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-rw-r--r--vcl/source/filter/ipsd/ipsd.cxx776
1 files changed, 776 insertions, 0 deletions
diff --git a/vcl/source/filter/ipsd/ipsd.cxx b/vcl/source/filter/ipsd/ipsd.cxx
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+++ b/vcl/source/filter/ipsd/ipsd.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include <vcl/graph.hxx>
+#include <vcl/BitmapTools.hxx>
+#include <vcl/outdev.hxx>
+#include <sal/log.hxx>
+#include <tools/fract.hxx>
+#include <tools/helpers.hxx>
+#include <tools/stream.hxx>
+#include <memory>
+#include <filter/PsdReader.hxx>
+
+
+class FilterConfigItem;
+
+//============================ PSDReader ==================================
+
+#define PSD_BITMAP 0
+#define PSD_GRAYSCALE 1
+#define PSD_INDEXED 2
+#define PSD_RGB 3
+#define PSD_CMYK 4
+#define PSD_MULTICHANNEL 7
+#define PSD_DUOTONE 8
+#define PSD_LAB 9
+
+namespace {
+
+struct PSDFileHeader
+{
+ sal_uInt32 nSignature;
+ sal_uInt16 nVersion;
+ sal_uInt32 nPad1;
+ sal_uInt16 nPad2;
+ sal_uInt16 nChannels;
+ sal_uInt32 nRows;
+ sal_uInt32 nColumns;
+ sal_uInt16 nDepth;
+ sal_uInt16 nMode;
+};
+
+class PSDReader {
+
+private:
+
+ SvStream& m_rPSD; // the PSD file to be read in
+ std::unique_ptr<PSDFileHeader>
+ mpFileHeader;
+
+ sal_uInt32 mnXResFixed;
+ sal_uInt32 mnYResFixed;
+
+ bool mbStatus;
+ bool mbTransparent;
+
+ std::unique_ptr<vcl::bitmap::RawBitmap> mpBitmap;
+ std::vector<Color> mvPalette;
+ sal_uInt16 mnDestBitDepth;
+ bool mbCompression; // RLE decoding
+ std::unique_ptr<sal_uInt8[]>
+ mpPalette;
+
+ bool ImplReadBody();
+ bool ImplReadHeader();
+
+public:
+ explicit PSDReader(SvStream &rStream);
+ bool ReadPSD(Graphic & rGraphic);
+};
+
+}
+
+//=================== Methods of PSDReader ==============================
+
+PSDReader::PSDReader(SvStream &rStream)
+ : m_rPSD(rStream)
+ , mnXResFixed(0)
+ , mnYResFixed(0)
+ , mbStatus(true)
+ , mbTransparent(false)
+ , mnDestBitDepth(0)
+ , mbCompression(false)
+{
+}
+
+bool PSDReader::ReadPSD(Graphic & rGraphic )
+{
+ if (m_rPSD.GetError())
+ return false;
+
+ m_rPSD.SetEndian( SvStreamEndian::BIG );
+
+ // read header:
+
+ if ( !ImplReadHeader() )
+ return false;
+
+ if (mbStatus)
+ {
+ sal_uInt32 nResult;
+ if (o3tl::checked_multiply(mpFileHeader->nColumns, mpFileHeader->nRows, nResult) || nResult > SAL_MAX_INT32/2/3)
+ return false;
+ }
+
+ Size aBitmapSize( mpFileHeader->nColumns, mpFileHeader->nRows );
+ mpBitmap.reset( new vcl::bitmap::RawBitmap( aBitmapSize, mbTransparent ? 32 : 24 ) );
+ if ( mpPalette && mbStatus )
+ {
+ mvPalette.resize( 256 );
+ for ( sal_uInt16 i = 0; i < 256; i++ )
+ {
+ mvPalette[i] = Color( mpPalette[ i ], mpPalette[ i + 256 ], mpPalette[ i + 512 ] );
+ }
+ }
+
+ if ((mnDestBitDepth == 1 || mnDestBitDepth == 8) && mvPalette.empty())
+ {
+ SAL_WARN("vcl", "no palette, but bit depth is " << mnDestBitDepth);
+ mbStatus = false;
+ return mbStatus;
+ }
+
+ // read bitmap data
+ if ( mbStatus && ImplReadBody() )
+ {
+ rGraphic = Graphic( vcl::bitmap::CreateFromData( std::move(*mpBitmap) ) );
+
+ if ( mnXResFixed && mnYResFixed )
+ {
+ Fraction aFractX( 1, mnXResFixed >> 16 );
+ Fraction aFractY( 1, mnYResFixed >> 16 );
+ MapMode aMapMode( MapUnit::MapInch, Point(), aFractX, aFractY );
+ Size aPrefSize = OutputDevice::LogicToLogic(aBitmapSize, aMapMode, MapMode(MapUnit::Map100thMM));
+ rGraphic.SetPrefSize( aPrefSize );
+ rGraphic.SetPrefMapMode( MapMode( MapUnit::Map100thMM ) );
+ }
+ }
+ else
+ mbStatus = false;
+ return mbStatus;
+}
+
+
+bool PSDReader::ImplReadHeader()
+{
+ mpFileHeader.reset( new PSDFileHeader );
+
+ m_rPSD.ReadUInt32( mpFileHeader->nSignature ).ReadUInt16( mpFileHeader->nVersion ).ReadUInt32( mpFileHeader->nPad1 ). ReadUInt16( mpFileHeader->nPad2 ).ReadUInt16( mpFileHeader->nChannels ).ReadUInt32( mpFileHeader->nRows ). ReadUInt32( mpFileHeader->nColumns ).ReadUInt16( mpFileHeader->nDepth ).ReadUInt16( mpFileHeader->nMode );
+
+ if (!m_rPSD.good())
+ return false;
+
+ if ( ( mpFileHeader->nSignature != 0x38425053 ) || ( mpFileHeader->nVersion != 1 ) )
+ return false;
+
+ if ( mpFileHeader->nRows == 0 || mpFileHeader->nColumns == 0 )
+ return false;
+
+ if ( ( mpFileHeader->nRows > 30000 ) || ( mpFileHeader->nColumns > 30000 ) )
+ return false;
+
+ sal_uInt16 nDepth = mpFileHeader->nDepth;
+ if (!( ( nDepth == 1 ) || ( nDepth == 8 ) || ( nDepth == 16 ) ) )
+ return false;
+
+ mnDestBitDepth = ( nDepth == 16 ) ? 8 : nDepth;
+
+ sal_uInt32 nColorLength(0);
+ m_rPSD.ReadUInt32( nColorLength );
+ if ( mpFileHeader->nMode == PSD_CMYK )
+ {
+ switch ( mpFileHeader->nChannels )
+ {
+ case 5 :
+ mbTransparent = true;
+ [[fallthrough]];
+ case 4 :
+ mnDestBitDepth = 24;
+ break;
+ default :
+ return false;
+ }
+ }
+ else switch ( mpFileHeader->nChannels )
+ {
+ case 2 :
+ mbTransparent = true;
+ break;
+ case 1 :
+ break;
+ case 4 :
+ mbTransparent = true;
+ [[fallthrough]];
+ case 3 :
+ mnDestBitDepth = 24;
+ break;
+ default:
+ return false;
+ }
+
+ switch ( mpFileHeader->nMode )
+ {
+ case PSD_BITMAP :
+ {
+ if ( nColorLength || ( nDepth != 1 ) )
+ return false;
+ }
+ break;
+
+ case PSD_INDEXED :
+ {
+ if ( nColorLength != 768 ) // we need the color map
+ return false;
+ mpPalette.reset( new sal_uInt8[ 768 ] );
+ m_rPSD.ReadBytes(mpPalette.get(), 768);
+ }
+ break;
+
+ case PSD_DUOTONE : // we'll handle the duotone color like a normal grayscale picture
+ m_rPSD.SeekRel( nColorLength );
+ nColorLength = 0;
+ [[fallthrough]];
+ case PSD_GRAYSCALE :
+ {
+ if ( nColorLength )
+ return false;
+ mpPalette.reset( new sal_uInt8[ 768 ] );
+ for ( sal_uInt16 i = 0; i < 256; i++ )
+ {
+ mpPalette[ i ] = mpPalette[ i + 256 ] = mpPalette[ i + 512 ] = static_cast<sal_uInt8>(i);
+ }
+ }
+ break;
+
+ case PSD_CMYK :
+ case PSD_RGB :
+ case PSD_MULTICHANNEL :
+ case PSD_LAB :
+ {
+ if ( nColorLength ) // color table is not supported by the other graphic modes
+ return false;
+ }
+ break;
+
+ default:
+ return false;
+ }
+ sal_uInt32 nResourceLength(0);
+ m_rPSD.ReadUInt32(nResourceLength);
+ if (nResourceLength > m_rPSD.remainingSize())
+ return false;
+ sal_uInt32 nLayerPos = m_rPSD.Tell() + nResourceLength;
+
+ // this is a loop over the resource entries to get the resolution info
+ while( m_rPSD.Tell() < nLayerPos )
+ {
+ sal_uInt32 nType(0);
+ sal_uInt16 nUniqueID(0);
+ sal_uInt8 n8(0);
+ m_rPSD.ReadUInt32(nType).ReadUInt16(nUniqueID).ReadUChar(n8);
+ if (nType != 0x3842494d)
+ break;
+ sal_uInt32 nPStringLen = n8;
+ if ( ! ( nPStringLen & 1 ) )
+ nPStringLen++;
+ m_rPSD.SeekRel( nPStringLen ); // skipping the pstring
+ sal_uInt32 nResEntryLen(0);
+ m_rPSD.ReadUInt32( nResEntryLen );
+ if ( nResEntryLen & 1 )
+ nResEntryLen++; // the resource entries are padded
+ sal_uInt32 nCurrentPos = m_rPSD.Tell();
+ if (nCurrentPos > nLayerPos || nResEntryLen > (nLayerPos - nCurrentPos)) // check if size
+ break; // is possible
+ switch( nUniqueID )
+ {
+ case 0x3ed : // UID for the resolution info
+ {
+ sal_Int16 nUnit;
+
+ m_rPSD.ReadUInt32( mnXResFixed ).ReadInt16( nUnit ).ReadInt16( nUnit )
+ .ReadUInt32( mnYResFixed ).ReadInt16( nUnit ).ReadInt16( nUnit );
+ }
+ break;
+ }
+ m_rPSD.Seek( nCurrentPos + nResEntryLen ); // set the stream to the next
+ } // resource entry
+ m_rPSD.Seek( nLayerPos );
+ sal_uInt32 nLayerMaskLength(0);
+ m_rPSD.ReadUInt32( nLayerMaskLength );
+ m_rPSD.SeekRel( nLayerMaskLength );
+
+ sal_uInt16 nCompression(0);
+ m_rPSD.ReadUInt16(nCompression);
+ if ( nCompression == 0 )
+ {
+ mbCompression = false;
+ }
+ else if ( nCompression == 1 )
+ {
+ m_rPSD.SeekRel( ( mpFileHeader->nRows * mpFileHeader->nChannels ) << 1 );
+ mbCompression = true;
+ }
+ else
+ return false;
+
+ return true;
+}
+
+namespace
+{
+ const Color& SanitizePaletteIndex(std::vector<Color> const & rvPalette, sal_uInt8 nIndex)
+ {
+ if (nIndex >= rvPalette.size())
+ {
+ auto nSanitizedIndex = nIndex % rvPalette.size();
+ SAL_WARN_IF(nIndex != nSanitizedIndex, "filter.psd", "invalid colormap index: "
+ << static_cast<unsigned int>(nIndex) << ", colormap len is: "
+ << rvPalette.size());
+ nIndex = nSanitizedIndex;
+ }
+ return rvPalette[nIndex];
+ }
+}
+
+bool PSDReader::ImplReadBody()
+{
+ sal_uInt32 nX, nY;
+ signed char nRunCount = 0;
+ sal_uInt8 nDat = 0, nDummy, nRed, nGreen, nBlue;
+ BitmapColor aBitmapColor;
+ nX = nY = 0;
+
+ switch ( mnDestBitDepth )
+ {
+ case 1 :
+ {
+ signed char nBitCount = -1;
+ while (nY < mpFileHeader->nRows && m_rPSD.good())
+ {
+ if ( nBitCount == -1 )
+ {
+ if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+ }
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ const sal_uInt16 nCount = -nRunCount + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ if ( nBitCount == -1 ) // bits left in nDat?
+ {
+ m_rPSD.ReadUChar( nDat );
+ nDat ^= 0xff;
+ nBitCount = 7;
+ }
+ mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat >> nBitCount--));
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ nBitCount = -1;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ const sal_uInt16 nCount = (nRunCount & 0x7f) + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ if ( nBitCount == -1 ) // bits left in nDat ?
+ {
+ m_rPSD.ReadUChar( nDat );
+ nDat ^= 0xff;
+ nBitCount = 7;
+ }
+ mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat >> nBitCount--));
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ nBitCount = -1;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ case 8 :
+ {
+ while (nY < mpFileHeader->nRows && m_rPSD.good())
+ {
+ if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ m_rPSD.ReadUChar( nDat );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ const sal_uInt16 nCount = -nRunCount + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat));
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ const sal_uInt16 nCount = (nRunCount & 0x7f) + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ m_rPSD.ReadUChar( nDat );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat));
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ case 24 :
+ {
+
+ // the psd format is in plain order (RRRR GGGG BBBB) so we have to set each pixel three times
+ // maybe the format is CCCC MMMM YYYY KKKK
+
+ while (nY < mpFileHeader->nRows && m_rPSD.good())
+ {
+ if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ m_rPSD.ReadUChar( nRed );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ const sal_uInt16 nCount = -nRunCount + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ mpBitmap->SetPixel( nY, nX, Color( nRed, sal_uInt8(0), sal_uInt8(0) ) );
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ const sal_uInt16 nCount = (nRunCount & 0x7f) + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ m_rPSD.ReadUChar( nRed );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ mpBitmap->SetPixel( nY, nX, Color( nRed, sal_uInt8(0), sal_uInt8(0) ) );
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+ nY = 0;
+ while (nY < mpFileHeader->nRows && m_rPSD.good())
+ {
+ if ( mbCompression )
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ m_rPSD.ReadUChar( nGreen );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ const sal_uInt16 nCount = -nRunCount + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ aBitmapColor = mpBitmap->GetPixel( nY, nX );
+ mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), nGreen, aBitmapColor.GetBlue() ) );
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ const sal_uInt16 nCount = (nRunCount & 0x7f) + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ m_rPSD.ReadUChar( nGreen );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ aBitmapColor = mpBitmap->GetPixel( nY, nX );
+ mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), nGreen, aBitmapColor.GetBlue() ) );
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+ nY = 0;
+ while (nY < mpFileHeader->nRows && m_rPSD.good())
+ {
+ if ( mbCompression )
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ m_rPSD.ReadUChar( nBlue );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ const sal_uInt16 nCount = -nRunCount + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ aBitmapColor = mpBitmap->GetPixel( nY, nX );
+ mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), aBitmapColor.GetGreen(), nBlue ) );
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ const sal_uInt16 nCount = (nRunCount & 0x7f) + 1;
+ for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i)
+ {
+ m_rPSD.ReadUChar( nBlue );
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ aBitmapColor = mpBitmap->GetPixel( nY, nX );
+ mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), aBitmapColor.GetGreen(), nBlue ) );
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+ if (mpFileHeader->nMode == PSD_CMYK && m_rPSD.good())
+ {
+ sal_uInt32 nBlack, nBlackMax = 0;
+ std::vector<sal_uInt8> aBlack(mpFileHeader->nRows * mpFileHeader->nColumns, 0);
+ nY = 0;
+ while (nY < mpFileHeader->nRows && m_rPSD.good())
+ {
+ if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ m_rPSD.ReadUChar( nDat );
+
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+
+ for ( sal_uInt16 i = 0; i < ( -nRunCount + 1 ); i++ )
+ {
+ nBlack = mpBitmap->GetPixel( nY, nX ).GetRed() + nDat;
+ if ( nBlack > nBlackMax )
+ nBlackMax = nBlack;
+ nBlack = mpBitmap->GetPixel( nY, nX ).GetGreen() + nDat;
+ if ( nBlack > nBlackMax )
+ nBlackMax = nBlack;
+ nBlack = mpBitmap->GetPixel( nY, nX ).GetBlue() + nDat;
+ if ( nBlack > nBlackMax )
+ nBlackMax = nBlack;
+ aBlack[ nX + nY * mpFileHeader->nColumns ] = nDat ^ 0xff;
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ for ( sal_uInt16 i = 0; i < ( ( nRunCount & 0x7f ) + 1 ); i++ )
+ {
+ m_rPSD.ReadUChar( nDat );
+
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ nBlack = mpBitmap->GetPixel( nY, nX ).GetRed() + nDat;
+ if ( nBlack > nBlackMax )
+ nBlackMax = nBlack;
+ nBlack = mpBitmap->GetPixel( nY, nX ).GetGreen() + nDat;
+ if ( nBlack > nBlackMax )
+ nBlackMax = nBlack;
+ nBlack = mpBitmap->GetPixel( nY, nX ).GetBlue() + nDat;
+ if ( nBlack > nBlackMax )
+ nBlackMax = nBlack;
+ aBlack[ nX + nY * mpFileHeader->nColumns ] = nDat ^ 0xff;
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+
+ for ( nY = 0; nY < mpFileHeader->nRows; nY++ )
+ {
+ for ( nX = 0; nX < mpFileHeader->nColumns; nX++ )
+ {
+ sal_Int32 nDAT = aBlack[ nX + nY * mpFileHeader->nColumns ] * ( nBlackMax - 256 ) / 0x1ff;
+
+ aBitmapColor = mpBitmap->GetPixel( nY, nX );
+ sal_uInt8 cR = static_cast<sal_uInt8>(MinMax( aBitmapColor.GetRed() - nDAT, 0, 255L ));
+ sal_uInt8 cG = static_cast<sal_uInt8>(MinMax( aBitmapColor.GetGreen() - nDAT, 0, 255L ));
+ sal_uInt8 cB = static_cast<sal_uInt8>(MinMax( aBitmapColor.GetBlue() - nDAT, 0, 255L ));
+ mpBitmap->SetPixel( nY, nX, Color( cR, cG, cB ) );
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ if (mbTransparent && m_rPSD.good())
+ {
+ // the psd is 24 or 8 bit grafix + alphachannel
+
+ nY = nX = 0;
+ while ( nY < mpFileHeader->nRows )
+ {
+ if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets
+ {
+ char nTmp(0);
+ m_rPSD.ReadChar(nTmp);
+ nRunCount = nTmp;
+ }
+
+ if ( nRunCount & 0x80 ) // a run length packet
+ {
+ m_rPSD.ReadUChar( nDat );
+ if ( nDat )
+ nDat = 0;
+ else
+ nDat = 1;
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ for ( sal_uInt16 i = 0; i < ( -nRunCount + 1 ); i++ )
+ {
+ mpBitmap->SetAlpha(nY, nX, nDat ? 0 : 255);
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ else // a raw packet
+ {
+ for ( sal_uInt16 i = 0; i < ( ( nRunCount & 0x7f ) + 1 ); i++ )
+ {
+ m_rPSD.ReadUChar( nDat );
+ if ( nDat )
+ nDat = 0;
+ else
+ nDat = 1;
+ if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped
+ m_rPSD.ReadUChar( nDummy );
+ mpBitmap->SetAlpha(nY, nX, nDat ? 0 : 255);
+ if ( ++nX == mpFileHeader->nColumns )
+ {
+ nX = 0;
+ nY++;
+ if ( nY == mpFileHeader->nRows )
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ return m_rPSD.good();
+}
+
+//================== GraphicImport - the exported function ================
+
+bool ImportPsdGraphic(SvStream& rStream, Graphic& rGraphic)
+{
+ PSDReader aPSDReader(rStream);
+ return aPSDReader.ReadPSD(rGraphic);
+}
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */