viewcontactofe3dsphere.cxx b/svx/source/sdr/contact/viewcontactofe3dsphere.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include <sdr/contact/viewcontactofe3dsphere.hxx>
+#include <svx/sphere3d.hxx>
+#include <drawinglayer/primitive3d/sdrsphereprimitive3d.hxx>
+#include <sdr/primitive2d/sdrattributecreator.hxx>
+#include <sdr/primitive3d/sdrattributecreator3d.hxx>
+
+
+namespace sdr::contact
+{
+ ViewContactOfE3dSphere::ViewContactOfE3dSphere(E3dSphereObj& rSphere)
+ : ViewContactOfE3d(rSphere)
+ {
+ }
+
+ ViewContactOfE3dSphere::~ViewContactOfE3dSphere()
+ {
+ }
+
+ drawinglayer::primitive3d::Primitive3DContainer ViewContactOfE3dSphere::createViewIndependentPrimitive3DContainer() const
+ {
+ drawinglayer::primitive3d::Primitive3DContainer xRetval;
+ const SfxItemSet& rItemSet = GetE3dSphereObj().GetMergedItemSet();
+ const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute(
+ drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false));
+
+ // get sphere center and size for geometry
+ const basegfx::B3DPoint aSpherePosition(GetE3dSphereObj().Center());
+ const basegfx::B3DVector aSphereSize(GetE3dSphereObj().Size());
+ basegfx::B3DHomMatrix aWorldTransform;
+
+ aWorldTransform.translate(-0.5, -0.5, -0.5);
+ aWorldTransform.scale(aSphereSize.getX(), aSphereSize.getY(), aSphereSize.getZ());
+ aWorldTransform.translate(aSpherePosition.getX(), aSpherePosition.getY(), aSpherePosition.getZ());
+
+ // get 3D Object Attributes
+ drawinglayer::attribute::Sdr3DObjectAttribute aSdr3DObjectAttribute(drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet));
+
+ // get segment count
+ const sal_uInt32 nHorizontalSegments(GetE3dSphereObj().GetHorizontalSegments());
+ const sal_uInt32 nVerticalSegments(GetE3dSphereObj().GetVerticalSegments());
+
+ // calculate texture size, use radii for (2 * PI * r) to get a perfect
+ // mapping on the sphere
+ const basegfx::B2DVector aTextureSize(
+ M_PI * ((aSphereSize.getX() + aSphereSize.getZ()) / 2.0), // PI * d
+ M_PI_2 * aSphereSize.getY()); // half outline, (PI * d)/2 -> PI/2 * d
+
+ // create primitive and add
+ const drawinglayer::primitive3d::Primitive3DReference xReference(
+ new drawinglayer::primitive3d::SdrSpherePrimitive3D(
+ aWorldTransform, aTextureSize, aAttribute, aSdr3DObjectAttribute,
+ nHorizontalSegments, nVerticalSegments));
+ xRetval = { xReference };
+
+ return xRetval;
+ }
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */