/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ package org.mozilla.gecko.gfx; import android.opengl.GLES20; import android.util.Log; import java.util.concurrent.ArrayBlockingQueue; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLContext; public class TextureGenerator { private static final String LOGTAG = "TextureGenerator"; private static final int POOL_SIZE = 5; private static TextureGenerator sSharedInstance; private ArrayBlockingQueue mTextureIds; private EGLContext mContext; private TextureGenerator() { mTextureIds = new ArrayBlockingQueue(POOL_SIZE); } public static TextureGenerator get() { if (sSharedInstance == null) sSharedInstance = new TextureGenerator(); return sSharedInstance; } public synchronized int take() { try { // Will block until one becomes available return mTextureIds.take(); } catch (InterruptedException e) { return 0; } } public synchronized void fill() { EGL10 egl = (EGL10) EGLContext.getEGL(); EGLContext context = egl.eglGetCurrentContext(); if (mContext != null && mContext != context) { mTextureIds.clear(); } mContext = context; int numNeeded = mTextureIds.remainingCapacity(); if (numNeeded == 0) return; // Clear existing GL errors int error; while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { Log.w(LOGTAG, String.format("Clearing GL error: %#x", error)); } int[] textures = new int[numNeeded]; GLES20.glGenTextures(numNeeded, textures, 0); error = GLES20.glGetError(); if (error != GLES20.GL_NO_ERROR) { Log.e(LOGTAG, String.format("Failed to generate textures: %#x", error), new Exception()); return; } for (int i = 0; i < numNeeded; i++) { mTextureIds.offer(textures[i]); } } }