From ed5640d8b587fbcfed7dd7967f3de04b37a76f26 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 11:06:44 +0200 Subject: Adding upstream version 4:7.4.7. Signed-off-by: Daniel Baumann --- cppcanvas/source/mtfrenderer/polypolyaction.hxx | 82 +++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 cppcanvas/source/mtfrenderer/polypolyaction.hxx (limited to 'cppcanvas/source/mtfrenderer/polypolyaction.hxx') diff --git a/cppcanvas/source/mtfrenderer/polypolyaction.hxx b/cppcanvas/source/mtfrenderer/polypolyaction.hxx new file mode 100644 index 000000000..2ddfd55b4 --- /dev/null +++ b/cppcanvas/source/mtfrenderer/polypolyaction.hxx @@ -0,0 +1,82 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include +#include + + +namespace basegfx { + class B2DPolyPolygon; +} +namespace com::sun::star::rendering +{ + struct Texture; + struct StrokeAttributes; +} + + +/* Definition of internal::PolyPolyActionFactory */ + +namespace cppcanvas::internal + { + struct OutDevState; + + /** Creates encapsulated converters between GDIMetaFile and + XCanvas. The Canvas argument is deliberately placed at the + constructor, to force reconstruction of this object for a + new canvas. This considerably eases internal state + handling, since a lot of the internal state (e.g. fonts, + text layout) is Canvas-dependent. + */ + namespace PolyPolyActionFactory + { + /// Create polygon, fill/stroke according to state + std::shared_ptr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, + const CanvasSharedPtr&, + const OutDevState& ); + + /// Create texture-filled polygon + std::shared_ptr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, + const CanvasSharedPtr&, + const OutDevState&, + const css::rendering::Texture& ); + + /// Create line polygon (always stroked, not filled) + std::shared_ptr createLinePolyPolyAction( const ::basegfx::B2DPolyPolygon&, + const CanvasSharedPtr&, + const OutDevState& ); + + /// Create stroked polygon + std::shared_ptr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, + const CanvasSharedPtr&, + const OutDevState&, + const css::rendering::StrokeAttributes& ); + + /// For transparent painting of the given polygon (normally, we take the colors always opaque) + std::shared_ptr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, + const CanvasSharedPtr&, + const OutDevState&, + int nTransparency ); + } + +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3