diff options
Diffstat (limited to 'vcl/source/filter/ipsd/ipsd.cxx')
-rw-r--r-- | vcl/source/filter/ipsd/ipsd.cxx | 776 |
1 files changed, 776 insertions, 0 deletions
diff --git a/vcl/source/filter/ipsd/ipsd.cxx b/vcl/source/filter/ipsd/ipsd.cxx new file mode 100644 index 000000000..4c1277027 --- /dev/null +++ b/vcl/source/filter/ipsd/ipsd.cxx @@ -0,0 +1,776 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <vcl/graph.hxx> +#include <vcl/BitmapTools.hxx> +#include <vcl/outdev.hxx> +#include <sal/log.hxx> +#include <tools/fract.hxx> +#include <tools/helpers.hxx> +#include <tools/stream.hxx> +#include <memory> +#include <filter/PsdReader.hxx> + + +class FilterConfigItem; + +//============================ PSDReader ================================== + +#define PSD_BITMAP 0 +#define PSD_GRAYSCALE 1 +#define PSD_INDEXED 2 +#define PSD_RGB 3 +#define PSD_CMYK 4 +#define PSD_MULTICHANNEL 7 +#define PSD_DUOTONE 8 +#define PSD_LAB 9 + +namespace { + +struct PSDFileHeader +{ + sal_uInt32 nSignature; + sal_uInt16 nVersion; + sal_uInt32 nPad1; + sal_uInt16 nPad2; + sal_uInt16 nChannels; + sal_uInt32 nRows; + sal_uInt32 nColumns; + sal_uInt16 nDepth; + sal_uInt16 nMode; +}; + +class PSDReader { + +private: + + SvStream& m_rPSD; // the PSD file to be read in + std::unique_ptr<PSDFileHeader> + mpFileHeader; + + sal_uInt32 mnXResFixed; + sal_uInt32 mnYResFixed; + + bool mbStatus; + bool mbTransparent; + + std::unique_ptr<vcl::bitmap::RawBitmap> mpBitmap; + std::vector<Color> mvPalette; + sal_uInt16 mnDestBitDepth; + bool mbCompression; // RLE decoding + std::unique_ptr<sal_uInt8[]> + mpPalette; + + bool ImplReadBody(); + bool ImplReadHeader(); + +public: + explicit PSDReader(SvStream &rStream); + bool ReadPSD(Graphic & rGraphic); +}; + +} + +//=================== Methods of PSDReader ============================== + +PSDReader::PSDReader(SvStream &rStream) + : m_rPSD(rStream) + , mnXResFixed(0) + , mnYResFixed(0) + , mbStatus(true) + , mbTransparent(false) + , mnDestBitDepth(0) + , mbCompression(false) +{ +} + +bool PSDReader::ReadPSD(Graphic & rGraphic ) +{ + if (m_rPSD.GetError()) + return false; + + m_rPSD.SetEndian( SvStreamEndian::BIG ); + + // read header: + + if ( !ImplReadHeader() ) + return false; + + if (mbStatus) + { + sal_uInt32 nResult; + if (o3tl::checked_multiply(mpFileHeader->nColumns, mpFileHeader->nRows, nResult) || nResult > SAL_MAX_INT32/2/3) + return false; + } + + Size aBitmapSize( mpFileHeader->nColumns, mpFileHeader->nRows ); + mpBitmap.reset( new vcl::bitmap::RawBitmap( aBitmapSize, mbTransparent ? 32 : 24 ) ); + if ( mpPalette && mbStatus ) + { + mvPalette.resize( 256 ); + for ( sal_uInt16 i = 0; i < 256; i++ ) + { + mvPalette[i] = Color( mpPalette[ i ], mpPalette[ i + 256 ], mpPalette[ i + 512 ] ); + } + } + + if ((mnDestBitDepth == 1 || mnDestBitDepth == 8) && mvPalette.empty()) + { + SAL_WARN("vcl", "no palette, but bit depth is " << mnDestBitDepth); + mbStatus = false; + return mbStatus; + } + + // read bitmap data + if ( mbStatus && ImplReadBody() ) + { + rGraphic = Graphic( vcl::bitmap::CreateFromData( std::move(*mpBitmap) ) ); + + if ( mnXResFixed && mnYResFixed ) + { + Fraction aFractX( 1, mnXResFixed >> 16 ); + Fraction aFractY( 1, mnYResFixed >> 16 ); + MapMode aMapMode( MapUnit::MapInch, Point(), aFractX, aFractY ); + Size aPrefSize = OutputDevice::LogicToLogic(aBitmapSize, aMapMode, MapMode(MapUnit::Map100thMM)); + rGraphic.SetPrefSize( aPrefSize ); + rGraphic.SetPrefMapMode( MapMode( MapUnit::Map100thMM ) ); + } + } + else + mbStatus = false; + return mbStatus; +} + + +bool PSDReader::ImplReadHeader() +{ + mpFileHeader.reset( new PSDFileHeader ); + + m_rPSD.ReadUInt32( mpFileHeader->nSignature ).ReadUInt16( mpFileHeader->nVersion ).ReadUInt32( mpFileHeader->nPad1 ). ReadUInt16( mpFileHeader->nPad2 ).ReadUInt16( mpFileHeader->nChannels ).ReadUInt32( mpFileHeader->nRows ). ReadUInt32( mpFileHeader->nColumns ).ReadUInt16( mpFileHeader->nDepth ).ReadUInt16( mpFileHeader->nMode ); + + if (!m_rPSD.good()) + return false; + + if ( ( mpFileHeader->nSignature != 0x38425053 ) || ( mpFileHeader->nVersion != 1 ) ) + return false; + + if ( mpFileHeader->nRows == 0 || mpFileHeader->nColumns == 0 ) + return false; + + if ( ( mpFileHeader->nRows > 30000 ) || ( mpFileHeader->nColumns > 30000 ) ) + return false; + + sal_uInt16 nDepth = mpFileHeader->nDepth; + if (!( ( nDepth == 1 ) || ( nDepth == 8 ) || ( nDepth == 16 ) ) ) + return false; + + mnDestBitDepth = ( nDepth == 16 ) ? 8 : nDepth; + + sal_uInt32 nColorLength(0); + m_rPSD.ReadUInt32( nColorLength ); + if ( mpFileHeader->nMode == PSD_CMYK ) + { + switch ( mpFileHeader->nChannels ) + { + case 5 : + mbTransparent = true; + [[fallthrough]]; + case 4 : + mnDestBitDepth = 24; + break; + default : + return false; + } + } + else switch ( mpFileHeader->nChannels ) + { + case 2 : + mbTransparent = true; + break; + case 1 : + break; + case 4 : + mbTransparent = true; + [[fallthrough]]; + case 3 : + mnDestBitDepth = 24; + break; + default: + return false; + } + + switch ( mpFileHeader->nMode ) + { + case PSD_BITMAP : + { + if ( nColorLength || ( nDepth != 1 ) ) + return false; + } + break; + + case PSD_INDEXED : + { + if ( nColorLength != 768 ) // we need the color map + return false; + mpPalette.reset( new sal_uInt8[ 768 ] ); + m_rPSD.ReadBytes(mpPalette.get(), 768); + } + break; + + case PSD_DUOTONE : // we'll handle the duotone color like a normal grayscale picture + m_rPSD.SeekRel( nColorLength ); + nColorLength = 0; + [[fallthrough]]; + case PSD_GRAYSCALE : + { + if ( nColorLength ) + return false; + mpPalette.reset( new sal_uInt8[ 768 ] ); + for ( sal_uInt16 i = 0; i < 256; i++ ) + { + mpPalette[ i ] = mpPalette[ i + 256 ] = mpPalette[ i + 512 ] = static_cast<sal_uInt8>(i); + } + } + break; + + case PSD_CMYK : + case PSD_RGB : + case PSD_MULTICHANNEL : + case PSD_LAB : + { + if ( nColorLength ) // color table is not supported by the other graphic modes + return false; + } + break; + + default: + return false; + } + sal_uInt32 nResourceLength(0); + m_rPSD.ReadUInt32(nResourceLength); + if (nResourceLength > m_rPSD.remainingSize()) + return false; + sal_uInt32 nLayerPos = m_rPSD.Tell() + nResourceLength; + + // this is a loop over the resource entries to get the resolution info + while( m_rPSD.Tell() < nLayerPos ) + { + sal_uInt32 nType(0); + sal_uInt16 nUniqueID(0); + sal_uInt8 n8(0); + m_rPSD.ReadUInt32(nType).ReadUInt16(nUniqueID).ReadUChar(n8); + if (nType != 0x3842494d) + break; + sal_uInt32 nPStringLen = n8; + if ( ! ( nPStringLen & 1 ) ) + nPStringLen++; + m_rPSD.SeekRel( nPStringLen ); // skipping the pstring + sal_uInt32 nResEntryLen(0); + m_rPSD.ReadUInt32( nResEntryLen ); + if ( nResEntryLen & 1 ) + nResEntryLen++; // the resource entries are padded + sal_uInt32 nCurrentPos = m_rPSD.Tell(); + if (nCurrentPos > nLayerPos || nResEntryLen > (nLayerPos - nCurrentPos)) // check if size + break; // is possible + switch( nUniqueID ) + { + case 0x3ed : // UID for the resolution info + { + sal_Int16 nUnit; + + m_rPSD.ReadUInt32( mnXResFixed ).ReadInt16( nUnit ).ReadInt16( nUnit ) + .ReadUInt32( mnYResFixed ).ReadInt16( nUnit ).ReadInt16( nUnit ); + } + break; + } + m_rPSD.Seek( nCurrentPos + nResEntryLen ); // set the stream to the next + } // resource entry + m_rPSD.Seek( nLayerPos ); + sal_uInt32 nLayerMaskLength(0); + m_rPSD.ReadUInt32( nLayerMaskLength ); + m_rPSD.SeekRel( nLayerMaskLength ); + + sal_uInt16 nCompression(0); + m_rPSD.ReadUInt16(nCompression); + if ( nCompression == 0 ) + { + mbCompression = false; + } + else if ( nCompression == 1 ) + { + m_rPSD.SeekRel( ( mpFileHeader->nRows * mpFileHeader->nChannels ) << 1 ); + mbCompression = true; + } + else + return false; + + return true; +} + +namespace +{ + const Color& SanitizePaletteIndex(std::vector<Color> const & rvPalette, sal_uInt8 nIndex) + { + if (nIndex >= rvPalette.size()) + { + auto nSanitizedIndex = nIndex % rvPalette.size(); + SAL_WARN_IF(nIndex != nSanitizedIndex, "filter.psd", "invalid colormap index: " + << static_cast<unsigned int>(nIndex) << ", colormap len is: " + << rvPalette.size()); + nIndex = nSanitizedIndex; + } + return rvPalette[nIndex]; + } +} + +bool PSDReader::ImplReadBody() +{ + sal_uInt32 nX, nY; + signed char nRunCount = 0; + sal_uInt8 nDat = 0, nDummy, nRed, nGreen, nBlue; + BitmapColor aBitmapColor; + nX = nY = 0; + + switch ( mnDestBitDepth ) + { + case 1 : + { + signed char nBitCount = -1; + while (nY < mpFileHeader->nRows && m_rPSD.good()) + { + if ( nBitCount == -1 ) + { + if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + } + if ( nRunCount & 0x80 ) // a run length packet + { + const sal_uInt16 nCount = -nRunCount + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + if ( nBitCount == -1 ) // bits left in nDat? + { + m_rPSD.ReadUChar( nDat ); + nDat ^= 0xff; + nBitCount = 7; + } + mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat >> nBitCount--)); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + nBitCount = -1; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + const sal_uInt16 nCount = (nRunCount & 0x7f) + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + if ( nBitCount == -1 ) // bits left in nDat ? + { + m_rPSD.ReadUChar( nDat ); + nDat ^= 0xff; + nBitCount = 7; + } + mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat >> nBitCount--)); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + nBitCount = -1; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + } + break; + + case 8 : + { + while (nY < mpFileHeader->nRows && m_rPSD.good()) + { + if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + + if ( nRunCount & 0x80 ) // a run length packet + { + m_rPSD.ReadUChar( nDat ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + const sal_uInt16 nCount = -nRunCount + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat)); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + const sal_uInt16 nCount = (nRunCount & 0x7f) + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + m_rPSD.ReadUChar( nDat ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + mpBitmap->SetPixel(nY, nX, SanitizePaletteIndex(mvPalette, nDat)); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + } + break; + + case 24 : + { + + // the psd format is in plain order (RRRR GGGG BBBB) so we have to set each pixel three times + // maybe the format is CCCC MMMM YYYY KKKK + + while (nY < mpFileHeader->nRows && m_rPSD.good()) + { + if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + + if ( nRunCount & 0x80 ) // a run length packet + { + m_rPSD.ReadUChar( nRed ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + const sal_uInt16 nCount = -nRunCount + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + mpBitmap->SetPixel( nY, nX, Color( nRed, sal_uInt8(0), sal_uInt8(0) ) ); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + const sal_uInt16 nCount = (nRunCount & 0x7f) + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + m_rPSD.ReadUChar( nRed ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + mpBitmap->SetPixel( nY, nX, Color( nRed, sal_uInt8(0), sal_uInt8(0) ) ); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + nY = 0; + while (nY < mpFileHeader->nRows && m_rPSD.good()) + { + if ( mbCompression ) + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + + if ( nRunCount & 0x80 ) // a run length packet + { + m_rPSD.ReadUChar( nGreen ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + const sal_uInt16 nCount = -nRunCount + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + aBitmapColor = mpBitmap->GetPixel( nY, nX ); + mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), nGreen, aBitmapColor.GetBlue() ) ); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + const sal_uInt16 nCount = (nRunCount & 0x7f) + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + m_rPSD.ReadUChar( nGreen ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + aBitmapColor = mpBitmap->GetPixel( nY, nX ); + mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), nGreen, aBitmapColor.GetBlue() ) ); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + nY = 0; + while (nY < mpFileHeader->nRows && m_rPSD.good()) + { + if ( mbCompression ) + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + + if ( nRunCount & 0x80 ) // a run length packet + { + m_rPSD.ReadUChar( nBlue ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + const sal_uInt16 nCount = -nRunCount + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + aBitmapColor = mpBitmap->GetPixel( nY, nX ); + mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), aBitmapColor.GetGreen(), nBlue ) ); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + const sal_uInt16 nCount = (nRunCount & 0x7f) + 1; + for (sal_uInt16 i = 0; i < nCount && m_rPSD.good(); ++i) + { + m_rPSD.ReadUChar( nBlue ); + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + aBitmapColor = mpBitmap->GetPixel( nY, nX ); + mpBitmap->SetPixel( nY, nX, Color( aBitmapColor.GetRed(), aBitmapColor.GetGreen(), nBlue ) ); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + if (mpFileHeader->nMode == PSD_CMYK && m_rPSD.good()) + { + sal_uInt32 nBlack, nBlackMax = 0; + std::vector<sal_uInt8> aBlack(mpFileHeader->nRows * mpFileHeader->nColumns, 0); + nY = 0; + while (nY < mpFileHeader->nRows && m_rPSD.good()) + { + if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + + if ( nRunCount & 0x80 ) // a run length packet + { + m_rPSD.ReadUChar( nDat ); + + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + + for ( sal_uInt16 i = 0; i < ( -nRunCount + 1 ); i++ ) + { + nBlack = mpBitmap->GetPixel( nY, nX ).GetRed() + nDat; + if ( nBlack > nBlackMax ) + nBlackMax = nBlack; + nBlack = mpBitmap->GetPixel( nY, nX ).GetGreen() + nDat; + if ( nBlack > nBlackMax ) + nBlackMax = nBlack; + nBlack = mpBitmap->GetPixel( nY, nX ).GetBlue() + nDat; + if ( nBlack > nBlackMax ) + nBlackMax = nBlack; + aBlack[ nX + nY * mpFileHeader->nColumns ] = nDat ^ 0xff; + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + for ( sal_uInt16 i = 0; i < ( ( nRunCount & 0x7f ) + 1 ); i++ ) + { + m_rPSD.ReadUChar( nDat ); + + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + nBlack = mpBitmap->GetPixel( nY, nX ).GetRed() + nDat; + if ( nBlack > nBlackMax ) + nBlackMax = nBlack; + nBlack = mpBitmap->GetPixel( nY, nX ).GetGreen() + nDat; + if ( nBlack > nBlackMax ) + nBlackMax = nBlack; + nBlack = mpBitmap->GetPixel( nY, nX ).GetBlue() + nDat; + if ( nBlack > nBlackMax ) + nBlackMax = nBlack; + aBlack[ nX + nY * mpFileHeader->nColumns ] = nDat ^ 0xff; + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + + for ( nY = 0; nY < mpFileHeader->nRows; nY++ ) + { + for ( nX = 0; nX < mpFileHeader->nColumns; nX++ ) + { + sal_Int32 nDAT = aBlack[ nX + nY * mpFileHeader->nColumns ] * ( nBlackMax - 256 ) / 0x1ff; + + aBitmapColor = mpBitmap->GetPixel( nY, nX ); + sal_uInt8 cR = static_cast<sal_uInt8>(MinMax( aBitmapColor.GetRed() - nDAT, 0, 255L )); + sal_uInt8 cG = static_cast<sal_uInt8>(MinMax( aBitmapColor.GetGreen() - nDAT, 0, 255L )); + sal_uInt8 cB = static_cast<sal_uInt8>(MinMax( aBitmapColor.GetBlue() - nDAT, 0, 255L )); + mpBitmap->SetPixel( nY, nX, Color( cR, cG, cB ) ); + } + } + } + } + break; + } + + if (mbTransparent && m_rPSD.good()) + { + // the psd is 24 or 8 bit grafix + alphachannel + + nY = nX = 0; + while ( nY < mpFileHeader->nRows ) + { + if ( mbCompression ) // else nRunCount = 0 -> so we use only single raw packets + { + char nTmp(0); + m_rPSD.ReadChar(nTmp); + nRunCount = nTmp; + } + + if ( nRunCount & 0x80 ) // a run length packet + { + m_rPSD.ReadUChar( nDat ); + if ( nDat ) + nDat = 0; + else + nDat = 1; + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + for ( sal_uInt16 i = 0; i < ( -nRunCount + 1 ); i++ ) + { + mpBitmap->SetAlpha(nY, nX, nDat ? 0 : 255); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + else // a raw packet + { + for ( sal_uInt16 i = 0; i < ( ( nRunCount & 0x7f ) + 1 ); i++ ) + { + m_rPSD.ReadUChar( nDat ); + if ( nDat ) + nDat = 0; + else + nDat = 1; + if ( mpFileHeader->nDepth == 16 ) // 16 bit depth is to be skipped + m_rPSD.ReadUChar( nDummy ); + mpBitmap->SetAlpha(nY, nX, nDat ? 0 : 255); + if ( ++nX == mpFileHeader->nColumns ) + { + nX = 0; + nY++; + if ( nY == mpFileHeader->nRows ) + break; + } + } + } + } + } + + return m_rPSD.good(); +} + +//================== GraphicImport - the exported function ================ + +bool ImportPsdGraphic(SvStream& rStream, Graphic& rGraphic) +{ + PSDReader aPSDReader(rStream); + return aPSDReader.ReadPSD(rGraphic); +} + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |