/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include #include #include namespace com::sun::star::geometry { struct AffineMatrix2D; } namespace com::sun::star::geometry { struct RealPoint2D; } namespace com::sun::star::geometry { struct RealSize2D; } namespace com::sun::star::rendering { class XBitmap; } namespace com::sun::star::rendering { class XPolyPolygon2D; } namespace com::sun::star::rendering { struct RenderState; } namespace com::sun::star::rendering { struct ViewState; } namespace canvas { /* Definition of CanvasCustomSpriteHelper class */ /** Base class for an XSprite helper implementation - to be used in concert with CanvasCustomSpriteBase */ class CANVASTOOLS_DLLPUBLIC CanvasCustomSpriteHelper { public: CanvasCustomSpriteHelper(); virtual ~CanvasCustomSpriteHelper() {} /** Init helper @param rSpriteSize Requested size of the sprite, as passed to the XSpriteCanvas::createCustomSprite() method @param rOwningSpriteCanvas The XSpriteCanvas this sprite is displayed on */ void init( const css::geometry::RealSize2D& rSpriteSize, const SpriteSurface::Reference& rOwningSpriteCanvas ); /** Object is being disposed, release all internal references @derive when overriding this method in derived classes, always call the base class' method! */ void disposing(); // XCanvas /// need to call this method for XCanvas::clear(), for opacity tracking void clearingContent( const Sprite::Reference& rSprite ); /// need to call this method for XCanvas::drawBitmap(), for opacity tracking void checkDrawBitmap( const Sprite::Reference& rSprite, const css::uno::Reference< css::rendering::XBitmap >& xBitmap, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); // XSprite void setAlpha( const Sprite::Reference& rSprite, double alpha ); void move( const Sprite::Reference& rSprite, const css::geometry::RealPoint2D& aNewPos, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); void transform( const Sprite::Reference& rSprite, const css::geometry::AffineMatrix2D& aTransformation ); void clip( const Sprite::Reference& rSprite, const css::uno::Reference< css::rendering::XPolyPolygon2D >& aClip ); void setPriority( const Sprite::Reference& rSprite, double nPriority ); void show( const Sprite::Reference& rSprite ); void hide( const Sprite::Reference& rSprite ); // Sprite bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const; const ::basegfx::B2DPoint& getPosPixel() const { return maPosition; } const ::basegfx::B2DVector& getSizePixel() const { return maSize; } ::basegfx::B2DRange getUpdateArea() const; double getPriority() const { return mfPriority; } // redraw must be implemented by derived - non sensible default implementation // void redraw( const Sprite::Reference& rSprite, // const ::basegfx::B2DPoint& rPos ) const; // Helper methods for derived classes /// Calc sprite update area from given raw sprite bounds ::basegfx::B2DRange getUpdateArea( const ::basegfx::B2DRange& rUntransformedSpriteBounds ) const; /** Returns true, if sprite content bitmap is fully opaque. This does not take clipping or transformation into account, but only denotes that the sprite bitmap's alpha channel is all 1.0 */ bool isContentFullyOpaque() const { return mbIsContentFullyOpaque; } /// Returns true, if transformation has changed since last transformUpdated() call bool hasTransformChanged() const { return mbTransformDirty; } /// Retrieve current alpha value double getAlpha() const { return mfAlpha; } /// Retrieve current clip const css::uno::Reference< css::rendering::XPolyPolygon2D >& getClip() const { return mxClipPoly; } const ::basegfx::B2DHomMatrix& getTransformation() const { return maTransform; } /// Retrieve current activation state bool isActive() const { return mbActive; } protected: /** Notifies that caller is again in sync with current transformation const, but modifies state visible to derived classes. beware of passing this information to the outside! */ void transformUpdated() const { mbTransformDirty=false; } private: CanvasCustomSpriteHelper( const CanvasCustomSpriteHelper& ) = delete; CanvasCustomSpriteHelper& operator=( const CanvasCustomSpriteHelper& ) = delete; /** Called to convert an API polygon to a basegfx polygon @derive Needs to be provided by backend-specific code */ virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D( css::uno::Reference< css::rendering::XPolyPolygon2D >& xPoly ) const = 0; /** Update clip information from current state This method recomputes the maCurrClipBounds and mbIsCurrClipRectangle members from the current clip and transformation. IFF the clip changed from rectangular to rectangular again, this method issues a sequence of optimized SpriteSurface::updateSprite() calls. @return true, if SpriteSurface::updateSprite() was already called within this method. */ bool updateClipState( const Sprite::Reference& rSprite ); /// Owning sprite canvas SpriteSurface::Reference mpSpriteCanvas; /** Currently active clip area. This member is either empty, denoting that the current clip shows the full sprite content, or contains a rectangular subarea of the sprite, outside of which the sprite content is fully clipped. @see mbIsCurrClipRectangle */ ::basegfx::B2DRange maCurrClipBounds; // sprite state ::basegfx::B2DPoint maPosition; ::basegfx::B2DVector maSize; ::basegfx::B2DHomMatrix maTransform; css::uno::Reference< css::rendering::XPolyPolygon2D > mxClipPoly; double mfPriority; double mfAlpha; bool mbActive; // true, if not hidden /** If true, denotes that the current sprite clip is a true rectangle, i.e. maCurrClipBounds exactly describes the visible area of the sprite. @see maCurrClipBounds */ bool mbIsCurrClipRectangle; /** Redraw speedup. When true, this flag denotes that the current sprite content is fully opaque, thus, that blits to the screen do neither have to take alpha into account, nor prepare any background for the sprite area. */ mutable bool mbIsContentFullyOpaque; /// True, iff maTransform has changed mutable bool mbTransformDirty; }; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */