/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once // define ranges for other libraries #define PRIMITIVE2D_ID_RANGE_DRAWINGLAYER (0 << 16) #define PRIMITIVE2D_ID_RANGE_SVX (1 << 16) #define PRIMITIVE2D_ID_RANGE_SD (2 << 16) #define PRIMITIVE2D_ID_RANGE_SW (3 << 16) #define PRIMITIVE2D_ID_RANGE_SC (4 << 16) // local primitives #define PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 0) #define PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 1) #define PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 2) #define PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 3) #define PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 4) #define PRIMITIVE2D_ID_BITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 5) #define PRIMITIVE2D_ID_CONTROLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 6) #define PRIMITIVE2D_ID_EMBEDDED3DPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 7) #define PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 8) #define PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 9) #define PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 10) #define PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 11) #define PRIMITIVE2D_ID_GRIDPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 12) #define PRIMITIVE2D_ID_GROUPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 13) #define PRIMITIVE2D_ID_HELPLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 14) #define PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 15) #define PRIMITIVE2D_ID_MASKPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 16) #define PRIMITIVE2D_ID_MEDIAPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 17) #define PRIMITIVE2D_ID_METAFILEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 18) #define PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 19) #define PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 20) #define PRIMITIVE2D_ID_POLYGONMARKERPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 21) #define PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 22) #define PRIMITIVE2D_ID_POLYGONSTROKEARROWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 23) #define PRIMITIVE2D_ID_POLYPOLYGONSTROKEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 24) #define PRIMITIVE2D_ID_POLYPOLYGONSTROKEARROWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 25) #define PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 26) #define PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 27) #define PRIMITIVE2D_ID_POLYPOLYGONHATCHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 28) #define PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 29) #define PRIMITIVE2D_ID_SCENEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 30) #define PRIMITIVE2D_ID_SHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 31) #define PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 32) #define PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 33) #define PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 34) #define PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 35) #define PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 36) #define PRIMITIVE2D_ID_TEXTHIERARCHYFIELDPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 37) #define PRIMITIVE2D_ID_TEXTHIERARCHYLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 38) #define PRIMITIVE2D_ID_TEXTHIERARCHYPARAGRAPHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 39) #define PRIMITIVE2D_ID_TEXTHIERARCHYBLOCKPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 40) #define PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 41) #define PRIMITIVE2D_ID_POLYGONWAVEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 42) #define PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 43) #define PRIMITIVE2D_ID_TEXTEFFECTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 44) #define PRIMITIVE2D_ID_TEXTHIERARCHYBULLETPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 45) #define PRIMITIVE2D_ID_POLYPOLYGONHAIRLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 46) #define PRIMITIVE2D_ID_EXECUTEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 47) #define PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 48) #define PRIMITIVE2D_ID_STRUCTURETAGPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 49) #define PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 50) #define PRIMITIVE2D_ID_POLYPOLYGONMARKERPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 51) #define PRIMITIVE2D_ID_HITTESTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 52) #define PRIMITIVE2D_ID_INVERTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 53) #define PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 54) #define PRIMITIVE2D_ID_WALLPAPERBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 55) #define PRIMITIVE2D_ID_TEXTLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 56) #define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 57) #define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58) #define PRIMITIVE2D_ID_EPSPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59) #define PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60) #define PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 61) #define PRIMITIVE2D_ID_SVGLINEARGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 62) #define PRIMITIVE2D_ID_SVGRADIALGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 63) #define PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 64) #define PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 65) #define PRIMITIVE2D_ID_CROPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 66) #define PRIMITIVE2D_ID_PATTERNFILLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 67) #define PRIMITIVE2D_ID_OBJECTINFOPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 68) #define PRIMITIVE2D_ID_POLYPOLYGONSELECTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 69) #define PRIMITIVE2D_ID_PAGEHIERARCHYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 70) #define PRIMITIVE2D_ID_GLOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 71) #define PRIMITIVE2D_ID_SOFTEDGEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 72) // When you add a new primitive, please update the drawinglayer::primitive2d::idToString() function // in drawinglayer/source/primitive2d/Tools.cxx. /* vim:set shiftwidth=4 softtabstop=4 expandtab: */