/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX #include #include #include namespace basegfx { class B2DPolygon; } namespace basegfx { class B2DPolyPolygon; } namespace drawinglayer::primitive2d { class ScenePrimitive2D; } namespace drawinglayer::processor2d { /** HitTestProcessor2D class This processor implements a HitTest with the fed primitives, given tolerance and extras */ class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D final : public BaseProcessor2D { private: /// discrete HitTest position basegfx::B2DPoint maDiscreteHitPosition; /// discrete HitTolerance double mfDiscreteHitTolerance; /// stack of HitPrimitives, taken care of during HitTest run primitive2d::Primitive2DContainer maHitStack; /// flag if HitStack shall be collected as part of the result, default is false bool mbCollectHitStack : 1; /// Boolean to flag if a hit was found. If yes, fast exit is taken bool mbHit : 1; /// flag to concentrate on text hits only bool mbHitTextOnly : 1; /// tooling methods void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate) override; bool checkHairlineHitWithTolerance( const basegfx::B2DPolygon& rPolygon, double fDiscreteHitTolerance) const; bool checkFillHitWithTolerance( const basegfx::B2DPolyPolygon& rPolyPolygon, double fDiscreteHitTolerance) const; void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate); public: HitTestProcessor2D( const geometry::ViewInformation2D& rViewInformation, const basegfx::B2DPoint& rLogicHitPosition, double fLogicHitTolerance, bool bHitTextOnly); virtual ~HitTestProcessor2D() override; /// switch on collecting primitives for a found hit on maHitStack, default is off void collectHitStack(bool bCollect) { mbCollectHitStack = bCollect; } /// get HitStack of primitives, first is the one that created the hit, last is the /// top-most const primitive2d::Primitive2DContainer& getHitStack() const { return maHitStack; } /// data read access const basegfx::B2DPoint& getDiscreteHitPosition() const { return maDiscreteHitPosition; } double getDiscreteHitTolerance() const { return mfDiscreteHitTolerance; } bool getCollectHitStack() const { return mbCollectHitStack; } bool getHit() const { return mbHit; } bool getHitTextOnly() const { return mbHitTextOnly; } }; } // end of namespace drawinglayer::processor2d #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */