/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include namespace drawinglayer::animation { AnimationEntry::AnimationEntry() { } AnimationEntry::~AnimationEntry() { } AnimationEntryFixed::AnimationEntryFixed(double fDuration, double fState) : mfDuration(fDuration), mfState(fState) { } AnimationEntryFixed::~AnimationEntryFixed() { } std::unique_ptr AnimationEntryFixed::clone() const { return std::make_unique(mfDuration, mfState); } bool AnimationEntryFixed::operator==(const AnimationEntry& rCandidate) const { const AnimationEntryFixed* pCompare = dynamic_cast< const AnimationEntryFixed* >(&rCandidate); return (pCompare && basegfx::fTools::equal(mfDuration, pCompare->mfDuration) && basegfx::fTools::equal(mfState, pCompare->mfState)); } double AnimationEntryFixed::getDuration() const { return mfDuration; } double AnimationEntryFixed::getStateAtTime(double /*fTime*/) const { return mfState; } double AnimationEntryFixed::getNextEventTime(double fTime) const { if(basegfx::fTools::less(fTime, mfDuration)) { return mfDuration; } else { return 0.0; } } AnimationEntryLinear::AnimationEntryLinear(double fDuration, double fFrequency, double fStart, double fStop) : mfDuration(fDuration), mfFrequency(fFrequency), mfStart(fStart), mfStop(fStop) { } AnimationEntryLinear::~AnimationEntryLinear() { } std::unique_ptr AnimationEntryLinear::clone() const { return std::make_unique(mfDuration, mfFrequency, mfStart, mfStop); } bool AnimationEntryLinear::operator==(const AnimationEntry& rCandidate) const { const AnimationEntryLinear* pCompare = dynamic_cast< const AnimationEntryLinear* >(&rCandidate); return (pCompare && basegfx::fTools::equal(mfDuration, pCompare->mfDuration) && basegfx::fTools::equal(mfStart, pCompare->mfStart) && basegfx::fTools::equal(mfStop, pCompare->mfStop)); } double AnimationEntryLinear::getDuration() const { return mfDuration; } double AnimationEntryLinear::getStateAtTime(double fTime) const { if(basegfx::fTools::more(mfDuration, 0.0)) { const double fFactor(fTime / mfDuration); if(fFactor > 1.0) { return mfStop; } else { return mfStart + ((mfStop - mfStart) * fFactor); } } else { return mfStart; } } double AnimationEntryLinear::getNextEventTime(double fTime) const { if(basegfx::fTools::less(fTime, mfDuration)) { // use the simple solution: just add the frequency. More correct (but also more // complicated) would be to calculate the slice of time we are in and when this // slice will end. For the animations, this makes no quality difference. fTime += mfFrequency; if(basegfx::fTools::more(fTime, mfDuration)) { fTime = mfDuration; } return fTime; } else { return 0.0; } } AnimationEntryList::Entries::size_type AnimationEntryList::impGetIndexAtTime(double fTime, double &rfAddedTime) const { Entries::size_type nIndex(0); while(nIndex < maEntries.size() && basegfx::fTools::lessOrEqual(rfAddedTime + maEntries[nIndex]->getDuration(), fTime)) { rfAddedTime += maEntries[nIndex++]->getDuration(); } return nIndex; } AnimationEntryList::AnimationEntryList() : mfDuration(0.0) { } AnimationEntryList::~AnimationEntryList() { } std::unique_ptr AnimationEntryList::clone() const { std::unique_ptr pNew(std::make_unique()); for(const auto &i : maEntries) { pNew->append(*i); } return pNew; } bool AnimationEntryList::operator==(const AnimationEntry& rCandidate) const { const AnimationEntryList* pCompare = dynamic_cast< const AnimationEntryList* >(&rCandidate); if(pCompare && mfDuration == pCompare->mfDuration) { for(size_t a(0); a < maEntries.size(); a++) { if(!(*maEntries[a] == *pCompare->maEntries[a])) { return false; } } return true; } return false; } void AnimationEntryList::append(const AnimationEntry& rCandidate) { const double fDuration(rCandidate.getDuration()); if(!basegfx::fTools::equalZero(fDuration)) { maEntries.push_back(rCandidate.clone()); mfDuration += fDuration; } } double AnimationEntryList::getDuration() const { return mfDuration; } double AnimationEntryList::getStateAtTime(double fTime) const { if(!basegfx::fTools::equalZero(mfDuration)) { double fAddedTime(0.0); const auto nIndex(impGetIndexAtTime(fTime, fAddedTime)); if(nIndex < maEntries.size()) { return maEntries[nIndex]->getStateAtTime(fTime - fAddedTime); } } return 0.0; } double AnimationEntryList::getNextEventTime(double fTime) const { double fNewTime(0.0); if(!basegfx::fTools::equalZero(mfDuration)) { double fAddedTime(0.0); const auto nIndex(impGetIndexAtTime(fTime, fAddedTime)); if(nIndex < maEntries.size()) { fNewTime = maEntries[nIndex]->getNextEventTime(fTime - fAddedTime) + fAddedTime; } } return fNewTime; } AnimationEntryLoop::AnimationEntryLoop(sal_uInt32 nRepeat) : mnRepeat(nRepeat) { } AnimationEntryLoop::~AnimationEntryLoop() { } std::unique_ptr AnimationEntryLoop::clone() const { std::unique_ptr pNew(std::make_unique(mnRepeat)); for(const auto &i : maEntries) { pNew->append(*i); } return pNew; } bool AnimationEntryLoop::operator==(const AnimationEntry& rCandidate) const { const AnimationEntryLoop* pCompare = dynamic_cast< const AnimationEntryLoop* >(&rCandidate); return (pCompare && mnRepeat == pCompare->mnRepeat && AnimationEntryList::operator==(rCandidate)); } double AnimationEntryLoop::getDuration() const { return (mfDuration * static_cast(mnRepeat)); } double AnimationEntryLoop::getStateAtTime(double fTime) const { if(mnRepeat && !basegfx::fTools::equalZero(mfDuration)) { const sal_uInt32 nCurrentLoop(static_cast(fTime / mfDuration)); if(nCurrentLoop > mnRepeat) { return 1.0; } else { const double fTimeAtLoopStart(static_cast(nCurrentLoop) * mfDuration); const double fRelativeTime(fTime - fTimeAtLoopStart); return AnimationEntryList::getStateAtTime(fRelativeTime); } } return 0.0; } double AnimationEntryLoop::getNextEventTime(double fTime) const { double fNewTime(0.0); if(mnRepeat && !basegfx::fTools::equalZero(mfDuration)) { const sal_uInt32 nCurrentLoop(static_cast(fTime / mfDuration)); if(nCurrentLoop <= mnRepeat) { const double fTimeAtLoopStart(static_cast(nCurrentLoop) * mfDuration); const double fRelativeTime(fTime - fTimeAtLoopStart); const double fNextEventAtLoop(AnimationEntryList::getNextEventTime(fRelativeTime)); if(!basegfx::fTools::equalZero(fNextEventAtLoop)) { fNewTime = fNextEventAtLoop + fTimeAtLoopStart; } } } return fNewTime; } } // end of namespace /* vim:set shiftwidth=4 softtabstop=4 expandtab: */