/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include namespace basegfx { class B2DPoint; class B2DRange; class B2DPolyPolygon; } namespace basegfx::utils { /** Expand given parallelogram, such that it extends beyond bound rect in a given direction. This method is useful when e.g. generating one-dimensional gradients, such as linear or axial gradients: those gradients vary only in one direction, the other has constant color. Most of the time, those gradients extends infinitely in the direction with the constant color, but practically, one always has a limiting bound rect into which the gradient is painted. The method at hand now extends a given parallelogram (e.g. the transformed bounding box of a gradient) virtually into infinity to the top and to the bottom (i.e. normal to the line io_rLeftTop io_rRightTop), such that the given rectangle is guaranteed to be covered in that direction. @attention There might be some peculiarities with this method, that might limit its usage to the described gradients. One of them is the fact that when determining how far the parallelogram has to be extended to the top or the bottom, the upper and lower border are assumed to be infinite lines. @param io_rLeftTop Left, top edge of the parallelogramm. Note that this need not be the left, top edge geometrically, it's just used when determining the extension direction. Thus, it's perfectly legal to affine-transform a rectangle, and given the transformed point here. On method return, this parameter will contain the adapted output. @param io_rLeftBottom Left, bottom edge of the parallelogramm. Note that this need not be the left, bottom edge geometrically, it's just used when determining the extension direction. Thus, it's perfectly legal to affine-transform a rectangle, and given the transformed point here. On method return, this parameter will contain the adapted output. @param io_rRightTop Right, top edge of the parallelogramm. Note that this need not be the right, top edge geometrically, it's just used when determining the extension direction. Thus, it's perfectly legal to affine-transform a rectangle, and given the transformed point here. On method return, this parameter will contain the adapted output. @param io_rRightBottom Right, bottom edge of the parallelogramm. Note that this need not be the right, bottom edge geometrically, it's just used when determining the extension direction. Thus, it's perfectly legal to affine-transform a rectangle, and given the transformed point here. On method return, this parameter will contain the adapted output. @param rFitTarget The rectangle to fit the parallelogram into. */ BASEGFX_DLLPUBLIC void infiniteLineFromParallelogram( ::basegfx::B2DPoint& io_rLeftTop, ::basegfx::B2DPoint& io_rLeftBottom, ::basegfx::B2DPoint& io_rRightTop, ::basegfx::B2DPoint& io_rRightBottom, const ::basegfx::B2DRange& rFitTarget ); /** Creates polypolygon with the given number as seven-segment digits @param fVal Value to convert @param nTotalDigits Total number of digits to display. If less is needed for given number, fill space with blanks. @param nDecPlaces Decimal places to show. When 0, display as integer. When negative, fill given number of before-the-decimal point with zero. @param bLitSegments When true, return a polygon containing the segments that are 'lit' for the given number. Return un-lit segments otherwise. */ BASEGFX_DLLPUBLIC B2DPolyPolygon number2PolyPolygon(double fVal, sal_Int32 nTotalDigits, sal_Int32 nDecPlaces, bool bLitSegments=true); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */