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-rw-r--r-- | svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx | 1777 |
1 files changed, 1777 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx new file mode 100644 index 000000000..5ca5a32d2 --- /dev/null +++ b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx @@ -0,0 +1,1777 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <sdr/contact/viewobjectcontactofunocontrol.hxx> +#include <sdr/contact/viewcontactofunocontrol.hxx> +#include <svx/sdr/contact/displayinfo.hxx> +#include <svx/sdr/contact/objectcontactofpageview.hxx> +#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> +#include <svx/svdouno.hxx> +#include <svx/svdpagv.hxx> +#include <svx/svdview.hxx> +#include <svx/sdrpagewindow.hxx> + +#include <com/sun/star/awt/XControl.hpp> +#include <com/sun/star/awt/XControlModel.hpp> +#include <com/sun/star/awt/XControlContainer.hpp> +#include <com/sun/star/awt/XWindow2.hpp> +#include <com/sun/star/awt/PosSize.hpp> +#include <com/sun/star/awt/XView.hpp> +#include <com/sun/star/beans/XPropertySet.hpp> +#include <com/sun/star/lang/XComponent.hpp> +#include <com/sun/star/awt/InvalidateStyle.hpp> +#include <com/sun/star/util/XModeChangeListener.hpp> +#include <com/sun/star/util/XModeChangeBroadcaster.hpp> +#include <com/sun/star/uno/XComponentContext.hpp> +#include <com/sun/star/container/XContainerListener.hpp> +#include <com/sun/star/container/XContainer.hpp> + +#include <vcl/canvastools.hxx> +#include <vcl/svapp.hxx> +#include <vcl/window.hxx> +#include <comphelper/processfactory.hxx> +#include <comphelper/scopeguard.hxx> +#include <cppuhelper/implbase.hxx> +#include <toolkit/helper/vclunohelper.hxx> +#include <tools/diagnose_ex.h> +#include <tools/debug.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <drawinglayer/primitive2d/controlprimitive2d.hxx> + +/* + +Form controls (more precise: UNO Controls) in the drawing layer are ... prone to breakage, since they have some +specialities which the drawing layer currently doesn't capture too well. In particular, having a living VCL +window as child of the document window, and coupling this Window to a drawing layer object, makes things +difficult sometimes. + +Below is a list of issues which existed in the past. Whenever you change code here, you're encouraged to +verify those issues are still fixed. (Whenever you have some additional time, you're encouraged to write +an automatic test for one or more of those issues for which this is possible :) + +https://bz.apache.org/ooo/show_bug.cgi?id=105992 +zooming documents containing (alive) form controls improperly positions the controls + +https://bz.apache.org/ooo/show_bug.cgi?id=104362 +crash when copy a control + +https://bz.apache.org/ooo/show_bug.cgi?id=104544 +Gridcontrol duplicated after design view on/off + +https://bz.apache.org/ooo/show_bug.cgi?id=102089 +print preview shows control elements with property printable=false + +https://bz.apache.org/ooo/show_bug.cgi?id=102090 +problem with setVisible on TextControl + +https://bz.apache.org/ooo/show_bug.cgi?id=103138 +loop when insert a control in draw + +https://bz.apache.org/ooo/show_bug.cgi?id=101398 +initially-displaying a document with many controls is very slow + +https://bz.apache.org/ooo/show_bug.cgi?id=72429 +repaint error in form wizard in bugdoc database + +https://bz.apache.org/ooo/show_bug.cgi?id=72694 +form control artifacts when scrolling a text fast + +*/ + + +namespace sdr::contact { + + + using namespace ::com::sun::star::awt::InvalidateStyle; + using ::com::sun::star::uno::Reference; + using ::com::sun::star::uno::XInterface; + using ::com::sun::star::uno::UNO_QUERY; + using ::com::sun::star::uno::UNO_QUERY_THROW; + using ::com::sun::star::uno::Exception; + using ::com::sun::star::uno::RuntimeException; + using ::com::sun::star::awt::XControl; + using ::com::sun::star::awt::XControlModel; + using ::com::sun::star::awt::XControlContainer; + using ::com::sun::star::awt::XWindow2; + using ::com::sun::star::awt::XWindowListener; + using ::com::sun::star::awt::PosSize::POSSIZE; + using ::com::sun::star::awt::XView; + using ::com::sun::star::awt::WindowEvent; + using ::com::sun::star::beans::XPropertySet; + using ::com::sun::star::lang::XComponent; + using ::com::sun::star::awt::XWindowPeer; + using ::com::sun::star::beans::XPropertyChangeListener; + using ::com::sun::star::util::XModeChangeListener; + using ::com::sun::star::util::XModeChangeBroadcaster; + using ::com::sun::star::util::ModeChangeEvent; + using ::com::sun::star::lang::EventObject; + using ::com::sun::star::beans::PropertyChangeEvent; + using ::com::sun::star::container::XContainerListener; + using ::com::sun::star::container::XContainer; + using ::com::sun::star::container::ContainerEvent; + using ::com::sun::star::uno::Any; + + namespace { + + class ControlHolder + { + private: + Reference< XControl > m_xControl; + Reference< XWindow2 > m_xControlWindow; + Reference< XView > m_xControlView; + + public: + ControlHolder() + { + } + + explicit ControlHolder( const Reference< XControl >& _rxControl ) + { + *this = _rxControl; + } + + ControlHolder& operator=( const Reference< XControl >& _rxControl ) + { + clear(); + + m_xControl = _rxControl; + if ( m_xControl.is() ) + { + m_xControlWindow.set( m_xControl, UNO_QUERY ); + m_xControlView.set( m_xControl, UNO_QUERY ); + if ( !m_xControlWindow.is() || !m_xControlView.is() ) + { + OSL_FAIL( "ControlHolder::operator=: invalid XControl, missing required interfaces!" ); + clear(); + } + } + + return *this; + } + + public: + bool is() const { return m_xControl.is() && m_xControlWindow.is() && m_xControlView.is(); } + void clear() { m_xControl.clear(); m_xControlWindow.clear(); m_xControlView.clear(); } + + // delegators for the methods of the UNO interfaces + // Note all those will crash if called for a NULL object. + bool isDesignMode() const { return m_xControl->isDesignMode(); } + void setDesignMode( const bool _bDesign ) const { m_xControl->setDesignMode( _bDesign ); } + bool isVisible() const { return m_xControlWindow->isVisible(); } + void setVisible( const bool _bVisible ) const { m_xControlWindow->setVisible( _bVisible ); } + Reference< XControlModel > + getModel() const { return m_xControl->getModel(); } + void setModel( const Reference< XControlModel >& _m ) const { m_xControl->setModel( _m ); } + + void addWindowListener( const Reference< XWindowListener >& _l ) const { m_xControlWindow->addWindowListener( _l ); } + void removeWindowListener( const Reference< XWindowListener >& _l ) const { m_xControlWindow->removeWindowListener( _l ); } + void setPosSize( const tools::Rectangle& _rPosSize ) const; + tools::Rectangle + getPosSize() const; + void setZoom( const ::basegfx::B2DVector& _rScale ) const; + ::basegfx::B2DVector + getZoom() const; + + void invalidate() const; + + public: + const Reference< XControl >& getControl() const { return m_xControl; } + }; + + bool operator==( const ControlHolder& _rControl, const Reference< XInterface >& _rxCompare ) + { + return _rControl.getControl() == _rxCompare; + } + + bool operator==( const ControlHolder& _rControl, const Any& _rxCompare ) + { + return _rControl == Reference< XInterface >( _rxCompare, UNO_QUERY ); + } + + } + + void ControlHolder::setPosSize( const tools::Rectangle& _rPosSize ) const + { + // no check whether we're valid, this is the responsibility of the caller + + // don't call setPosSize when pos/size did not change #i104181# + ::tools::Rectangle aCurrentRect( getPosSize() ); + if ( aCurrentRect != _rPosSize ) + { + m_xControlWindow->setPosSize( + _rPosSize.Left(), _rPosSize.Top(), _rPosSize.GetWidth(), _rPosSize.GetHeight(), + POSSIZE + ); + } + } + + + ::tools::Rectangle ControlHolder::getPosSize() const + { + // no check whether we're valid, this is the responsibility of the caller + return VCLUnoHelper::ConvertToVCLRect( m_xControlWindow->getPosSize() ); + } + + + void ControlHolder::setZoom( const ::basegfx::B2DVector& _rScale ) const + { + // no check whether we're valid, this is the responsibility of the caller + m_xControlView->setZoom( static_cast<float>(_rScale.getX()), static_cast<float>(_rScale.getY()) ); + } + + + void ControlHolder::invalidate() const + { + Reference< XWindowPeer > xPeer( m_xControl->getPeer() ); + if ( xPeer.is() ) + { + VclPtr<vcl::Window> pWindow = VCLUnoHelper::GetWindow( xPeer ); + OSL_ENSURE( pWindow, "ControlHolder::invalidate: no implementation access!" ); + if ( pWindow ) + pWindow->Invalidate(); + } + } + + + ::basegfx::B2DVector ControlHolder::getZoom() const + { + // no check whether we're valid, this is the responsibility of the caller + + // Argh. Why does XView have a setZoom only, but not a getZoom? + VclPtr<vcl::Window> pWindow = VCLUnoHelper::GetWindow( m_xControl->getPeer() ); + OSL_ENSURE( pWindow, "ControlHolder::getZoom: no implementation access!" ); + + ::basegfx::B2DVector aZoom( 1, 1 ); + if ( pWindow ) + { + const Fraction& rZoom( pWindow->GetZoom() ); + aZoom.setX( static_cast<double>(rZoom) ); + aZoom.setY( static_cast<double>(rZoom) ); + } + return aZoom; + } + + namespace UnoControlContactHelper { + + /** positions a control, and sets its zoom mode, using a given transformation and output device + */ + static void adjustControlGeometry_throw( const ControlHolder& _rControl, const tools::Rectangle& _rLogicBoundingRect, + const basegfx::B2DHomMatrix& _rViewTransformation, const ::basegfx::B2DHomMatrix& _rZoomLevelNormalization ) + { + OSL_PRECOND( _rControl.is(), "UnoControlContactHelper::adjustControlGeometry_throw: illegal control!" ); + if ( !_rControl.is() ) + return; + + #if OSL_DEBUG_LEVEL > 0 + ::basegfx::B2DTuple aViewScale, aViewTranslate; + double nViewRotate(0), nViewShearX(0); + _rViewTransformation.decompose( aViewScale, aViewTranslate, nViewRotate, nViewShearX ); + + ::basegfx::B2DTuple aZoomScale, aZoomTranslate; + double nZoomRotate(0), nZoomShearX(0); + _rZoomLevelNormalization.decompose( aZoomScale, aZoomTranslate, nZoomRotate, nZoomShearX ); + #endif + + // transform the logic bound rect, using the view transformation, to pixel coordinates + ::basegfx::B2DPoint aTopLeft( _rLogicBoundingRect.Left(), _rLogicBoundingRect.Top() ); + aTopLeft *= _rViewTransformation; + ::basegfx::B2DPoint aBottomRight( _rLogicBoundingRect.Right(), _rLogicBoundingRect.Bottom() ); + aBottomRight *= _rViewTransformation; + + const tools::Rectangle aPaintRectPixel(static_cast<tools::Long>(std::round(aTopLeft.getX())), + static_cast<tools::Long>(std::round(aTopLeft.getY())), + static_cast<tools::Long>(std::round(aBottomRight.getX())), + static_cast<tools::Long>(std::round(aBottomRight.getY()))); + _rControl.setPosSize( aPaintRectPixel ); + + // determine the scale from the current view transformation, and the normalization matrix + ::basegfx::B2DHomMatrix aObtainResolutionDependentScale( _rViewTransformation * _rZoomLevelNormalization ); + ::basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + aObtainResolutionDependentScale.decompose( aScale, aTranslate, fRotate, fShearX ); + _rControl.setZoom( aScale ); + } + + /** disposes the given control + */ + static void disposeAndClearControl_nothrow( ControlHolder& _rControl ) + { + try + { + Reference< XComponent > xControlComp = _rControl.getControl(); + if ( xControlComp.is() ) + xControlComp->dispose(); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + _rControl.clear(); + } + + } + + namespace { + + /** interface encapsulating access to an SdrPageView, stripped down to the methods we really need + */ + class IPageViewAccess + { + public: + /** determines whether the view is currently in design mode + */ + virtual bool isDesignMode() const = 0; + + /** retrieves the control container for a given output device + */ + virtual Reference< XControlContainer > + getControlContainer( const OutputDevice& _rDevice ) const = 0; + + /** determines whether a given layer is visible + */ + virtual bool isLayerVisible( SdrLayerID _nLayerID ) const = 0; + + protected: + ~IPageViewAccess() {} + }; + + /** is a ->IPageViewAccess implementation based on a real ->SdrPageView instance + */ + class SdrPageViewAccess : public IPageViewAccess + { + const SdrPageView& m_rPageView; + public: + explicit SdrPageViewAccess( const SdrPageView& _rPageView ) : m_rPageView( _rPageView ) { } + + virtual ~SdrPageViewAccess() {} + + virtual bool isDesignMode() const override; + virtual Reference< XControlContainer > + getControlContainer( const OutputDevice& _rDevice ) const override; + virtual bool isLayerVisible( SdrLayerID _nLayerID ) const override; + }; + + } + + bool SdrPageViewAccess::isDesignMode() const + { + return m_rPageView.GetView().IsDesignMode(); + } + + + Reference< XControlContainer > SdrPageViewAccess::getControlContainer( const OutputDevice& _rDevice ) const + { + Reference< XControlContainer > xControlContainer = m_rPageView.GetControlContainer( _rDevice ); + DBG_ASSERT( xControlContainer.is() || nullptr == m_rPageView.FindPageWindow( _rDevice ), + "SdrPageViewAccess::getControlContainer: the output device is known, but there is no control container for it?" ); + return xControlContainer; + } + + + bool SdrPageViewAccess::isLayerVisible( SdrLayerID _nLayerID ) const + { + return m_rPageView.GetVisibleLayers().IsSet( _nLayerID ); + } + + namespace { + + /** is a ->IPageViewAccess implementation which can be used to create an invisible control for + an arbitrary window + */ + class InvisibleControlViewAccess : public IPageViewAccess + { + private: + Reference< XControlContainer >& m_rControlContainer; + public: + explicit InvisibleControlViewAccess( Reference< XControlContainer >& _inout_ControlContainer ) + :m_rControlContainer( _inout_ControlContainer ) + { + } + + virtual ~InvisibleControlViewAccess() {} + + virtual bool isDesignMode() const override; + virtual Reference< XControlContainer > + getControlContainer( const OutputDevice& _rDevice ) const override; + virtual bool isLayerVisible( SdrLayerID _nLayerID ) const override; + }; + + } + + bool InvisibleControlViewAccess::isDesignMode() const + { + return true; + } + + + Reference< XControlContainer > InvisibleControlViewAccess::getControlContainer( const OutputDevice& _rDevice ) const + { + if ( !m_rControlContainer.is() ) + { + const vcl::Window* pWindow = _rDevice.GetOwnerWindow(); + OSL_ENSURE( pWindow, "InvisibleControlViewAccess::getControlContainer: expected to be called for a window only!" ); + if ( pWindow ) + m_rControlContainer = VCLUnoHelper::CreateControlContainer( const_cast< vcl::Window* >( pWindow ) ); + } + return m_rControlContainer; + } + + + bool InvisibleControlViewAccess::isLayerVisible( SdrLayerID /*_nLayerID*/ ) const + { + return false; + } + + namespace { + + //= DummyPageViewAccess + + /** is a ->IPageViewAccess implementation which can be used to create a control for an arbitrary + non-Window device + + The implementation will report the "PageView" as being in design mode, all layers to be visible, + and will not return any ControlContainer, so all control container related features (notifications etc) + are not available. + */ + class DummyPageViewAccess : public IPageViewAccess + { + public: + DummyPageViewAccess() + { + } + + virtual ~DummyPageViewAccess() {} + + virtual bool isDesignMode() const override; + virtual Reference< XControlContainer > + getControlContainer( const OutputDevice& _rDevice ) const override; + virtual bool isLayerVisible( SdrLayerID _nLayerID ) const override; + }; + + } + + bool DummyPageViewAccess::isDesignMode() const + { + return true; + } + + + Reference< XControlContainer > DummyPageViewAccess::getControlContainer( const OutputDevice& /*_rDevice*/ ) const + { + return nullptr; + } + + + bool DummyPageViewAccess::isLayerVisible( SdrLayerID /*_nLayerID*/ ) const + { + return true; + } + + + //= ViewObjectContactOfUnoControl_Impl + + typedef ::cppu::WeakImplHelper < XWindowListener + , XPropertyChangeListener + , XContainerListener + , XModeChangeListener + > ViewObjectContactOfUnoControl_Impl_Base; + + class ViewObjectContactOfUnoControl_Impl: + public ViewObjectContactOfUnoControl_Impl_Base + { + private: + // tdf#41935 note that access to members is protected with SolarMutex; + // the class previously had its own mutex but that is prone to deadlock + + /// the instance whose IMPL we are + ViewObjectContactOfUnoControl* m_pAntiImpl; + + /// are we currently inside impl_ensureControl_nothrow? + bool m_bCreatingControl; + + /// the control we're responsible for + ControlHolder m_aControl; + + /// the ControlContainer where we inserted our control + Reference< XContainer > m_xContainer; + + /// the output device for which the control was created + VclPtr<OutputDevice> m_pOutputDeviceForWindow; + + /// flag indicating whether the control is currently visible + bool m_bControlIsVisible; + + /// are we currently listening at a design mode control? + bool m_bIsDesignModeListening; + + enum ViewControlMode + { + eDesign, + eAlive, + eUnknown + }; + /// is the control currently in design mode? + mutable ViewControlMode m_eControlDesignMode; + + ::basegfx::B2DHomMatrix m_aZoomLevelNormalization; + + public: + explicit ViewObjectContactOfUnoControl_Impl( ViewObjectContactOfUnoControl* _pAntiImpl ); + ViewObjectContactOfUnoControl_Impl(const ViewObjectContactOfUnoControl_Impl&) = delete; + ViewObjectContactOfUnoControl_Impl& operator=(const ViewObjectContactOfUnoControl_Impl&) = delete; + + /** disposes the instance, which is nonfunctional afterwards + */ + void dispose(); + + /** determines whether the instance is disposed + */ + bool isDisposed() const { return impl_isDisposed_nofail(); } + + /** returns the SdrUnoObject associated with the ViewContact + + @precond + We're not disposed. + */ + SdrUnoObj* getUnoObject() const; + + /** ensures that we have an ->XControl + + Must only be called if a control is needed when no DisplayInfo is present, yet. + + For creating a control, an ->OutputDevice is needed, and an ->SdrPageView. Both will be obtained + from a ->ObjectContactOfPageView. So, if our (anti-impl's) object contact is not a ->ObjectContactOfPageView, + this method fill fail. + + Failure of this method will be reported via an assertion in a non-product version. + */ + void ensureControl( const basegfx::B2DHomMatrix* _pInitialViewTransformationOrNULL ); + + /** returns our XControl, if it already has been created + + If you want to ensure that the control exists before accessing it, use ->ensureControl + */ + const ControlHolder& + getExistentControl() const { return m_aControl; } + + bool + hasControl() const { return m_aControl.is(); } + + /** positions our XControl according to the geometry settings in the SdrUnoObj, modified by the given + transformation, and sets proper zoom settings according to our device + + @precond + ->m_pOutputDeviceForWindow and ->m_aControl are not <NULL/> + */ + void positionAndZoomControl( const basegfx::B2DHomMatrix& _rViewTransformation ) const; + + /** determines whether or not our control is printable + + Effectively, this method returns the value of the "Printable" property + of the control's model. If we have no control, <FALSE/> is returned. + */ + bool isPrintableControl() const; + + /** sets the design mode on the control, or at least remembers the flag for the + time the control is created + */ + void setControlDesignMode( bool _bDesignMode ) const; + + /** determines whether our control is currently visible + @nofail + */ + bool isControlVisible() const { return m_bControlIsVisible; } + + /// creates an XControl for the given device and SdrUnoObj + static bool + createControlForDevice( + IPageViewAccess const & _rPageView, + const OutputDevice& _rDevice, + const SdrUnoObj& _rUnoObject, + const basegfx::B2DHomMatrix& _rInitialViewTransformation, + const basegfx::B2DHomMatrix& _rInitialZoomNormalization, + ControlHolder& _out_rControl + ); + + const ViewContactOfUnoControl& + getViewContact() const + { + ENSURE_OR_THROW( !impl_isDisposed_nofail(), "already disposed" ); + return static_cast< const ViewContactOfUnoControl& >( m_pAntiImpl->GetViewContact() ); + } + + protected: + virtual ~ViewObjectContactOfUnoControl_Impl() override; + + // XEventListener + virtual void SAL_CALL disposing( const EventObject& Source ) override; + + // XWindowListener + virtual void SAL_CALL windowResized( const WindowEvent& e ) override; + virtual void SAL_CALL windowMoved( const WindowEvent& e ) override; + virtual void SAL_CALL windowShown( const EventObject& e ) override; + virtual void SAL_CALL windowHidden( const EventObject& e ) override; + + // XPropertyChangeListener + virtual void SAL_CALL propertyChange( const PropertyChangeEvent& evt ) override; + + // XModeChangeListener + virtual void SAL_CALL modeChanged( const ModeChangeEvent& _rSource ) override; + + // XContainerListener + virtual void SAL_CALL elementInserted( const css::container::ContainerEvent& Event ) override; + virtual void SAL_CALL elementRemoved( const css::container::ContainerEvent& Event ) override; + virtual void SAL_CALL elementReplaced( const css::container::ContainerEvent& Event ) override; + + private: + /** retrieves the SdrPageView which our associated SdrPageViewWindow belongs to + + @param out_rpPageView + a reference to a pointer holding, upon return, the desired SdrPageView + + @return + <TRUE/> if and only if a ->SdrPageView could be obtained + + @precond + We really belong to an SdrPageViewWindow. Perhaps (I'm not sure ATM :) + there are instance for which this might not be true, but those instances + should never have a need to call this method. + + @precond + We're not disposed. + + @postcond + The method expects success, if it returns with <FALSE/>, this will have been + asserted. + + @nothrow + */ + bool impl_getPageView_nothrow( SdrPageView*& _out_rpPageView ); + + /** adjusts the control visibility so it respects its layer's visibility + + @precond + ->m_aControl is not <NULL/> + + @precond + We're not disposed. + + @precond + We really belong to an SdrPageViewWindow. There are instance for which this + might not be true, but those instances should never have a need to call + this method. + */ + void impl_adjustControlVisibilityToLayerVisibility_throw(); + + /** adjusts the control visibility so it respects its layer's visibility + + The control must never be visible if it's in design mode. + In alive mode, it must be visibility if and only it's on a visible layer. + + @param _rxControl + the control whose visibility is to be adjusted + + @param _rPageView + provides access to the attributes of the SdrPageView which the control finally belongs to + + @param _rUnoObject + our SdrUnoObj + + @param _bIsCurrentlyVisible + determines whether the control is currently visible. Note that this is only a shortcut for + querying _rxControl for the XWindow2 interface, and calling isVisible at this interface. + This shortcut has been chosen since the caller usually already has this information. + If _bForce is <TRUE/>, _bIsCurrentlyVisible is ignored. + + @param _bForce + set to <TRUE/> if you want to force a ->XWindow::setVisible call, + no matter if the control visibility is already correct + + @precond + We're not disposed. + */ + static void impl_adjustControlVisibilityToLayerVisibility_throw( const ControlHolder& _rxControl, const SdrUnoObj& _rUnoObject, + IPageViewAccess const & _rPageView, bool _bIsCurrentlyVisible, bool _bForce ); + + /** starts or stops listening at various aspects of our control + + @precond + ->m_aControl is not <NULL/> + */ + void impl_switchControlListening_nothrow( bool _bStart ); + + /** starts or stops listening at our control container + + @precond + ->m_xContainer is not <NULL/> + */ + void impl_switchContainerListening_nothrow( bool _bStart ); + + /** starts or stops listening at the control for design-mode relevant facets + */ + void impl_switchDesignModeListening_nothrow( bool _bStart ); + + /** starts or stops listening for all properties at our control + + @param _bStart + determines whether to start or to stop listening + + @precond + ->m_aControl is not <NULL/> + */ + void impl_switchPropertyListening_nothrow( bool _bStart ); + + /** disposes the instance + @param _bAlsoDisposeControl + determines whether the XControl should be disposed, too + */ + void impl_dispose_nothrow( bool _bAlsoDisposeControl ); + + /** determines whether the instance is disposed + @nofail + */ + bool impl_isDisposed_nofail() const { return m_pAntiImpl == nullptr; } + + /** determines whether the control currently is in design mode + + @precond + The design mode must already be known. It is known when we first had access to + an SdrPageView (which carries this flag), or somebody explicitly set it from + outside. + */ + bool impl_isControlDesignMode_nothrow() const + { + DBG_ASSERT( m_eControlDesignMode != eUnknown, "ViewObjectContactOfUnoControl_Impl::impl_isControlDesignMode_nothrow: mode is still unknown!" ); + return m_eControlDesignMode == eDesign; + } + + /** ensures that we have a control for the given PageView/OutputDevice + */ + bool impl_ensureControl_nothrow( + IPageViewAccess const & _rPageView, + const OutputDevice& _rDevice, + const basegfx::B2DHomMatrix& _rInitialViewTransformation + ); + + const OutputDevice& impl_getOutputDevice_throw() const; + }; + + namespace { + + class LazyControlCreationPrimitive2D : public ::drawinglayer::primitive2d::BufferedDecompositionPrimitive2D + { + private: + typedef ::drawinglayer::primitive2d::BufferedDecompositionPrimitive2D BufferedDecompositionPrimitive2D; + + protected: + virtual void + get2DDecomposition( + ::drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor, + const ::drawinglayer::geometry::ViewInformation2D& rViewInformation + ) const override; + + virtual void create2DDecomposition( + ::drawinglayer::primitive2d::Primitive2DContainer& rContainer, + const ::drawinglayer::geometry::ViewInformation2D& rViewInformation + ) const override; + + virtual ::basegfx::B2DRange + getB2DRange( + const ::drawinglayer::geometry::ViewInformation2D& rViewInformation + ) const override; + + public: + explicit LazyControlCreationPrimitive2D( const ::rtl::Reference< ViewObjectContactOfUnoControl_Impl >& _pVOCImpl ) + :m_pVOCImpl( _pVOCImpl ) + { + ENSURE_OR_THROW( m_pVOCImpl.is(), "Illegal argument." ); + getTransformation( m_pVOCImpl->getViewContact(), m_aTransformation ); + } + + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + // declare unique ID for this primitive class + virtual sal_uInt32 getPrimitive2DID() const override; + + static void getTransformation( const ViewContactOfUnoControl& _rVOC, ::basegfx::B2DHomMatrix& _out_Transformation ); + + private: + void impl_positionAndZoomControl( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const + { + if ( !_rViewInformation.getViewport().isEmpty() ) + m_pVOCImpl->positionAndZoomControl( _rViewInformation.getObjectToViewTransformation() ); + } + + private: + ::rtl::Reference< ViewObjectContactOfUnoControl_Impl > m_pVOCImpl; + /** The geometry is part of the identity of a primitive, so we cannot calculate it on demand + (since the data the calculation is based on might have changed then), but need to calc + it at construction time, and remember it. + */ + ::basegfx::B2DHomMatrix m_aTransformation; + }; + + } + + ViewObjectContactOfUnoControl_Impl::ViewObjectContactOfUnoControl_Impl( ViewObjectContactOfUnoControl* _pAntiImpl ) + :m_pAntiImpl( _pAntiImpl ) + ,m_bCreatingControl( false ) + ,m_pOutputDeviceForWindow( nullptr ) + ,m_bControlIsVisible( false ) + ,m_bIsDesignModeListening( false ) + ,m_eControlDesignMode( eUnknown ) + { + DBG_ASSERT( m_pAntiImpl, "ViewObjectContactOfUnoControl_Impl::ViewObjectContactOfUnoControl_Impl: invalid AntiImpl!" ); + + const OutputDevice& rPageViewDevice( impl_getOutputDevice_throw() ); + m_aZoomLevelNormalization = rPageViewDevice.GetInverseViewTransformation(); + + #if OSL_DEBUG_LEVEL > 0 + ::basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + m_aZoomLevelNormalization.decompose( aScale, aTranslate, fRotate, fShearX ); + #endif + + ::basegfx::B2DHomMatrix aScaleNormalization; + const MapMode& aCurrentDeviceMapMode( rPageViewDevice.GetMapMode() ); + aScaleNormalization.set( 0, 0, static_cast<double>(aCurrentDeviceMapMode.GetScaleX()) ); + aScaleNormalization.set( 1, 1, static_cast<double>(aCurrentDeviceMapMode.GetScaleY()) ); + m_aZoomLevelNormalization *= aScaleNormalization; + + #if OSL_DEBUG_LEVEL > 0 + m_aZoomLevelNormalization.decompose( aScale, aTranslate, fRotate, fShearX ); + #endif + } + + + ViewObjectContactOfUnoControl_Impl::~ViewObjectContactOfUnoControl_Impl() + { + if ( !impl_isDisposed_nofail() ) + { + acquire(); + dispose(); + } + + } + + + void ViewObjectContactOfUnoControl_Impl::impl_dispose_nothrow( bool _bAlsoDisposeControl ) + { + if ( impl_isDisposed_nofail() ) + return; + + if ( m_aControl.is() ) + impl_switchControlListening_nothrow( false ); + + if ( m_xContainer.is() ) + impl_switchContainerListening_nothrow( false ); + + // dispose the control + if ( _bAlsoDisposeControl ) + UnoControlContactHelper::disposeAndClearControl_nothrow( m_aControl ); + + m_aControl.clear(); + m_xContainer.clear(); + m_pOutputDeviceForWindow = nullptr; + m_bControlIsVisible = false; + + m_pAntiImpl = nullptr; + } + + + void ViewObjectContactOfUnoControl_Impl::dispose() + { + SolarMutexGuard aSolarGuard; + impl_dispose_nothrow( true ); + } + + + SdrUnoObj* ViewObjectContactOfUnoControl_Impl::getUnoObject() const + { + OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::getUnoObject: already disposed()" ); + if ( impl_isDisposed_nofail() ) + return nullptr; + auto pRet = dynamic_cast< SdrUnoObj* >( m_pAntiImpl->GetViewContact().TryToGetSdrObject() ); + DBG_ASSERT( pRet || !m_pAntiImpl->GetViewContact().TryToGetSdrObject(), + "ViewObjectContactOfUnoControl_Impl::getUnoObject: invalid SdrObject!" ); + return pRet; + } + + + void ViewObjectContactOfUnoControl_Impl::positionAndZoomControl( const basegfx::B2DHomMatrix& _rViewTransformation ) const + { + OSL_PRECOND( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no output device or no control!" ); + if ( !m_aControl.is() ) + return; + + try + { + SdrUnoObj* pUnoObject = getUnoObject(); + if ( pUnoObject ) + { + const tools::Rectangle aRect( pUnoObject->GetLogicRect() ); + UnoControlContactHelper::adjustControlGeometry_throw( m_aControl, aRect, _rViewTransformation, m_aZoomLevelNormalization ); + } + else + OSL_FAIL( "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no SdrUnoObj!" ); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + void ViewObjectContactOfUnoControl_Impl::ensureControl( const basegfx::B2DHomMatrix* _pInitialViewTransformationOrNULL ) + { + OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::ensureControl: already disposed()" ); + if ( impl_isDisposed_nofail() ) + return; + + ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() ); + if ( pPageViewContact ) + { + SdrPageViewAccess aPVAccess( pPageViewContact->GetPageWindow().GetPageView() ); + const OutputDevice& rDevice( *m_pAntiImpl->getPageViewOutputDevice() ); + impl_ensureControl_nothrow( + aPVAccess, + rDevice, + _pInitialViewTransformationOrNULL ? *_pInitialViewTransformationOrNULL : rDevice.GetViewTransformation() + ); + return; + } + + DummyPageViewAccess aNoPageView; + const OutputDevice& rDevice( impl_getOutputDevice_throw() ); + impl_ensureControl_nothrow( + aNoPageView, + rDevice, + _pInitialViewTransformationOrNULL ? *_pInitialViewTransformationOrNULL : rDevice.GetViewTransformation() + ); + } + + + const OutputDevice& ViewObjectContactOfUnoControl_Impl::impl_getOutputDevice_throw() const + { + // do not use ObjectContact::TryToGetOutputDevice, it would not care for the PageWindow's + // OriginalPaintWindow + const OutputDevice* oPageOutputDev = m_pAntiImpl->getPageViewOutputDevice(); + if( oPageOutputDev ) + return *oPageOutputDev; + + const OutputDevice* pDevice = m_pAntiImpl->GetObjectContact().TryToGetOutputDevice(); + ENSURE_OR_THROW( pDevice, "no output device -> no control" ); + return *pDevice; + } + + + namespace + { + void lcl_resetFlag( bool& rbFlag ) + { + rbFlag = false; + } + } + + + bool ViewObjectContactOfUnoControl_Impl::impl_ensureControl_nothrow( IPageViewAccess const & _rPageView, const OutputDevice& _rDevice, + const basegfx::B2DHomMatrix& _rInitialViewTransformation ) + { + if ( m_bCreatingControl ) + { + OSL_FAIL( "ViewObjectContactOfUnoControl_Impl::impl_ensureControl_nothrow: reentrance is not really good here!" ); + // We once had a situation where this was called reentrantly, which lead to all kind of strange effects. All + // those affected the grid control, which is the only control so far which is visible in design mode (and + // not only in alive mode). + // Creating the control triggered a Window::Update on some of its child windows, which triggered a + // Paint on parent of the grid control (e.g. the SwEditWin), which triggered a reentrant call to this method, + // which it is not really prepared for. + + // /me thinks that re-entrance should be caught on a higher level, i.e. the Drawing Layer should not allow + // reentrant paint requests. For the moment, until /me can discuss this with AW, catch it here. #i104544# + return false; + } + + m_bCreatingControl = true; + ::comphelper::ScopeGuard aGuard([&] () { lcl_resetFlag(m_bCreatingControl); }); + + if ( m_aControl.is() ) + { + if ( m_pOutputDeviceForWindow.get() == &_rDevice ) + return true; + + // Somebody requested a control for a new device, which means either of + // - our PageView's paint window changed since we were last here + // - we don't belong to a page view, and are simply painted onto different devices + // The first sounds strange (doesn't it?), the second means we could perhaps + // optimize this in the future - there is no need to re-create the control every time, + // is it? #i74523# + if ( m_xContainer.is() ) + impl_switchContainerListening_nothrow( false ); + impl_switchControlListening_nothrow( false ); + UnoControlContactHelper::disposeAndClearControl_nothrow( m_aControl ); + } + + SdrUnoObj* pUnoObject = getUnoObject(); + if ( !pUnoObject ) + return false; + + ControlHolder aControl; + if ( !createControlForDevice( _rPageView, _rDevice, *pUnoObject, _rInitialViewTransformation, m_aZoomLevelNormalization, aControl ) ) + return false; + + m_pOutputDeviceForWindow = const_cast< OutputDevice * >( &_rDevice ); + m_aControl = aControl; + m_xContainer.set(_rPageView.getControlContainer( _rDevice ), css::uno::UNO_QUERY); + DBG_ASSERT( ( m_xContainer.is() // either have a XControlContainer + || ( ( !_rPageView.getControlContainer( _rDevice ).is() ) // or don't have any container, + && ( _rDevice.GetOwnerWindow() == nullptr ) // which is allowed for non-Window instances only + ) + ), + "ViewObjectContactOfUnoControl_Impl::impl_ensureControl_nothrow: no XContainer at the ControlContainer!" ); + + try + { + m_eControlDesignMode = m_aControl.isDesignMode() ? eDesign : eAlive; + m_bControlIsVisible = m_aControl.isVisible(); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + + // start listening at all aspects of the control which are interesting to us ... + impl_switchControlListening_nothrow( true ); + + // start listening at the control container, in case somebody tampers with our control + if ( m_xContainer.is() ) + impl_switchContainerListening_nothrow( true ); + + return m_aControl.is(); + } + + + bool ViewObjectContactOfUnoControl_Impl::createControlForDevice( IPageViewAccess const & _rPageView, + const OutputDevice& _rDevice, const SdrUnoObj& _rUnoObject, const basegfx::B2DHomMatrix& _rInitialViewTransformation, + const basegfx::B2DHomMatrix& _rInitialZoomNormalization, ControlHolder& _out_rControl ) + { + _out_rControl.clear(); + + const Reference< XControlModel >& xControlModel( _rUnoObject.GetUnoControlModel() ); + DBG_ASSERT( xControlModel.is(), "ViewObjectContactOfUnoControl_Impl::createControlForDevice: no control model at the SdrUnoObject!?" ); + if ( !xControlModel.is() ) + return false; + + bool bSuccess = false; + try + { + const OUString& sControlServiceName( _rUnoObject.GetUnoControlTypeName() ); + + Reference< css::uno::XComponentContext > xContext = ::comphelper::getProcessComponentContext(); + _out_rControl = Reference<XControl>( xContext->getServiceManager()->createInstanceWithContext(sControlServiceName, xContext), UNO_QUERY_THROW ); + + // knit the model and the control + _out_rControl.setModel( xControlModel ); + const tools::Rectangle aRect( _rUnoObject.GetLogicRect() ); + + // proper geometry + UnoControlContactHelper::adjustControlGeometry_throw( + _out_rControl, + aRect, + _rInitialViewTransformation, + _rInitialZoomNormalization + ); + + // set design mode before peer is created, + // this is also needed for accessibility + _out_rControl.setDesignMode( _rPageView.isDesignMode() ); + + // adjust the initial visibility according to the visibility of the layer + impl_adjustControlVisibilityToLayerVisibility_throw( _out_rControl, _rUnoObject, _rPageView, false, true ); + + // add the control to the respective control container + // do this last + Reference< XControlContainer > xControlContainer( _rPageView.getControlContainer( _rDevice ) ); + if ( xControlContainer.is() ) + xControlContainer->addControl( sControlServiceName, _out_rControl.getControl() ); + + bSuccess = true; + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + + if ( !bSuccess ) + { + // delete the control which might have been created already + UnoControlContactHelper::disposeAndClearControl_nothrow( _out_rControl ); + } + + return _out_rControl.is(); + } + + + bool ViewObjectContactOfUnoControl_Impl::impl_getPageView_nothrow( SdrPageView*& _out_rpPageView ) + { + OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::impl_getPageView_nothrow: already disposed!" ); + + _out_rpPageView = nullptr; + if ( impl_isDisposed_nofail() ) + return false; + + ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() ); + if ( pPageViewContact ) + _out_rpPageView = &pPageViewContact->GetPageWindow().GetPageView(); + + DBG_ASSERT( _out_rpPageView != nullptr, "ViewObjectContactOfUnoControl_Impl::impl_getPageView_nothrow: this method is expected to always have success!" ); + return ( _out_rpPageView != nullptr ); + } + + + void ViewObjectContactOfUnoControl_Impl::impl_adjustControlVisibilityToLayerVisibility_throw() + { + OSL_PRECOND( m_aControl.is(), + "ViewObjectContactOfUnoControl_Impl::impl_adjustControlVisibilityToLayerVisibility_throw: only valid if we have a control!" ); + + SdrPageView* pPageView( nullptr ); + if ( !impl_getPageView_nothrow( pPageView ) ) + return; + + SdrUnoObj* pUnoObject = getUnoObject(); + if ( !pUnoObject ) + return; + + SdrPageViewAccess aPVAccess( *pPageView ); + impl_adjustControlVisibilityToLayerVisibility_throw( m_aControl, *pUnoObject, aPVAccess, m_bControlIsVisible, false/*_bForce*/ ); + } + + + void ViewObjectContactOfUnoControl_Impl::impl_adjustControlVisibilityToLayerVisibility_throw( const ControlHolder& _rControl, + const SdrUnoObj& _rUnoObject, IPageViewAccess const & _rPageView, bool _bIsCurrentlyVisible, bool _bForce ) + { + // in design mode, there is no problem with the visibility: The XControl is hidden by + // default, and the Drawing Layer will simply not call our paint routine, if we're in + // a hidden layer. So, only alive mode matters. + if ( !_rControl.isDesignMode() ) + { + // the layer of our object + SdrLayerID nObjectLayer = _rUnoObject.GetLayer(); + // is the object we're residing in visible in this view? + bool bIsObjectVisible = _rUnoObject.IsVisible() && _rPageView.isLayerVisible( nObjectLayer ); + + if ( _bForce || ( bIsObjectVisible != _bIsCurrentlyVisible ) ) + { + _rControl.setVisible( bIsObjectVisible ); + } + } + } + + + void ViewObjectContactOfUnoControl_Impl::impl_switchContainerListening_nothrow( bool _bStart ) + { + OSL_PRECOND( m_xContainer.is(), "ViewObjectContactOfUnoControl_Impl::impl_switchContainerListening_nothrow: no control container!" ); + if ( !m_xContainer.is() ) + return; + + try + { + if ( _bStart ) + m_xContainer->addContainerListener( this ); + else + m_xContainer->removeContainerListener( this ); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + void ViewObjectContactOfUnoControl_Impl::impl_switchControlListening_nothrow( bool _bStart ) + { + OSL_PRECOND( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::impl_switchControlListening_nothrow: invalid control!" ); + if ( !m_aControl.is() ) + return; + + try + { + // listen for visibility changes + if ( _bStart ) + m_aControl.addWindowListener( this ); + else + m_aControl.removeWindowListener( this ); + + // in design mode, listen for some more aspects + impl_switchDesignModeListening_nothrow( impl_isControlDesignMode_nothrow() && _bStart ); + + // listen for design mode changes + Reference< XModeChangeBroadcaster > xDesignModeChanges( m_aControl.getControl(), UNO_QUERY_THROW ); + if ( _bStart ) + xDesignModeChanges->addModeChangeListener( this ); + else + xDesignModeChanges->removeModeChangeListener( this ); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + void ViewObjectContactOfUnoControl_Impl::impl_switchDesignModeListening_nothrow( bool _bStart ) + { + if ( m_bIsDesignModeListening != _bStart ) + { + m_bIsDesignModeListening = _bStart; + impl_switchPropertyListening_nothrow( _bStart ); + } + } + + + void ViewObjectContactOfUnoControl_Impl::impl_switchPropertyListening_nothrow( bool _bStart ) + { + OSL_PRECOND( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::impl_switchPropertyListening_nothrow: no control!" ); + if ( !m_aControl.is() ) + return; + + try + { + Reference< XPropertySet > xModelProperties( m_aControl.getModel(), UNO_QUERY_THROW ); + if ( _bStart ) + xModelProperties->addPropertyChangeListener( OUString(), this ); + else + xModelProperties->removePropertyChangeListener( OUString(), this ); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + bool ViewObjectContactOfUnoControl_Impl::isPrintableControl() const + { + SdrUnoObj* pUnoObject = getUnoObject(); + if ( !pUnoObject ) + return false; + + bool bIsPrintable = false; + try + { + Reference< XPropertySet > xModelProperties( pUnoObject->GetUnoControlModel(), UNO_QUERY_THROW ); + OSL_VERIFY( xModelProperties->getPropertyValue( "Printable" ) >>= bIsPrintable ); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + return bIsPrintable; + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::disposing( const EventObject& Source ) + { + SolarMutexGuard aSolarGuard; + // some code below - in particular our disposal - might trigger actions which require the + // SolarMutex. In particular, in our disposal, we remove ourself as listener from the control, + // which alone needs the SolarMutex. Of course this - a removeFooListener needed the SolarMutex - + // is the real bug. Toolkit really is infested with solar mutex usage ... :( #i82169# + + if ( !m_aControl.is() ) + return; + + if ( ( m_aControl == Source.Source ) + || ( m_aControl.getModel() == Source.Source ) + ) + { + // the model or the control is dying ... hmm, not much sense in that we ourself continue + // living + impl_dispose_nothrow( false ); + return; + } + + DBG_ASSERT( Source.Source == m_xContainer, "ViewObjectContactOfUnoControl_Impl::disposing: Who's this?" ); + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowResized( const WindowEvent& /*e*/ ) + { + // not interested in + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowMoved( const WindowEvent& /*e*/ ) + { + // not interested in + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowShown( const EventObject& /*e*/ ) + { + SolarMutexGuard aSolarGuard; + m_bControlIsVisible = true; + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowHidden( const EventObject& /*e*/ ) + { + SolarMutexGuard aSolarGuard; + m_bControlIsVisible = false; + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::propertyChange( const PropertyChangeEvent& /*_rEvent*/ ) + { + SolarMutexGuard aSolarGuard; + // (re)painting might require VCL operations, which need the SolarMutex + + OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::propertyChange: already disposed()" ); + if ( impl_isDisposed_nofail() ) + return; + + DBG_ASSERT( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::propertyChange: " ); + if ( !m_aControl.is() ) + return; + + // a generic property changed. If we're in design mode, we need to repaint the control + if ( impl_isControlDesignMode_nothrow() ) + { + m_pAntiImpl->propertyChange(); + } + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::modeChanged( const ModeChangeEvent& _rSource ) + { + SolarMutexGuard aSolarGuard; + + DBG_ASSERT( _rSource.NewMode == "design" || _rSource.NewMode == "alive", "ViewObjectContactOfUnoControl_Impl::modeChanged: unexpected mode!" ); + + m_eControlDesignMode = _rSource.NewMode == "design" ? eDesign : eAlive; + + impl_switchDesignModeListening_nothrow( impl_isControlDesignMode_nothrow() ); + + try + { + // if the control is part of an invisible layer, we need to explicitly hide it in alive mode + impl_adjustControlVisibilityToLayerVisibility_throw(); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::elementInserted( const ContainerEvent& /*_Event*/ ) + { + // not interested in + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::elementRemoved( const ContainerEvent& Event ) + { + SolarMutexGuard aSolarGuard; + // some code below - in particular our disposal - might trigger actions which require the + // SolarMutex. In particular, in our disposal, we remove ourself as listener from the control, + // which alone needs the SolarMutex. Of course this - a removeFooListener needed the SolarMutex - + // is the real bug. Toolkit really is infested with solar mutex usage ... :( #i82169# + DBG_ASSERT( Event.Source == m_xContainer, "ViewObjectContactOfUnoControl_Impl::elementRemoved: where did this come from?" ); + + if ( m_aControl == Event.Element ) + impl_dispose_nothrow( false ); + } + + + void SAL_CALL ViewObjectContactOfUnoControl_Impl::elementReplaced( const ContainerEvent& Event ) + { + SolarMutexGuard aSolarGuard; + DBG_ASSERT( Event.Source == m_xContainer, "ViewObjectContactOfUnoControl_Impl::elementReplaced: where did this come from?" ); + + if ( ! ( m_aControl == Event.ReplacedElement ) ) + return; + + Reference< XControl > xNewControl( Event.Element, UNO_QUERY ); + DBG_ASSERT( xNewControl.is(), "ViewObjectContactOfUnoControl_Impl::elementReplaced: invalid new control!" ); + if ( !xNewControl.is() ) + return; + + ENSURE_OR_THROW( m_pOutputDeviceForWindow, "calling this without /me having an output device should be impossible." ); + + DBG_ASSERT( xNewControl->getModel() == m_aControl.getModel(), "ViewObjectContactOfUnoControl_Impl::elementReplaced: another model at the new control?" ); + // another model should - in the drawing layer - also imply another SdrUnoObj, which + // should also result in new ViewContact, and thus in new ViewObjectContacts + + impl_switchControlListening_nothrow( false ); + + ControlHolder aNewControl( xNewControl ); + aNewControl.setZoom( m_aControl.getZoom() ); + aNewControl.setPosSize( m_aControl.getPosSize() ); + aNewControl.setDesignMode( impl_isControlDesignMode_nothrow() ); + + m_aControl = xNewControl; + m_bControlIsVisible = m_aControl.isVisible(); + + impl_switchControlListening_nothrow( true ); + + m_pAntiImpl->onControlChangedOrModified( ViewObjectContactOfUnoControl::ImplAccess() ); + } + + + void ViewObjectContactOfUnoControl_Impl::setControlDesignMode( bool _bDesignMode ) const + { + if ( ( m_eControlDesignMode != eUnknown ) && ( _bDesignMode == impl_isControlDesignMode_nothrow() ) ) + // nothing to do + return; + m_eControlDesignMode = _bDesignMode ? eDesign : eAlive; + + if ( !m_aControl.is() ) + // nothing to do, the setting will be respected as soon as the control + // is created + return; + + try + { + m_aControl.setDesignMode( _bDesignMode ); + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + //= LazyControlCreationPrimitive2D + + + bool LazyControlCreationPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const + { + if ( !BufferedDecompositionPrimitive2D::operator==( rPrimitive ) ) + return false; + + const LazyControlCreationPrimitive2D* pRHS = dynamic_cast< const LazyControlCreationPrimitive2D* >( &rPrimitive ); + if ( !pRHS ) + return false; + + if ( m_pVOCImpl != pRHS->m_pVOCImpl ) + return false; + + if ( m_aTransformation != pRHS->m_aTransformation ) + return false; + + return true; + } + + + void LazyControlCreationPrimitive2D::getTransformation( const ViewContactOfUnoControl& _rVOC, ::basegfx::B2DHomMatrix& _out_Transformation ) + { + // Do use model data directly to create the correct geometry. Do NOT + // use getBoundRect()/getSnapRect() here; these will use the sequence of + // primitives themselves in the long run. + const tools::Rectangle aSdrGeoData( _rVOC.GetSdrUnoObj().GetGeoRect() ); + const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(aSdrGeoData); + + _out_Transformation.identity(); + _out_Transformation.set( 0, 0, aRange.getWidth() ); + _out_Transformation.set( 1, 1, aRange.getHeight() ); + _out_Transformation.set( 0, 2, aRange.getMinX() ); + _out_Transformation.set( 1, 2, aRange.getMinY() ); + } + + + ::basegfx::B2DRange LazyControlCreationPrimitive2D::getB2DRange( const ::drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/ ) const + { + ::basegfx::B2DRange aRange( 0.0, 0.0, 1.0, 1.0 ); + aRange.transform( m_aTransformation ); + return aRange; + } + + + void LazyControlCreationPrimitive2D::get2DDecomposition( ::drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor, const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const + { + #if OSL_DEBUG_LEVEL > 0 + ::basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + _rViewInformation.getObjectToViewTransformation().decompose( aScale, aTranslate, fRotate, fShearX ); + #endif + if ( m_pVOCImpl->hasControl() ) + impl_positionAndZoomControl( _rViewInformation ); + BufferedDecompositionPrimitive2D::get2DDecomposition( rVisitor, _rViewInformation ); + } + + + void LazyControlCreationPrimitive2D::create2DDecomposition( ::drawinglayer::primitive2d::Primitive2DContainer& rContainer, const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const + { + #if OSL_DEBUG_LEVEL > 0 + ::basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + _rViewInformation.getObjectToViewTransformation().decompose( aScale, aTranslate, fRotate, fShearX ); + #endif + const bool bHadControl = m_pVOCImpl->getExistentControl().is(); + + // force control here to make it a VCL ChildWindow. Will be fetched + // and used below by getExistentControl() + m_pVOCImpl->ensureControl( &_rViewInformation.getObjectToViewTransformation() ); + impl_positionAndZoomControl( _rViewInformation ); + + // get needed data + const ViewContactOfUnoControl& rViewContactOfUnoControl( m_pVOCImpl->getViewContact() ); + Reference< XControlModel > xControlModel( rViewContactOfUnoControl.GetSdrUnoObj().GetUnoControlModel() ); + const ControlHolder& rControl( m_pVOCImpl->getExistentControl() ); + + if ( !bHadControl && rControl.is() && rControl.isVisible() ) + rControl.invalidate(); + + // check if we already have an XControl. + if ( !xControlModel.is() || !rControl.is() ) + { + // use the default mechanism. This will create a ControlPrimitive2D without + // handing over a XControl. If not even a XControlModel exists, it will + // create the SdrObject fallback visualisation + rViewContactOfUnoControl.getViewIndependentPrimitive2DContainer(rContainer); + return; + } + + // create a primitive and hand over the existing xControl. This will + // allow the primitive to not need to create another one on demand. + rContainer.push_back( new ::drawinglayer::primitive2d::ControlPrimitive2D( + m_aTransformation, xControlModel, rControl.getControl() ) ); + } + + sal_uInt32 LazyControlCreationPrimitive2D::getPrimitive2DID() const + { + return PRIMITIVE2D_ID_SDRCONTROLPRIMITIVE2D; + } + + ViewObjectContactOfUnoControl::ViewObjectContactOfUnoControl( ObjectContact& _rObjectContact, ViewContactOfUnoControl& _rViewContact ) + :ViewObjectContactOfSdrObj( _rObjectContact, _rViewContact ) + ,m_pImpl( new ViewObjectContactOfUnoControl_Impl( this ) ) + { + } + + + ViewObjectContactOfUnoControl::~ViewObjectContactOfUnoControl() + { + m_pImpl->dispose(); + m_pImpl = nullptr; + + } + + + Reference< XControl > ViewObjectContactOfUnoControl::getControl() + { + SolarMutexGuard aSolarGuard; + m_pImpl->ensureControl( nullptr ); + return m_pImpl->getExistentControl().getControl(); + } + + + Reference< XControl > ViewObjectContactOfUnoControl::getTemporaryControlForWindow( + const vcl::Window& _rWindow, Reference< XControlContainer >& _inout_ControlContainer, const SdrUnoObj& _rUnoObject ) + { + ControlHolder aControl; + + InvisibleControlViewAccess aSimulatePageView( _inout_ControlContainer ); + OSL_VERIFY( ViewObjectContactOfUnoControl_Impl::createControlForDevice( aSimulatePageView, *_rWindow.GetOutDev(), _rUnoObject, + _rWindow.GetOutDev()->GetViewTransformation(), _rWindow.GetOutDev()->GetInverseViewTransformation(), aControl ) ); + return aControl.getControl(); + } + + + void ViewObjectContactOfUnoControl::ensureControlVisibility( bool _bVisible ) const + { + SolarMutexGuard aSolarGuard; + + try + { + const ControlHolder& rControl( m_pImpl->getExistentControl() ); + if ( !rControl.is() ) + return; + + // only need to care for alive mode + if ( rControl.isDesignMode() ) + return; + + // is the visibility correct? + if ( m_pImpl->isControlVisible() == _bVisible ) + return; + + // no -> adjust it + rControl.setVisible( _bVisible ); + DBG_ASSERT( m_pImpl->isControlVisible() == _bVisible, "ViewObjectContactOfUnoControl::ensureControlVisibility: this didn't work!" ); + // now this would mean that either isControlVisible is not reliable, + // or that showing/hiding the window did not work as intended. + } + catch( const Exception& ) + { + DBG_UNHANDLED_EXCEPTION("svx"); + } + } + + + void ViewObjectContactOfUnoControl::setControlDesignMode( bool _bDesignMode ) const + { + SolarMutexGuard aSolarGuard; + m_pImpl->setControlDesignMode( _bDesignMode ); + + if(!_bDesignMode) + { + // when live mode is switched on, a refresh is needed. The edit mode visualisation + // needs to be repainted and the now used VCL-Window needs to be positioned and + // sized. Both is done from the repaint refresh. + const_cast< ViewObjectContactOfUnoControl* >(this)->ActionChanged(); + } + } + + + void ViewObjectContactOfUnoControl::createPrimitive2DSequence(const DisplayInfo& /*rDisplayInfo*/, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const + { + if ( m_pImpl->isDisposed() ) + // our control already died. + // TODO: Is it worth re-creating the control? Finally, this is a pathological situation, it means some instance + // disposed the control though it doesn't own it. So, /me thinks we should not bother here. + return; + + if ( GetObjectContact().getViewInformation2D().getViewTransformation().isIdentity() ) + // remove this when #i115754# is fixed + return; + + // ignore existing controls which are in alive mode and manually switched to "invisible" #i102090# + const ControlHolder& rControl( m_pImpl->getExistentControl() ); + if ( rControl.is() && !rControl.isDesignMode() && !rControl.isVisible() ) + return; + + rVisitor.visit( new LazyControlCreationPrimitive2D( m_pImpl ) ); + } + + + bool ViewObjectContactOfUnoControl::isPrimitiveVisible( const DisplayInfo& _rDisplayInfo ) const + { + SolarMutexGuard aSolarGuard; + + if ( m_pImpl->hasControl() ) + { + const ::drawinglayer::geometry::ViewInformation2D& rViewInformation( GetObjectContact().getViewInformation2D() ); + #if OSL_DEBUG_LEVEL > 0 + ::basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + rViewInformation.getObjectToViewTransformation().decompose( aScale, aTranslate, fRotate, fShearX ); + #endif + + if ( !rViewInformation.getViewport().isEmpty() ) + { + // tdf#121963 check and eventually pre-multiply ViewTransformation + // with GridOffset transformation to avoid alternating positions of + // FormControls which are victims of the non-linear calc ViewTransformation + // aka GridOffset. For other paths (e.g. repaint) this is included already + // as part of the object's sequence of B2DPrimitive - representation + // (see ViewObjectContact::getPrimitive2DSequence and how getGridOffset is used there) + basegfx::B2DHomMatrix aViewTransformation(rViewInformation.getObjectToViewTransformation()); + + if(GetObjectContact().supportsGridOffsets()) + { + const basegfx::B2DVector& rGridOffset(getGridOffset()); + + if(0.0 != rGridOffset.getX() || 0.0 != rGridOffset.getY()) + { + // pre-multiply: GridOffset needs to be applied directly to logic model data + // of object coordinates, so multiply GridOffset from right to make it + // work as 1st change - these objects may still be part of groups/hierarchies + aViewTransformation = aViewTransformation * basegfx::utils::createTranslateB2DHomMatrix(rGridOffset); + } + } + + m_pImpl->positionAndZoomControl(aViewTransformation); + } + } + + return ViewObjectContactOfSdrObj::isPrimitiveVisible( _rDisplayInfo ); + } + + + void ViewObjectContactOfUnoControl::propertyChange() + { + impl_onControlChangedOrModified(); + } + + + void ViewObjectContactOfUnoControl::ActionChanged() + { + // call parent + ViewObjectContactOfSdrObj::ActionChanged(); + const ControlHolder& rControl(m_pImpl->getExistentControl()); + + if(!rControl.is() || rControl.isDesignMode()) + return; + + // #i93180# if layer visibility has changed and control is in live mode, it is necessary + // to correct visibility to make those control vanish on SdrObject LayerID changes + const SdrPageView* pSdrPageView = GetObjectContact().TryToGetSdrPageView(); + + if(pSdrPageView) + { + const SdrObject& rObject = getSdrObject(); + const bool bIsLayerVisible( rObject.IsVisible() && pSdrPageView->GetVisibleLayers().IsSet(rObject.GetLayer())); + + if(rControl.isVisible() != bIsLayerVisible) + { + rControl.setVisible(bIsLayerVisible); + } + } + } + + + void ViewObjectContactOfUnoControl::impl_onControlChangedOrModified() + { + // graphical invalidate at all views + ActionChanged(); + + // #i93318# flush Primitive2DContainer to force recreation with updated XControlModel + // since e.g. background color has changed and existing decompositions are possibly no + // longer valid. Unfortunately this is not detected from ControlPrimitive2D::operator== + // since it only has a uno reference to the XControlModel + flushPrimitive2DSequence(); + } + + UnoControlPrintOrPreviewContact::UnoControlPrintOrPreviewContact( ObjectContactOfPageView& _rObjectContact, ViewContactOfUnoControl& _rViewContact ) + :ViewObjectContactOfUnoControl( _rObjectContact, _rViewContact ) + { + } + + + UnoControlPrintOrPreviewContact::~UnoControlPrintOrPreviewContact() + { + } + + + void UnoControlPrintOrPreviewContact::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor ) const + { + if ( !m_pImpl->isPrintableControl() ) + return; + ViewObjectContactOfUnoControl::createPrimitive2DSequence( rDisplayInfo, rVisitor ); + } + + +} // namespace sdr::contact + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |