/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include #include // fTools defines namespace basegfx { /** Round double to nearest integer @return the nearest integer */ inline sal_Int32 fround( double fVal ) { if (fVal >= std::numeric_limits::max() - .5) return std::numeric_limits::max(); else if (fVal <= std::numeric_limits::min() + .5) return std::numeric_limits::min(); return fVal > 0.0 ? static_cast( fVal + .5 ) : static_cast( fVal - .5 ); } /** Round double to nearest integer @return the nearest 64 bit integer */ inline sal_Int64 fround64( double fVal ) { return fVal > 0.0 ? static_cast( fVal + .5 ) : -static_cast( -fVal + .5 ); } /** Prune a small epsilon range around zero. Use this method e.g. for calculating scale values. There, it is usually advisable not to set a scaling to 0.0, because that yields singular transformation matrices. @param fVal An arbitrary, but finite and valid number @return either fVal, or a small value slightly above (when fVal>0) or below (when fVal<0) zero. */ inline double pruneScaleValue( double fVal ) { if(fVal < 0.0) return std::min(fVal, -0.00001); else return std::max(fVal, 0.00001); } /** Convert value from degrees to radians */ template constexpr double deg2rad( double v ) { // divide first, to get exact values for v being a multiple of // 90 degrees return v / (90.0 * DegMultiple) * M_PI_2; } /** Convert value radians to degrees */ template constexpr double rad2deg( double v ) { // divide first, to get exact values for v being a multiple of // pi/2 return v / M_PI_2 * (90.0 * DegMultiple); } /** Snap v to nearest multiple of fStep, from negative and positive side. Examples: snapToNearestMultiple(-0.1, 0.5) = 0.0 snapToNearestMultiple(0.1, 0.5) = 0.0 snapToNearestMultiple(0.25, 0.5) = 0.0 snapToNearestMultiple(0.26, 0.5) = 0.5 */ BASEGFX_DLLPUBLIC double snapToNearestMultiple(double v, const double fStep); /** Snap v to the range [0.0 .. fWidth] using modulo */ double snapToZeroRange(double v, double fWidth); /** Snap v to the range [fLow .. fHigh] using modulo */ double snapToRange(double v, double fLow, double fHigh); /** return fValue with the sign of fSignCarrier, thus evtl. changed */ inline double copySign(double fValue, double fSignCarrier) { #ifdef _WIN32 return _copysign(fValue, fSignCarrier); #else return copysign(fValue, fSignCarrier); #endif } /** RotateFlyFrame3: Normalize to range defined by [0.0 ... fRange[, independent if v is positive or negative. Examples: normalizeToRange(0.5, -1.0) = 0.0 normalizeToRange(0.5, 0.0) = 0.0 normalizeToRange(0.5, 1.0) = 0.5 normalizeToRange(-0.5, 1.0) = 0.5 normalizeToRange(-0.3, 1.0) = 0.7 normalizeToRange(-0.7, 1.0) = 0.3 normalizeToRange(3.5, 1.0) = 0.5 normalizeToRange(3.3, 1.0) = 0.3 normalizeToRange(3.7, 1.0) = 0.7 normalizeToRange(-3.5, 1.0) = 0.5 normalizeToRange(-3.3, 1.0) = 0.7 normalizeToRange(-3.7, 1.0) = 0.3 */ BASEGFX_DLLPUBLIC double normalizeToRange(double v, const double fRange); namespace fTools { /// Get threshold value for equalZero and friends inline double getSmallValue() { return 0.000000001f; } /// Compare against small value template , int> = 0> inline bool equalZero(const T& rfVal) { return (fabs(rfVal) <= getSmallValue()); } /// Compare against given small value template , int> = 0> inline bool equalZero(const T& rfVal, const T& rfSmallValue) { return (fabs(rfVal) <= rfSmallValue); } template , int> = 0> inline bool equal(T const& rfValA, T const& rfValB) { // changed to approxEqual usage for better numerical correctness return rtl_math_approxEqual(rfValA, rfValB); } template , int> = 0> inline bool equal(const T& rfValA, const T& rfValB, const T& rfSmallValue) { return (fabs(rfValA - rfValB) <= rfSmallValue); } template , int> = 0> inline bool less(const T& rfValA, const T& rfValB) { return (rfValA < rfValB && !equal(rfValA, rfValB)); } template , int> = 0> inline bool lessOrEqual(const T& rfValA, const T& rfValB) { return (rfValA < rfValB || equal(rfValA, rfValB)); } template , int> = 0> inline bool more(const T& rfValA, const T& rfValB) { return (rfValA > rfValB && !equal(rfValA, rfValB)); } template , int> = 0> inline bool moreOrEqual(const T& rfValA, const T& rfValB) { return (rfValA > rfValB || equal(rfValA, rfValB)); } template , int> = 0> inline bool betweenOrEqualEither(const T& rfValA, const T& rfValB, const T& rfValC) { return (rfValA > rfValB && rfValA < rfValC) || equal(rfValA, rfValB) || equal(rfValA, rfValC); } }; } // end of namespace basegfx /* vim:set shiftwidth=4 softtabstop=4 expandtab: */