/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX #include #include #include #include // predefines namespace drawinglayer::attribute { class ImpSdrSceneAttribute; } namespace drawinglayer::attribute { class DRAWINGLAYER_DLLPUBLIC SdrSceneAttribute { public: typedef o3tl::cow_wrapper< ImpSdrSceneAttribute > ImplType; private: ImplType mpSdrSceneAttribute; public: /// constructors/assignmentoperator/destructor SdrSceneAttribute( double fDistance, double fShadowSlant, css::drawing::ProjectionMode aProjectionMode, css::drawing::ShadeMode aShadeMode, bool bTwoSidedLighting); SdrSceneAttribute(); SdrSceneAttribute(const SdrSceneAttribute&); SdrSceneAttribute(SdrSceneAttribute&&); SdrSceneAttribute& operator=(const SdrSceneAttribute&); SdrSceneAttribute& operator=(SdrSceneAttribute&&); ~SdrSceneAttribute(); // checks if the incarnation is default constructed bool isDefault() const; // compare operator bool operator==(const SdrSceneAttribute& rCandidate) const; // data read access double getShadowSlant() const; css::drawing::ProjectionMode getProjectionMode() const; css::drawing::ShadeMode getShadeMode() const; bool getTwoSidedLighting() const; }; } // end of namespace drawinglayer::attribute #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */