/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include #include "dx_graphicsprovider.hxx" #include "dx_gdiplususer.hxx" #include "dx_impltools.hxx" namespace dxcanvas { /** Helper class for basic canvas functionality. Also offers optional backbuffer painting, when providing it with a second HDC to render into. */ class CanvasHelper { public: CanvasHelper(); /// make noncopyable CanvasHelper(const CanvasHelper&) = delete; const CanvasHelper& operator=(const CanvasHelper&) = delete; /// Release all references void disposing(); /** Initialize canvas helper This method late-initializes the canvas helper, providing it with the necessary device and output objects. Note that the CanvasHelper does not take ownership of the passed rDevice reference, nor does it perform any reference counting. Thus, to prevent the reference counted SpriteCanvas object from deletion, the user of this class is responsible for holding ref-counted references itself! @param rDevice Reference device this canvas is associated with */ void setDevice( css::rendering::XGraphicDevice& rDevice ); /** Set the target for rendering operations @param rTarget Render target */ void setTarget( const GraphicsProviderSharedPtr& rTarget ); /** Set the target for rendering operations @param rTarget Render target @param rOutputOffset Output offset in pixel */ void setTarget( const GraphicsProviderSharedPtr& rTarget, const ::basegfx::B2ISize& rOutputOffset ); // CanvasHelper functionality // ========================== // XCanvas (only providing, not implementing the // interface. Also note subtle method parameter differences) void clear(); void drawPoint( const css::rendering::XCanvas* pCanvas, const css::geometry::RealPoint2D& aPoint, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); void drawLine( const css::rendering::XCanvas* pCanvas, const css::geometry::RealPoint2D& aStartPoint, const css::geometry::RealPoint2D& aEndPoint, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); void drawBezier( const css::rendering::XCanvas* pCanvas, const css::geometry::RealBezierSegment2D& aBezierSegment, const css::geometry::RealPoint2D& aEndPoint, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); css::uno::Reference< css::rendering::XCachedPrimitive > drawPolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); css::uno::Reference< css::rendering::XCachedPrimitive > strokePolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, const css::rendering::StrokeAttributes& strokeAttributes ); css::uno::Reference< css::rendering::XCachedPrimitive > strokeTexturedPolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, const css::uno::Sequence< css::rendering::Texture >& textures, const css::rendering::StrokeAttributes& strokeAttributes ); css::uno::Reference< css::rendering::XCachedPrimitive > strokeTextureMappedPolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, const css::uno::Sequence< css::rendering::Texture >& textures, const css::uno::Reference< css::geometry::XMapping2D >& xMapping, const css::rendering::StrokeAttributes& strokeAttributes ); css::uno::Reference< css::rendering::XPolyPolygon2D > queryStrokeShapes( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, const css::rendering::StrokeAttributes& strokeAttributes ); css::uno::Reference< css::rendering::XCachedPrimitive > fillPolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); css::uno::Reference< css::rendering::XCachedPrimitive > fillTexturedPolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, const css::uno::Sequence< css::rendering::Texture >& textures ); css::uno::Reference< css::rendering::XCachedPrimitive > fillTextureMappedPolyPolygon( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, const css::uno::Sequence< css::rendering::Texture >& textures, const css::uno::Reference< css::geometry::XMapping2D >& xMapping ); css::uno::Reference< css::rendering::XCanvasFont > createFont( const css::rendering::XCanvas* pCanvas, const css::rendering::FontRequest& fontRequest, const css::uno::Sequence< css::beans::PropertyValue >& extraFontProperties, const css::geometry::Matrix2D& fontMatrix ); css::uno::Sequence< css::rendering::FontInfo > queryAvailableFonts( const css::rendering::XCanvas* pCanvas, const css::rendering::FontInfo& aFilter, const css::uno::Sequence< css::beans::PropertyValue >& aFontProperties ); css::uno::Reference< css::rendering::XCachedPrimitive > drawText( const css::rendering::XCanvas* pCanvas, const css::rendering::StringContext& text, const css::uno::Reference< css::rendering::XCanvasFont >& xFont, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState, sal_Int8 textDirection ); css::uno::Reference< css::rendering::XCachedPrimitive > drawTextLayout( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XTextLayout >& laidOutText, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); css::uno::Reference< css::rendering::XCachedPrimitive > drawBitmap( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XBitmap >& xBitmap, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); css::uno::Reference< css::rendering::XCachedPrimitive > drawBitmapModulated( const css::rendering::XCanvas* pCanvas, const css::uno::Reference< css::rendering::XBitmap >& xBitmap, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); css::uno::Reference< css::rendering::XGraphicDevice > getDevice(); // Flush drawing queue to screen void flush() const; /** Called from XCanvas base classes, to notify that content is _about_ to change */ void modifying() {} protected: /// Refcounted global GDI+ state container GDIPlusUserSharedPtr mpGdiPlusUser; /** Phyical output device Deliberately not a refcounted reference, because of potential circular references for spritecanvas. */ css::rendering::XGraphicDevice* mpDevice; /// Provides the Gdiplus::Graphics to render into GraphicsProviderSharedPtr mpGraphicsProvider; bool needOutput() const { return bool(mpGraphicsProvider); }; // returns transparency of color void setupGraphicsState( GraphicsSharedPtr const & rGraphics, const css::rendering::ViewState& viewState, const css::rendering::RenderState& renderState ); Gdiplus::CompositingMode calcCompositingMode( sal_Int8 nMode ); /// Current (transformation-independent) output buffer offset ::basegfx::B2ISize maOutputOffset; }; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */