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diff --git a/svx/source/svdraw/svdcrtv.cxx b/svx/source/svdraw/svdcrtv.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include <svx/svdcrtv.hxx>
+#include <svx/xlnclit.hxx>
+#include <svx/svdocapt.hxx>
+#include <svx/svdoedge.hxx>
+#include <svx/svdpagv.hxx>
+#include <svx/svdpage.hxx>
+#include <svx/scene3d.hxx>
+#include <svx/view3d.hxx>
+#include <svx/xfillit0.hxx>
+#include <svx/xflclit.hxx>
+#include <svx/xlineit0.hxx>
+#include <svx/svdouno.hxx>
+#include <svx/svdopath.hxx>
+#include <svx/sdr/overlay/overlaypolypolygon.hxx>
+#include <svx/sdr/overlay/overlaymanager.hxx>
+#include <svx/sdrpaintwindow.hxx>
+#include <fmobj.hxx>
+#include <svx/svdocirc.hxx>
+#include <svx/sdr/contact/viewcontact.hxx>
+#include <svx/sdr/overlay/overlayprimitive2dsequenceobject.hxx>
+#include <vcl/ptrstyle.hxx>
+
+using namespace com::sun::star;
+
+class ImplConnectMarkerOverlay
+{
+ // The OverlayObjects
+ sdr::overlay::OverlayObjectList maObjects;
+
+ // The remembered target object
+ const SdrObject& mrObject;
+
+public:
+ ImplConnectMarkerOverlay(const SdrCreateView& rView, SdrObject const & rObject);
+
+ // The OverlayObjects are cleared using the destructor of OverlayObjectList.
+ // That destructor calls clear() at the list which removes all objects from the
+ // OverlayManager and deletes them.
+
+ const SdrObject& GetTargetObject() const { return mrObject; }
+};
+
+ImplConnectMarkerOverlay::ImplConnectMarkerOverlay(const SdrCreateView& rView, SdrObject const & rObject)
+: mrObject(rObject)
+{
+ basegfx::B2DPolyPolygon aB2DPolyPolygon(rObject.TakeXorPoly());
+
+ for(sal_uInt32 a(0); a < rView.PaintWindowCount(); a++)
+ {
+ SdrPaintWindow* pCandidate = rView.GetPaintWindow(a);
+ const rtl::Reference< sdr::overlay::OverlayManager >& xTargetOverlay = pCandidate->GetOverlayManager();
+
+ if(xTargetOverlay.is())
+ {
+ float fScalingFactor = xTargetOverlay->getOutputDevice().GetDPIScaleFactor();
+ Size aHalfLogicSize(xTargetOverlay->getOutputDevice().PixelToLogic(Size(4 * fScalingFactor, 4 * fScalingFactor)));
+
+ // object
+ std::unique_ptr<sdr::overlay::OverlayPolyPolygonStripedAndFilled> pNew(new sdr::overlay::OverlayPolyPolygonStripedAndFilled(
+ aB2DPolyPolygon));
+ xTargetOverlay->add(*pNew);
+ maObjects.append(std::move(pNew));
+
+ // gluepoints
+ for(sal_uInt16 i(0); i < 4; i++)
+ {
+ SdrGluePoint aGluePoint(rObject.GetVertexGluePoint(i));
+ const Point& rPosition = aGluePoint.GetAbsolutePos(rObject);
+
+ basegfx::B2DPoint aTopLeft(rPosition.X() - aHalfLogicSize.Width(), rPosition.Y() - aHalfLogicSize.Height());
+ basegfx::B2DPoint aBottomRight(rPosition.X() + aHalfLogicSize.Width(), rPosition.Y() + aHalfLogicSize.Height());
+
+ basegfx::B2DPolygon aTempPoly;
+ aTempPoly.append(aTopLeft);
+ aTempPoly.append(basegfx::B2DPoint(aBottomRight.getX(), aTopLeft.getY()));
+ aTempPoly.append(aBottomRight);
+ aTempPoly.append(basegfx::B2DPoint(aTopLeft.getX(), aBottomRight.getY()));
+ aTempPoly.setClosed(true);
+
+ basegfx::B2DPolyPolygon aTempPolyPoly;
+ aTempPolyPoly.append(aTempPoly);
+
+ std::unique_ptr<sdr::overlay::OverlayPolyPolygonStripedAndFilled> pNew2(new sdr::overlay::OverlayPolyPolygonStripedAndFilled(
+ aTempPolyPoly));
+ xTargetOverlay->add(*pNew2);
+ maObjects.append(std::move(pNew2));
+ }
+ }
+ }
+}
+
+class ImpSdrCreateViewExtraData
+{
+ // The OverlayObjects for XOR replacement
+ sdr::overlay::OverlayObjectList maObjects;
+
+public:
+ ImpSdrCreateViewExtraData();
+ ~ImpSdrCreateViewExtraData();
+
+ void CreateAndShowOverlay(const SdrCreateView& rView, const SdrObject* pObject, const basegfx::B2DPolyPolygon& rPolyPoly);
+ void HideOverlay();
+};
+
+ImpSdrCreateViewExtraData::ImpSdrCreateViewExtraData()
+{
+}
+
+ImpSdrCreateViewExtraData::~ImpSdrCreateViewExtraData()
+{
+ HideOverlay();
+}
+
+void ImpSdrCreateViewExtraData::CreateAndShowOverlay(const SdrCreateView& rView, const SdrObject* pObject, const basegfx::B2DPolyPolygon& rPolyPoly)
+{
+ for(sal_uInt32 a(0); a < rView.PaintWindowCount(); a++)
+ {
+ SdrPaintWindow* pCandidate = rView.GetPaintWindow(a);
+ const rtl::Reference<sdr::overlay::OverlayManager>& xOverlayManager = pCandidate->GetOverlayManager();
+
+ if (xOverlayManager.is())
+ {
+ if(pObject)
+ {
+ const sdr::contact::ViewContact& rVC = pObject->GetViewContact();
+ drawinglayer::primitive2d::Primitive2DContainer aSequence;
+ rVC.getViewIndependentPrimitive2DContainer(aSequence);
+ std::unique_ptr<sdr::overlay::OverlayObject> pNew(new sdr::overlay::OverlayPrimitive2DSequenceObject(std::move(aSequence)));
+
+ xOverlayManager->add(*pNew);
+ maObjects.append(std::move(pNew));
+ }
+
+ if(rPolyPoly.count())
+ {
+ std::unique_ptr<sdr::overlay::OverlayPolyPolygonStripedAndFilled> pNew(new sdr::overlay::OverlayPolyPolygonStripedAndFilled(
+ rPolyPoly));
+ xOverlayManager->add(*pNew);
+ maObjects.append(std::move(pNew));
+ }
+ }
+ }
+}
+
+void ImpSdrCreateViewExtraData::HideOverlay()
+{
+ // the clear() call of the list removes all objects from the
+ // OverlayManager and deletes them.
+ maObjects.clear();
+}
+
+
+// CreateView
+
+
+void SdrCreateView::ImpClearConnectMarker()
+{
+ mpCoMaOverlay.reset();
+}
+
+SdrCreateView::SdrCreateView(SdrModel& rSdrModel, OutputDevice* pOut)
+ : SdrDragView(rSdrModel, pOut)
+ , mpCurrentCreate(nullptr)
+ , mpCreatePV(nullptr)
+ , mpCreateViewExtraData(new ImpSdrCreateViewExtraData())
+ , maCurrentCreatePointer(PointerStyle::Cross)
+ , mnAutoCloseDistPix(5)
+ , mnFreeHandMinDistPix(10)
+ , mnCurrentInvent(SdrInventor::Default)
+ , mnCurrentIdent(SdrObjKind::NONE)
+ , mb1stPointAsCenter(false)
+ , mbUseIncompatiblePathCreateInterface(false)
+{
+}
+
+SdrCreateView::~SdrCreateView()
+{
+ ImpClearConnectMarker();
+ mpCreateViewExtraData.reset();
+ SdrObject::Free(mpCurrentCreate);
+}
+
+bool SdrCreateView::IsAction() const
+{
+ return SdrDragView::IsAction() || mpCurrentCreate!=nullptr;
+}
+
+void SdrCreateView::MovAction(const Point& rPnt)
+{
+ SdrDragView::MovAction(rPnt);
+ if (mpCurrentCreate != nullptr) {
+ MovCreateObj(rPnt);
+ }
+}
+
+void SdrCreateView::EndAction()
+{
+ if (mpCurrentCreate != nullptr) EndCreateObj(SdrCreateCmd::ForceEnd);
+ SdrDragView::EndAction();
+}
+
+void SdrCreateView::BckAction()
+{
+ if (mpCurrentCreate != nullptr) BckCreateObj();
+ SdrDragView::BckAction();
+}
+
+void SdrCreateView::BrkAction()
+{
+ SdrDragView::BrkAction();
+ BrkCreateObj();
+}
+
+void SdrCreateView::TakeActionRect(tools::Rectangle& rRect) const
+{
+ if (mpCurrentCreate != nullptr)
+ {
+ rRect=maDragStat.GetActionRect();
+ if (rRect.IsEmpty())
+ {
+ rRect=tools::Rectangle(maDragStat.GetPrev(),maDragStat.GetNow());
+ }
+ }
+ else
+ {
+ SdrDragView::TakeActionRect(rRect);
+ }
+}
+
+bool SdrCreateView::CheckEdgeMode()
+{
+ if (mpCurrentCreate != nullptr)
+ {
+ // is managed by EdgeObj
+ if (mnCurrentInvent==SdrInventor::Default && mnCurrentIdent==SdrObjKind::Edge) return false;
+ }
+
+ if (!IsCreateMode() || mnCurrentInvent!=SdrInventor::Default || mnCurrentIdent!=SdrObjKind::Edge)
+ {
+ ImpClearConnectMarker();
+ return false;
+ }
+ else
+ {
+ // sal_True, if MouseMove should check Connect
+ return !IsAction();
+ }
+}
+
+void SdrCreateView::SetConnectMarker(const SdrObjConnection& rCon)
+{
+ SdrObject* pTargetObject = rCon.pObj;
+
+ if(pTargetObject)
+ {
+ // if target object changes, throw away overlay object to make room for changes
+ if(mpCoMaOverlay && pTargetObject != &mpCoMaOverlay->GetTargetObject())
+ {
+ ImpClearConnectMarker();
+ }
+
+ if(!mpCoMaOverlay)
+ {
+ mpCoMaOverlay.reset(new ImplConnectMarkerOverlay(*this, *pTargetObject));
+ }
+ }
+ else
+ {
+ ImpClearConnectMarker();
+ }
+}
+
+void SdrCreateView::HideConnectMarker()
+{
+ ImpClearConnectMarker();
+}
+
+bool SdrCreateView::MouseMove(const MouseEvent& rMEvt, OutputDevice* pWin)
+{
+ if(CheckEdgeMode() && pWin)
+ {
+ SdrPageView* pPV = GetSdrPageView();
+
+ if(pPV)
+ {
+ // TODO: Change default hit tolerance at IsMarkedHit() some time!
+ Point aPos(pWin->PixelToLogic(rMEvt.GetPosPixel()));
+ bool bMarkHit=PickHandle(aPos)!=nullptr || IsMarkedObjHit(aPos);
+ SdrObjConnection aCon;
+ if (!bMarkHit) SdrEdgeObj::ImpFindConnector(aPos,*pPV,aCon,nullptr,pWin);
+ SetConnectMarker(aCon);
+ }
+ }
+ return SdrDragView::MouseMove(rMEvt,pWin);
+}
+
+bool SdrCreateView::IsTextTool() const
+{
+ return meEditMode==SdrViewEditMode::Create
+ && mnCurrentInvent==SdrInventor::Default
+ && (mnCurrentIdent==SdrObjKind::Text
+ || mnCurrentIdent==SdrObjKind::TitleText
+ || mnCurrentIdent==SdrObjKind::OutlineText);
+}
+
+bool SdrCreateView::IsEdgeTool() const
+{
+ return meEditMode==SdrViewEditMode::Create && mnCurrentInvent==SdrInventor::Default && (mnCurrentIdent==SdrObjKind::Edge);
+}
+
+bool SdrCreateView::IsMeasureTool() const
+{
+ return meEditMode==SdrViewEditMode::Create && mnCurrentInvent==SdrInventor::Default && (mnCurrentIdent==SdrObjKind::Measure);
+}
+
+void SdrCreateView::SetCurrentObj(SdrObjKind nIdent, SdrInventor nInvent)
+{
+ if (mnCurrentInvent!=nInvent || mnCurrentIdent!=nIdent)
+ {
+ mnCurrentInvent=nInvent;
+ mnCurrentIdent=nIdent;
+ SdrObject * pObj = (nIdent == SdrObjKind::NONE) ? nullptr :
+ SdrObjFactory::MakeNewObject(
+ *GetModel(),
+ nInvent,
+ nIdent);
+
+ if(pObj)
+ {
+ // Using text tool, mouse cursor is usually I-Beam,
+ // crosshairs with tiny I-Beam appears only on MouseButtonDown.
+ if(IsTextTool())
+ {
+ // Here the correct pointer needs to be used
+ // if the default is set to vertical writing
+ maCurrentCreatePointer = PointerStyle::Text;
+ }
+ else
+ maCurrentCreatePointer = pObj->GetCreatePointer();
+
+ SdrObject::Free( pObj );
+ }
+ else
+ {
+ maCurrentCreatePointer = PointerStyle::Cross;
+ }
+ }
+
+ CheckEdgeMode();
+ ImpSetGlueVisible3(IsEdgeTool());
+}
+
+bool SdrCreateView::ImpBegCreateObj(SdrInventor nInvent, SdrObjKind nIdent, const Point& rPnt, OutputDevice* pOut,
+ sal_Int16 nMinMov, const tools::Rectangle& rLogRect, SdrObject* pPreparedFactoryObject)
+{
+ bool bRet=false;
+ UnmarkAllObj();
+ BrkAction();
+
+ ImpClearConnectMarker();
+
+ mpCreatePV = GetSdrPageView();
+
+ if (mpCreatePV != nullptr)
+ { // otherwise no side registered!
+ OUString aLay(maActualLayer);
+
+ if(nInvent == SdrInventor::Default && nIdent == SdrObjKind::Measure && !maMeasureLayer.isEmpty())
+ {
+ aLay = maMeasureLayer;
+ }
+
+ SdrLayerID nLayer = mpCreatePV->GetPage()->GetLayerAdmin().GetLayerID(aLay);
+ if (nLayer==SDRLAYER_NOTFOUND) nLayer = SdrLayerID(0);
+ if (!mpCreatePV->GetLockedLayers().IsSet(nLayer) && mpCreatePV->GetVisibleLayers().IsSet(nLayer))
+ {
+ if(pPreparedFactoryObject)
+ {
+ mpCurrentCreate = pPreparedFactoryObject;
+ }
+ else
+ {
+ mpCurrentCreate = SdrObjFactory::MakeNewObject(
+ *mpModel,
+ nInvent,
+ nIdent);
+ }
+
+ Point aPnt(rPnt);
+ if (mnCurrentInvent != SdrInventor::Default || (mnCurrentIdent != SdrObjKind::Edge &&
+ mnCurrentIdent != SdrObjKind::FreehandLine &&
+ mnCurrentIdent != SdrObjKind::FreehandFill )) { // no snapping for Edge and Freehand
+ aPnt=GetSnapPos(aPnt, mpCreatePV);
+ }
+ if (mpCurrentCreate!=nullptr)
+ {
+ if (mpDefaultStyleSheet!=nullptr) mpCurrentCreate->NbcSetStyleSheet(mpDefaultStyleSheet, false);
+
+ // SW uses a naked SdrObject for frame construction. Normally, such an
+ // object should not be created. Since it is possible to use it as a helper
+ // object (e.g. in letting the user define an area with the interactive
+ // construction) at least no items should be set at that object.
+ if(nInvent != SdrInventor::Default || nIdent != SdrObjKind::NONE)
+ {
+ mpCurrentCreate->SetMergedItemSet(maDefaultAttr);
+ }
+
+ if (mpModel && dynamic_cast<const SdrCaptionObj *>(mpCurrentCreate) != nullptr)
+ {
+ SfxItemSet aSet(mpModel->GetItemPool());
+ aSet.Put(XFillColorItem(OUString(),COL_WHITE)); // in case someone turns on Solid
+ aSet.Put(XFillStyleItem(drawing::FillStyle_NONE));
+
+ mpCurrentCreate->SetMergedItemSet(aSet);
+ }
+ if (mpModel && nInvent==SdrInventor::Default && (nIdent==SdrObjKind::Text ||
+ nIdent==SdrObjKind::TitleText || nIdent==SdrObjKind::OutlineText))
+ {
+ // default for all text frames: no background, no border
+ SfxItemSet aSet(mpModel->GetItemPool());
+ aSet.Put(XFillColorItem(OUString(),COL_WHITE)); // in case someone turns on Solid
+ aSet.Put(XFillStyleItem(drawing::FillStyle_NONE));
+ aSet.Put(XLineColorItem(OUString(),COL_BLACK)); // in case someone turns on Solid
+ aSet.Put(XLineStyleItem(drawing::LineStyle_NONE));
+
+ mpCurrentCreate->SetMergedItemSet(aSet);
+ }
+ if (!rLogRect.IsEmpty()) mpCurrentCreate->NbcSetLogicRect(rLogRect);
+
+ // make sure drag start point is inside WorkArea
+ const tools::Rectangle& rWorkArea = GetWorkArea();
+
+ if(!rWorkArea.IsEmpty())
+ {
+ if(aPnt.X() < rWorkArea.Left())
+ {
+ aPnt.setX( rWorkArea.Left() );
+ }
+
+ if(aPnt.X() > rWorkArea.Right())
+ {
+ aPnt.setX( rWorkArea.Right() );
+ }
+
+ if(aPnt.Y() < rWorkArea.Top())
+ {
+ aPnt.setY( rWorkArea.Top() );
+ }
+
+ if(aPnt.Y() > rWorkArea.Bottom())
+ {
+ aPnt.setY( rWorkArea.Bottom() );
+ }
+ }
+
+ maDragStat.Reset(aPnt);
+ maDragStat.SetView(static_cast<SdrView*>(this));
+ maDragStat.SetPageView(mpCreatePV);
+ maDragStat.SetMinMove(ImpGetMinMovLogic(nMinMov,pOut));
+ mpDragWin=pOut;
+ if (mpCurrentCreate->BegCreate(maDragStat))
+ {
+ ShowCreateObj(/*pOut,sal_True*/);
+ bRet=true;
+ }
+ else
+ {
+ SdrObject::Free(mpCurrentCreate);
+ mpCurrentCreate = nullptr;
+ mpCreatePV = nullptr;
+ }
+ }
+ }
+ }
+ return bRet;
+}
+
+bool SdrCreateView::BegCreateObj(const Point& rPnt, OutputDevice* pOut, short nMinMov)
+{
+ return ImpBegCreateObj(mnCurrentInvent,mnCurrentIdent,rPnt,pOut,nMinMov,tools::Rectangle(), nullptr);
+}
+
+bool SdrCreateView::BegCreatePreparedObject(const Point& rPnt, sal_Int16 nMinMov, SdrObject* pPreparedFactoryObject)
+{
+ SdrInventor nInvent(mnCurrentInvent);
+ SdrObjKind nIdent(mnCurrentIdent);
+
+ if(pPreparedFactoryObject)
+ {
+ nInvent = pPreparedFactoryObject->GetObjInventor();
+ nIdent = pPreparedFactoryObject->GetObjIdentifier();
+ }
+
+ return ImpBegCreateObj(nInvent, nIdent, rPnt, nullptr, nMinMov, tools::Rectangle(), pPreparedFactoryObject);
+}
+
+bool SdrCreateView::BegCreateCaptionObj(const Point& rPnt, const Size& rObjSiz,
+ OutputDevice* pOut, short nMinMov)
+{
+ return ImpBegCreateObj(SdrInventor::Default,SdrObjKind::Caption,rPnt,pOut,nMinMov,
+ tools::Rectangle(rPnt,Size(rObjSiz.Width()+1,rObjSiz.Height()+1)), nullptr);
+}
+
+void SdrCreateView::MovCreateObj(const Point& rPnt)
+{
+ if (mpCurrentCreate==nullptr)
+ return;
+
+ Point aPnt(rPnt);
+ if (!maDragStat.IsNoSnap())
+ {
+ aPnt=GetSnapPos(aPnt, mpCreatePV);
+ }
+ if (IsOrtho())
+ {
+ if (maDragStat.IsOrtho8Possible()) OrthoDistance8(maDragStat.GetPrev(),aPnt,IsBigOrtho());
+ else if (maDragStat.IsOrtho4Possible()) OrthoDistance4(maDragStat.GetPrev(),aPnt,IsBigOrtho());
+ }
+
+ // If the drag point was limited and Ortho is active, do
+ // the small ortho correction (reduction) -> last parameter to FALSE.
+ bool bDidLimit(ImpLimitToWorkArea(aPnt));
+ if(bDidLimit && IsOrtho())
+ {
+ if(maDragStat.IsOrtho8Possible())
+ OrthoDistance8(maDragStat.GetPrev(), aPnt, false);
+ else if(maDragStat.IsOrtho4Possible())
+ OrthoDistance4(maDragStat.GetPrev(), aPnt, false);
+ }
+
+ if (aPnt==maDragStat.GetNow()) return;
+ bool bIsMinMoved(maDragStat.IsMinMoved());
+ if (!maDragStat.CheckMinMoved(aPnt))
+ return;
+
+ if (!bIsMinMoved) maDragStat.NextPoint();
+ maDragStat.NextMove(aPnt);
+ mpCurrentCreate->MovCreate(maDragStat);
+
+ // MovCreate changes the object, so use ActionChanged() on it
+ mpCurrentCreate->ActionChanged();
+
+ // replace for DrawCreateObjDiff
+ HideCreateObj();
+ ShowCreateObj();
+}
+
+void SdrCreateView::SetupObjLayer(const SdrPageView* pPageView, const OUString& aActiveLayer, SdrObject* pObj)
+{
+ const SdrLayerAdmin& rAd = pPageView->GetPage()->GetLayerAdmin();
+ SdrLayerID nLayer(0);
+
+ // #i72535#
+ if(dynamic_cast<const FmFormObj*>( pObj) != nullptr)
+ {
+ // for FormControls, force to form layer
+ nLayer = rAd.GetLayerID(rAd.GetControlLayerName());
+ }
+ else
+ {
+ nLayer = rAd.GetLayerID(aActiveLayer);
+ }
+
+ if(SDRLAYER_NOTFOUND == nLayer)
+ {
+ nLayer = SdrLayerID(0);
+ }
+
+ pObj->SetLayer(nLayer);
+}
+
+bool SdrCreateView::EndCreateObj(SdrCreateCmd eCmd)
+{
+ bool bRet=false;
+ SdrObject* pObjCreated=mpCurrentCreate;
+
+ if (mpCurrentCreate!=nullptr)
+ {
+ sal_uInt32 nCount=maDragStat.GetPointCount();
+
+ if (nCount<=1 && eCmd==SdrCreateCmd::ForceEnd)
+ {
+ BrkCreateObj(); // objects with only a single point don't exist (at least today)
+ return false; // sal_False = event not interpreted
+ }
+
+ bool bPntsEq=nCount>1;
+ sal_uInt32 i=1;
+ Point aP0=maDragStat.GetPoint(0);
+ while (bPntsEq && i<nCount) { bPntsEq=aP0==maDragStat.GetPoint(i); i++; }
+
+ if (mpCurrentCreate->EndCreate(maDragStat,eCmd))
+ {
+ HideCreateObj();
+
+ if (!bPntsEq)
+ {
+ // otherwise Brk, because all points are equal
+ SdrObject* pObj=mpCurrentCreate;
+ mpCurrentCreate=nullptr;
+
+ SetupObjLayer(mpCreatePV, maActualLayer, pObj);
+
+ // recognize creation of a new 3D object inside a 3D scene
+ bool bSceneIntoScene(false);
+
+ E3dScene* pObjScene = dynamic_cast<E3dScene*>(pObjCreated);
+ E3dScene* pCurrentScene = pObjScene ? dynamic_cast<E3dScene*>(mpCreatePV->GetCurrentGroup()) : nullptr;
+ if (pCurrentScene)
+ {
+ bool bDidInsert = static_cast<E3dView*>(this)->ImpCloneAll3DObjectsToDestScene(
+ pObjScene, pCurrentScene, Point(0, 0));
+
+ if(bDidInsert)
+ {
+ // delete object, its content is cloned and inserted
+ SdrObject::Free( pObjCreated );
+ pObjCreated = nullptr;
+ bSceneIntoScene = true;
+ }
+ }
+
+ if(!bSceneIntoScene)
+ {
+ // Here an interactively created SdrObject gets added, so
+ // take into account that interaction created an object in
+ // model coordinates. If we have e.g. a GirdOffset, this is a
+ // little bit tricky - we have an object in model coordinates,
+ // so the fetched offset is at the wrong point in principle
+ // since we need to 'substract' the offset here to get to
+ // 'real' model coordinates. But we have nothing better here,
+ // so go for it.
+ // The 2nd a little tricky thing is that this will early-create
+ // a ViewObjectContact for the new SdrObject, but these VOCs
+ // are anyways layouted for being create-on-demand. This will
+ // be adapted/replaced correctly later on.
+ // This *should* be the right place for getting all interactively
+ // created objects, see InsertObjectAtView below that calls
+ // CreateUndoNewObject.
+ basegfx::B2DVector aGridOffset(0.0, 0.0);
+ if(getPossibleGridOffsetForSdrObject(aGridOffset, pObj, mpCreatePV))
+ {
+ const Size aOffset(
+ basegfx::fround(-aGridOffset.getX()),
+ basegfx::fround(-aGridOffset.getY()));
+
+ pObj->NbcMove(aOffset);
+ }
+
+ // do the same as before
+ InsertObjectAtView(pObj, *mpCreatePV);
+ }
+
+ mpCreatePV = nullptr;
+ bRet=true; // sal_True = event interpreted
+ }
+ else
+ {
+ BrkCreateObj();
+ }
+ }
+ else
+ { // more points
+ if (eCmd==SdrCreateCmd::ForceEnd || // nothing there -- force ending
+ nCount==0 || // no existing points (should never happen)
+ (nCount<=1 && !maDragStat.IsMinMoved())) { // MinMove not met
+ BrkCreateObj();
+ }
+ else
+ {
+ // replace for DrawCreateObjDiff
+ HideCreateObj();
+ ShowCreateObj();
+ maDragStat.ResetMinMoved(); // NextPoint is at MovCreateObj()
+ bRet=true;
+ }
+ }
+ }
+ return bRet;
+}
+
+void SdrCreateView::BckCreateObj()
+{
+ if (mpCurrentCreate==nullptr)
+ return;
+
+ if (maDragStat.GetPointCount()<=2 )
+ {
+ BrkCreateObj();
+ }
+ else
+ {
+ HideCreateObj();
+ maDragStat.PrevPoint();
+ if (mpCurrentCreate->BckCreate(maDragStat))
+ {
+ ShowCreateObj();
+ }
+ else
+ {
+ BrkCreateObj();
+ }
+ }
+}
+
+void SdrCreateView::BrkCreateObj()
+{
+ if (mpCurrentCreate!=nullptr)
+ {
+ HideCreateObj();
+ mpCurrentCreate->BrkCreate(maDragStat);
+ SdrObject::Free( mpCurrentCreate );
+ mpCurrentCreate = nullptr;
+ mpCreatePV = nullptr;
+ }
+}
+
+void SdrCreateView::ShowCreateObj(/*OutputDevice* pOut, sal_Bool bFull*/)
+{
+ if(!IsCreateObj() || maDragStat.IsShown())
+ return;
+
+ if (mpCurrentCreate)
+ {
+ // for migration from XOR, replace DrawDragObj here to create
+ // overlay objects instead.
+ bool bUseSolidDragging(IsSolidDragging());
+
+ // #i101648# check if dragged object is a naked SdrObject (not
+ // a derivation). This is e.g. used in SW Frame construction
+ // as placeholder. Do not use SolidDragging for naked SdrObjects,
+ // they cannot have a valid optical representation
+ if(bUseSolidDragging && SdrObjKind::NONE == mpCurrentCreate->GetObjIdentifier())
+ {
+ bUseSolidDragging = false;
+ }
+
+ // check for objects with no fill and no line
+ if(bUseSolidDragging)
+ {
+ const SfxItemSet& rSet = mpCurrentCreate->GetMergedItemSet();
+ const drawing::FillStyle eFill(rSet.Get(XATTR_FILLSTYLE).GetValue());
+ const drawing::LineStyle eLine(rSet.Get(XATTR_LINESTYLE).GetValue());
+
+ if(drawing::LineStyle_NONE == eLine && drawing::FillStyle_NONE == eFill)
+ {
+ bUseSolidDragging = false;
+ }
+ }
+
+ // check for form controls
+ if(bUseSolidDragging)
+ {
+ if (dynamic_cast<const SdrUnoObj*>(mpCurrentCreate) != nullptr)
+ {
+ bUseSolidDragging = false;
+ }
+ }
+
+ // #i101781# force to non-solid dragging when not creating a full circle
+ if(bUseSolidDragging)
+ {
+ SdrCircObj* pCircObj = dynamic_cast<SdrCircObj*>(mpCurrentCreate);
+
+ if(pCircObj && SdrObjKind::CircleOrEllipse != pCircObj->GetObjIdentifier())
+ {
+ // #i103058# Allow SolidDragging with four points
+ if(maDragStat.GetPointCount() < 4)
+ {
+ bUseSolidDragging = false;
+ }
+ }
+ }
+
+ if(bUseSolidDragging)
+ {
+ basegfx::B2DPolyPolygon aDragPolyPolygon;
+
+ if (dynamic_cast<const SdrRectObj*>(mpCurrentCreate) != nullptr)
+ {
+ // ensure object has some size, necessary for SdrTextObj because
+ // there are still untested divisions by that sizes
+ tools::Rectangle aCurrentSnapRect(mpCurrentCreate->GetSnapRect());
+
+ if(aCurrentSnapRect.GetWidth() <= 1 || aCurrentSnapRect.GetHeight() <= 1)
+ {
+ tools::Rectangle aNewRect(maDragStat.GetStart(), maDragStat.GetStart() + Point(2, 2));
+ mpCurrentCreate->NbcSetSnapRect(aNewRect);
+ }
+ }
+
+ if (auto pPathObj = dynamic_cast<SdrPathObj*>(mpCurrentCreate))
+ {
+ // The up-to-now created path needs to be set at the object to have something
+ // that can be visualized
+ const basegfx::B2DPolyPolygon aCurrentPolyPolygon(pPathObj->getObjectPolyPolygon(maDragStat));
+
+ if(aCurrentPolyPolygon.count())
+ {
+ pPathObj->NbcSetPathPoly(aCurrentPolyPolygon);
+ }
+
+ aDragPolyPolygon = pPathObj->getDragPolyPolygon(maDragStat);
+ }
+
+ // use the SdrObject directly for overlay
+ mpCreateViewExtraData->CreateAndShowOverlay(*this, mpCurrentCreate, aDragPolyPolygon);
+ }
+ else
+ {
+ const ::basegfx::B2DPolyPolygon aPoly(mpCurrentCreate->TakeCreatePoly(maDragStat));
+
+ mpCreateViewExtraData->CreateAndShowOverlay(*this, nullptr, aPoly);
+ }
+
+ // #i101679# Force changed overlay to be shown
+ for(sal_uInt32 a(0); a < PaintWindowCount(); a++)
+ {
+ SdrPaintWindow* pCandidate = GetPaintWindow(a);
+ const rtl::Reference<sdr::overlay::OverlayManager>& xOverlayManager = pCandidate->GetOverlayManager();
+
+ if (xOverlayManager.is())
+ {
+ xOverlayManager->flush();
+ }
+ }
+ }
+
+ maDragStat.SetShown(true);
+}
+
+void SdrCreateView::HideCreateObj()
+{
+ if(IsCreateObj() && maDragStat.IsShown())
+ {
+ // for migration from XOR, replace DrawDragObj here to create
+ // overlay objects instead.
+ mpCreateViewExtraData->HideOverlay();
+
+ //DrawCreateObj(pOut,bFull);
+ maDragStat.SetShown(false);
+ }
+}
+
+
+void SdrCreateView::GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr) const
+{
+ if (mpCurrentCreate)
+ {
+ rTargetSet.Put(mpCurrentCreate->GetMergedItemSet());
+ }
+ else
+ {
+ SdrDragView::GetAttributes(rTargetSet, bOnlyHardAttr);
+ }
+}
+
+bool SdrCreateView::SetAttributes(const SfxItemSet& rSet, bool bReplaceAll)
+{
+ if (mpCurrentCreate)
+ {
+ mpCurrentCreate->SetMergedItemSetAndBroadcast(rSet, bReplaceAll);
+
+ return true;
+ }
+ else
+ {
+ return SdrDragView::SetAttributes(rSet,bReplaceAll);
+ }
+}
+
+SfxStyleSheet* SdrCreateView::GetStyleSheet() const
+{
+ if (mpCurrentCreate != nullptr)
+ {
+ return mpCurrentCreate->GetStyleSheet();
+ }
+ else
+ {
+ return SdrDragView::GetStyleSheet();
+ }
+}
+
+void SdrCreateView::SetStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr)
+{
+ if (mpCurrentCreate != nullptr)
+ {
+ mpCurrentCreate->SetStyleSheet(pStyleSheet,bDontRemoveHardAttr);
+ }
+ else
+ {
+ SdrDragView::SetStyleSheet(pStyleSheet,bDontRemoveHardAttr);
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */