/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * */ #pragma once #include #include namespace basegfx { template class Tuple2D { protected: union { // temporary alias mnX with mfX and mnY with mfY struct { TYPE mnX; TYPE mnY; }; struct { TYPE mfX; TYPE mfY; }; }; public: /** Create a 2D Tuple @param nX This parameter is used to initialize the X-coordinate of the 2D Tuple. @param nY This parameter is used to initialize the Y-coordinate of the 2D Tuple. */ Tuple2D(TYPE x, TYPE y) : mnX(x) , mnY(y) { } double get(Axis2D eAxis) { return eAxis == Axis2D::X ? getX() : getY(); } void set(Axis2D eAxis, TYPE fValue) { if (eAxis == Axis2D::X) setX(fValue); else setY(fValue); } /// Get X-Coordinate of 2D Tuple TYPE getX() const { return mnX; } /// Get Y-Coordinate of 2D Tuple TYPE getY() const { return mnY; } /// Set X-Coordinate of 2D Tuple void setX(TYPE fX) { mnX = fX; } /// Set Y-Coordinate of 2D Tuple void setY(TYPE fY) { mnY = fY; } /// Adjust X-Coordinate of 2D Tuple void adjustX(TYPE fX) { mnX += fX; } /// Adjust Y-Coordinate of 2D Tuple void adjustY(TYPE fY) { mnY += fY; } // comparators with tolerance template , int> = 0> bool equal(const Tuple2D& rTup) const { return mfX == rTup.mfX && mfY == rTup.mfY; } template , int> = 0> bool equal(const Tuple2D& rTup) const { return this == &rTup || (fTools::equal(mfX, rTup.mfX) && fTools::equal(mfY, rTup.mfY)); } template , int> = 0> bool equalZero() const { return mnX == 0 && mnY == 0; } template , int> = 0> bool equalZero() const { return fTools::equalZero(mfX) && fTools::equalZero(mfY); } // operator overrides Tuple2D& operator+=(const Tuple2D& rTup) { mfX += rTup.mfX; mfY += rTup.mfY; return *this; } Tuple2D& operator-=(const Tuple2D& rTup) { mfX -= rTup.mfX; mfY -= rTup.mfY; return *this; } Tuple2D& operator/=(const Tuple2D& rTup) { mfX /= rTup.mfX; mfY /= rTup.mfY; return *this; } Tuple2D& operator*=(const Tuple2D& rTup) { mfX *= rTup.mfX; mfY *= rTup.mfY; return *this; } Tuple2D& operator*=(TYPE t) { mfX *= t; mfY *= t; return *this; } Tuple2D& operator/=(TYPE t) { mfX /= t; mfY /= t; return *this; } bool operator==(const Tuple2D& rTup) const { return mfX == rTup.mfX && mfY == rTup.mfY; } bool operator!=(const Tuple2D& rTup) const { return !(*this == rTup); } }; } // end of namespace basegfx /* vim:set shiftwidth=4 softtabstop=4 expandtab: */