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-rw-r--r--svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx167
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diff --git a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
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+++ b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sdr/primitive2d/sdrgrafprimitive2d.hxx>
+#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <sdr/primitive2d/sdrdecompositiontools.hxx>
+#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+
+namespace drawinglayer::primitive2d
+{
+void SdrGrafPrimitive2D::create2DDecomposition(
+ Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const
+{
+ Primitive2DContainer aRetval;
+
+ // create unit outline polygon
+ const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon());
+
+ // add fill, but only when graphic is transparent
+ if (!getSdrLFSTAttribute().getFill().isDefault() && isTransparent())
+ {
+ basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
+
+ aTransformed.transform(getTransform());
+ aRetval.push_back(
+ createPolyPolygonFillPrimitive(aTransformed, getSdrLFSTAttribute().getFill(),
+ getSdrLFSTAttribute().getFillFloatTransGradient()));
+ }
+
+ // add graphic content
+ if (0 != getGraphicAttr().GetAlpha())
+ {
+ // standard graphic fill
+ const Primitive2DReference xGraphicContentPrimitive(
+ new GraphicPrimitive2D(getTransform(), getGraphicObject(), getGraphicAttr()));
+ aRetval.push_back(xGraphicContentPrimitive);
+ }
+
+ // add line
+ if (!getSdrLFSTAttribute().getLine().isDefault())
+ {
+ // if line width is given, polygon needs to be grown by half of it to make the
+ // outline to be outside of the bitmap
+ if (0.0 != getSdrLFSTAttribute().getLine().getWidth())
+ {
+ // decompose to get scale
+ basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
+
+ // create expanded range (add relative half line width to unit rectangle)
+ double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5);
+ double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0);
+ double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0);
+ const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX,
+ 1.0 + fScaleY);
+ basegfx::B2DPolygon aExpandedUnitOutline(
+ basegfx::utils::createPolygonFromRect(aExpandedRange));
+
+ aExpandedUnitOutline.transform(getTransform());
+ aRetval.push_back(createPolygonLinePrimitive(aExpandedUnitOutline,
+ getSdrLFSTAttribute().getLine(),
+ attribute::SdrLineStartEndAttribute()));
+ }
+ else
+ {
+ basegfx::B2DPolygon aTransformed(aUnitOutline);
+
+ aTransformed.transform(getTransform());
+ aRetval.push_back(createPolygonLinePrimitive(aTransformed,
+ getSdrLFSTAttribute().getLine(),
+ attribute::SdrLineStartEndAttribute()));
+ }
+ }
+
+ // Soft edges should be before text, since text is not affected by soft edges
+ if (!aRetval.empty() && getSdrLFSTAttribute().getSoftEdgeRadius())
+ {
+ aRetval = createEmbeddedSoftEdgePrimitive(std::move(aRetval),
+ getSdrLFSTAttribute().getSoftEdgeRadius());
+ }
+
+ // add text
+ if (!getSdrLFSTAttribute().getText().isDefault())
+ {
+ aRetval.push_back(createTextPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(),
+ getSdrLFSTAttribute().getText(),
+ getSdrLFSTAttribute().getLine(), false, false));
+ }
+
+ // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite
+ if (!aRetval.empty() && !getSdrLFSTAttribute().getGlow().isDefault())
+ {
+ // glow
+ aRetval = createEmbeddedGlowPrimitive(std::move(aRetval), getSdrLFSTAttribute().getGlow());
+ }
+
+ // add shadow
+ if (!getSdrLFSTAttribute().getShadow().isDefault())
+ {
+ aRetval = createEmbeddedShadowPrimitive(std::move(aRetval),
+ getSdrLFSTAttribute().getShadow(), getTransform());
+ }
+
+ rContainer.append(std::move(aRetval));
+}
+
+SdrGrafPrimitive2D::SdrGrafPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
+ const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr)
+ : maTransform(rTransform)
+ , maSdrLFSTAttribute(rSdrLFSTAttribute)
+ , maGraphicObject(rGraphicObject)
+ , maGraphicAttr(rGraphicAttr)
+{
+ // reset some values from GraphicAttr which are part of transformation already
+ maGraphicAttr.SetRotation(0_deg10);
+}
+
+bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+{
+ if (BufferedDecompositionPrimitive2D::operator==(rPrimitive))
+ {
+ const SdrGrafPrimitive2D& rCompare = static_cast<const SdrGrafPrimitive2D&>(rPrimitive);
+
+ return (getTransform() == rCompare.getTransform()
+ && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
+ && getGraphicObject() == rCompare.getGraphicObject()
+ && getGraphicAttr() == rCompare.getGraphicAttr());
+ }
+
+ return false;
+}
+
+bool SdrGrafPrimitive2D::isTransparent() const
+{
+ return ((255 != getGraphicAttr().GetAlpha()) || (getGraphicObject().IsTransparent()));
+}
+
+// provide unique ID
+sal_uInt32 SdrGrafPrimitive2D::getPrimitive2DID() const
+{
+ return PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D;
+}
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */