From ed5640d8b587fbcfed7dd7967f3de04b37a76f26 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 11:06:44 +0200 Subject: Adding upstream version 4:7.4.7. Signed-off-by: Daniel Baumann --- helpcontent2/source/text/shared/01/05350300.xhp | 83 +++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 helpcontent2/source/text/shared/01/05350300.xhp (limited to 'helpcontent2/source/text/shared/01/05350300.xhp') diff --git a/helpcontent2/source/text/shared/01/05350300.xhp b/helpcontent2/source/text/shared/01/05350300.xhp new file mode 100644 index 000000000..d83dd1698 --- /dev/null +++ b/helpcontent2/source/text/shared/01/05350300.xhp @@ -0,0 +1,83 @@ + + + + + +Shading +/text/shared/01/05350300.xhp + + +Sun Microsystems, Inc. + + + +
+ +

Shading

+Sets the shading and shadow options for the selected 3D object. + + + + + Icon Shading + + + + Shading + + +
+
+
+ +
+

Shading

+Specify the type of shading to apply to the selected 3D object. + +

Mode

+Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power. + +

Shadow

+Adds or removes a shadow from the selected 3D object. + + + + +Icon + + +3D Shadowing On/Off + + +
+ + +

Surface angle

+Enter an angle from 0 to 90 degrees for casting the shadow. +

Camera

+Set the camera options for the selected 3D object. + +

Distance

+Enter the distance to leave between the camera and the center of the selected object. + +

Focal length

+Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens. + + +
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