/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_E3DUNDO_HXX #define INCLUDED_SVX_E3DUNDO_HXX #include #include #include #include /************************************************************************\ |* |* Base class for all 3D undo actions. |* \************************************************************************/ class SAL_WARN_UNUSED E3dUndoAction : public SdrUndoAction { protected: E3dObject& mrMy3DObj; public: E3dUndoAction(E3dObject &r3DObj) : SdrUndoAction(r3DObj.getSdrModelFromSdrObject()), mrMy3DObj(r3DObj) { } virtual ~E3dUndoAction () override; virtual bool CanRepeat(SfxRepeatTarget&) const override; }; /************************************************************************\ |* |* Undo for 3D rotation through the rotation matrices |* \************************************************************************/ class SAL_WARN_UNUSED E3dRotateUndoAction final : public E3dUndoAction { private: basegfx::B3DHomMatrix maMyOldRotation; basegfx::B3DHomMatrix maMyNewRotation; public: E3dRotateUndoAction( E3dObject& r3DObj, const basegfx::B3DHomMatrix &aOldRotation, const basegfx::B3DHomMatrix &aNewRotation) : E3dUndoAction(r3DObj), maMyOldRotation(aOldRotation), maMyNewRotation(aNewRotation) { } virtual ~E3dRotateUndoAction () override; virtual void Undo() override; virtual void Redo() override; }; /************************************************************************\ |* |* Undo for 3D attributes (implemented using Set3DAttributes()) |* \************************************************************************/ class SAL_WARN_UNUSED SVXCORE_DLLPUBLIC E3dAttributesUndoAction final : public SdrUndoAction { private: using SdrUndoAction::Repeat; SdrObject& mrObject; const SfxItemSet maNewSet; const SfxItemSet maOldSet; public: E3dAttributesUndoAction( E3dObject& rInObject, const SfxItemSet& rNewSet, const SfxItemSet& rOldSet); virtual ~E3dAttributesUndoAction() override; virtual bool CanRepeat(SfxRepeatTarget& rView) const override; virtual void Undo() override; virtual void Redo() override; }; #endif // INCLUDED_SVX_E3DUNDO_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */