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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_INC_OSX_SALFRAME_H
+#define INCLUDED_VCL_INC_OSX_SALFRAME_H
+
+#include <premac.h>
+#include <IOKit/pwr_mgt/IOPMLib.h>
+#include <postmac.h>
+
+#include <tools/long.hxx>
+#include <vcl/sysdata.hxx>
+
+#include <osx/salinst.h>
+#include <osx/salmenu.h>
+#include <osx/saldata.hxx>
+#include <osx/osxvcltypes.h>
+
+#include <salframe.hxx>
+
+#include <vector>
+#include <utility>
+#include <stdexcept>
+
+class AquaSalGraphics;
+class AquaSalFrame;
+class AquaSalTimer;
+class AquaSalInstance;
+class AquaSalMenu;
+
+class AquaSalFrame : public SalFrame
+{
+public:
+ NSWindow* mpNSWindow; // Cocoa window
+ NSView* mpNSView; // Cocoa view (actually a custom view)
+ NSMenuItem* mpDockMenuEntry; // entry in the dynamic dock menu
+ NSRect maScreenRect; // for mirroring purposes
+ AquaSalGraphics* mpGraphics; // current frame graphics
+ AquaSalFrame* mpParent; // pointer to parent frame
+ SystemEnvData maSysData; // system data
+ int mnMinWidth; // min. client width in pixels
+ int mnMinHeight; // min. client height in pixels
+ int mnMaxWidth; // max. client width in pixels
+ int mnMaxHeight; // max. client height in pixels
+ NSRect maFullScreenRect; // old window size when in FullScreen
+ bool mbGraphics; // is Graphics used?
+ bool mbFullScreen; // is Window in FullScreen?
+ bool mbShown;
+ bool mbInitShow;
+ bool mbPositioned;
+ bool mbSized;
+ bool mbPresentation;
+
+ SalFrameStyleFlags mnStyle;
+ unsigned int mnStyleMask; // our style mask from NSWindow creation
+
+ sal_uInt64 mnLastEventTime;
+ unsigned int mnLastModifierFlags;
+ AquaSalMenu* mpMenu;
+
+ SalExtStyle mnExtStyle; // currently document frames are marked this way
+
+ PointerStyle mePointerStyle; // currently active pointer style
+
+ NSTrackingRectTag mnTrackingRectTag; // used to get enter/leave messages
+ NSRect maTrackingRect;
+
+ CGMutablePathRef mrClippingPath; // used for "shaping"
+ std::vector< CGRect > maClippingRects;
+
+ tools::Rectangle maInvalidRect;
+
+ InputContextFlags mnICOptions;
+
+ // To prevent display sleep during presentation
+ IOPMAssertionID mnAssertionID;
+
+ NSRect maFrameRect;
+ NSRect maContentRect;
+
+ bool mbGeometryDidChange;
+
+ int mnBlinkCursorDelay;
+
+public:
+ /** Constructor
+
+ Creates a system window and connects this frame with it.
+
+ @throws std::runtime_error in case window creation fails
+ */
+ AquaSalFrame( SalFrame* pParent, SalFrameStyleFlags salFrameStyle );
+
+ virtual ~AquaSalFrame() override;
+
+ virtual SalGraphics* AcquireGraphics() override;
+ virtual void ReleaseGraphics( SalGraphics* pGraphics ) override;
+ virtual bool PostEvent(std::unique_ptr<ImplSVEvent> pData) override;
+ virtual void SetTitle( const OUString& rTitle ) override;
+ virtual void SetIcon( sal_uInt16 nIcon ) override;
+ virtual void SetRepresentedURL( const OUString& ) override;
+ virtual void SetMenu( SalMenu* pSalMenu ) override;
+ virtual void DrawMenuBar() override;
+ virtual void Show( bool bVisible, bool bNoActivate = false ) override;
+ virtual void SetMinClientSize( tools::Long nWidth, tools::Long nHeight )
+ override;
+ virtual void SetMaxClientSize( tools::Long nWidth, tools::Long nHeight )
+ override;
+ virtual void SetPosSize( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, sal_uInt16 nFlags ) override;
+ virtual void GetClientSize( tools::Long& rWidth, tools::Long& rHeight ) override;
+ virtual void GetWorkArea( tools::Rectangle& rRect ) override;
+ virtual SalFrame* GetParent() const override;
+ virtual void SetWindowState( const SalFrameState* pState ) override;
+ virtual bool GetWindowState( SalFrameState* pState ) override;
+ virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay ) override;
+ virtual void StartPresentation( bool bStart ) override;
+ virtual void SetAlwaysOnTop( bool bOnTop ) override;
+ virtual void ToTop( SalFrameToTop nFlags ) override;
+ virtual void SetPointer( PointerStyle ePointerStyle ) override;
+ virtual void CaptureMouse( bool bMouse ) override;
+ virtual void SetPointerPos( tools::Long nX, tools::Long nY ) override;
+ virtual void Flush( void ) override;
+ virtual void Flush( const tools::Rectangle& ) override;
+ virtual void SetInputContext( SalInputContext* pContext ) override;
+ virtual void EndExtTextInput( EndExtTextInputFlags nFlags ) override;
+ virtual OUString GetKeyName( sal_uInt16 nKeyCode ) override;
+ virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, vcl::KeyCode& rKeyCode ) override;
+ virtual LanguageType GetInputLanguage() override;
+ virtual void UpdateSettings( AllSettings& rSettings ) override;
+ virtual void Beep() override;
+ virtual const SystemEnvData* GetSystemData() const override;
+ virtual SalPointerState GetPointerState() override;
+ virtual KeyIndicatorState GetIndicatorState() override;
+ virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) override;
+ virtual void SetParent( SalFrame* pNewParent ) override;
+ virtual void SetPluginParent( SystemParentData* pNewParent ) override;
+ virtual void SetExtendedFrameStyle( SalExtStyle ) override;
+ virtual void SetScreenNumber(unsigned int) override;
+ virtual void SetApplicationID( const OUString &rApplicationID ) override;
+
+ // shaped system windows
+ // set clip region to none (-> rectangular windows, normal state)
+ virtual void ResetClipRegion() override;
+ // start setting the clipregion consisting of nRects rectangles
+ virtual void BeginSetClipRegion( sal_uInt32 nRects ) override;
+ // add a rectangle to the clip region
+ virtual void UnionClipRegion(
+ tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) override;
+ // done setting up the clipregion
+ virtual void EndSetClipRegion() override;
+
+ void UpdateFrameGeometry();
+
+ // trigger painting of the window
+ void SendPaintEvent( const tools::Rectangle* pRect = nullptr );
+
+ static inline bool isAlive( const AquaSalFrame* pFrame );
+
+ static AquaSalFrame* GetCaptureFrame() { return s_pCaptureFrame; }
+
+ NSWindow* getNSWindow() const { return mpNSWindow; }
+ NSView* getNSView() const { return mpNSView; }
+ unsigned int getStyleMask() const { return mnStyleMask; }
+
+ void getResolution( sal_Int32& o_rDPIX, sal_Int32& o_rDPIY );
+
+ // actually the following methods do the same thing: flipping y coordinates
+ // but having two of them makes clearer what the coordinate system
+ // is supposed to be before and after
+ void VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen = true );
+ void CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen = true );
+
+ void VCLToCocoa( NSPoint& io_rPoint, bool bRelativeToScreen = true );
+ void CocoaToVCL( NSPoint& io_Point, bool bRelativeToScreen = true );
+
+ NSCursor* getCurrentCursor();
+
+ CGMutablePathRef getClipPath() const { return mrClippingPath; }
+
+ // called by VCL_NSApplication to indicate screen settings have changed
+ void screenParametersChanged();
+
+protected:
+ SalEvent PreparePosSize(
+ tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, sal_uInt16 nFlags);
+
+private: // methods
+ /** do things on initial show (like centering on parent or on screen)
+ */
+ void initShow();
+
+ void initWindowAndView();
+
+ void doShowFullScreen( bool bFullScreen, sal_Int32 nDisplay );
+
+ void doResetClipRegion();
+
+private: // data
+ static AquaSalFrame* s_pCaptureFrame;
+
+ AquaSalFrame( const AquaSalFrame& ) = delete;
+ AquaSalFrame& operator=(const AquaSalFrame&) = delete;
+};
+
+inline bool AquaSalFrame::isAlive( const AquaSalFrame* pFrame )
+{
+ AquaSalInstance *pInst = GetSalData()->mpInstance;
+ return pInst && pInst->isFrameAlive( pFrame );
+}
+
+#endif // INCLUDED_VCL_INC_OSX_SALFRAME_H
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */