/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include namespace com::sun::star::awt { class XControl; } namespace com::sun::star::awt { class XControlModel; } namespace drawinglayer::primitive2d { /** ControlPrimitive2D class Base class for ControlPrimitive handling. It decomposes to a graphical representation (Bitmap data) of the control. This representation is limited to a quadratic pixel maximum defined in the application settings. */ class DRAWINGLAYER_DLLPUBLIC ControlPrimitive2D final : public BufferedDecompositionPrimitive2D { private: /// object's base data basegfx::B2DHomMatrix maTransform; css::uno::Reference mxControlModel; /// the created and cached awt::XControl css::uno::Reference mxXControl; /// the last used scaling, used from getDecomposition for buffering basegfx::B2DVector maLastViewScaling; /** used from getXControl() to create a local awt::XControl which is remembered in mxXControl and from thereon always used and returned by getXControl() */ void createXControl(); /// single local decompositions, used from create2DDecomposition() Primitive2DReference createBitmapDecomposition(const geometry::ViewInformation2D& rViewInformation) const; Primitive2DReference createPlaceholderDecomposition() const; /// local decomposition virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; public: /// constructor ControlPrimitive2D(const basegfx::B2DHomMatrix& rTransform, const css::uno::Reference& rxControlModel); /** constructor with an additional XControl as parameter to allow to hand it over at incarnation time if it exists. This will avoid to create a 2nd one on demand in createXControl() and thus double the XControls. */ ControlPrimitive2D(const basegfx::B2DHomMatrix& rTransform, const css::uno::Reference& rxControlModel, const css::uno::Reference& rxXControl); /// data read access const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } const css::uno::Reference& getControlModel() const { return mxControlModel; } /** mxControl access. This will on demand create the awt::XControl using createXControl() if it does not exist. It may already have been created or even handed over at incarnation */ const css::uno::Reference& getXControl() const; /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; /// get range virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; /// provide unique ID virtual sal_uInt32 getPrimitive2DID() const override; /// Override standard getDecomposition to be view-dependent here virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override; }; } // end of namespace drawinglayer::primitive2d /* vim:set shiftwidth=4 softtabstop=4 expandtab: */